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RGCL Part 2 submitted by reil on 2010-01-12 @ 16:43:13

Part 2/2

Rating: 0.00  |  Views: 88  | Comments: 0 [view/add]

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* R HP:Scratched SP:Strong MV:Tiring > sc
Reil leaves north riding a warhorse.
Raziel leaves north riding a warhorse.
You follow Reil.

A Rocky Path
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Raziel Collins is standing here, riding a warhorse.
Reil of Tarabon is standing here, riding a warhorse.
Gulwinid has arrived from the south, riding a wild stallion.
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > kill dark
You have scored 108500001 experience points and 170 quest points.
You need 1727319362 exp to level and -20 qp to rank.
You have amassed 3395 Turn points to date, ranking you Ta'veren Fifth.
You have played 19 days and 14 hours (real time).
This ranks you as Marussya the Tower Accepted [White Tower 4] (Level 51).
You are standing.

* R HP:Scratched SP:Strong MV:Tiring > kill dark
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > Reil leaves south riding a warhorse.
Raziel leaves south riding a warhorse.
You follow Reil.

A Rocky Path
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Raziel Collins is standing here, riding a warhorse.
Reil of Tarabon is standing here, riding a warhorse.
Gulwinid has arrived from the north, riding a wild stallion.
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > stat

Reil leaves south riding a warhorse.
Raziel leaves south riding a warhorse.
You follow Reil.

A Rocky Path
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Raziel Collins is standing here, riding a warhorse.
Reil of Tarabon is standing here, riding a warhorse.
Moving with deadly grace, a huge cat watches you carefully.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Gulwinid has arrived from the north, riding a wild stallion.

* R HP:Scratched SP:Strong MV:Tiring > kill dark

Reil leaves west riding a warhorse.
Raziel leaves west riding a warhorse.
You follow Reil.

A Rocky Opening
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Raziel Collins is standing here, riding a warhorse.
Reil of Tarabon is standing here, riding a warhorse.
Gulwinid has arrived from the east, riding a wild stallion.

* R HP:Scratched SP:Strong MV:Tiring > kill dark
Reil leaves south riding a warhorse.
Raziel leaves south riding a warhorse.
You follow Reil.

A Forested Path Through the Borderlands
[ obvious exits: N E W ]
The corpse of a Dha'vol trolloc is lying here.
A lantern has been left here.
A pair of thin but sturdy metal boots stands here.
A dagger has been left here.
A brightly-colored sash lies here, in a heap.
A thin blade sharpened to a point lies on the ground.
A black shield lies here, consuming any light that touches it.
A pair of steel-backed gauntlets are collecting dust on the ground.
A set of chainmail sleeves lie upon the ground.
A heavy pile of chainmail lies in a bundle.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Raziel Collins is standing here, riding a warhorse.
Reil of Tarabon is standing here, riding a warhorse.
A young and strong buck is here, munching some grass.
Gulwinid has arrived from the north, riding a wild stallion.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.
Raziel says 'Ok'

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > kill dark

Raziel says 'Going in to dump loot'

kill dark
* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > where
Players in your Zone
--------------------
Jaden - A Rocky Path
Gulwinid - A Forested Path Through the Borderlands
Marussya - A Forested Path Through the Borderlands
Raziel - A Forested Path Through the Borderlands
Reil - A Forested Path Through the Borderlands
Gralin - Forested Borderlands

* R HP:Scratched SP:Strong MV:Tiring > l

Raziel leaves east riding a warhorse.
Jaden has arrived from the north, riding a Domani razor.

* R HP:Scratched SP:Strong MV:Tiring > Reil nods in agreement.
A Forested Path Through the Borderlands
The small, dirt path twists off to the south, as it winds in and out of the
thick trees of the forest. Creeping vines slowly twine their way up the tree
trunks, while a large rock that lies off the path grows a soft covering of
green moss. To the north, the forest ends in a rocky opening that leads to a
rather precarious rocky path.
[ obvious exits: N E W ]
The corpse of a Dha'vol trolloc is lying here.
A lantern has been left here.
A pair of thin but sturdy metal boots stands here.
A dagger has been left here.
A brightly-colored sash lies here, in a heap.
A thin blade sharpened to a point lies on the ground.
A black shield lies here, consuming any light that touches it.
A pair of steel-backed gauntlets are collecting dust on the ground.
A set of chainmail sleeves lie upon the ground.
A heavy pile of chainmail lies in a bundle.
Jaden of Shienar is standing here, riding a Domani razor.
Lord Gulwinid the Lieutenant is standing here, riding a wild stallion.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Reil of Tarabon is standing here, riding a warhorse.
A young and strong buck is here, munching some grass.

kill dark
* R HP:Scratched SP:Strong MV:Tiring > kill dark
kill dark
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > stat
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > kill dark
kill dark

kill dark
* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > l
Reil leaves east riding a warhorse.
You follow Reil.

Forested Borderlands
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Reil of Tarabon is standing here, riding a warhorse.
Gulwinid has arrived from the west, riding a wild stallion.
Jaden has arrived from the west, riding a Domani razor.
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > kill dark
kill dark
Forested Borderlands
Off to the east, a path winds its way around some large trees, creating a twist
in the path that ends up to the south. The green leaves of the trees block out
the sky, and create a cool, dim atmosphere in the forest. Short shrubs and
small flowers grow between the trees, their branches and stems tangled.
[ obvious exits: E S W ]
Jaden of Shienar is standing here, riding a Domani razor.
Lord Gulwinid the Lieutenant is standing here, riding a wild stallion.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Reil of Tarabon is standing here, riding a warhorse.

kill dark
* R HP:Scratched SP:Strong MV:Tiring > i
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > kill dark
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > kill dark
Reil leaves south riding a warhorse.
You follow Reil.

A Forested Path Through the Borderlands
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Reil of Tarabon is standing here, riding a warhorse.
The large dark wolf slinks here, eyes filled with an animal cunning.
A panther stalks through the wilderness.
Gulwinid has arrived from the north, riding a wild stallion.
Jaden has arrived from the north, riding a Domani razor.
You are carrying:
Nothing.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > rel
kill dark
You aren't in touch with saidar to release anything.

kill dark
* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > where
kill dark
kill dark
Players in your Zone
--------------------
Gralin - Forested Borderlands
Jaden - A Forested Path Through the Borderlands
Gulwinid - A Forested Path Through the Borderlands
Marussya - A Forested Path Through the Borderlands
Reil - A Forested Path Through the Borderlands

kill dark
* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > sc
Reil narrates 'going in, we weighed i think'
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > kill dark
Reil leaves south riding a warhorse.
You follow Reil.

A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Reil of Tarabon is standing here, riding a warhorse.
Gulwinid has arrived from the north, riding a wild stallion.
Jaden has arrived from the north, riding a Domani razor.
You have scored 108500001 experience points and 170 quest points.
You need 1727319362 exp to level and -20 qp to rank.
You have amassed 3395 Turn points to date, ranking you Ta'veren Fifth.
You have played 19 days and 14 hours (real time).
This ranks you as Marussya the Tower Accepted [White Tower 4] (Level 51).
You are standing.

* R HP:Scratched SP:Strong MV:Tiring > kill dark
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > stat

Reil leaves south riding a warhorse.
You follow Reil.

Forested Borderlands
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Reil of Tarabon is standing here, riding a warhorse.
A giant bee preys on small animals.
Gulwinid has arrived from the north, riding a wild stallion.
Jaden has arrived from the north, riding a Domani razor.

* R HP:Scratched SP:Strong MV:Tiring > Reil leaves east riding a warhorse.
You follow Reil.

Forested Borderlands
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Reil of Tarabon is standing here, riding a warhorse.
Gulwinid has arrived from the west, riding a wild stallion.
Jaden has arrived from the west, riding a Domani razor.

* R HP:Scratched SP:Strong MV:Tiring >
Reil leaves east riding a warhorse.
You follow Reil.

A Forested Path Through the Borderlands
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Reil of Tarabon is standing here, riding a warhorse.
A young and strong buck is here, munching some grass.
Gulwinid has arrived from the west, riding a wild stallion.
Jaden has arrived from the west, riding a Domani razor.

* R HP:Scratched SP:Strong MV:Tiring >
Reil leaves south riding a warhorse.
You follow Reil.

A Shady Valley
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Reil of Tarabon is standing here, riding a warhorse.
A cute brown deer eyes you nervously.
A young and strong buck is here, munching some grass.
A spotted jaguar opens its eyes lazily.
A cute brown deer eyes you nervously.
A young and strong buck is here, munching some grass.
A timber wolf is here, snarling hungrily.
Gulwinid has arrived from the north, riding a wild stallion.
Jaden has arrived from the north, riding a Domani razor.

* R HP:Scratched SP:Strong MV:Tiring > where
Players in your Zone
--------------------
Jaden - A Shady Valley
Gulwinid - A Shady Valley
Marussya - A Shady Valley
Reil - A Shady Valley

* R HP:Scratched SP:Strong MV:Tiring >
Reil narrates 'save loot for guys who died'

* R HP:Scratched SP:Strong MV:Tiring >
Reil leaves east riding a warhorse.
You follow Reil.

A Gentle Slope
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Reil of Tarabon is standing here, riding a warhorse.
A young and strong buck is here, munching some grass.
A cute brown deer eyes you nervously.
Gulwinid has arrived from the west, riding a wild stallion.
Jaden has arrived from the west, riding a Domani razor.

* R HP:Scratched SP:Strong MV:Tiring >
Raziel narrates 'Stay, I'll be back'

* R HP:Scratched SP:Strong MV:Tiring >
Reil leaves east riding a warhorse.
You follow Reil.

On Top of a Hill
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Reil of Tarabon is standing here, riding a warhorse.
A young and strong buck is here, munching some grass.
A young and strong buck is here, munching some grass.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
Gulwinid has arrived from the west, riding a wild stallion.
Jaden has arrived from the west, riding a Domani razor.

* R HP:Scratched SP:Strong MV:Tiring >
Reil leaves west riding a warhorse.
You follow Reil.

A Gentle Slope
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Reil of Tarabon is standing here, riding a warhorse.
A young and strong buck is here, munching some grass.
A cute brown deer eyes you nervously.
Gulwinid has arrived from the east, riding a wild stallion.
Jaden has arrived from the east, riding a Domani razor.

* R HP:Scratched SP:Strong MV:Tiring > 'Raz has most of it
kill dark
kill dark
You say 'Raz has most of it'

* R HP:Scratched SP:Strong MV:Tiring > Reil narrates 'ok'
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > where
Players in your Zone
--------------------
Jaden - A Gentle Slope
Gulwinid - A Gentle Slope
Marussya - A Gentle Slope
Reil - A Gentle Slope

* R HP:Scratched SP:Strong MV:Tiring >
Reil leaves west riding a warhorse.
You follow Reil.

Your mount is too exhausted.
Gulwinid leaves west riding a wild stallion.
Jaden leaves west riding a Domani razor.
Raziel narrates 'Let's keep this PK up'

* R HP:Scratched SP:Strong MV:Tiring > stat
kill dark
kill dark
* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > l
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > A Gentle Slope
Angling up from the valley to the west, green grass covers this slope. A
light breeze blows from the west, as though encouraging you to go up the
hill. On the top of the hill, a lonely tower watches over the valley,
surveying the entire region. To the south more rolling hills color the
landscape. A hilltop can be seen east of here. It would not take much more
than dropping a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young and strong buck is here, munching some grass.
A cute brown deer eyes you nervously.

kill dark
* R HP:Scratched SP:Strong MV:Tiring > kill dark
kill dark
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > diagnose horse
They aren't here.

kill dark
* R HP:Scratched SP:Strong MV:Tiring > kill dark
A warhorse is in excellent condition.
A warhorse is haggard.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > rel
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > kill dark
You aren't in touch with saidar to release anything.

kill dark
* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > sc
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > kill dark
kill dark
stat
kill dark
Reil has arrived from the west, riding a warhorse.
Gulwinid has arrived from the west, riding a wild stallion.
Jaden has arrived from the west, riding a Domani razor.
You have scored 108500001 experience points and 170 quest points.
You need 1727319362 exp to level and -20 qp to rank.
You have amassed 3395 Turn points to date, ranking you Ta'veren Fifth.
You have played 19 days and 14 hours (real time).
This ranks you as Marussya the Tower Accepted [White Tower 4] (Level 51).
You are standing.

kill dark
* R HP:Scratched SP:Strong MV:Tiring > kill dark
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > l
kill dark
A Gentle Slope
Angling up from the valley to the west, green grass covers this slope. A
light breeze blows from the west, as though encouraging you to go up the
hill. On the top of the hill, a lonely tower watches over the valley,
surveying the entire region. To the south more rolling hills color the
landscape. A hilltop can be seen east of here. It would not take much more
than dropping a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: E S W ]
Jaden of Shienar is standing here, riding a Domani razor.
Lord Gulwinid the Lieutenant is standing here, riding a wild stallion.
Reil of Tarabon is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young and strong buck is here, munching some grass.
A cute brown deer eyes you nervously.

kill dark
* R HP:Scratched SP:Strong MV:Tiring > kill dark
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > stat
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > kill dark
kill dark


* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring >
Jaden says 'icarium'

kill deer
* R HP:Scratched SP:Strong MV:Tiring > You strike the young buck's right foreleg hard.

* R HP:Scratched SP:Strong MV:Tiring - the young buck: Hurt > l
A Gentle Slope
Angling up from the valley to the west, green grass covers this slope. A
light breeze blows from the west, as though encouraging you to go up the
hill. On the top of the hill, a lonely tower watches over the valley,
surveying the entire region. To the south more rolling hills color the
landscape. A hilltop can be seen east of here. It would not take much more
than dropping a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: E S W ]
Jaden of Shienar is standing here, riding a Domani razor.
Lord Gulwinid the Lieutenant is standing here, riding a wild stallion.
Reil of Tarabon is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young and strong buck is here, munching some grass.
A cute brown deer eyes you nervously.

* R HP:Scratched SP:Strong MV:Tiring - the young buck: Hurt >
Gulwinid says 'ahh'

* R HP:Scratched SP:Strong MV:Tiring - the young buck: Hurt >
Reil says 'gaelen icarium'

* R HP:Scratched SP:Strong MV:Tiring - the young buck: Hurt >
You strike the young buck's left paw.
Jaden pounds the young buck's left foreleg very hard.

* R HP:Scratched SP:Strong MV:Tiring - the young buck: Battered >
Jaden pounds the young buck's body extremely hard.
The young buck is incapacitated and will slowly die, if not aided.
You strike the young buck's head into bloody fragments!
The young buck is dead! R.I.P.
You receive your share of experience...
Still better. Experience pays off.
Your blood freezes as you hear the young buck's death cry.

* R HP:Scratched SP:Strong MV:Tiring > rem staff
draw
butcher corpse
butcher corpse
sheath
wi
You stop using a yew staff.
Gralin has arrived from the west, riding a gray palfrey.

* R HP:Scratched SP:Strong MV:Tiring > You try to quietly draw a dagger from a jeweled wristcuff.

* R HP:Scratched SP:Strong MV:Tiring > You lean over and carve a large slab of meat from the corpse of the young buck.
You get a large slab of meat from the corpse of the young buck.

* R HP:Scratched SP:Strong MV:Tiring > You lean over and carve a large slab of meat from the corpse of the young buck.
You get a large slab of meat from the corpse of the young buck.

* R HP:Scratched SP:Strong MV:Tiring > eat meat
You sheath a dagger into a jeweled wristcuff.

* R HP:Scratched SP:Strong MV:Tiring > eat meat
[wie yew]
You wield a yew staff.

* R HP:Scratched SP:Strong MV:Tiring > i
Gadril has arrived from the east, riding a gray palfrey.
You eat the meat.
You are full.

* R HP:Scratched SP:Strong MV:Tiring > You are too full to eat more!

* R HP:Scratched SP:Strong MV:Tiring > You are carrying:
a large slab of meat

* R HP:Scratched SP:Strong MV:Tiring > kill dark
kill dark
kill dark
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > drop dagger
kill dark
kill dark
You don't seem to have a dagger.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > sc
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > stat


* R HP:Scratched SP:Strong MV:Tiring >
Gralin leans over and carves a large slab of meat from the corpse of the young buck.
Gralin gets a large slab of meat from the corpse of the young buck.

* R HP:Scratched SP:Strong MV:Tiring > where
Players in your Zone
--------------------
Gadril - A Gentle Slope
Gralin - A Gentle Slope
Jaden - A Gentle Slope
Gulwinid - A Gentle Slope
Reil - A Gentle Slope
Marussya - A Gentle Slope

kill dark
* R HP:Scratched SP:Strong MV:Tiring > kill dark
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

kill dark
* R HP:Scratched SP:Strong MV:Tiring > kill dark
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > l
kill dark
kill dark
A Gentle Slope
Angling up from the valley to the west, green grass covers this slope. A
light breeze blows from the west, as though encouraging you to go up the
hill. On the top of the hill, a lonely tower watches over the valley,
surveying the entire region. To the south more rolling hills color the
landscape. A hilltop can be seen east of here. It would not take much more
than dropping a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: E S W ]
The corpse of the young buck is lying here.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Gralin Navar - Child of Light is standing here, riding a gray palfrey.
Jaden of Shienar is standing here, riding a Domani razor.
Lord Gulwinid the Lieutenant is standing here, riding a wild stallion.
Reil of Tarabon is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > i
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > You are carrying:
a large slab of meat

* R HP:Scratched SP:Strong MV:Tiring > kill dark
kill dark
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > eat meat
d
You are too full to eat more!

d
* R HP:Scratched SP:Strong MV:Tiring > Alas, you cannot go that way...

* R HP:Scratched SP:Strong MV:Tiring > Alas, you cannot go that way...

* R HP:Scratched SP:Strong MV:Tiring >
The young buck has arrived from the west.

drop meat
* R HP:Scratched SP:Strong MV:Tiring > kill dark
kill dark
You drop a large slab of meat.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > kill dark

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > l

Gadril gets a large slab of meat.
Gralin stops using a dagger of green jade.

* R HP:Scratched SP:Strong MV:Tiring > Gadril eats a large slab of meat.
A Gentle Slope
Angling up from the valley to the west, green grass covers this slope. A
light breeze blows from the west, as though encouraging you to go up the
hill. On the top of the hill, a lonely tower watches over the valley,
surveying the entire region. To the south more rolling hills color the
landscape. A hilltop can be seen east of here. It would not take much more
than dropping a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: E S W ]
The corpse of the young buck is lying here.
A young and strong buck is here, munching some grass.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Gralin Navar - Child of Light is standing here, riding a gray palfrey.
Jaden of Shienar is standing here, riding a Domani razor.
Lord Gulwinid the Lieutenant is standing here, riding a wild stallion.
Reil of Tarabon is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.

* R HP:Scratched SP:Strong MV:Tiring > kill dark
kill dark
They aren't here.
Gralin leaves east riding a gray palfrey.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > stat
kill dark
* R HP:Scratched SP:Strong MV:Tiring > kill dark
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > l
kill dark
kill dark
A Gentle Slope
Angling up from the valley to the west, green grass covers this slope. A
light breeze blows from the west, as though encouraging you to go up the
hill. On the top of the hill, a lonely tower watches over the valley,
surveying the entire region. To the south more rolling hills color the
landscape. A hilltop can be seen east of here. It would not take much more
than dropping a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: E S W ]
The corpse of the young buck is lying here.
A young and strong buck is here, munching some grass.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Jaden of Shienar is standing here, riding a Domani razor.
Lord Gulwinid the Lieutenant is standing here, riding a wild stallion.
Reil of Tarabon is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > sc
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > look in pack
The young buck leaves west.
Reil says 'see!'
You have scored 108500001 experience points and 170 quest points.
You need 1727319362 exp to level and -20 qp to rank.
You have amassed 3395 Turn points to date, ranking you Ta'veren Fifth.
You have played 19 days and 14 hours (real time).
This ranks you as Marussya the Tower Accepted [White Tower 4] (Level 51).
You are standing.

* R HP:Scratched SP:Strong MV:Tiring > backpack (used) :
a shadowed cloak adorned with red serpentine scales
a water skin
a wealth of gold crowns (59)
sixteen copper pennys
a crystal lightstick
[2] a cup of thick syrup
a cup of thready brown tea
[2] a bubbling draught
[4] a thin vial of yellow fluid
a stable ticket

* R HP:Scratched SP:Strong MV:Tiring >
Reil says 'i didn't dream it'

* R HP:Scratched SP:Strong MV:Tiring > kill dark

Sven chats 'ok for statting.. Single-edged broadsword or flamberge?'

kill dark
* R HP:Scratched SP:Strong MV:Tiring > kill dark
They aren't here.

kill dark
* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > Reil says 'gadril was here!'
They aren't here.

where
* R HP:Scratched SP:Strong MV:Tiring > Players in your Zone
--------------------
Gralin - On Top of a Hill
Gadril - A Gentle Slope
Jaden - A Gentle Slope
Gulwinid - A Gentle Slope
Reil - A Gentle Slope
Marussya - A Gentle Slope

* R HP:Scratched SP:Strong MV:Tiring > kill dark
kill dark
kill dark
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > l
A Gentle Slope
Angling up from the valley to the west, green grass covers this slope. A
light breeze blows from the west, as though encouraging you to go up the
hill. On the top of the hill, a lonely tower watches over the valley,
surveying the entire region. To the south more rolling hills color the
landscape. A hilltop can be seen east of here. It would not take much more
than dropping a smouldering cinder to set off a massive forest fire in the
surrounding area.
[ obvious exits: E S W ]
The corpse of the young buck is lying here.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Jaden of Shienar is standing here, riding a Domani razor.
Lord Gulwinid the Lieutenant is standing here, riding a wild stallion.
Reil of Tarabon is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A cute brown deer eyes you nervously.

* R HP:Scratched SP:Strong MV:Tiring > kill dark
kill dark
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring >
Gaelen chats 'flamberge'

* R HP:Scratched SP:Strong MV:Tiring >
Gulwinid looks at Gadril.

* R HP:Scratched SP:Strong MV:Tiring > 'let's get back into that zone
You say 'let's get back into that zone'

* R HP:Scratched SP:Strong MV:Tiring >
A warhorse flickers its ears.

* R HP:Scratched SP:Strong MV:Tiring > 'so they stick around

Reil nods in agreement.

* R HP:Scratched SP:Strong MV:Tiring > Reil leaves west riding a warhorse.
You follow Reil.

A Shady Valley
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Reil of Tarabon is standing here, riding a warhorse.
A young and strong buck is here, munching some grass.
A spotted jaguar opens its eyes lazily.
A timber wolf is here, snarling hungrily.
Gulwinid has arrived from the east, riding a wild stallion.
Jaden has arrived from the east, riding a Domani razor.
You say 'so they stick around'

* R HP:Scratched SP:Strong MV:Tiring > kill dark

Sven chats 'spanks'
Reil leaves north riding a warhorse.
You follow Reil.

A Forested Path Through the Borderlands
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Reil of Tarabon is standing here, riding a warhorse.
A young and strong buck is here, munching some grass.
Gulwinid has arrived from the south, riding a wild stallion.
Jaden has arrived from the south, riding a Domani razor.

* R HP:Scratched SP:Strong MV:Tiring > kill dark
Reil leaves north riding a warhorse.
You follow Reil.

A Forested Path Through the Borderlands
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Reil of Tarabon is standing here, riding a warhorse.
A panther stalks through the wilderness.
Gulwinid has arrived from the south, riding a wild stallion.
Jaden has arrived from the south, riding a Domani razor.
Alynde chats 'flamberge'
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > where

Reil leaves north riding a warhorse.
You follow Reil.

Forested Borderlands
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Reil of Tarabon is standing here, riding a warhorse.
Gulwinid has arrived from the south, riding a wild stallion.
Jaden has arrived from the south, riding a Domani razor.

* R HP:Scratched SP:Strong MV:Tiring > Players in your Zone
--------------------
Jaden - Forested Borderlands
Gulwinid - Forested Borderlands
Marussya - Forested Borderlands
Reil - Forested Borderlands

* R HP:Scratched SP:Strong MV:Tiring > kill dark
kill dark
kill dark
Reil leaves north riding a warhorse.
You follow Reil.

Forested Borderlands
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Reil of Tarabon is standing here, riding a warhorse.
Gulwinid has arrived from the south, riding a wild stallion.
Jaden has arrived from the south, riding a Domani razor.
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > Reil leaves west riding a warhorse.
You follow Reil.

Forested Borderlands
[ obvious exits: E W ]
The corpse of Orkash is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Reil of Tarabon is standing here, riding a warhorse.
Gulwinid has arrived from the east, riding a wild stallion.
Jaden has arrived from the east, riding a Domani razor.
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > Reil leaves west riding a warhorse.
You follow Reil.

Forested Borderlands
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Reil of Tarabon is standing here, riding a warhorse.
Gulwinid has arrived from the east, riding a wild stallion.
Jaden has arrived from the east, riding a Domani razor.
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > kill dark
kill dark
kill dark
Reil leaves west riding a warhorse.
You follow Reil.

A Forested Path Through the Borderlands
[ obvious exits: N E W ]
The corpse of a Dha'vol trolloc is lying here.
A lantern has been left here.
A pair of thin but sturdy metal boots stands here.
A dagger has been left here.
A brightly-colored sash lies here, in a heap.
A thin blade sharpened to a point lies on the ground.
A black shield lies here, consuming any light that touches it.
A pair of steel-backed gauntlets are collecting dust on the ground.
A set of chainmail sleeves lie upon the ground.
A heavy pile of chainmail lies in a bundle.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Reil of Tarabon is standing here, riding a warhorse.
A young and strong buck is here, munching some grass.
Gulwinid has arrived from the east, riding a wild stallion.
Jaden has arrived from the east, riding a Domani razor.
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring >
Reil leaves west riding a warhorse.
You follow Reil.

A Forested Path Through the Borderlands
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Reil of Tarabon is standing here, riding a warhorse.
Gulwinid has arrived from the east, riding a wild stallion.
Jaden has arrived from the east, riding a Domani razor.

* R HP:Scratched SP:Strong MV:Tiring > kill dark
kill dark
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > kill dark
kill dark
Reil leaves west riding a warhorse.
You follow Reil.

A Forested Path Through the Borderlands
[ obvious exits: E S W ]
The corpse of Shankz is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Reil of Tarabon is standing here, riding a warhorse.
Gulwinid has arrived from the east, riding a wild stallion.
Jaden has arrived from the east, riding a Domani razor.
They aren't here.

kill dark
* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring >
Reil leaves west riding a warhorse.
You follow Reil.

A Forested Path Through the Borderlands
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Reil of Tarabon is standing here, riding a warhorse.
A raven is here flying around.
A raven is here, watching.
Gulwinid has arrived from the east, riding a wild stallion.
Jaden has arrived from the east, riding a Domani razor.

* R HP:Scratched SP:Strong MV:Tiring >
Reil leaves north riding a warhorse.
You follow Reil.

A Path Through the Thinning Woods
[ obvious exits: N S W ]
The dismembered corpse of a soldier is lying here.
The corpse of a soldier is lying here. [2]
The corpse of the grizzled veteran is lying here.
The corpse of the lone wolf is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Reil of Tarabon is standing here, riding a warhorse.
*Blayd* is standing here.
*Napalm* is standing here.
*Arak* is standing here.
A sickly, skinny deer stands here in a daze.
Gulwinid has arrived from the south, riding a wild stallion.
Jaden has arrived from the south, riding a Domani razor.
Jaden pounds *Blayd*'s body.

* R HP:Scratched SP:Strong MV:Tiring >
Reil slashes *Blayd*'s body.
Gulwinid pierces *Blayd*'s left leg.

kill dark
* R HP:Scratched SP:Strong MV:Tiring >
*Arak* leaves north.

* R HP:Scratched SP:Strong MV:Tiring > Gulwinid assumes a defensive striking posture.
*Napalm* tries to blast Reil, but he parries successfully.
The fighting is too thick and heavy for you to enter the fray!

* R HP:Scratched SP:Strong MV:Tiring >
*Napalm* tries to blast Reil, but he deflects the blow.
Gulwinid barely pierces *Blayd*'s body.
*Blayd* tries to slash Jaden, but she parries successfully.
Jaden pounds *Blayd*'s body.

* R HP:Scratched SP:Strong MV:Tiring >
*Blayd* panics, and attempts to flee!

* R HP:Scratched SP:Strong MV:Tiring > kill dark
kill dark

*Blayd* leaves west.

kill dark
* R HP:Scratched SP:Strong MV:Tiring > kill dark
You barely strike *Napalm*'s body.

* R HP:Scratched SP:Strong MV:Tiring - Reil: Scratched - Napalm: Hurt > You do the best you can!

* R HP:Scratched SP:Strong MV:Tiring - Reil: Scratched - Napalm: Hurt > kill dark
Gulwinid pierces *Napalm*'s left arm hard.
You do the best you can!

* R HP:Scratched SP:Strong MV:Tiring - Reil: Scratched - Napalm: Hurt > You do the best you can!

* R HP:Scratched SP:Strong MV:Tiring - Reil: Scratched - Napalm: Hurt > kill dark
You do the best you can!

* R HP:Scratched SP:Strong MV:Tiring - Reil: Scratched - Napalm: Hurt > kill dark
kill dark
You do the best you can!

* R HP:Scratched SP:Strong MV:Tiring - Reil: Scratched - Napalm: Hurt > You do the best you can!

* R HP:Scratched SP:Strong MV:Tiring - Reil: Scratched - Napalm: Hurt > Gulwinid pierces *Napalm*'s left arm hard.
You tickle *Napalm*'s body with your strike.
Reil slashes *Napalm*'s left foot.
*Napalm* tries to blast Reil, but he parries successfully.
Gulwinid assumes an offensive striking posture.
You do the best you can!

* R HP:Scratched SP:Strong MV:Tiring - Reil: Scratched - Napalm: Hurt >
*Napalm* panics, and attempts to flee!

emb
* R HP:Scratched SP:Strong MV:Tiring - Reil: Scratched - Napalm: Hurt >
*Napalm* leaves west.

* R HP:Scratched SP:Strong MV:Tiring > You feel the flows of saidar coursing through your body.

* R HP:Scratched SP:Strong MV:Tiring > channel 'fireball' h.dark
kill dark
Nobody here by that name.

* R HP:Scratched SP:Strong MV:Tiring >
Reil leaves west riding a warhorse.
You follow Reil.

Thinning Woods
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Reil of Tarabon is standing here, riding a warhorse.
*Napalm* is standing here.
A sickly, skinny deer stands here in a daze.
Gulwinid has arrived from the east, riding a wild stallion.
Jaden has arrived from the east, riding a Domani razor.
Gulwinid pierces *Napalm*'s left arm.
Jaden pounds *Napalm*'s body.

* R HP:Scratched SP:Strong MV:Tiring > kill dark

Reil slashes *Napalm*'s body.

* R HP:Scratched SP:Strong MV:Tiring > The fighting is too thick and heavy for you to enter the fray!

* R HP:Scratched SP:Strong MV:Tiring > The fighting is too thick and heavy for you to enter the fray!

* R HP:Scratched SP:Strong MV:Tiring > channel 'fireball' h.dark

Reil slashes *Napalm*'s body.
Jaden pounds *Napalm*'s head.
*Napalm* tries to blast Gulwinid, but he parries successfully.
Gulwinid pierces *Napalm*'s body.

*Napalm* panics, and attempts to flee!
You begin to weave the appropriate flows...

-
*Napalm* leaves west.

*kill dark

Reil leaves west riding a warhorse.
You follow Reil.

Gulwinid leaves west riding a wild stallion.
Jaden leaves west riding a Domani razor.

*kill dark
Cancelled.
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > w
kill dark
w
kill dark
You are thirsty.
They aren't here.

* R HP:Scratched SP:Strong MV:Strong > Thinning Woods
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.

* R HP:Scratched SP:Strong MV:Strong > They aren't here.

* R HP:Scratched SP:Strong MV:Strong > Thinning Woods
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
The lone wolf is slinking about in the shadows.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > w
kill dark
Thinning Woods
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A cute brown deer eyes you nervously.
A handsome stag stands here, ready to run.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > w
kill dark
Reil has arrived from the west, riding a warhorse.
Gulwinid has arrived from the west, riding a wild stallion.
Jaden has arrived from the west, riding a Domani razor.
Thinning Woods
[ obvious exits: N E S W ]
A set of chainmail sleeves lie upon the ground.
A kite-shaped shield lies here, gathering dust.
A pair of thin but sturdy metal boots stands here.
A set of chainmail leggings lay upon the ground.
A black shield lies here, consuming any light that touches it.
A heavy pair of full metal gauntlets is here.
The corpse of Behemoth is lying here.
The corpse of Conejita is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > rel
Ok.

* R HP:Scratched SP:Strong MV:Tiring > kill dark

Reil narrates 'hrm'

* R HP:Scratched SP:Strong MV:Tiring > kill dark
They aren't here.

stat
* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > kill dark
kill dark

You are thirsty.

* R HP:Scratched SP:Strong MV:Tiring > kill dark
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > e
Thinning Woods
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Jaden of Shienar is standing here, riding a Domani razor.
Lord Gulwinid the Lieutenant is standing here, riding a wild stallion.
Reil of Tarabon is standing here, riding a warhorse.
A sickly, skinny deer stands here in a daze.
A cute brown deer eyes you nervously.
A handsome stag stands here, ready to run.

* R HP:Scratched SP:Strong MV:Tiring > get skin pack
You get a water skin from a backpack.

* R HP:Scratched SP:Strong MV:Tiring > dr skin
dr skin
You drink the water.
You don't feel thirsty any more.

where
* R HP:Scratched SP:Strong MV:Tiring > pu
A brown deer has arrived from the north.
You're not thirsty.

kill dark
* R HP:Scratched SP:Strong MV:Tiring > Players in your Zone
--------------------
Gralin - Forested Borderlands
Marussya - Thinning Woods
Gadril - Thinning Woods
Jaden - Thinning Woods
Gulwinid - Thinning Woods
Reil - Thinning Woods

* R HP:Scratched SP:Strong MV:Tiring > kill dark
[put all pack]
You put a water skin in a backpack.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > stat
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > kill dark
kill dark
* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > weath
They aren't here.

kill dark
* R HP:Scratched SP:Strong MV:Tiring > kill dark
The temperature is about 50 degrees.
The sky is cloudy, and a calm wind comes from the north.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > l

Reil narrates 'let's not do that until raz comes back or gad joins us'

kill dark
* R HP:Scratched SP:Strong MV:Tiring > Thinning Woods
The thin woodland covers the whole area to the north, east and west. Tall
trees, lush with thick, green leaves, and short bushes are the prominent
vegetation of the area. Tiny wildflowers bloom amongst the trees and shrubs.
Off to the southwest, the forest gives way into a dense thicket.
[ obvious exits: N E W ]
A cute brown deer eyes you nervously.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Jaden of Shienar is standing here, riding a Domani razor.
Lord Gulwinid the Lieutenant is standing here, riding a wild stallion.
Reil of Tarabon is standing here, riding a warhorse.
A sickly, skinny deer stands here in a daze.
A cute brown deer eyes you nervously.
A handsome stag stands here, ready to run.

* R HP:Scratched SP:Strong MV:Tiring > kill dark
They aren't here.

kill dark
* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > where
kill dark
Players in your Zone
--------------------
Gralin - A Forested Path Through the Borderlands
Marussya - Thinning Woods
Gadril - Thinning Woods
Jaden - Thinning Woods
Gulwinid - Thinning Woods
Reil - Thinning Woods

kill dark
* R HP:Scratched SP:Strong MV:Tiring > kill dark
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > l
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > kill dark
kill dark
Thinning Woods
The thin woodland covers the whole area to the north, east and west. Tall
trees, lush with thick, green leaves, and short bushes are the prominent
vegetation of the area. Tiny wildflowers bloom amongst the trees and shrubs.
Off to the southwest, the forest gives way into a dense thicket.
[ obvious exits: N E W ]
A cute brown deer eyes you nervously.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Jaden of Shienar is standing here, riding a Domani razor.
Lord Gulwinid the Lieutenant is standing here, riding a wild stallion.
Reil of Tarabon is standing here, riding a warhorse.
A sickly, skinny deer stands here in a daze.
A cute brown deer eyes you nervously.
A handsome stag stands here, ready to run.

kill dark
* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > sc
They aren't here.

You have scored 108500001 experience points and 170 quest points.
You need 1727319362 exp to level and -20 qp to rank.
You have amassed 3395 Turn points to date, ranking you Ta'veren Fifth.
You have played 19 days and 14 hours (real time).
This ranks you as Marussya the Tower Accepted [White Tower 4] (Level 51).
You are standing.

stat
* R HP:Scratched SP:Strong MV:Tiring > kill dark

kill dark
* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > kill dark
kill dark
kill dark
Cherena narrates 'where you guys at'
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > where
Players in your Zone
--------------------
Gralin - A Path Through the Thinning Woods
Marussya - Thinning Woods
Gadril - Thinning Woods
Jaden - Thinning Woods
Gulwinid - Thinning Woods
Reil - Thinning Woods

kill dark
* R HP:Scratched SP:Strong MV:Tiring > kill dark
kill dark
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > l
kill dark
Reil narrates 'camp'
Thinning Woods
The thin woodland covers the whole area to the north, east and west. Tall
trees, lush with thick, green leaves, and short bushes are the prominent
vegetation of the area. Tiny wildflowers bloom amongst the trees and shrubs.
Off to the southwest, the forest gives way into a dense thicket.
[ obvious exits: N E W ]
A cute brown deer eyes you nervously.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Jaden of Shienar is standing here, riding a Domani razor.
Lord Gulwinid the Lieutenant is standing here, riding a wild stallion.
Reil of Tarabon is standing here, riding a warhorse.
A sickly, skinny deer stands here in a daze.
A cute brown deer eyes you nervously.
A handsome stag stands here, ready to run.

kill dark
* R HP:Scratched SP:Strong MV:Tiring > kill dark
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring >
Gadril says 'reil leading still?'

* R HP:Scratched SP:Strong MV:Tiring > stat
kill dark
kill dark

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > kill dark
kill dark
kill dark
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > where
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > kill dark
Players in your Zone
--------------------
Gralin - Thinning Woods
Marussya - Thinning Woods
Gadril - Thinning Woods
Jaden - Thinning Woods
Gulwinid - Thinning Woods
Reil - Thinning Woods

kill dark
* R HP:Scratched SP:Strong MV:Tiring > kill dark
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > sc
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > kill dark
kill dark

You have scored 108500001 experience points and 170 quest points.
You need 1727319362 exp to level and -20 qp to rank.
You have amassed 3395 Turn points to date, ranking you Ta'veren Fifth.
You have played 19 days and 14 hours (real time).
This ranks you as Marussya the Tower Accepted [White Tower 4] (Level 51).
You are standing.

kill dark
* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > Reil nods in agreement.
They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > save
kill dark
A brown deer leaves east.
Saving Marussya.

kill dark
* R HP:Healthy SP:Strong MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > Gadril now follows Reil.
They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > l
kill dark
Thinning Woods
The thin woodland covers the whole area to the north, east and west. Tall
trees, lush with thick, green leaves, and short bushes are the prominent
vegetation of the area. Tiny wildflowers bloom amongst the trees and shrubs.
Off to the southwest, the forest gives way into a dense thicket.
[ obvious exits: N E W ]
A cute brown deer eyes you nervously.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Jaden of Shienar is standing here, riding a Domani razor.
Lord Gulwinid the Lieutenant is standing here, riding a wild stallion.
Reil of Tarabon is standing here, riding a warhorse.
A sickly, skinny deer stands here in a daze.
A handsome stag stands here, ready to run.

kill dark
* R HP:Healthy SP:Strong MV:Tiring > kill dark
Gadril is now a member of Reil's group.
They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > kill dark
kill dark
They aren't here.

kill dark
* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > stat
They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > kill dark

kill dark
* R HP:Healthy SP:Strong MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > l
Thinning Woods
The thin woodland covers the whole area to the north, east and west. Tall
trees, lush with thick, green leaves, and short bushes are the prominent
vegetation of the area. Tiny wildflowers bloom amongst the trees and shrubs.
Off to the southwest, the forest gives way into a dense thicket.
[ obvious exits: N E W ]
A cute brown deer eyes you nervously.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Jaden of Shienar is standing here, riding a Domani razor.
Lord Gulwinid the Lieutenant is standing here, riding a wild stallion.
Reil of Tarabon is standing here, riding a warhorse.
A sickly, skinny deer stands here in a daze.
A handsome stag stands here, ready to run.

kill dark
* R HP:Healthy SP:Strong MV:Tiring > kill dark
kill dark
They aren't here.

kill dark
* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > kill dark
They aren't here.
Gralin has arrived from the east, riding a gray palfrey.

kill dark
* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > l
kill dark
Thinning Woods
The thin woodland covers the whole area to the north, east and west. Tall
trees, lush with thick, green leaves, and short bushes are the prominent
vegetation of the area. Tiny wildflowers bloom amongst the trees and shrubs.
Off to the southwest, the forest gives way into a dense thicket.
[ obvious exits: N E W ]
Gralin Navar - Child of Light is standing here, riding a gray palfrey.
A cute brown deer eyes you nervously.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Jaden of Shienar is standing here, riding a Domani razor.
Lord Gulwinid the Lieutenant is standing here, riding a wild stallion.
Reil of Tarabon is standing here, riding a warhorse.
A sickly, skinny deer stands here in a daze.
A handsome stag stands here, ready to run.

kill dark
* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > kill dark
They aren't here.

kill dark
* R HP:Healthy SP:Strong MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > kill dark
kill dark
kill dark
They aren't here.

kill dark
* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > sc
kill dark
You have scored 108500001 experience points and 170 quest points.
You need 1727319362 exp to level and -20 qp to rank.
You have amassed 3395 Turn points to date, ranking you Ta'veren Fifth.
You have played 19 days and 14 hours (real time).
This ranks you as Marussya the Tower Accepted [White Tower 4] (Level 51).
You are standing.

kill dark
* R HP:Healthy SP:Strong MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > stat
kill dark
kill dark
They aren't here.

kill dark
* R HP:Healthy SP:Strong MV:Tiring > Gulwinid assumes a defensive striking posture.

* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > kill dark

Cherena has arrived from the east, riding a warhorse.

kill dark
* R HP:Healthy SP:Strong MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > where
Players in your Zone
--------------------
Cherena - Thinning Woods
Gralin - Thinning Woods
Marussya - Thinning Woods
Gadril - Thinning Woods
Jaden - Thinning Woods
Gulwinid - Thinning Woods
Reil - Thinning Woods

kill dark
* R HP:Healthy SP:Strong MV:Tiring > kill dark
kill dark
They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > kill dark
kill dark
kill dark
They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > kill dark

Reil looks at Cherena.

kill dark
* R HP:Healthy SP:Strong MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > where
kill dark
Reil smiles happily.
Players in your Zone
--------------------
Cherena - Thinning Woods
Gralin - Thinning Woods
Marussya - Thinning Woods
Gadril - Thinning Woods
Jaden - Thinning Woods
Gulwinid - Thinning Woods
Reil - Thinning Woods

kill dark
* R HP:Healthy SP:Strong MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > l
They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > Thinning Woods
The thin woodland covers the whole area to the north, east and west. Tall
trees, lush with thick, green leaves, and short bushes are the prominent
vegetation of the area. Tiny wildflowers bloom amongst the trees and shrubs.
Off to the southwest, the forest gives way into a dense thicket.
[ obvious exits: N E W ]
Cherena the Journey Accepted is standing here, riding a warhorse.
Gralin Navar - Child of Light is standing here, riding a gray palfrey.
A cute brown deer eyes you nervously.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Jaden of Shienar is standing here, riding a Domani razor.
Lord Gulwinid the Lieutenant is standing here, riding a wild stallion.
Reil of Tarabon is standing here, riding a warhorse.
A sickly, skinny deer stands here in a daze.
A handsome stag stands here, ready to run.

* R HP:Healthy SP:Strong MV:Tiring >
Cherena smiles happily.

* R HP:Healthy SP:Strong MV:Tiring > w
Thinning Woods
[ obvious exits: N E S W ]
A set of chainmail sleeves lie upon the ground.
A kite-shaped shield lies here, gathering dust.
A pair of thin but sturdy metal boots stands here.
A set of chainmail leggings lay upon the ground.
A black shield lies here, consuming any light that touches it.
A heavy pair of full metal gauntlets is here.
The corpse of Behemoth is lying here.
The corpse of Conejita is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

kill dark
* R HP:Healthy SP:Strong MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > kill dark
kill dark
kill dark
They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > stat
They aren't here.

kill dark
* R HP:Healthy SP:Strong MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > kill dark

* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > where
They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

kill dark
* R HP:Healthy SP:Strong MV:Tiring > kill dark
Players in your Zone
--------------------
Raziel - A Forested Path Through the Borderlands
Marussya - Thinning Woods
Cherena - Thinning Woods
Gralin - Thinning Woods
Gadril - Thinning Woods
Jaden - Thinning Woods
Gulwinid - Thinning Woods
Reil - Thinning Woods

* R HP:Healthy SP:Strong MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > where
kill dark
kill dark
kill dark
Reil narrates 'Someone check camp out?'
Players in your Zone
--------------------
Raziel - Forested Borderlands
Marussya - Thinning Woods
Cherena - Thinning Woods
Gralin - Thinning Woods
Gadril - Thinning Woods
Jaden - Thinning Woods
Gulwinid - Thinning Woods
Reil - Thinning Woods

kill dark
* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > sc
They aren't here.

* R HP:Healthy SP:Strong MV:Tiring >
You have scored 108500001 experience points and 170 quest points.
You need 1727319362 exp to level and -20 qp to rank.
You have amassed 3395 Turn points to date, ranking you Ta'veren Fifth.
You have played 19 days and 14 hours (real time).
This ranks you as Marussya the Tower Accepted [White Tower 4] (Level 51).
You are standing.

stat
* R HP:Healthy SP:Strong MV:Tiring > kill dark
kill dark

kill dark
* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > change mood wimpy
They aren't here.

* R HP:Healthy SP:Strong MV:Tiring > s
s
w
n
Mood changed to: Wimpy
Wimpy reset to: 135 hit points.

* R HP:Healthy SP:Full MV:Strong > Nearing A Trolloc Camp
[ obvious exits: N S W ]
The corpse of Gaelen is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A hideous trolloc is here, in a world of hurt.

* R HP:Healthy SP:Full MV:Strong > Outside A Trolloc Camp
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A fade emerges from the shadows as you pass by.

* R HP:Healthy SP:Full MV:Strong > A Trolloc Camp
[ obvious exits: N E ]
A trolloc cookpot, couched in a bed of coals, boils with human flesh.
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Veme* is standing here.
A wolfish trolloc is here, howling for blood.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A beastly, boar-headed trolloc growls maliciously.
A beastly, boar-headed trolloc growls maliciously.
A silent, black-robed figure watches you from afar.

* R HP:Healthy SP:Full MV:Strong > A Trolloc Camp
[ obvious exits: N E S ]
A fresh chunk of meat has been recently cut from a kill.
A pile of copper pennies lies here.
A leather helmet has been dropped here.
A shirt of thin linked mail lies here.
A pair of hard leather half-gauntlets is on the ground here.
A war axe has been left on the ground here.
A set of thin metal leggings is here.
Some thick-soled, heavy leather boots stand stiffly together.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.

* R HP:Healthy SP:Full MV:Strong > n
e
In Front Of The Dark Tower
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

kill dark
* R HP:Healthy SP:Full MV:Strong > kill dark
Thinning Woods
[ obvious exits: N E S W ]
A set of chainmail sleeves lie upon the ground.
A kite-shaped shield lies here, gathering dust.
A pair of thin but sturdy metal boots stands here.
A set of chainmail leggings lay upon the ground.
A black shield lies here, consuming any light that touches it.
A heavy pair of full metal gauntlets is here.
The corpse of Behemoth is lying here.
The corpse of Conejita is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Gulwinid the Lieutenant is standing here.

* R HP:Healthy SP:Full MV:Strong > They aren't here.
Raziel has arrived from the east, riding a warhorse.

* R HP:Healthy SP:Full MV:Strong > They aren't here.

* R HP:Healthy SP:Full MV:Strong > nar veme pot
kill dark
You narrate 'veme pot'

kill dark
* R HP:Healthy SP:Full MV:Strong > kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Strong > They aren't here.
Raziel leaves north riding a warhorse.
A raven leaves north.

* R HP:Healthy SP:Full MV:Strong > kill dark
They aren't here.

kill dark
* R HP:Healthy SP:Full MV:Strong > kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Strong > They aren't here.

* R HP:Healthy SP:Full MV:Strong > where
They aren't here.

* R HP:Healthy SP:Full MV:Strong > kill dark
kill dark
Players in your Zone
--------------------
Raziel - Thinning Woods
Gulwinid - Outside A Trolloc Camp
Marussya - Thinning Woods
Cherena - Thinning Woods
Gralin - Thinning Woods
Gadril - Thinning Woods
Jaden - Thinning Woods
Reil - Thinning Woods

kill dark
* R HP:Healthy SP:Full MV:Strong > kill dark
You try to strike *Veme*, but he deflects the blow.

* R HP:Healthy SP:Full MV:Strong - Veme: Hurt > kill dark
*Veme* tries to pierce you, but you deflect the blow.
You try to strike *Veme*, but he deflects the blow.
You do the best you can!

* R HP:Healthy SP:Full MV:Strong - Veme: Hurt > You do the best you can!
Raziel has arrived from the north, riding a warhorse.

* R HP:Healthy SP:Full MV:Strong - Veme: Hurt > You do the best you can!
Raziel tries to slash *Veme*, but he deflects the blow.

* R HP:Healthy SP:Full MV:Strong - Veme: Hurt > You do the best you can!

* R HP:Healthy SP:Full MV:Strong - Veme: Hurt > nar on ent

*Veme* panics, and attempts to flee!

kill dark
* R HP:Healthy SP:Full MV:Strong - Veme: Hurt > You narrate 'on ent'

* R HP:Healthy SP:Full MV:Strong - Veme: Hurt > kill dark

*Veme* leaves north.

* R HP:Healthy SP:Full MV:Strong > They aren't here.

* R HP:Healthy SP:Full MV:Strong > kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Strong > They aren't here.

* R HP:Healthy SP:Full MV:Strong > n

Reil has arrived from the east, riding a warhorse.
Gadril has arrived from the east, riding a gray palfrey.
Jaden has arrived from the east, riding a Domani razor.

n
* R HP:Healthy SP:Full MV:Strong > e
Gadril leaves west riding a gray palfrey.
Thinning Woods
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Veme* is standing here.
A sickly, skinny deer stands here in a daze.
A raven is visible flying high in the sky.
A handsome stag stands here, ready to run.

n
* R HP:Healthy SP:Full MV:Strong > *Veme* leaves east.
Thinning Woods
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A handsome stag stands here, ready to run.

* R HP:Healthy SP:Full MV:Strong > Thinning Woods
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Veme* is standing here.

* R HP:Healthy SP:Full MV:Strong > kill dark
A Dead Forest
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Veme* is standing here.

* R HP:Healthy SP:Full MV:Strong > They aren't here.

* R HP:Healthy SP:Full MV:Strong > kill dark
e
They aren't here.

n
* R HP:Healthy SP:Full MV:Strong > e
A Dead Forest
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.

* R HP:Healthy SP:Full MV:Strong > e
A Dead Forest
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.

* R HP:Healthy SP:Full MV:Strong > n
A Dead Forest
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A wilted tree leans to one side, on the brink of death.

* R HP:Healthy SP:Full MV:Strong > e
A Dead Forest
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A raven is here, watching.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.

* R HP:Healthy SP:Full MV:Tiring > n
e
A Path Through the Dead Forest
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.

* R HP:Healthy SP:Full MV:Tiring > A Twist in the Path
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Raziel Collins is standing here, riding a warhorse.
Raziel leaves north riding a warhorse.

* R HP:Healthy SP:Full MV:Tiring > Dark Forest
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Raziel Collins is standing here, riding a warhorse.
A raven is here flying around.
A wild boar runs through the forest.
Raziel leaves north riding a warhorse.

* R HP:Healthy SP:Full MV:Tiring > Alas, you cannot go that way...

* R HP:Healthy SP:Full MV:Tiring > n
kill dark
Dark Forest
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Veme* is standing here.
Raziel Collins is standing here, riding a warhorse.

* R HP:Healthy SP:Full MV:Tiring >
*Veme* leaves east.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > e
e
kill dark
Thick Forest
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

n
* R HP:Healthy SP:Full MV:Tiring > Dense Forest
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.

* R HP:Healthy SP:Full MV:Tiring > n
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > Creepy Woods
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A glob of muddy leaves sits here, oozing a foul liquid.
A tree is here, swinging a branch at your head.
A tree is here, swinging a branch at your head.

* R HP:Healthy SP:Full MV:Tiring > kill dark
Dark Forest
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
*Veme* is standing here.

* R HP:Healthy SP:Full MV:Tiring > You try to strike *Veme*, but he deflects the blow.

* R HP:Healthy SP:Full MV:Tiring - Veme: Hurt >
*Veme* tries to pierce you, but you parry successfully.
You try to strike *Veme*, but he parries successfully.

* R HP:Healthy SP:Full MV:Tiring - Veme: Hurt >
Raziel narrates 'past me'

* R HP:Healthy SP:Full MV:Tiring - Veme: Hurt >
*Veme* tries to pierce you, but you parry successfully.

* R HP:Healthy SP:Full MV:Tiring - Veme: Hurt > nar e 2n choke
kill dark
kill dark
You narrate 'e 2n choke'

* R HP:Healthy SP:Full MV:Tiring - Veme: Hurt > You do the best you can!

* R HP:Healthy SP:Full MV:Tiring - Veme: Hurt > You do the best you can!

* R HP:Healthy SP:Full MV:Tiring - Veme: Hurt > kill dark
kill dark
kill dark
You do the best you can!

* R HP:Healthy SP:Full MV:Tiring - Veme: Hurt > You do the best you can!

* R HP:Healthy SP:Full MV:Tiring - Veme: Hurt > kill dark
You do the best you can!

* R HP:Healthy SP:Full MV:Tiring - Veme: Hurt > kill dark
*Veme* tries to pierce you, but you parry successfully.
You barely strike *Veme*'s body.
You do the best you can!

* R HP:Healthy SP:Full MV:Tiring - Veme: Hurt > You do the best you can!

* R HP:Healthy SP:Full MV:Tiring - Veme: Hurt > emb
pp

Raziel has arrived from the east, riding a warhorse.

* R HP:Healthy SP:Full MV:Tiring - Veme: Hurt > You feel the flows of saidar coursing through your body.
Raziel leaves north riding a warhorse.

*Veme* panics, and attempts to flee!eme: Hurt >
[chann 'poison' h.dark]
You begin to weave the appropriate flows...

=
Raziel has arrived from the north, riding a warhorse.

+
*Veme* leaves north.

n
*kill dark
+w
Cancelled.
Twisted Forest
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A twisted tree is here, shaking in the wind.
A twisted tree is here, shaking in the wind.

* R HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.

pp
* R HP:Healthy SP:Full MV:Tiring > Dark Forest
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
An elk with massive antlers eyes you with curiosity.
An elk with massive antlers eyes you with curiosity.
An elk with massive antlers eyes you with curiosity.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.
Raziel has arrived from the east, riding a warhorse.

[chann 'poison' h.dark]MV:Tiring >
Nobody here by that name.
Raziel leaves north riding a warhorse.

* R HP:Healthy SP:Full MV:Tiring > n
n
n
Dark Forest
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
The lone wolf is slinking about in the shadows.
A shaggy wolfish creature darts through the shadows.
A thick, stout plant with spiny foliage seems to quiver as you approach.

n
* R HP:Healthy SP:Full MV:Tiring > Dark Forest
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Raziel Collins is standing here, riding a warhorse.
An elk with massive antlers eyes you with curiosity.

* R HP:Healthy SP:Full MV:Tiring > n
Decaying Forest
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A glob of muddy leaves sits here, oozing a foul liquid.
A wilted tree leans to one side, on the brink of death.
A wilted tree leans to one side, on the brink of death.

rel
* R HP:Healthy SP:Full MV:Tiring > Spoiled Trees
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy SP:Full MV:Tiring > n
Alas, you cannot go that way...

* R HP:Healthy SP:Full MV:Tiring > w
Ok.

* R HP:Healthy SP:Full MV:Tiring > n
Alas, you cannot go that way...

* R HP:Healthy SP:Full MV:Tiring > n
Withering Woods
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy SP:Full MV:Tiring > Sinister Forest
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild hog snorts angrily, pawing at the ground.
A sickly, skinny deer stands here in a daze.

* R HP:Healthy SP:Full MV:Tiring > n
Rotten Ground
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild hog snorts angrily, pawing at the ground.
A wild hog snorts angrily, pawing at the ground.

* R HP:Healthy SP:Full MV:Tiring > kill dark
Moldy Earth
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild hog snorts angrily, pawing at the ground.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > where
kill dark
kill dark
stat
kill dark
Players in your Zone
--------------------
Jaden - Dark Forest
Gadril - Dark Forest
Reil - Dark Forest
Cherena - Towering Trees
Marussya - Moldy Earth
Raziel - Thorny Path

kill dark
* R HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > l
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.

kill dark
* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark
Moldy Earth
Planks of rotten and worm-eaten wood lie on the ground. They almost seem to
form a square, as though they were pieces of a building or structure of some
sort that decayed and fell in around itself. There are none of the wilted and
sickly trees growing here that can be seen in other parts of the forest.
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild hog snorts angrily, pawing at the ground.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > where
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark
kill dark
kill dark
They aren't here.

diagnose horse
* R HP:Healthy SP:Full MV:Tiring > kill dark
Players in your Zone
--------------------
Raziel - Temple Foyer
Cherena - Dense Forest
Jaden - Dark Forest
Gadril - Dark Forest
Reil - Dark Forest
Marussya - Moldy Earth

* R HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > stat
A warhorse is in excellent condition.
A warhorse is haggard.

* R HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.


* R HP:Healthy SP:Full MV:Tiring > l
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.

kill dark
* R HP:Healthy SP:Full MV:Tiring > kill dark
Moldy Earth
Planks of rotten and worm-eaten wood lie on the ground. They almost seem to
form a square, as though they were pieces of a building or structure of some
sort that decayed and fell in around itself. There are none of the wilted and
sickly trees growing here that can be seen in other parts of the forest.
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild hog snorts angrily, pawing at the ground.

* R HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.

kill dark
* R HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.

kill dark
* R HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > where
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark
Players in your Zone
--------------------
Cherena - Dense Forest
Jaden - Dark Forest
Gadril - Dark Forest
Reil - Dark Forest
Marussya - Moldy Earth

kill dark
* R HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark
kill dark
They aren't here.

kill dark
* R HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > sc
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark

You have scored 108500001 experience points and 170 quest points.
You need 1727319362 exp to level and -20 qp to rank.
You have amassed 3395 Turn points to date, ranking you Ta'veren Fifth.
You have played 19 days and 14 hours (real time).
This ranks you as Marussya the Tower Accepted [White Tower 4] (Level 51).
You are standing.

* R HP:Healthy SP:Full MV:Tiring > kill dark
Cherena narrates 'gd lanterns'
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > stat
kill dark
kill dark
They aren't here.

kill dark
* R HP:Healthy SP:Full MV:Tiring > kill dark

* R HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > where
They aren't here.
Raziel narrates 'on orch ent orch side'

* R HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark
kill dark
kill dark
Reil narrates 'he's not past e 3n w choke'
Players in your Zone
--------------------
Cherena - Dense Forest
Jaden - Dark Forest
Gadril - Dark Forest
Reil - Dark Forest
Marussya - Moldy Earth

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > l
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > Moldy Earth
Planks of rotten and worm-eaten wood lie on the ground. They almost seem to
form a square, as though they were pieces of a building or structure of some
sort that decayed and fell in around itself. There are none of the wilted and
sickly trees growing here that can be seen in other parts of the forest.
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild hog snorts angrily, pawing at the ground.

* R HP:Healthy SP:Full MV:Tiring > diagnose horse
kill dark
A warhorse is in excellent condition.
A warhorse is haggard.

kill dark
* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

kill dark
* R HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.

kill dark
* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > where
kill dark
kill dark
Players in your Zone
--------------------
Cherena - Dense Forest
Jaden - Dark Forest
Gadril - Dark Forest
Reil - Dark Forest
Marussya - Moldy Earth

kill dark
* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > l
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark
Moldy Earth
Planks of rotten and worm-eaten wood lie on the ground. They almost seem to
form a square, as though they were pieces of a building or structure of some
sort that decayed and fell in around itself. There are none of the wilted and
sickly trees growing here that can be seen in other parts of the forest.
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild hog snorts angrily, pawing at the ground.

* R HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring >
Reil narrates 'what..'

* R HP:Healthy SP:Full MV:Tiring > nar he sure is
kill dark

Jaden has arrived from the south, riding a Domani razor.

kill dark
* R HP:Healthy SP:Full MV:Tiring > You narrate 'he sure is'

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > where
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark
kill dark
Players in your Zone
--------------------
Jaden - Moldy Earth
Gadril - Dark Forest
Reil - Dark Forest
Marussya - Moldy Earth

* R HP:Healthy SP:Full MV:Tiring > They aren't here.
Jaden leaves north riding a Domani razor.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > l
kill dark
Moldy Earth
Planks of rotten and worm-eaten wood lie on the ground. They almost seem to
form a square, as though they were pieces of a building or structure of some
sort that decayed and fell in around itself. There are none of the wilted and
sickly trees growing here that can be seen in other parts of the forest.
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A wild hog snorts angrily, pawing at the ground.

kill dark
* R HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > diagnose horse
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark
kill dark
A warhorse is in excellent condition.
A warhorse is haggard.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > stat
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark

Raziel narrates 'napalm is who i'm on'

* R HP:Healthy SP:Full MV:Tiring > kill dark

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > save
kill dark
kill dark
kill dark
Saving Marussya.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.
Raziel narrates '3 now'

* R HP:Healthy SP:Full MV:Tiring > where
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark

Reil narrates 'ah'

* R HP:Healthy SP:Full MV:Tiring > kill dark
Players in your Zone
--------------------
Gadril - Withering Woods
Reil - Withering Woods
Marussya - Moldy Earth

* R HP:Healthy SP:Full MV:Tiring > kill dark
stat
kill dark
They aren't here.

kill dark
* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > diagnose horse

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
Reil narrates 'thought you were on veme'
They aren't here.

kill dark
* R HP:Healthy SP:Bursting MV:Tiring > kill dark
A warhorse is in excellent condition.
A warhorse is winded.

* R HP:Healthy SP:Bursting MV:Tiring > Reil has arrived from the south, riding a warhorse.
Gadril has arrived from the south, riding a gray palfrey.
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > where
Reil leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

The Thin Forest
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Reil of Tarabon is standing here, riding a warhorse.
A huge mishappen bear, with large tusks howls hungrily.
A small grasshopper hops from place to place.
A sickly, skinny deer stands here in a daze.
Gulwinid narrates 'where?'
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
kill dark
Players in your Zone
--------------------
Marussya - The Thin Forest
Gadril - The Thin Forest
Reil - The Thin Forest
Jaden - By the Deserted Well

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > not

Reil leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

By the Large Stone
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Healthy SP:Bursting MV:Tiring > You stop paying increased attention to your surroundings.

* R HP:Healthy SP:Bursting MV:Tiring >
Reil leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

Bend in the Trail
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
kill dark
Reil leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

A Narrow Trail
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Reil of Tarabon is standing here, riding a warhorse.
A young and strong buck is here, munching some grass.
They aren't here.
Raziel narrates 'vemes past too'

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring >
Reil leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

The Crossroads
[ obvious exits: N E S W ]
A large wooden catapult has been erected here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Reil of Tarabon is standing here, riding a warhorse.
*Veme* is standing here.
A strong trolloc stands here, snout sniffing the wind.
*Veme* tries to pierce you, but you deflect the blow.

* R HP:Healthy SP:Bursting MV:Tiring - Veme: Hurt >
You strike *Veme*'s right arm.
A strong trolloc says 'WB? cDdFD_a??QJ tsS Durp tYz guRYf\ ev_^ ^eG^bh '
A strong trolloc blasts Reil's body.
*Veme* tries to pierce you, but you deflect the blow.

* R HP:Healthy SP:Bursting MV:Tiring - Veme: Hurt >
Gadril slashes *Veme*'s right leg.

* R HP:Healthy SP:Bursting MV:Tiring - Veme: Hurt > 'horse is hagg.
You say 'horse is hagg.'

emb
* R HP:Healthy SP:Bursting MV:Tiring - Veme: Hurt > pp
You feel the flows of saidar coursing through your body.

* R HP:Healthy SP:Bursting MV:Tiring - Veme: Hurt >
*Veme* panics, and attempts to flee!

[chann 'poison' h.dark]ing MV:Tiring - Veme: Hurt >
You begin to weave the appropriate flows...

-
*Veme* leaves south.

=
Reil tries to slash a strong trolloc, but it deflects the blow.
A strong trolloc blasts Reil's left leg.

*
Reil nods in agreement.

+
Gadril tries to slash *Veme*, but he deflects the blow.

+
*Veme* panics, and attempts to flee!

*
Reil slashes a strong trolloc's right leg very hard.
A strong trolloc tries to blast Reil, but he deflects the blow.
Ok.
*Veme* starts to shiver as the toxins build within him!

* R HP:Healthy SP:Full MV:Tiring > kill dark
kill dark
You try to strike *Veme*, but he parries successfully.
Jaden has arrived from the east, riding a Domani razor.

* R HP:Healthy SP:Full MV:Tiring - Gadril: Healthy - Veme: Hurt > You do the best you can!

* R HP:Healthy SP:Full MV:Tiring - Gadril: Healthy - Veme: Hurt >
*Veme* leaves south.

* R HP:Healthy SP:Full MV:Tiring >
Reil says 'we chill here then'

* R HP:Healthy SP:Full MV:Tiring > kill dark
kill dark
kill dark
They aren't here.

kill dark
* R HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > Reil slashes a strong trolloc's left leg extremely hard.
A strong trolloc blasts Reil's body.
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > Gadril leaves south riding a gray palfrey.
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > 'he's poisoned

Reil says 'haha'

* R HP:Healthy SP:Full MV:Tiring > You say 'he's poisoned'

* R HP:Healthy SP:Full MV:Tiring > stroke
kill dark
kill dark
You stroke your chin thoughtfully.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > stat
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark
kill dark
kill dark

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > Reil tries to slash a strong trolloc, but it deflects the blow.
A strong trolloc barely blasts Reil's left leg.
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark
Gadril has arrived from the south, riding a gray palfrey.
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark
kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > not
rel
kill dark
Gadril slashes a strong trolloc's body into bloody fragments!
You start paying increased attention to your surroundings.

kill dark
* R HP:Healthy SP:Full MV:Tiring > Ok.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > where

Gadril slashes a strong trolloc's left leg into bloody fragments!
Reil slashes a strong trolloc's right arm hard.
A strong trolloc tries to blast Reil, but he deflects the blow.

kill dark
* R HP:Healthy SP:Full MV:Tiring > kill dark
Players in your Zone
--------------------
Gadril - The Crossroads
Jaden - The Crossroads
Marussya - The Crossroads
Reil - The Crossroads

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > l
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark
The Crossroads
The animal path splits in four ways here, north, east, west and south. To
the north the deep forest continues as far as the eye can reach. To the
east another path, slightly wider than this one, stretches a long way,
ending by a large building of some sort. South the forest breaks up into a
light forest and to the west the ground gets a little sunken.
[ obvious exits: N E S W ]
A large wooden catapult has been erected here.
Gadril the Cavalryman is here, fighting a strong trolloc, riding a gray palfrey.
Jaden of Shienar is standing here, riding a Domani razor.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Reil of Tarabon is here, fighting a strong trolloc, riding a warhorse.
A strong trolloc is here, fighting Reil.
A rat scurries around trying to get out of sight.

kill dark
* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill trolloc
You strike a strong trolloc's body hard.

* R HP:Healthy SP:Full MV:Tiring - Reil: Scratched - a strong trolloc: Hurt >
You strike a strong trolloc's body hard.
Gadril tries to slash a strong trolloc, but it parries successfully.
Reil slashes a strong trolloc's head extremely hard.
A strong trolloc blasts Reil's left arm hard.

* R HP:Healthy SP:Full MV:Tiring - Reil: Hurt - a strong trolloc: Wounded > l
The Crossroads
The animal path splits in four ways here, north, east, west and south. To
the north the deep forest continues as far as the eye can reach. To the
east another path, slightly wider than this one, stretches a long way,
ending by a large building of some sort. South the forest breaks up into a
light forest and to the west the ground gets a little sunken.
[ obvious exits: N E S W ]
A large wooden catapult has been erected here.
Gadril the Cavalryman is here, fighting a strong trolloc, riding a gray palfrey.
Jaden of Shienar is standing here, riding a Domani razor.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Reil of Tarabon is here, fighting a strong trolloc, riding a warhorse.
A strong trolloc is here, fighting Reil.
A rat scurries around trying to get out of sight.

* R HP:Healthy SP:Full MV:Tiring - Reil: Hurt - a strong trolloc: Wounded >
You strike a strong trolloc's left foot.
Gadril slashes a strong trolloc's right arm into bloody fragments!
Reil slashes a strong trolloc's right leg extremely hard.
A strong trolloc tries to blast Reil, but he parries successfully.

* R HP:Healthy SP:Full MV:Tiring - Reil: Hurt - a strong trolloc: Wounded > sc

Raziel narrates 'heh, my horse vanished'

* R HP:Healthy SP:Full MV:Tiring - Reil: Hurt - a strong trolloc: Wounded > HP:Healthy SP:Strong MP:Tiring

* R HP:Healthy SP:Full MV:Tiring - Reil: Hurt - a strong trolloc: Wounded > stat

* R HP:Healthy SP:Full MV:Tiring - Reil: Hurt - a strong trolloc: Wounded >
You try to strike a strong trolloc, but it parries successfully.
Gadril slashes a strong trolloc's left leg extremely hard.
Reil tries to slash a strong trolloc, but it deflects the blow.
A strong trolloc tries to blast Reil, but he parries successfully.

* R HP:Healthy SP:Full MV:Tiring - Reil: Scratched - a strong trolloc: Wounded > 'wonder if he's low mvs
You strike a strong trolloc's body very hard.
Gadril slashes a strong trolloc's body into bloody fragments!
Reil slashes a strong trolloc's left leg into bloody fragments!
A strong trolloc tries to blast Reil, but he deflects the blow.
You say 'wonder if he's low mvs'
Jaden pounds a rat's body extremely hard.
A rat panics, and attempts to flee!

* R HP:Healthy SP:Full MV:Tiring - Reil: Scratched - a strong trolloc: Battered >
A rat leaves east.

* R HP:Healthy SP:Full MV:Tiring - Reil: Scratched - a strong trolloc: Battered > l
The Crossroads
The animal path splits in four ways here, north, east, west and south. To
the north the deep forest continues as far as the eye can reach. To the
east another path, slightly wider than this one, stretches a long way,
ending by a large building of some sort. South the forest breaks up into a
light forest and to the west the ground gets a little sunken.
[ obvious exits: N E S W ]
A large wooden catapult has been erected here.
Gadril the Cavalryman is here, fighting a strong trolloc, riding a gray palfrey.
Jaden of Shienar is standing here, riding a Domani razor.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Reil of Tarabon is here, fighting a strong trolloc, riding a warhorse.
A strong trolloc is here, fighting Reil.

* R HP:Healthy SP:Full MV:Tiring - Reil: Scratched - a strong trolloc: Battered >
You strike a strong trolloc's body very hard.
Gadril slashes a strong trolloc's right leg extremely hard.
Reil slashes a strong trolloc's head very hard.
A strong trolloc tries to blast Reil, but he parries successfully.

* R HP:Healthy SP:Full MV:Tiring - Reil: Scratched - a strong trolloc: Battered > sc
HP:Healthy SP:Strong MP:Tiring

stat
* R HP:Healthy SP:Full MV:Tiring - Reil: Scratched - a strong trolloc: Battered >

* R HP:Healthy SP:Full MV:Tiring - Reil: Scratched - a strong trolloc: Battered >
Reil narrates 'You should avoid letting it practice port, Raz. Lay down the law.'

* R HP:Healthy SP:Full MV:Tiring - Reil: Scratched - a strong trolloc: Battered >
You strike a strong trolloc's body very hard.
Gadril slashes a strong trolloc's right leg into bloody fragments!
Reil tries to slash a strong trolloc, but it deflects the blow.
A strong trolloc tries to blast Reil, but he deflects the blow.

* R HP:Healthy SP:Full MV:Tiring - Reil: Scratched - a strong trolloc: Beaten > l
The Crossroads
The animal path splits in four ways here, north, east, west and south. To
the north the deep forest continues as far as the eye can reach. To the
east another path, slightly wider than this one, stretches a long way,
ending by a large building of some sort. South the forest breaks up into a
light forest and to the west the ground gets a little sunken.
[ obvious exits: N E S W ]
A large wooden catapult has been erected here.
Gadril the Cavalryman is here, fighting a strong trolloc, riding a gray palfrey.
Jaden of Shienar is standing here, riding a Domani razor.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Reil of Tarabon is here, fighting a strong trolloc, riding a warhorse.
A strong trolloc is here, fighting Reil.

* R HP:Healthy SP:Full MV:Tiring - Reil: Scratched - a strong trolloc: Beaten >
You strike a strong trolloc's left leg very hard.
Gadril slashes a strong trolloc's right foot into bloody fragments!
Reil slashes a strong trolloc's body very hard.
A strong trolloc blasts Reil's left arm hard.

* R HP:Healthy SP:Full MV:Tiring - Reil: Hurt - a strong trolloc: Beaten >
You strike a strong trolloc's left arm hard.
Gadril tries to slash a strong trolloc, but it deflects the blow.
Reil slashes a strong trolloc's head into bloody fragments!
A strong trolloc tries to blast Reil, but he parries successfully.

* R HP:Healthy SP:Full MV:Tiring - Reil: Hurt - a strong trolloc: Critical > sc
kill dark
kill dark
HP:Healthy SP:Strong MP:Tiring
You have scored 108500001 experience points and 170 quest points.
You need 1727319362 exp to level and -20 qp to rank.
You have amassed 3395 Turn points to date, ranking you Ta'veren Fifth.
You have played 19 days and 14 hours (real time).
This ranks you as Marussya the Tower Accepted [White Tower 4] (Level 51).
You are fighting a strong trolloc.
Jaden tries to pound a strong trolloc, but it deflects the blow.

* R HP:Healthy SP:Full MV:Tiring - Reil: Hurt - a strong trolloc: Critical > They aren't here.

* R HP:Healthy SP:Full MV:Tiring - Reil: Hurt - a strong trolloc: Critical > stat
Jaden pounds a strong trolloc's body hard.
You strike a strong trolloc's left arm hard.
Gadril slashes a strong trolloc's body into bloody fragments!
A strong trolloc is dead! R.I.P.
You receive your share of experience...
Still better. Experience pays off.
Your blood freezes as you hear a strong trolloc's death cry.
They aren't here.

kill dark
* R HP:Healthy SP:Full MV:Tiring > kill dark

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > l
kill dark
The Crossroads
The animal path splits in four ways here, north, east, west and south. To
the north the deep forest continues as far as the eye can reach. To the
east another path, slightly wider than this one, stretches a long way,
ending by a large building of some sort. South the forest breaks up into a
light forest and to the west the ground gets a little sunken.
[ obvious exits: N E S W ]
The corpse of a strong trolloc is lying here.
A large wooden catapult has been erected here.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Jaden of Shienar is standing here, riding a Domani razor.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Reil of Tarabon is standing here, riding a warhorse.

kill dark
* R HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > Reil leaves south riding a warhorse.
Gadril leaves south riding a gray palfrey.
You follow Reil.

A Narrow Trail
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Reil of Tarabon is standing here, riding a warhorse.
A young and strong buck is here, munching some grass.
Jaden has arrived from the north, riding a Domani razor.
Gulwinid narrates 'they all blight?'
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > where

Reil leaves south riding a warhorse.
Gadril leaves south riding a gray palfrey.
You follow Reil.

Bend in the Trail
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Reil of Tarabon is standing here, riding a warhorse.
Jaden has arrived from the north, riding a Domani razor.

* R HP:Healthy SP:Full MV:Tiring > kill dark
kill dark
Players in your Zone
--------------------
Jaden - Bend in the Trail
Marussya - Bend in the Trail
Gadril - Bend in the Trail
Reil - Bend in the Trail

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark
kill dark
They aren't here.

kill dark
* R HP:Healthy SP:Full MV:Tiring > They aren't here.

kill dark
* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.

kill dark
* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring >
Raziel narrates 'No'

* R HP:Healthy SP:Full MV:Tiring > kill dark
kill dark
kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring >
Raziel narrates 'They're orch'

* R HP:Healthy SP:Full MV:Tiring >
Reil narrates 'veme south'

* R HP:Healthy SP:Full MV:Tiring >
Reil leaves west riding a warhorse.
Gadril leaves west riding a gray palfrey.
You follow Reil.

Upon the Trail
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Reil of Tarabon is standing here, riding a warhorse.
Jaden has arrived from the east, riding a Domani razor.

* R HP:Healthy SP:Full MV:Tiring > 'do try to stay on him
You say 'do try to stay on him'

* R HP:Healthy SP:Full MV:Tiring > kill dark

Reil leaves west riding a warhorse.
Gadril leaves west riding a gray palfrey.
You follow Reil.

A Trail Through the Forest
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Reil of Tarabon is standing here, riding a warhorse.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
Jaden has arrived from the east, riding a Domani razor.

* R HP:Healthy SP:Full MV:Tiring > kill dark
kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > stat
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark
kill dark
kill dark

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > kill dark
kill dark
kill dark
where
Reil leaves west riding a warhorse.
Gadril leaves west riding a gray palfrey.
You follow Reil.

Some Healthier Trees
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Reil of Tarabon is standing here, riding a warhorse.
A mole is here, looking sickly.
Jaden has arrived from the east, riding a Domani razor.
They aren't here.

* R HP:Healthy SP:Bursting MV:Strong > Reil leaves west riding a warhorse.
Gadril leaves west riding a gray palfrey.
You follow Reil.

On the Shore of a Dried-out Pond
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Reil of Tarabon is standing here, riding a warhorse.
A raven is here flying around.
A rat scurries around trying to get out of sight.
Jaden has arrived from the east, riding a Domani razor.
They aren't here.

* R HP:Healthy SP:Bursting MV:Strong > They aren't here.

kill dark
* R HP:Healthy SP:Bursting MV:Strong > Players in your Zone
--------------------
Jaden - On the Shore of a Dried-out Pond
Marussya - On the Shore of a Dried-out Pond
Gadril - On the Shore of a Dried-out Pond
Reil - On the Shore of a Dried-out Pond

* R HP:Healthy SP:Bursting MV:Strong > kill dark
kill dark
Reil leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

The Dried-out Pond
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Reil of Tarabon is standing here, riding a warhorse.
A sickly, skinny deer stands here in a daze.
A brazen young hare thumps his powerful hind legs nearby.
Jaden has arrived from the south, riding a Domani razor.
They aren't here.

* R HP:Healthy SP:Bursting MV:Strong > Reil leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

The Dried-out Pond
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Reil of Tarabon is standing here, riding a warhorse.
Jaden has arrived from the south, riding a Domani razor.
They aren't here.

* R HP:Healthy SP:Bursting MV:Strong > They aren't here.

* R HP:Healthy SP:Bursting MV:Strong > Target 1 set to veme.
kill veme
They aren't here.

kill veme
* R HP:Healthy SP:Bursting MV:Strong > Reil leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

On the Shore of a Dried-out Pond
[ obvious exits: N E S W ]
A one person canoe rests on the ground. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Reil of Tarabon is standing here, riding a warhorse.
Jaden has arrived from the south, riding a Domani razor.
They aren't here.

where
* R HP:Healthy SP:Bursting MV:Strong > kill dark
Players in your Zone
--------------------
Jaden - On the Shore of a Dried-out Pond
Marussya - On the Shore of a Dried-out Pond
Gadril - On the Shore of a Dried-out Pond
Reil - On the Shore of a Dried-out Pond

kill dark
* R HP:Healthy SP:Bursting MV:Strong > Reil leaves east riding a warhorse.
Gadril leaves east riding a gray palfrey.
You follow Reil.

The Sunken Forest
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Reil of Tarabon is standing here, riding a warhorse.
A squirrel is here, chittering.
A snake is crawling through the water here.
Jaden has arrived from the west, riding a Domani razor.
They aren't here.

* R HP:Healthy SP:Bursting MV:Strong > They aren't here.

* R HP:Healthy SP:Bursting MV:Strong >
Reil leaves east riding a warhorse.
Gadril leaves east riding a gray palfrey.
You follow Reil.

In Some Swamplike Terrain
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Reil of Tarabon is standing here, riding a warhorse.
Jaden has arrived from the west, riding a Domani razor.

* R HP:Healthy SP:Bursting MV:Strong > alias o chann 'flame strike' veme
Ok.

weath
* R HP:Healthy SP:Bursting MV:Strong > Reil leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

On Top of a Hill
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Reil of Tarabon is standing here, riding a warhorse.
A snake is crawling through the water here.
Jaden has arrived from the south, riding a Domani razor.
The temperature is about 80 degrees.
The sky is cloudy, and a calm wind comes from the north.

* R HP:Healthy SP:Bursting MV:Strong >
Reil leaves west riding a warhorse.
Gadril leaves west riding a gray palfrey.
You follow Reil.

An Open Field
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Reil of Tarabon is standing here, riding a warhorse.
A sickly, skinny deer stands here in a daze.
Jaden has arrived from the east, riding a Domani razor.

* R HP:Healthy SP:Bursting MV:Strong >
Reil leaves east riding a warhorse.
Gadril leaves east riding a gray palfrey.
You follow Reil.

On Top of a Hill
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Reil of Tarabon is standing here, riding a warhorse.
A snake is crawling through the water here.
Jaden has arrived from the west, riding a Domani razor.

* R HP:Healthy SP:Bursting MV:Tiring >
Reil leaves south riding a warhorse.
Gadril leaves south riding a gray palfrey.
You follow Reil.

In Some Swamplike Terrain
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Reil of Tarabon is standing here, riding a warhorse.
Jaden has arrived from the north, riding a Domani razor.

* R HP:Healthy SP:Bursting MV:Tiring > alias m chann 'fireball' veme
kill dark
Ok.

kill dark
* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > where
They aren't here.

kill dark
* R HP:Healthy SP:Bursting MV:Tiring > kill dark
Players in your Zone
--------------------
Jaden - In Some Swamplike Terrain
Marussya - In Some Swamplike Terrain
Gadril - In Some Swamplike Terrain
Reil - In Some Swamplike Terrain
Gulwinid - At the Corner of a Burial Site

* R HP:Healthy SP:Bursting MV:Tiring > Reil leaves east riding a warhorse.
Gadril leaves east riding a gray palfrey.
You follow Reil.

The Blighted Forest
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Reil of Tarabon is standing here, riding a warhorse.
Jaden has arrived from the west, riding a Domani razor.
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > stat
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
kill dark

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
kill dark
kill dark
kill dark
Reil leaves east riding a warhorse.
Gadril leaves east riding a gray palfrey.
You follow Reil.

A Small Trail
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Reil of Tarabon is standing here, riding a warhorse.
A rat scurries around trying to get out of sight.
Jaden has arrived from the west, riding a Domani razor.
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
Reil leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

The Blighted Forest
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Reil of Tarabon is standing here, riding a warhorse.
A rat scurries around trying to get out of sight.
Jaden has arrived from the south, riding a Domani razor.
They aren't here.

kill dark
* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
kill dark
kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
kill dark
kill dark
They aren't here.

kill dark
* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark

Reil slashes a rat's right leg extremely hard.
A rat is stunned, but will probably regain consciousness...

kill dark
* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

where
* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > Players in your Zone
--------------------
Gralin - The Thin Forest
Jaden - The Blighted Forest
Marussya - The Blighted Forest
Gadril - The Blighted Forest
Reil - The Blighted Forest
Gulwinid - A Circle of Stones

* R HP:Healthy SP:Bursting MV:Tiring > rel

Reil slashes a rat's head into bloody fragments!
A rat is dead! R.I.P.
You receive your share of experience...
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a rat's death cry.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
kill dark
You aren't in touch with saidar to release anything.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > stat
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
kill dark
kill dark


* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > l
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
The Blighted Forest
The smell of rotting meat and decaying leaves isn't as strong in these
parts of the forest as in others. The trees stand tall but still don't seem
that old. The slightly younger trees must have withstood the evil sliding
in over the area from the north better than other vegetation. West, north
and south the forest stretches out, but east one can see an open field.
[ obvious exits: N E S W ]
The corpse of a rat is lying here.
Jaden of Shienar is standing here, riding a Domani razor.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Reil of Tarabon is standing here, riding a warhorse.

kill dark
* R HP:Healthy SP:Bursting MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > where

Reil leaves south riding a warhorse.
Gadril leaves south riding a gray palfrey.
You follow Reil.

A Small Trail
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Reil of Tarabon is standing here, riding a warhorse.
A rat scurries around trying to get out of sight.
Jaden has arrived from the north, riding a Domani razor.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
Players in your Zone
--------------------
Jaden - A Small Trail
Marussya - A Small Trail
Gadril - A Small Trail
Reil - A Small Trail
Gulwinid - The Yard Before the Monastery
Gralin - A Stand of Trees

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
kill dark
They aren't here.

kill dark
* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
kill dark
kill dark
They aren't here.

kill dark
* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > sc
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
kill dark
kill dark
A rat now follows Jaden.
You have scored 108500001 experience points and 170 quest points.
You need 1727319362 exp to level and -20 qp to rank.
You have amassed 3395 Turn points to date, ranking you Ta'veren Fifth.
You have played 19 days and 14 hours (real time).
This ranks you as Marussya the Tower Accepted [White Tower 4] (Level 51).
You are standing.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > stat
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring >

* R HP:Healthy SP:Bursting MV:Tiring > kill rat

Reil says 'tracks disappear 1n'

kill dark
* R HP:Healthy SP:Bursting MV:Tiring > kill dark
You strike a rat's body very hard.

* R HP:Healthy SP:Bursting MV:Tiring - a rat: Beaten > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring - a rat: Beaten > where
kill dark
kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring - a rat: Beaten > Players in your Zone
--------------------
Gulwinid - Walking Through the Orchard
Jaden - A Small Trail
Marussya - A Small Trail
Gadril - A Small Trail
Reil - A Small Trail
Gralin - A Stand of Trees

* R HP:Healthy SP:Bursting MV:Tiring - a rat: Beaten > You swiftly dodge a rat's attempt to hit you.
You strike a rat's right paw hard.
A rat is dead! R.I.P.
You receive your share of experience...
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a rat's death cry.
A rat stops following Jaden.
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > l
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > A Small Trail
The main part of the trail is covered with dead leaves, making it hard to
see in some places. It leads off to the south where it meets up with other
trails in some sort of crossroads. To the west one can see an area of dead
forest where the ground looks soggy, with small gatherings of water here
and there. To the north the blighted forest takes over.
[ obvious exits: N S W ]
The corpse of a rat is lying here.
Jaden of Shienar is standing here, riding a Domani razor.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Healthy SP:Bursting MV:Tiring > n
n
The Blighted Forest
[ obvious exits: N E S W ]
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy SP:Bursting MV:Tiring > The Decaying Forest
[ obvious exits: S W ]
A small purse is here.
A water skin has been left on the ground.
A mirrored lantern lies discarded here.
A bundle of chainmail lies on the ground.
An ox-tongue partisan sticks in the ground here.
A pair of hard leather half-gauntlets is on the ground here.
A set of thin metal leggings is here.
Some thick-soled, heavy leather boots stand stiffly together.
A thick bronze belt lies to one side.
A belt of tanned leather has been laid here.
A flat, wide leather wristband lies here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A black crow is here, watching.
A wilted tree leans to one side, on the brink of death.

* R HP:Healthy SP:Bursting MV:Tiring > w
The Decaying Forest
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy SP:Bursting MV:Tiring > n
w
The Decaying Forest
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A small grasshopper hops from place to place.

w
* R HP:Healthy SP:Bursting MV:Tiring > The Blighted Forest
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy SP:Bursting MV:Tiring > The Blighted Woods
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A brazen young hare thumps his powerful hind legs nearby.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.

* R HP:Healthy SP:Bursting MV:Tiring > n
Near the Edge of the Blighted Forest
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A green woodpecker is here flying around.
A mole is here, looking sickly.
A young and strong buck is here, munching some grass.

* R HP:Healthy SP:Bursting MV:Tiring > n
tt
Edge of the Blighted Forest
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A lynx creeps low to the ground, hunting for food.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

Dorthy chats 'greaves for sale.. 100 gold'
[track trolloc]

-
The blighted tree tries to hit you, but you deflect the blow.
The blighted tree joins the blighted tree's fight!
The blighted tree joins the blighted tree's fight!
You give up the tracking attempt.

* R HP:Healthy SP:Bursting MV:Tiring - the blighted tree: Healthy > f
tt
You panic and attempt to flee!


You flee head over heels.
Remote Corner of the Grove
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.
You smell something remniscent of death as you enter this place.

[track trolloc] sting MV:Tiring >

+
Some clear day-old tracks of a Trolloc leaving south.
Some clear day-old tracks of a Trolloc leaving south.
Some clear day-old tracks of a Trolloc leaving south.

* R HP:Healthy SP:Bursting MV:Tiring > s
s
s
Edge of the Blighted Forest
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A lynx creeps low to the ground, hunting for food.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
The smell of death fades as you move further...

e
* R HP:Healthy SP:Bursting MV:Tiring > Near the Edge of the Blighted Forest
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A green woodpecker is here flying around.
A mole is here, looking sickly.
A young and strong buck is here, munching some grass.

* R HP:Healthy SP:Bursting MV:Tiring > The Blighted Woods
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A brazen young hare thumps his powerful hind legs nearby.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A hooded myrddraal, brooding in the shadows, slowly faces you.

* R HP:Healthy SP:Bursting MV:Tiring > e
The Blighted Forest
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy SP:Bursting MV:Tiring > The Decaying Forest
[ obvious exits: S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A small grasshopper hops from place to place.

* R HP:Healthy SP:Bursting MV:Tiring > s
e
The Decaying Forest
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy SP:Bursting MV:Tiring > The Decaying Forest
[ obvious exits: S W ]
A small purse is here.
A water skin has been left on the ground.
A mirrored lantern lies discarded here.
A bundle of chainmail lies on the ground.
An ox-tongue partisan sticks in the ground here.
A pair of hard leather half-gauntlets is on the ground here.
A set of thin metal leggings is here.
Some thick-soled, heavy leather boots stand stiffly together.
A thick bronze belt lies to one side.
A belt of tanned leather has been laid here.
A flat, wide leather wristband lies here. [2]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.
A black crow is here, watching.
A wilted tree leans to one side, on the brink of death.

* R HP:Healthy SP:Bursting MV:Tiring > s
The Blighted Forest
[ obvious exits: N E S W ]
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Healthy SP:Bursting MV:Tiring > e
Your mount is too exhausted.

* R HP:Healthy SP:Bursting MV:Tiring > e
kill dark
kill dark
Your mount is too exhausted.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > where
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > rel
Players in your Zone
--------------------
Jaden - In a Dying Orchard
Gadril - In a Dying Orchard
Reil - In a Dying Orchard
Gralin - By the Large Stone
Marussya - The Blighted Forest

* R HP:Healthy SP:Bursting MV:Tiring > diagnose horse
You aren't in touch with saidar to release anything.

* R HP:Healthy SP:Bursting MV:Tiring > A warhorse is in excellent condition.
A warhorse is haggard.

* R HP:Healthy SP:Bursting MV:Tiring > stat
kill dark
kill dark

* R HP:Healthy SP:Bursting MV:Tiring > l
They aren't here.

kill dark
* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
The Blighted Forest
The smell of rotting meat and decaying leaves isn't as strong in these
parts of the forest as in others. The trees stand tall but still don't seem
that old. The slightly younger trees must have withstood the evil sliding
in over the area from the north better than other vegetation. West, north
and south the forest stretches out, but east one can see an open field.
[ obvious exits: N E S W ]
The corpse of a rat is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

kill dark
* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
They aren't here.

kill dark
* R HP:Healthy SP:Bursting MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > sc
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring >
You have scored 108500001 experience points and 170 quest points.
You need 1727319362 exp to level and -20 qp to rank.
You have amassed 3395 Turn points to date, ranking you Ta'veren Fifth.
You have played 19 days and 14 hours (real time).
This ranks you as Marussya the Tower Accepted [White Tower 4] (Level 51).
You are standing.

* R HP:Healthy SP:Bursting MV:Tiring > stat
kill dark
kill dark

kill dark
* R HP:Healthy SP:Bursting MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > Gulwinid narrates '7 1s downer'
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
kill dark
They aren't here.

kill dark
* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > diagnose horse
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
kill dark
A warhorse is in excellent condition.
A warhorse is haggard.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > nar laugh
kill dark
kill dark
kill dark
You feel your extra strength fading.
Reil narrates 'uh regroup orch ent?'
You narrate 'laugh'

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > where
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > e
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > e
Players in your Zone
--------------------
Gralin - By the Deserted Well
Marussya - The Blighted Forest

* R HP:Healthy SP:Bursting MV:Tiring > A Field of Stumps
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A falcon with long, brown feathers circles in a slow hunting pattern.

* R HP:Healthy SP:Bursting MV:Tiring > A Pile of Lumber
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R HP:Healthy SP:Bursting MV:Tiring > e
A Small Path
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.
A wounded trolloc is here, looking at you through terrified eyes.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* R HP:Healthy SP:Bursting MV:Tiring > e
By the Apple Trees
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.

where
* R HP:Healthy SP:Bursting MV:Tiring > e
Players in your Zone
--------------------
Marussya - By the Apple Trees
Gulwinid - In a Dying Orchard
Gralin - By the Deserted Well

* R HP:Healthy SP:Bursting MV:Tiring > In a Dying Orchard
[ obvious exits: E S W ]
The corpse of the writhing grass is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Lord Gulwinid the Lieutenant is standing here.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > Your blood freezes as you hear something's death cry.
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > where
kill dark
kill dark
kill dark
Players in your Zone
--------------------
Gulwinid - Walking Through the Orchard
Marussya - In a Dying Orchard
Gralin - By the Deserted Well

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
kill dark
They aren't here.

kill dark
* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > stat
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > e
kill dark
* R HP:Healthy SP:Bursting MV:Tiring > The Blight
[ obvious exits: N E S W ]
The corpse of the blighted tree is lying here. [2]
A rancid slab of decaying meat lies here, covered with maggots.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring >
Gulwinid has arrived from the west, riding a wild stallion.

where
* R HP:Healthy SP:Bursting MV:Tiring > kill dark
kill dark
Players in your Zone
--------------------
Gulwinid - The Blight
Marussya - The Blight
Gadril - The Blight
Reil - The Blight

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
Reil says 'or not'
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring >
*Troika* has arrived from the north, riding a shadow stallion.
*Napalm* has arrived from the north.
A ramshorned trolloc has arrived from the north.
*Mogol* has arrived from the north.
*Blayd* has arrived from the north.
*Arak* has arrived from the north.

* R HP:Healthy SP:Bursting MV:Tiring >
*Napalm* tries to blast Gulwinid, but he deflects the blow.
*Blayd* tries to slash Reil, but he deflects the blow.

* R HP:Healthy SP:Bursting MV:Tiring >
*Mogol* tries to pound you, but you deflect the blow.
*Arak* tries to pound Gadril, but he deflects the blow.
*Troika* tries to slash Reil, but he deflects the blow.

'haha
* R HP:Healthy SP:Bursting MV:Tiring - Mogol: Scratched >
Reil says 'jaden's going commy'

* R HP:Healthy SP:Bursting MV:Tiring - Mogol: Scratched > kill dark

*Behemoth* has arrived from the north.

* R HP:Healthy SP:Bursting MV:Tiring - Mogol: Scratched > You say 'haha'

* R HP:Healthy SP:Bursting MV:Tiring - Mogol: Scratched > You do the best you can!

* R HP:Healthy SP:Bursting MV:Tiring - Mogol: Scratched >
*Behemoth* leaves south.

* R HP:Healthy SP:Bursting MV:Tiring - Mogol: Scratched > l

*Veme* tries to pierce you, but you parry successfully.
Jaden narrates 'afk'

* R HP:Healthy SP:Bursting MV:Tiring - Mogol: Scratched >
A *trolloc* has arrived from the north.
*Behemoth* has arrived from the south.

* R HP:Healthy SP:Bursting MV:Tiring - Mogol: Scratched > The Blight
Although the edge of the blight is not far to the south, the sickly yellow
has almost completely obscured the healthy land here. The air is foul and
ripe, yet sweet. All around you are sickly and broken trees with black and
red leaves. It would not take much more than a smouldering cinder to set
off a massive forest fire in the surrounding area.
[ obvious exits: N E S W ]
The corpse of the blighted tree is lying here. [2]
A rancid slab of decaying meat lies here, covered with maggots.
*Behemoth* is standing here.
A *trolloc* is standing here.
*Arak* is here, fighting Gadril.
*Veme* is here, fighting YOU!
*Blayd* is here, fighting Reil.
*Mogol* is here, fighting YOU!
A tall, ramshorned trolloc is here, commanding.
*Napalm* is here, fighting Gulwinid.
*Troika* is here, fighting Reil, riding a shadow stallion.
Lord Gulwinid the Lieutenant is here, fighting Napalm, riding a wild stallion.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is here, fighting Arak, riding a gray palfrey.
Reil of Tarabon is here, fighting Blayd, riding a warhorse.

* R HP:Healthy SP:Bursting MV:Tiring - Mogol: Scratched >
*Veme* tries to pierce you, but you deflect the blow.
A ramshorned trolloc joins Troika's fight!
*Troika* slashes Reil's body very hard.
You tickle *Mogol*'s right leg with your strike.
Gulwinid pierces *Napalm*'s body.
A *trolloc* tries to slash Gadril, but he parries successfully.
Reil narrates 'off'
Gulwinid narrates 'on orch ent'
*Behemoth* blasts Reil's body.

* R HP:Healthy SP:Bursting MV:Tiring - Mogol: Scratched > change mood wimpy
f

*Mogol* sends you sprawling with a powerful bash!
*Arak* sends Gadril sprawling with a powerful bash!

* R HP:Scratched SP:Bursting MV:Tiring - Mogol: Scratched >
*Napalm* sends Gulwinid sprawling with a powerful bash!

* R HP:Scratched SP:Bursting MV:Tiring - Mogol: Scratched >
Reil avoids being bashed by *Blayd* who loses his balance and falls!

* R HP:Scratched SP:Bursting MV:Tiring - Mogol: Scratched >
*Veme* looks at you.

* R HP:Scratched SP:Bursting MV:Tiring - Mogol: Scratched >
A ramshorned trolloc tries to cleave Gulwinid, but he deflects the blow.
*Veme* pierces your right arm hard.
*Arak* pounds Gadril's body hard.
*Mogol* pounds your body very hard.
Reil barely slashes *Blayd*'s body.
*Napalm* blasts Gulwinid's body.

* R HP:Hurt SP:Bursting MV:Tiring - Mogol: Scratched >
*Troika* sends Reil sprawling with a powerful bash!

* R HP:Hurt SP:Bursting MV:Tiring - Mogol: Scratched >
A *trolloc* slashes Gadril's body hard.
A ramshorned trolloc tickles Gulwinid's body with his cleave.
*Veme* pierces your right leg hard.
*Troika* slashes Reil's left leg very hard.
*Arak* pounds Gadril's left leg.
*Mogol* pounds your left leg.
*Blayd* barely slashes Reil's body.
*Napalm* blasts Gulwinid's body.

* R HP:Hurt SP:Bursting MV:Tiring - Mogol: Scratched > Mood changed to: Wimpy
Wimpy reset to: 135 hit points.

*Blayd* panics, and attempts to flee!ogol: Scratched >
Gadril panics, and attempts to flee!
Gulwinid panics, and attempts to flee!
You panic and attempt to flee!


Gadril leaves east riding a gray palfrey.
You flee head over heels.
In a Dying Orchard
[ obvious exits: E S W ]
The corpse of the writhing grass is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Hurt SP:Bursting MV:Tiring > w
s
By the Apple Trees
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A snake is crawling through the water here.
A snake is crawling through the water here.

w
* R HP:Hurt SP:Bursting MV:Tiring > Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.

* R HP:Hurt SP:Bursting MV:Tiring > Alas, you cannot go that way...

* R HP:Hurt SP:Bursting MV:Tiring > s
s
The Yard Before the Monastery
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
A rat scurries around trying to get out of sight.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.

* R HP:Hurt SP:Bursting MV:Tiring > Passing Some Tombstones
[ obvious exits: N E S ]
The corpse of a sly, black snake is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
A sickly, skinny deer stands here in a daze.

* R HP:Hurt SP:Bursting MV:Tiring > dism
lead horse
You stop riding him.

lead horse
* HP:Hurt SP:Bursting MV:Tiring > s
A warhorse has an indifferent look.

* HP:Hurt SP:Bursting MV:Tiring > s
You start leading him.
A warhorse starts following you.

WE FLEE TO DF AND THEN REGROUP DUSTY TO GET THE SPAWN THAT CHASED OTHERS TO WINDING.

* R HP:Scratched SP:Full MV:Tiring > weaves rele 2
You suddenly feel less protected.

* R HP:Scratched SP:Full MV:Tiring > channel 'armor' marussya
You begin to weave the appropriate flows...

+
Jalan now follows Reil.

*
Ok.
You weave flows of Spirit around yourself, and you feel protected.

* R HP:Scratched SP:Full MV:Tiring > rel

Reil says 'i'm strong, horse mvs good?'

* R HP:Scratched SP:Full MV:Tiring > Ok.

* R HP:Scratched SP:Full MV:Tiring > l

Jalan is now a member of Reil's group.

* R HP:Scratched SP:Full MV:Tiring > Gadril narrates 'mogol spotted split'
The Dusty Road
The road here continues to the east and west here, bordered by impenetrable
forest. Walking along the road, you notice the recent tracks of a couple of
wagons along the road, along with some horses. To your northwest, you can see
a tower poking up through the trees. To the south, you can see the spires
of Fal Dara poking over a hill.
[ obvious exits: E S W ]
The corpse of a raven is lying here.
Cherena the Journey Accepted is standing here, riding a warhorse.
Raziel Collins is standing here, riding a warhorse.
Reil of Tarabon is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.

* R HP:Scratched SP:Full MV:Tiring >
Reil leaves east riding a warhorse.
Jalan leaves east riding a bloodstock stallion.
Cherena leaves east riding a warhorse.
Raziel leaves east riding a warhorse.
You follow Reil.

The Dusty Road
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

dia 4.horse
* R HP:Scratched SP:Full MV:Tiring > A bloodstock stallion is in excellent condition.

* R HP:Scratched SP:Full MV:Tiring >
Reil leaves east riding a warhorse.
Jalan leaves east riding a bloodstock stallion.
Cherena leaves east riding a warhorse.
Raziel leaves east riding a warhorse.
You follow Reil.

The Dusty Road
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.
A Shienaran scout blends into the surroundings here.

* R HP:Scratched SP:Full MV:Tiring >
Reil leaves east riding a warhorse.
Jalan leaves east riding a bloodstock stallion.
Cherena leaves east riding a warhorse.
Raziel leaves east riding a warhorse.
You follow Reil.

The Dusty Road
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.
A Shienaran scout blends into the surroundings here.

* R HP:Scratched SP:Full MV:Tiring >
Reil leaves east riding a warhorse.
Jalan leaves east riding a bloodstock stallion.
Cherena leaves east riding a warhorse.
Raziel leaves east riding a warhorse.
You follow Reil.

Road to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.
A green woodpecker is here flying around.

* R HP:Scratched SP:Full MV:Tiring > not
kill dark
kill dark
You stop paying increased attention to your surroundings.

* R HP:Scratched SP:Full MV:Tiring > They aren't here.

* R HP:Scratched SP:Full MV:Tiring > where
A green woodpecker leaves south.
Reil narrates 'i got 5 4e'
They aren't here.

kill dark
* R HP:Scratched SP:Full MV:Tiring > kill dark
Players in your Zone
--------------------
Marussya - Road to Tarwin's Gap
Raziel - Road to Tarwin's Gap
Cherena - Road to Tarwin's Gap
Jalan - Road to Tarwin's Gap
Reil - Road to Tarwin's Gap

* R HP:Scratched SP:Full MV:Tiring > They aren't here.

* R HP:Scratched SP:Full MV:Tiring > They aren't here.

* R HP:Scratched SP:Full MV:Tiring > not
kill dark
kill dark
You start paying increased attention to your surroundings.

* R HP:Scratched SP:Full MV:Tiring > They aren't here.

* R HP:Scratched SP:Full MV:Tiring > where
They aren't here.

* R HP:Scratched SP:Full MV:Tiring > kill dark
kill dark
kill dark
Players in your Zone
--------------------
Marussya - Road to Tarwin's Gap
Raziel - Road to Tarwin's Gap
Cherena - Road to Tarwin's Gap
Jalan - Road to Tarwin's Gap
Reil - Road to Tarwin's Gap

* R HP:Scratched SP:Full MV:Tiring > They aren't here.

* R HP:Scratched SP:Full MV:Tiring > sc
They aren't here.

* R HP:Scratched SP:Full MV:Tiring > They aren't here.

* R HP:Scratched SP:Full MV:Tiring > stat

* R HP:Scratched SP:Full MV:Tiring > They aren't here.

* R HP:Scratched SP:Full MV:Tiring > Reil narrates 'you good to go, gul/gad?'
They aren't here.

* R HP:Scratched SP:Full MV:Tiring > weath
kill dark
kill dark
The temperature is about 50 degrees.
The sky is cloudy, and a fair wind comes from the south.

kill dark
* R HP:Scratched SP:Full MV:Tiring > They aren't here.

* R HP:Scratched SP:Full MV:Tiring > They aren't here.

* R HP:Scratched SP:Full MV:Tiring > They aren't here.

* R HP:Scratched SP:Full MV:Tiring > l
kill dark
Road to Tarwin's Gap
You stand on an old road, bordered by trees to the south and thick hedges
to the north. To both the east and west, the road leads through the forest.
The tip of a tower can be seen poking through the forest to the northeast,
against the backdrop of dark and foreboding peaks far to the north.
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

kill dark
* R HP:Scratched SP:Full MV:Tiring > kill dark
where
They aren't here.

kill dark
* R HP:Scratched SP:Full MV:Tiring > They aren't here.

* R HP:Scratched SP:Full MV:Tiring > They aren't here.

* R HP:Scratched SP:Full MV:Tiring > kill dark
Players in your Zone
--------------------
Marussya - Road to Tarwin's Gap
Raziel - Road to Tarwin's Gap
Cherena - Road to Tarwin's Gap
Jalan - Road to Tarwin's Gap
Reil - Road to Tarwin's Gap

kill dark
* R HP:Scratched SP:Full MV:Tiring > They aren't here.

* R HP:Scratched SP:Full MV:Tiring > They aren't here.

* R HP:Scratched SP:Full MV:Tiring > l
Gadril narrates 'yeh'
They aren't here.

* R HP:Scratched SP:Full MV:Tiring > kill dark
Road to Tarwin's Gap
You stand on an old road, bordered by trees to the south and thick hedges
to the north. To both the east and west, the road leads through the forest.
The tip of a tower can be seen poking through the forest to the northeast,
against the backdrop of dark and foreboding peaks far to the north.
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

kill dark
* R HP:Scratched SP:Full MV:Tiring > kill dark
Gulwinid narrates 'nods'
They aren't here.

* R HP:Scratched SP:Full MV:Tiring > kill dark
They aren't here.

* R HP:Scratched SP:Full MV:Tiring > They aren't here.

* R HP:Scratched SP:Full MV:Tiring > sc
They aren't here.

* R HP:Scratched SP:Full MV:Tiring > kill dark
You have scored 108500001 experience points and 170 quest points.
You need 1727319362 exp to level and -20 qp to rank.
You have amassed 3395 Turn points to date, ranking you Ta'veren Fifth.
You have played 19 days and 15 hours (real time).
This ranks you as Marussya the Tower Accepted [White Tower 4] (Level 51).
You are standing.

kill dark
* R HP:Scratched SP:Full MV:Tiring > kill dark
They aren't here.

* R HP:Scratched SP:Full MV:Tiring > They aren't here.

* R HP:Scratched SP:Full MV:Tiring > They aren't here.

* R HP:Scratched SP:Full MV:Tiring > stat
kill dark
kill dark

kill dark
* R HP:Scratched SP:Full MV:Tiring > kill dark
They aren't here.

* R HP:Scratched SP:Full MV:Tiring > They aren't here.

* R HP:Scratched SP:Full MV:Tiring > Gulwinid has arrived from the west, riding a wild stallion.
They aren't here.

* R HP:Scratched SP:Full MV:Tiring > where
kill dark
kill dark
kill dark
They aren't here.

* R HP:Scratched SP:Full MV:Tiring > Players in your Zone
--------------------
Gadril - The Dusty Road
Gulwinid - Road to Tarwin's Gap
Marussya - Road to Tarwin's Gap
Raziel - Road to Tarwin's Gap
Cherena - Road to Tarwin's Gap
Jalan - Road to Tarwin's Gap
Reil - Road to Tarwin's Gap

* R HP:Scratched SP:Full MV:Tiring > They aren't here.

* R HP:Scratched SP:Full MV:Tiring > They aren't here.

* R HP:Scratched SP:Full MV:Tiring > l
Reil narrates 'k, come here and we law down some law'
They aren't here.

* R HP:Scratched SP:Full MV:Tiring >
Cherena says 'mount hagg here'

* R HP:Scratched SP:Full MV:Tiring > Road to Tarwin's Gap
You stand on an old road, bordered by trees to the south and thick hedges
to the north. To both the east and west, the road leads through the forest.
The tip of a tower can be seen poking through the forest to the northeast,
against the backdrop of dark and foreboding peaks far to the north.
[ obvious exits: N E S W ]
Lord Gulwinid the Lieutenant is standing here, riding a wild stallion.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Full MV:Tiring > kill dark

A warhorse swishes the flies off its back with its tail.

kill dark
* R HP:Scratched SP:Full MV:Tiring > kill dark
They aren't here.

* R HP:Scratched SP:Full MV:Tiring > Gadril has arrived from the west, riding a gray palfrey.
They aren't here.

* R HP:Scratched SP:Full MV:Tiring > Reil nods in agreement.
They aren't here.

* R HP:Scratched SP:Full MV:Tiring > where
kill dark
kill dark
Players in your Zone
--------------------
Gadril - Road to Tarwin's Gap
Gulwinid - Road to Tarwin's Gap
Marussya - Road to Tarwin's Gap
Raziel - Road to Tarwin's Gap
Cherena - Road to Tarwin's Gap
Jalan - Road to Tarwin's Gap
Reil - Road to Tarwin's Gap

kill dark
* R HP:Scratched SP:Full MV:Tiring > They aren't here.

* R HP:Scratched SP:Full MV:Tiring > They aren't here.

* R HP:Scratched SP:Full MV:Tiring > They aren't here.

* R HP:Scratched SP:Full MV:Tiring > l
kill dark
kill dark
kill dark
Road to Tarwin's Gap
You stand on an old road, bordered by trees to the south and thick hedges
to the north. To both the east and west, the road leads through the forest.
The tip of a tower can be seen poking through the forest to the northeast,
against the backdrop of dark and foreboding peaks far to the north.
[ obvious exits: N E S W ]
Gadril the Cavalryman is standing here, riding a gray palfrey.
Lord Gulwinid the Lieutenant is standing here, riding a wild stallion.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Full MV:Tiring > Reil says 'we wait a tick then'
They aren't here.

* R HP:Scratched SP:Full MV:Tiring > They aren't here.

* R HP:Scratched SP:Full MV:Tiring > They aren't here.

where
* R HP:Scratched SP:Full MV:Tiring > kill dark
Players in your Zone
--------------------
Gadril - Road to Tarwin's Gap
Gulwinid - Road to Tarwin's Gap
Marussya - Road to Tarwin's Gap
Raziel - Road to Tarwin's Gap
Cherena - Road to Tarwin's Gap
Jalan - Road to Tarwin's Gap
Reil - Road to Tarwin's Gap

* R HP:Scratched SP:Full MV:Tiring > kill dark
kill dark
l
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > kill dark
kill dark
They aren't here.

kill dark
* R HP:Scratched SP:Bursting MV:Tiring > Road to Tarwin's Gap
You stand on an old road, bordered by trees to the south and thick hedges
to the north. To both the east and west, the road leads through the forest.
The tip of a tower can be seen poking through the forest to the northeast,
against the backdrop of dark and foreboding peaks far to the north.
[ obvious exits: N E S W ]
Gadril the Cavalryman is standing here, riding a gray palfrey.
Lord Gulwinid the Lieutenant is standing here, riding a wild stallion.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > where
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > kill dark
Nate narrates 'armor me '
Players in your Zone
--------------------
Nate - Dusty Road by Fal Dara
Gadril - Road to Tarwin's Gap
Gulwinid - Road to Tarwin's Gap
Marussya - Road to Tarwin's Gap
Raziel - Road to Tarwin's Gap
Cherena - Road to Tarwin's Gap
Jalan - Road to Tarwin's Gap
Reil - Road to Tarwin's Gap

* R HP:Scratched SP:Bursting MV:Tiring > kill dark
kill dark
They aren't here.

sc
* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > stat


* R HP:Scratched SP:Bursting MV:Tiring > l

Nate narrates 'and ill buff 3 of them'

* R HP:Scratched SP:Bursting MV:Tiring > Road to Tarwin's Gap
You stand on an old road, bordered by trees to the south and thick hedges
to the north. To both the east and west, the road leads through the forest.
The tip of a tower can be seen poking through the forest to the northeast,
against the backdrop of dark and foreboding peaks far to the north.
[ obvious exits: N E S W ]
Gadril the Cavalryman is standing here, riding a gray palfrey.
Lord Gulwinid the Lieutenant is standing here, riding a wild stallion.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring > kill dark

Nate narrates ':P'

kill dark
* R HP:Scratched SP:Bursting MV:Tiring > kill dark
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > where
kill dark
Players in your Zone
--------------------
Nate - Dusty Road by Fal Dara
Gadril - Road to Tarwin's Gap
Gulwinid - Road to Tarwin's Gap
Marussya - Road to Tarwin's Gap
Raziel - Road to Tarwin's Gap
Cherena - Road to Tarwin's Gap
Jalan - Road to Tarwin's Gap
Reil - Road to Tarwin's Gap

kill dark
* R HP:Scratched SP:Bursting MV:Tiring > kill dark
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > l

Nate has arrived from the west, riding a wild stallion.

kill dark
* R HP:Scratched SP:Bursting MV:Tiring > kill dark
Road to Tarwin's Gap
You stand on an old road, bordered by trees to the south and thick hedges
to the north. To both the east and west, the road leads through the forest.
The tip of a tower can be seen poking through the forest to the northeast,
against the backdrop of dark and foreboding peaks far to the north.
[ obvious exits: N E S W ]
Nate Cross is standing here, riding a wild stallion.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Lord Gulwinid the Lieutenant is standing here, riding a wild stallion.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring > kill dark
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > Gulwinid narrates 'haha'
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > where
kill dark
kill dark
Players in your Zone
--------------------
Nate - Road to Tarwin's Gap
Gadril - Road to Tarwin's Gap
Gulwinid - Road to Tarwin's Gap
Marussya - Road to Tarwin's Gap
Raziel - Road to Tarwin's Gap
Cherena - Road to Tarwin's Gap
Jalan - Road to Tarwin's Gap
Reil - Road to Tarwin's Gap

kill dark
* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > stat
They aren't here.

kill dark
* R HP:Scratched SP:Bursting MV:Tiring > kill dark


* R HP:Scratched SP:Bursting MV:Tiring > kill dark
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > l
kill dark
Gulwinid looks at Nate.
Road to Tarwin's Gap
You stand on an old road, bordered by trees to the south and thick hedges
to the north. To both the east and west, the road leads through the forest.
The tip of a tower can be seen poking through the forest to the northeast,
against the backdrop of dark and foreboding peaks far to the north.
[ obvious exits: N E S W ]
Nate Cross is standing here, riding a wild stallion.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Lord Gulwinid the Lieutenant is standing here, riding a wild stallion.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.
Icarium narrates 'any abs from that?'

kill dark
* R HP:Scratched SP:Bursting MV:Tiring > kill dark
Reil narrates 'nate, go scout winding?'
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

where
* R HP:Scratched SP:Bursting MV:Tiring > kill dark
Players in your Zone
--------------------
Nate - Road to Tarwin's Gap
Gadril - Road to Tarwin's Gap
Gulwinid - Road to Tarwin's Gap
Marussya - Road to Tarwin's Gap
Raziel - Road to Tarwin's Gap
Cherena - Road to Tarwin's Gap
Jalan - Road to Tarwin's Gap
Reil - Road to Tarwin's Gap

kill dark
* R HP:Scratched SP:Bursting MV:Tiring > kill dark
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > l
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > kill dark
kill dark
Road to Tarwin's Gap
You stand on an old road, bordered by trees to the south and thick hedges
to the north. To both the east and west, the road leads through the forest.
The tip of a tower can be seen poking through the forest to the northeast,
against the backdrop of dark and foreboding peaks far to the north.
[ obvious exits: N E S W ]
Nate Cross is standing here, riding a wild stallion.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Lord Gulwinid the Lieutenant is standing here, riding a wild stallion.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

kill dark
* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > Nate narrates 'yup'
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > stat
kill dark

kill dark
* R HP:Scratched SP:Bursting MV:Tiring > kill dark
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > Reil looks at Nate.
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > where
kill dark
kill dark
Players in your Zone
--------------------
Nate - Road to Tarwin's Gap
Gadril - Road to Tarwin's Gap
Gulwinid - Road to Tarwin's Gap
Marussya - Road to Tarwin's Gap
Raziel - Road to Tarwin's Gap
Cherena - Road to Tarwin's Gap
Jalan - Road to Tarwin's Gap
Reil - Road to Tarwin's Gap

kill dark
* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > l
Gadril grins at Nate.
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > kill dark
kill dark
Road to Tarwin's Gap
You stand on an old road, bordered by trees to the south and thick hedges
to the north. To both the east and west, the road leads through the forest.
The tip of a tower can be seen poking through the forest to the northeast,
against the backdrop of dark and foreboding peaks far to the north.
[ obvious exits: N E S W ]
Nate Cross is standing here, riding a wild stallion.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Lord Gulwinid the Lieutenant is standing here, riding a wild stallion.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

kill dark
* R HP:Scratched SP:Bursting MV:Tiring > kill dark
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > Nate narrates 'toss me an armor'
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > Gadril looks at Nate.
They aren't here.
Raziel licks Nate.

* R HP:Scratched SP:Bursting MV:Tiring > kill dark
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > kill dark
kill dark
kill dark
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > stat
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > kill dark
kill dark
* R HP:Scratched SP:Bursting MV:Tiring > kill dark
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > where
kill dark
kill dark
kill dark
Gulwinid leaves east riding a wild stallion.
Players in your Zone
--------------------
Gulwinid - Road to Tarwin's Gap
Nate - Road to Tarwin's Gap
Gadril - Road to Tarwin's Gap
Marussya - Road to Tarwin's Gap
Raziel - Road to Tarwin's Gap
Cherena - Road to Tarwin's Gap
Jalan - Road to Tarwin's Gap
Reil - Road to Tarwin's Gap

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > Cherena says 'anyone have a skin?'
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > l
Road to Tarwin's Gap
You stand on an old road, bordered by trees to the south and thick hedges
to the north. To both the east and west, the road leads through the forest.
The tip of a tower can be seen poking through the forest to the northeast,
against the backdrop of dark and foreboding peaks far to the north.
[ obvious exits: N E S W ]
Nate Cross is standing here, riding a wild stallion.
Gadril the Cavalryman is standing here, riding a gray palfrey.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring > kill dark
kill dark
kill dark
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring >
Nate narrates 'going to go smack troika'

* R HP:Scratched SP:Bursting MV:Tiring > look in pack

Cherena puts a water skin in a backpack.

* R HP:Scratched SP:Bursting MV:Tiring > backpack (used) :
a water skin
a shadowed cloak adorned with red serpentine scales
a wealth of gold crowns (59)
sixteen copper pennys
[2] a crystal lightstick
[2] a cup of thick syrup
a cup of thready brown tea
[2] a bubbling draught
[4] a thin vial of yellow fluid
a stable ticket
Jalan nods in agreement.

* R HP:Scratched SP:Bursting MV:Tiring > get skin pack

Nate leaves east riding a wild stallion.

* R HP:Scratched SP:Bursting MV:Tiring > You get a water skin from a backpack.

* R HP:Scratched SP:Bursting MV:Tiring > give skin cherena
You give a water skin to Cherena.

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves east riding a warhorse.
Jalan leaves east riding a bloodstock stallion.
Cherena leaves east riding a warhorse.
Raziel leaves east riding a warhorse.
Gadril leaves east riding a gray palfrey.
You follow Reil.

Road to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves east riding a warhorse.
Jalan leaves east riding a bloodstock stallion.
Cherena leaves east riding a warhorse.
Raziel leaves east riding a warhorse.
Gadril leaves east riding a gray palfrey.
You follow Reil.

The Dusty Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring > kill dark
kill dark

Reil leaves east riding a warhorse.
Jalan leaves east riding a bloodstock stallion.
Cherena leaves east riding a warhorse.
Raziel leaves east riding a warhorse.
Gadril leaves east riding a gray palfrey.
You follow Reil.

The Dusty Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

kill dark
* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > where

Reil leaves east riding a warhorse.
Jalan leaves east riding a bloodstock stallion.
Cherena leaves east riding a warhorse.
Raziel leaves east riding a warhorse.
Gadril leaves east riding a gray palfrey.
You follow Reil.

The Dusty Road
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring > Players in your Zone
--------------------
Gulwinid - Fork Before a Crumbling Tower
Nate - Shadowing a Road
Marussya - The Dusty Road
Gadril - The Dusty Road
Raziel - The Dusty Road
Cherena - The Dusty Road
Jalan - The Dusty Road
Reil - The Dusty Road

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves east riding a warhorse.
Jalan leaves east riding a bloodstock stallion.
Cherena leaves east riding a warhorse.
Raziel leaves east riding a warhorse.
Gadril leaves east riding a gray palfrey.
You follow Reil.

A Winding Road
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Cherena leaves north riding a warhorse.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

A Winding Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring > 'Need it back please
Cherena gives you a water skin.
You say 'Need it back please'

i
* R HP:Scratched SP:Bursting MV:Tiring > You are carrying:
a water skin

* R HP:Scratched SP:Bursting MV:Tiring > nod
You nod in agreement.

look in skin
* R HP:Scratched SP:Bursting MV:Tiring > kill dark
kill dark
It's more than half full of a clear liquid.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > pu
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > [put all pack]
You put a water skin in a backpack.

* R HP:Scratched SP:Bursting MV:Tiring > where
Nate narrates 'uh'
Players in your Zone
--------------------
Nate - Before a Split in the Road
Gulwinid - Rugged Terrain
Marussya - A Winding Road
Gadril - A Winding Road
Raziel - A Winding Road
Cherena - A Winding Road
Jalan - A Winding Road
Reil - A Winding Road

kill dark
* R HP:Scratched SP:Bursting MV:Tiring > kill dark
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > Nate narrates 'nothing'
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > save
kill dark
kill dark
Gulwinid narrates 'none choke'
Saving Marussya.

* R HP:Scratched SP:Bursting MV:Tiring > stat
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring >

* R HP:Scratched SP:Bursting MV:Tiring > l
A Winding Road
The road continues its path through the thick forest. Deep ruts slash through
the road like old scars. The hard earth is packed from countless forays made by
Shienaran soldiers. To the east and west dense forest borders the road.
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring >
Reil narrates 'nothing?'

* R HP:Scratched SP:Bursting MV:Tiring > kill dark

Reil leaves east riding a warhorse.
Jalan leaves east riding a bloodstock stallion.
Cherena leaves east riding a warhorse.
Raziel leaves east riding a warhorse.
Gadril leaves east riding a gray palfrey.
You follow Reil.

A Pine Forest
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring > kill dark
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > where
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > Players in your Zone
--------------------
Marussya - A Pine Forest
Gadril - A Pine Forest
Raziel - A Pine Forest
Cherena - A Pine Forest
Jalan - A Pine Forest
Reil - A Pine Forest
Gulwinid - Rugged Terrain

* R HP:Scratched SP:Bursting MV:Tiring >
Nate narrates 'not 1n split'

* R HP:Scratched SP:Bursting MV:Tiring >
Reil narrates 'asaw?'

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves east riding a warhorse.
Jalan leaves east riding a bloodstock stallion.
Cherena leaves east riding a warhorse.
Raziel leaves east riding a warhorse.
Gadril leaves east riding a gray palfrey.
You follow Reil.

A Pine Forest
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring >
Nate narrates 'they not here'
Reil leaves east riding a warhorse.
Jalan leaves east riding a bloodstock stallion.
Cherena leaves east riding a warhorse.
Raziel leaves east riding a warhorse.
Gadril leaves east riding a gray palfrey.
You follow Reil.

A Winding Road
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.
A Shienaran scout blends into the surroundings here.
Jalan gets a plate of roast pheasant with green beans from a belt pack.

* R HP:Scratched SP:Bursting MV:Tiring >
Reil narrates 'wow'

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves east riding a warhorse.
Jalan leaves east riding a bloodstock stallion.
Cherena leaves east riding a warhorse.
Raziel leaves east riding a warhorse.
Gadril leaves east riding a gray palfrey.
You follow Reil.

A Winding Road
[ obvious exits: N E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring > not

Reil leaves east riding a warhorse.
Jalan leaves east riding a bloodstock stallion.
Cherena leaves east riding a warhorse.
Raziel leaves east riding a warhorse.
Gadril leaves east riding a gray palfrey.
You follow Reil.

A Winding Road
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring > Reil leaves east riding a warhorse.
Jalan leaves east riding a bloodstock stallion.
Cherena leaves east riding a warhorse.
Raziel leaves east riding a warhorse.
Gadril leaves east riding a gray palfrey.
You follow Reil.

A Winding Road
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.
An ancient, gnarled tree looms over you.
You stop paying increased attention to your surroundings.

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Cherena leaves north riding a warhorse.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

A Winding Road
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Cherena leaves north riding a warhorse.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

A Winding Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring > where
Players in your Zone
--------------------
Marussya - A Winding Road
Gadril - A Winding Road
Raziel - A Winding Road
Cherena - A Winding Road
Jalan - A Winding Road
Reil - A Winding Road
Nate - Before a Split in the Road
Gulwinid - Rugged Terrain

* R HP:Scratched SP:Bursting MV:Tiring > l
Reil says 'To the Blight!'
A Winding Road
The road here is littered with small stones. The ground itself is
hard-packed dirt, with small cobble stones visible at times. The road heads
north and south here, and a broken, burned tower can be seen to the west.
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring > not

Nate narrates 'running directly back up'

kill dark
* R HP:Scratched SP:Bursting MV:Tiring > Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Cherena leaves north riding a warhorse.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

A Winding Road
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.
You start paying increased attention to your surroundings.

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves east riding a warhorse.
Jalan leaves east riding a bloodstock stallion.
Cherena leaves east riding a warhorse.
Raziel leaves east riding a warhorse.
Gadril leaves east riding a gray palfrey.
You follow Reil.

Shadowing a Road
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > not
Nate narrates 'they will be low moves'
Cherena says 'we targetting troika ?'
Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Cherena leaves north riding a warhorse.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

A Winding Road
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.
Lord Gulwinid the Lieutenant is standing here.
You stop paying increased attention to your surroundings.

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves east riding a warhorse.
Jalan leaves east riding a bloodstock stallion.
Cherena leaves east riding a warhorse.
Raziel leaves east riding a warhorse.
Gadril leaves east riding a gray palfrey.
You follow Reil.

The Dusty Road
[ obvious exits: N E W ]
A set of thin metal leggings is here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.
Gulwinid has arrived from the west.

* R HP:Scratched SP:Bursting MV:Tiring >
Nate narrates 'we should persue'

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves east riding a warhorse.
Jalan leaves east riding a bloodstock stallion.
Cherena leaves east riding a warhorse.
Raziel leaves east riding a warhorse.
Gadril leaves east riding a gray palfrey.
You follow Reil.

The Dusty Road
[ obvious exits: N W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.
Gulwinid has arrived from the west.
Gulwinid leaves west.

* R HP:Scratched SP:Bursting MV:Tiring > 'I guess
You say 'I guess'

* R HP:Scratched SP:Bursting MV:Tiring >
Reil narrates 'yeah'

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Cherena leaves north riding a warhorse.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

The Dusty Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Cherena leaves north riding a warhorse.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

The Dusty Road
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Cherena leaves north riding a warhorse.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

The Dusty Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring >
Nate narrates 'going gap'

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Cherena leaves north riding a warhorse.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

Rugged Terrain
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Cherena leaves north riding a warhorse.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

A Winding Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves west riding a warhorse.
Jalan leaves west riding a bloodstock stallion.
Cherena leaves west riding a warhorse.
Raziel leaves west riding a warhorse.
Gadril leaves west riding a gray palfrey.
You follow Reil.

A Winding Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves west riding a warhorse.
Jalan leaves west riding a bloodstock stallion.
Cherena leaves west riding a warhorse.
Raziel leaves west riding a warhorse.
Gadril leaves west riding a gray palfrey.
You follow Reil.

An Oasis
[ obvious exits: N E W ]
A green-leafed herb grows here.
A shallow pool of water has collected on the ground.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Cherena leaves north riding a warhorse.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

A Winding Road
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves west riding a warhorse.
Jalan leaves west riding a bloodstock stallion.
Cherena leaves west riding a warhorse.
Raziel leaves west riding a warhorse.
Gadril leaves west riding a gray palfrey.
You follow Reil.

A Winding Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring >
Nate narrates 'not gap either'

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Cherena leaves north riding a warhorse.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

Before a Cliff's Wall
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Cherena leaves north riding a warhorse.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

Before a Cliff's Wall
[ obvious exits: E S W ]
A soft leather pouch has been discarded here. [9]
A lantern has been left here. [7]
A stout timber has been handcarved into the sinuous curves of a longbow. [6]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring > 'we just need raziel to get low and dismount and go run intoa door
You say 'we just need raziel to get low and dismount and go run intoa door'

* R HP:Scratched SP:Bursting MV:Tiring > 'troika will chase him
You say 'troika will chase him'

* R HP:Scratched SP:Bursting MV:Tiring >
Raziel snickers softly.

stat
* R HP:Scratched SP:Bursting MV:Tiring >
Gulwinid narrates 'i renting'

* R HP:Scratched SP:Bursting MV:Tiring >

* R HP:Scratched SP:Bursting MV:Tiring >
Cherena says 'haha'

* R HP:Scratched SP:Bursting MV:Tiring > not
kill dark
You start paying increased attention to your surroundings.

kill dark
* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.
Raziel says 'True dat.'

* R HP:Scratched SP:Bursting MV:Tiring > where
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > Reil nods in agreement.
Players in your Zone
--------------------
Gulwinid - The Dusty Road
Marussya - Before a Cliff's Wall
Gadril - Before a Cliff's Wall
Raziel - Before a Cliff's Wall
Cherena - Before a Cliff's Wall
Jalan - Before a Cliff's Wall
Reil - Before a Cliff's Wall

* R HP:Scratched SP:Bursting MV:Tiring >
A warhorse cocks its head up sharply.

* R HP:Scratched SP:Bursting MV:Tiring >
Reil narrates 'Bye gul'

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves west riding a warhorse.
Jalan leaves west riding a bloodstock stallion.
Cherena leaves west riding a warhorse.
Raziel leaves west riding a warhorse.
Gadril leaves west riding a gray palfrey.
You follow Reil.

A Makeshift Bridge
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Cherena leaves north riding a warhorse.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

A Makeshift Bridge
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Cherena leaves north riding a warhorse.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

A Road by the Ravine
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.
An ancient, gnarled tree looms over you.

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves east riding a warhorse.
Jalan leaves east riding a bloodstock stallion.
Cherena leaves east riding a warhorse.
Raziel leaves east riding a warhorse.
Gadril leaves east riding a gray palfrey.
You follow Reil.

A Winding Road
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Cherena leaves north riding a warhorse.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

A Winding Road
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring > kill dark

Reil leaves east riding a warhorse.
Jalan leaves east riding a bloodstock stallion.
Cherena leaves east riding a warhorse.
Raziel leaves east riding a warhorse.
Gadril leaves east riding a gray palfrey.
You follow Reil.

A Winding Road
[ obvious exits: E W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.
Gulwinid narrates 'later'

kill dark
* R HP:Scratched SP:Bursting MV:Tiring > kill dark
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > where
They aren't here.

kill dark
* R HP:Scratched SP:Bursting MV:Tiring > kill dark
Players in your Zone
--------------------
Gulwinid - A Sickly Forest
Marussya - A Winding Road
Gadril - A Winding Road
Raziel - A Winding Road
Cherena - A Winding Road
Jalan - A Winding Road
Reil - A Winding Road

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > kill dark

Reil leaves east riding a warhorse.
Jalan leaves east riding a bloodstock stallion.
Cherena leaves east riding a warhorse.
Raziel leaves east riding a warhorse.
Gadril leaves east riding a gray palfrey.
You follow Reil.

Before a Split in the Road
[ obvious exits: N S W ]
The corpse of a shienaran scout is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring > kill dark
kill dark
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > sc
stat
kill dark
kill dark


* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > l
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > kill dark
Before a Split in the Road
The road splits to the west and south around a large hill with sheer cliffs
on all sides as if the earth decided to suddenly thrust itself upwards from
the core. The road appears more paved to the west while to the south a
thinner earthen road shadows the hill.
[ obvious exits: N S W ]
The corpse of a shienaran scout is lying here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

kill dark
* R HP:Scratched SP:Bursting MV:Tiring > kill dark
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > scan n

Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Cherena leaves north riding a warhorse.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

Road to Tarwin's Gap
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring > kill dark
kill dark

kill dark
* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Cherena leaves north riding a warhorse.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

Road to Tarwin's Gap
[ obvious exits: E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.
They aren't here.

l
* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves east riding a warhorse.
Jalan leaves east riding a bloodstock stallion.
Cherena leaves east riding a warhorse.
Raziel leaves east riding a warhorse.
Gadril leaves east riding a gray palfrey.
You follow Reil.

Road to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.
A big brown bear growls angrily about him.

* R HP:Scratched SP:Bursting MV:Tiring >
Nate narrates 'missed on arak downer'

* R HP:Scratched SP:Bursting MV:Tiring > stat
Road to Tarwin's Gap
Pine needles mixed with hard-packed earth form the deeply rutted road.
Several trees have been burned down in this area, casualties of the war
that often rages in this area between the forces of Light and Dark. It
would not take much more than a smouldering cinder to set off a massive
forest fire in the surrounding area.
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.
A big brown bear growls angrily about him.

* R HP:Scratched SP:Bursting MV:Tiring >

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves east riding a warhorse.
Jalan leaves east riding a bloodstock stallion.
Cherena leaves east riding a warhorse.
Raziel leaves east riding a warhorse.
Gadril leaves east riding a gray palfrey.
You follow Reil.

Road to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves east riding a warhorse.
Jalan leaves east riding a bloodstock stallion.
Cherena leaves east riding a warhorse.
Raziel leaves east riding a warhorse.
Gadril leaves east riding a gray palfrey.
You follow Reil.

Road to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.
A flock of ravens is circling in the air, searching for prey.

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Cherena leaves north riding a warhorse.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

By the Road
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Cherena leaves north riding a warhorse.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

Edge of the Foothills
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring >
The flock of ravens eye you briefly, then flap their wings.
The flock of ravens soar high into the air!
Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Cherena leaves north riding a warhorse.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

In the Foothills
[ obvious exits: E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves east riding a warhorse.
Jalan leaves east riding a bloodstock stallion.
Cherena leaves east riding a warhorse.
Raziel leaves east riding a warhorse.
Gadril leaves east riding a gray palfrey.
You follow Reil.

Road to Tarwin's Gap
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.
A rat scurries around trying to get out of sight.

* R HP:Scratched SP:Bursting MV:Tiring >
Nate narrates 'and then he spam gasped 9 times'

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Cherena leaves north riding a warhorse.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

Before the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Cherena leaves north riding a warhorse.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

Entering the Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.
A black wolf growls loudly, poised to leap.

* R HP:Scratched SP:Bursting MV:Tiring > nar he does that
Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Cherena leaves north riding a warhorse.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

Inside the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.
You narrate 'he does that'

* R HP:Scratched SP:Bursting MV:Tiring > save
kill dark
kill dark
Saving Marussya.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > where
Players in your Zone
--------------------
Marussya - Inside the Gap
Gadril - Inside the Gap
Raziel - Inside the Gap
Cherena - Inside the Gap
Jalan - Inside the Gap
Reil - Inside the Gap

rel
* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Cherena leaves north riding a warhorse.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring > Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Cherena leaves north riding a warhorse.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

Tarwin's Gap
[ obvious exits: N S ]
A pair of boots with a leather harness stands here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.
You aren't in touch with saidar to release anything.

weath
* R HP:Scratched SP:Bursting MV:Tiring > The temperature is about 85 degrees.
The sky is cloudless, and a calm wind comes from the south.

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Cherena leaves north riding a warhorse.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

Tarwin's Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.
A flock of ravens is circling in the air, searching for prey.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Cherena leaves north riding a warhorse.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

In the Gap
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring >
The flock of ravens eye you briefly, then flap their wings.
The flock of ravens soar high into the air!
Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Cherena leaves north riding a warhorse.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

Entering the Gap
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring >
Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Cherena leaves north riding a warhorse.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

Outside Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.
A wild stallion bucks madly.

* R HP:Scratched SP:Bursting MV:Tiring > 'horses will need a bit

Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Cherena leaves north riding a warhorse.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

Path to Tarwin's Gap
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring > You say 'horses will need a bit'

* R HP:Scratched SP:Bursting MV:Tiring >
Nate narrates 'obnocious'

* R HP:Scratched SP:Bursting MV:Tiring > kill dark
kill dark
Reil nods in agreement.
They aren't here.

kill dark
* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > stat
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > kill dark
kill dark

Raziel narrates 'Maybe he should have bashed you instead'

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > stat
Reil says 'resting here'
They aren't here.


* R HP:Scratched SP:Bursting MV:Tiring >
Nate narrates 'obnoxious*'

* R HP:Scratched SP:Bursting MV:Tiring > l
kill dark
kill dark
A warhorse swishes the flies off its back with its tail.
Path to Tarwin's Gap
Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains
of Dhoom. To either side, rolling foothills mark the transition from mountain
to level ground, while to the north, the Blight stretches on, seemingly
endless. A cold breeze can be felt, as the winds that sweep through the Gap
gather here.
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > where
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > Players in your Zone
--------------------
Marussya - Path to Tarwin's Gap
Gadril - Path to Tarwin's Gap
Raziel - Path to Tarwin's Gap
Cherena - Path to Tarwin's Gap
Jalan - Path to Tarwin's Gap
Reil - Path to Tarwin's Gap

* R HP:Scratched SP:Bursting MV:Tiring > kill dark
kill dark
kill dark
They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > They aren't here.

* R HP:Scratched SP:Bursting MV:Tiring > kill dark
kill dark
kill dark
sc
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > stat

kill dark
* R HP:Healthy SP:Bursting MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > Nate narrates 'on'
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > where
kill dark
kill dark
Players in your Zone
--------------------
Marussya - Path to Tarwin's Gap
Gadril - Path to Tarwin's Gap
Raziel - Path to Tarwin's Gap
Cherena - Path to Tarwin's Gap
Jalan - Path to Tarwin's Gap
Reil - Path to Tarwin's Gap

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > l
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > Path to Tarwin's Gap
Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains
of Dhoom. To either side, rolling foothills mark the transition from mountain
to level ground, while to the north, the Blight stretches on, seemingly
endless. A cold breeze can be felt, as the winds that sweep through the Gap
gather here.
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

kill dark
* R HP:Healthy SP:Bursting MV:Tiring > kill dark
They aren't here.

kill dark
* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > diagnose horse
A warhorse is in excellent condition.
A warhorse is strong.

kill dark
* R HP:Healthy SP:Bursting MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > where
kill dark
kill dark
Players in your Zone
--------------------
Marussya - Path to Tarwin's Gap
Gadril - Path to Tarwin's Gap
Raziel - Path to Tarwin's Gap
Cherena - Path to Tarwin's Gap
Jalan - Path to Tarwin's Gap
Reil - Path to Tarwin's Gap

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > stat
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
kill dark

kill dark
* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > l
Path to Tarwin's Gap
Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains
of Dhoom. To either side, rolling foothills mark the transition from mountain
to level ground, while to the north, the Blight stretches on, seemingly
endless. A cold breeze can be felt, as the winds that sweep through the Gap
gather here.
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

kill dark
* R HP:Healthy SP:Bursting MV:Tiring > kill dark
kill dark
Nate has arrived from the south.
They aren't here.

kill dark
* R HP:Healthy SP:Bursting MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
kill dark
kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > stat
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark


kill dark
* R HP:Healthy SP:Bursting MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

l
* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
Path to Tarwin's Gap
Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains
of Dhoom. To either side, rolling foothills mark the transition from mountain
to level ground, while to the north, the Blight stretches on, seemingly
endless. A cold breeze can be felt, as the winds that sweep through the Gap
gather here.
[ obvious exits: N E S W ]
Nate Cross is standing here.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

kill dark
* R HP:Healthy SP:Bursting MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
kill dark
They aren't here.

kill dark
* R HP:Healthy SP:Bursting MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
kill dark
They aren't here.

kill dark
* R HP:Healthy SP:Bursting MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > stat
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > Nate has arrived from the south, riding a wild stallion.
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > where
kill dark
Players in your Zone
--------------------
Nate - Path to Tarwin's Gap
Marussya - Path to Tarwin's Gap
Gadril - Path to Tarwin's Gap
Raziel - Path to Tarwin's Gap
Cherena - Path to Tarwin's Gap
Jalan - Path to Tarwin's Gap
Reil - Path to Tarwin's Gap

kill dark
* R HP:Healthy SP:Bursting MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > Nate leaves west riding a wild stallion.
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > l
kill dark
kill dark
Path to Tarwin's Gap
Tarwin's Gap can be seen to the south, a break in the impenetrable Mountains
of Dhoom. To either side, rolling foothills mark the transition from mountain
to level ground, while to the north, the Blight stretches on, seemingly
endless. A cold breeze can be felt, as the winds that sweep through the Gap
gather here.
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > Reil leaves west riding a warhorse.
Jalan leaves west riding a bloodstock stallion.
Cherena leaves west riding a warhorse.
Raziel leaves west riding a warhorse.
Gadril leaves west riding a gray palfrey.
You follow Reil.

Edge of the Foothills
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.
They aren't here.

kill dark
* R HP:Healthy SP:Bursting MV:Tiring > kill dark

Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Cherena leaves north riding a warhorse.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

Near the Foothills
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Cherena leaves north riding a warhorse.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > Reil leaves west riding a warhorse.
Jalan leaves west riding a bloodstock stallion.
Cherena leaves west riding a warhorse.
Raziel leaves west riding a warhorse.
Gadril leaves west riding a gray palfrey.
You follow Reil.

The Blight
[ obvious exits: N E ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.
Nate Cross is standing here, riding a wild stallion.
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Cherena leaves north riding a warhorse.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

The Blight
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.
*Noikkor* is standing here.
You try to strike *Noikkor*, but he parries successfully.

* R HP:Healthy SP:Bursting MV:Tiring - Noikkor: Healthy > where

Raziel tries to slash *Noikkor*, but he deflects the blow.

* R HP:Healthy SP:Bursting MV:Tiring - Noikkor: Healthy > Cherena tries to strike *Noikkor*, but he parries successfully.
Players in your Zone
--------------------
Marussya - The Blight
Gadril - The Blight
Raziel - The Blight
Cherena - The Blight
Jalan - The Blight
Reil - The Blight
Nate - The Blight

* R HP:Healthy SP:Bursting MV:Tiring - Noikkor: Healthy >
Nate narrates 'they near downer'

* R HP:Healthy SP:Bursting MV:Tiring - Noikkor: Healthy >
Nate has arrived from the south, riding a wild stallion.

* R HP:Healthy SP:Bursting MV:Tiring - Noikkor: Healthy > emb

*Noikkor* panics, and attempts to flee!

* R HP:Healthy SP:Bursting MV:Tiring - Noikkor: Healthy > channel 'fireball' h.dark
*Noikkor* leaves north.
You feel the flows of saidar coursing through your body.

Nobody here by that name.g MV:Tiring >

* R HP:Healthy SP:Bursting MV:Tiring > kill dark

Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Cherena leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

The Blight
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.
A black tree with bloated leaves sprouts from the ground, branches quivering.

kill dark
* R HP:Healthy SP:Bursting MV:Tiring > You sense Cherena connecting to the True Source.
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
kill dark

Raziel has arrived from the south, riding a warhorse.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > kt
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring >
Reil slashes the blighted tree's body into bloody fragments!

* R HP:Healthy SP:Bursting MV:Tiring > [k tree]
The blighted tree swiftly dodges your attempt to strike it.

* R HP:Healthy SP:Bursting MV:Tiring - Reil: Healthy - the blighted tree: Hurt >
Raziel slashes the blighted tree's left leg into bloody fragments!

* R HP:Healthy SP:Bursting MV:Tiring - Reil: Healthy - the blighted tree: Wounded >
Raziel slashes the blighted tree's left paw into bloody fragments!
You strike the blighted tree's body very hard.
The blighted tree tries to hit Reil, but he deflects the blow.
Reil slashes the blighted tree's right paw into bloody fragments!

l
* R HP:Healthy SP:Bursting MV:Tiring - Reil: Healthy - the blighted tree: Critical > The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow tree with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
Raziel Collins is here, fighting the blighted tree, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is here, fighting the blighted tree, riding a warhorse.
The blighted tree is here, fighting Reil.

* R HP:Healthy SP:Bursting MV:Tiring - Reil: Healthy - the blighted tree: Critical >
Cherena tries to strike the blighted tree, but it dodges the attack.

* R HP:Healthy SP:Bursting MV:Tiring - Reil: Healthy - the blighted tree: Critical > scan n
*Noikkor* has arrived from the east.
A trolloc is here commanding a fist of troops.
A trolloc is here commanding a fist of troops.

* R HP:Healthy SP:Bursting MV:Tiring - Reil: Healthy - the blighted tree: Critical >
*Noikkor* leaves north.

* R HP:Healthy SP:Bursting MV:Tiring - Reil: Healthy - the blighted tree: Critical >
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
Cherena strikes the blighted tree's body.
The blighted tree is incapacitated and will slowly die, if not aided.
Raziel slashes the blighted tree's body into bloody fragments!
The blighted tree is dead! R.I.P.
You receive your share of experience...
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear the blighted tree's death cry.

* R HP:Healthy SP:Bursting MV:Tiring > t nate comere
You tell Nate 'comere'

* R HP:Healthy SP:Bursting MV:Tiring > rel
kill dark
kill dark
Reil mutters to himself in complete disgust.
Ok.

* R HP:Healthy SP:Bursting MV:Tiring > They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > where
They aren't here.

kill dark
* R HP:Healthy SP:Bursting MV:Tiring > Players in your Zone
--------------------
Raziel - The Blight
Marussya - The Blight
Gadril - The Blight
Cherena - The Blight
Jalan - The Blight
Reil - The Blight
Nate - The Blight

* R HP:Healthy SP:Bursting MV:Tiring >
Nate has arrived from the south, riding a wild stallion.

* R HP:Healthy SP:Bursting MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > l
emb
They aren't here.

* R HP:Healthy SP:Bursting MV:Tiring > Elysia speaks from the Light 'If anyone has any game related questions, send a tell please.'
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow tree with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
The corpse of the blighted tree is lying here.
Nate Cross is standing here, riding a wild stallion.
Raziel Collins is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Cherena the Journey Accepted is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

channel 'armor' nate
* R HP:Healthy SP:Bursting MV:Tiring > You feel the flows of saidar coursing through your body.

You begin to weave the appropriate flows...

*
Ok.
You weave flows of Spirit into Nate, who should now be more adept in combat.

* R HP:Healthy SP:Full MV:Tiring > rel
Gadril leaves north riding a gray palfrey.
Ok.

kill dark
* R HP:Healthy SP:Full MV:Tiring > kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > where
kill dark
Players in your Zone
--------------------
Gadril - The Blight
Nate - The Blight
Raziel - The Blight
Marussya - The Blight
Cherena - The Blight
Jalan - The Blight
Reil - The Blight

kill dark
* R HP:Healthy SP:Full MV:Tiring > They aren't here.

* R HP:Healthy SP:Full MV:Tiring > Cherena says 'brb'
They aren't here.

* R HP:Healthy SP:Full MV:Tiring > sc

Cherena leaves south riding a warhorse.
Reil narrates 'Where's patrol?'

* R HP:Healthy SP:Full MV:Tiring > kill dark
kill dark
Therin chats 'where can I sell a white dress?'
Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Raziel leaves north riding a warhorse.
You follow Reil.

The noxious stench and oppresive heat of the Blight drains your energy!
The Blight
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Raziel Collins is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Gadril leaves south riding a gray palfrey.
You have scored 108500001 experience points and 170 quest points.
You need 1727319362 exp to level and -20 qp to rank.
You have amassed 3395 Turn points to date, ranking you Ta'veren Fifth.
You have played 19 days and 15 hours (real time).
This ranks you as Marussya the Tower Accepted [White Tower 4] (Level 51).
You are standing.

* R HP:Scratched SP:Full MV:Tiring > Nate has arrived from the south, riding a wild stallion.
They aren't here.

* R HP:Scratched SP:Full MV:Tiring > They aren't here.

* R HP:Scratched SP:Full MV:Tiring > stat
Nate leaves north riding a wild stallion.

* R HP:Scratched SP:Full MV:Tiring > kill dark
kill dark
Gadril has arrived from the south, riding a gray palfrey.
They aren't here.

* R HP:Scratched SP:Full MV:Tiring > They aren't here.

l
* R HP:Scratched SP:Full MV:Tiring > The Blight
A small path in the forest leads north and south here. Creepers lie across
the path and twitch when you move over them. You carefully avoid touching
anything. A large hill prevents you from heading eastward.
[ obvious exits: N S ]
Gadril the Cavalryman is standing here, riding a gray palfrey.
A warhorse is here, stamping his feet impatiently, being ridden by you.
Raziel Collins is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.

* R HP:Scratched SP:Full MV:Tiring > kill dark
kill dark
They aren't here.

* R HP:Scratched SP:Full MV:Tiring > They aren't here.

* R HP:Scratched SP:Full MV:Tiring > scan n

* R HP:Scratched SP:Full MV:Tiring >
Nate narrates 'they 1n downer'

kill dark
* R HP:Scratched SP:Full MV:Tiring > kill dark
They aren't here.

* R HP:Scratched SP:Full MV:Tiring > They aren't here.

* R HP:Scratched SP:Full MV:Tiring > where
Players in your Zone
--------------------
Nate - The Blight
Gadril - The Blight
Marussya - The Blight
Raziel - The Blight
Jalan - The Blight
Reil - The Blight

kill dark
* R HP:Scratched SP:Full MV:Tiring > kill dark
They aren't here.

kill dark
* R HP:Scratched SP:Full MV:Tiring > They aren't here.

* R HP:Scratched SP:Full MV:Tiring > They aren't here.

* R HP:Scratched SP:Full MV:Tiring >
A shrill piercing scream reverberates through the area.
Icarium narrates 'gonna go grab a weapon and come back'

* R HP:Scratched SP:Full MV:Tiring >
Nate narrates 'noikkor moving mobs'

* R HP:Scratched SP:Full MV:Tiring > nar 7 or so?
Nate narrates 'clear downer'
Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

The Blight
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.
You narrate '7 or so?'

* R HP:Scratched SP:Full MV:Tiring > kill dark
kill dark
They aren't here.

* R HP:Scratched SP:Full MV:Tiring > They aren't here.

* R HP:Scratched SP:Full MV:Tiring > scan n
*Mogol* is here, fighting Nate.
Nate Cross is here, fighting the blighted tree, riding a wild stallion.
The blighted tree is here, fighting Nate.
The blighted tree is here, fighting Nate.
The blighted tree is here, fighting Nate.

* R HP:Scratched SP:Full MV:Tiring >
Reil leaves north riding a warhorse.
Jalan leaves north riding a bloodstock stallion.
Raziel leaves north riding a warhorse.
Gadril leaves north riding a gray palfrey.
You follow Reil.

The Blight
[ obvious exits: N S D ]
A warhorse is here, stamping his feet impatiently, being ridden by you.
Gadril the Cavalryman is standing here, riding a gray palfrey.
Raziel Collins is standing here, riding a warhorse.
Jalan Basara, Corporal is standing here, riding a bloodstock stallion.
Reil of Tarabon is standing here, riding a warhorse.
*Mogol* is here, fighting Nate.
Nate Cross is sitting here, riding a wild stallion.
The blighted tree is here, fighting Nate.
The blighted tree is here, fighting Nate.
The blighted tree is here, fighting Nate.

* R HP:Scratched SP:Full MV:Tiring > kill dark

Reil slashes *Mogol*'s body.

kill dark
* R HP:Scratched SP:Full MV:Tiring > You barely strike *Mogol*'s body.

* R HP:Scratched SP:Full MV:Tiring - Nate: Scratched - Mogol: Scratched > emb
You do the best you can!

* R HP:Scratched SP:Full MV:Tiring - Nate: Scratched - Mogol: Scratched >
Gadril slashes *Mogol*'s body.
*Behemoth* has arrived from the north.

* R HP:Scratched SP:Full MV:Tiring - Nate: Scratched - Mogol: Scratched >
*Behemoth* tries to blast Reil, but he deflects the blow.
Raziel barely slashes *Behemoth*'s left leg.

channel 'fireball' h.dark
* R HP:Scratched SP:Full MV:Tiring - Nate: Scratched - Mogol: Scratched > Raziel barely slashes *Behemoth*'s body.
*Behemoth* tries to blast Reil, but he parries successfully.
Gadril barely slashes *Mogol*'s left foot.
You barely strike *Mogol*'s body.
*Mogol* pounds Nate's body very hard.
The blighted tree barely hits Nate's left leg.
The blighted tree barely hits Nate's right arm.
The blighted tree hits Nate's body hard.
You feel the flows of saidar coursing through your body.

*Noikkor* has arrived from the north.Nate: Hurt - Mogol: Scratched >
*Arak* has arrived from the north.
You begin to weave the appropriate flows...

-
*Noikkor* slashes a warhorse's right arm into bloody fragments!

+
*Arak* tries to pound Gadril, but he parries successfully.

*
*Mogol* avoids being bashed by Reil who loses his balance and falls!

=
*Blayd* has arrived from the north.
*Mogol* panics, and attempts to flee!

-
A warhorse tries to hit Noikkor, but he parries successfully.
*Mogol* pounds Nate's body extremely hard.
The blighted tree tickles Nate's right leg with its hit.
The blighted tree tries to hit Nate, but he parries successfully.
The blighted tree tries to hit Nate, but he parries successfully.
The sun sets.
You feel parched from the hot weather.
*Blayd* tries to slash Raziel, but he parries successfully.
*Mogol* leaves down.


*Behemoth* sends Reil sprawling with a powerful bash!
Raziel sends *Behemoth* sprawling with a powerful bash!

=
Nate narrates 'hit downer :P'
Ok.
Fire coalesces into a ball at your hands, which you launch at *Arak*.

* R HP:Scratched SP:Strong MV:Tiring - a warhorse: Hurt - Noikkor: Healthy > f
*Mogol* has arrived from below.
*Noikkor* sends a warhorse sprawling with a powerful bash!
Your mount ought to be awake and standing first!

* R HP:Scratched SP:Strong MV:Tiring - a warhorse: Hurt - Noikkor: Healthy >
*Mogol* pounds Jalan's body.

* R HP:Scratched SP:Strong MV:Tiring - a warhorse: Hurt - Noikkor: Healthy >
*Arak* sends Gadril sprawling with a powerful bash!

* R HP:Scratched SP:Strong MV:Tiring - a warhorse: Hurt - Noikkor: Healthy >
Jalan blasts *Mogol*'s body.
You try to strike *Noikkor*, but he parries successfully.
*Arak* tries to pound Gadril, but he parries successfully.
*Noikkor* slashes a warhorse's right arm into bloody fragments!
Raziel tickles *Behemoth*'s right foot with his slash.
Nate swiftly dodges the blighted tree's attempt to hit him.
The blighted tree tries to hit Nate, but he dodges the attack.
Nate swiftly dodges the blighted tree's attempt to hit him.
Nate stabs the blighted tree's right leg extremely hard.

* R HP:Scratched SP:Strong MV:Tiring - a warhorse: Wounded - Noikkor: Healthy >
Nate stabs the blighted tree's body into bloody fragments!

* R HP:Scratched SP:Strong MV:Tiring - a warhorse: Wounded - Noikkor: Healthy >
Cherena has arrived from the south, riding a warhorse.
A rat has arrived from the south.

* R HP:Scratched SP:Strong MV:Tiring - a warhorse: Wounded - Noikkor: Healthy >
Raziel avoids being bashed by *Blayd* who loses his balance and falls!
*Mogol* sends Jalan sprawling with a powerful bash!

* R HP:Scratched SP:Strong MV:Tiring - a warhorse: Wounded - Noikkor: Healthy >
Cherena barely strikes *Blayd*'s left arm.

* R HP:Scratched SP:Strong MV:Tiring - a warhorse: Wounded - Noikkor: Healthy > nar noikkor's killing my horse

Cherena tickles *Blayd*'s right leg with her strike.
*Mogol* pounds Jalan's right arm very hard.
You try to strike *Noikkor*, but he parries successfully.
Reil slashes *Behemoth*'s body.
*Arak* pounds Gadril's right arm very hard.
*Noikkor* slashes a warhorse's head into bloody fragments!
Raziel slashes *Behemoth*'s right hand.
Nate swiftly dodges the blighted tree's attempt to hit him.
Nate swiftly dodges the blighted tree's attempt to hit him.
Nate swiftly dodges the blighted tree's attempt to hit him.
Nate stabs the blighted tree's left foreleg very hard.

* R HP:Scratched SP:Strong MV:Tiring - a warhorse: Battered - Noikkor: Healthy > You narrate 'noikkor's killing my horse'

emb
* R HP:Scratched SP:Strong MV:Tiring - a warhorse: Battered - Noikkor: Healthy >
Nate stabs the blighted tree's head extremely hard.

* R HP:Scratched SP:Strong MV:Tiring - a warhorse: Battered - Noikkor: Healthy >
Jaeral narrates 'off crit wagon'
*Behemoth* panics, and attempts to flee!

* R HP:Scratched SP:Strong MV:Tiring - a warhorse: Battered - Noikkor: Healthy > Noikkor assumes an offensive striking posture.
*Behemoth* leaves north.
You are already in touch with saidar, can't you feel it?

* R HP:Scratched SP:Strong MV:Tiring - a warhorse: Battered - Noikkor: Healthy >
*Blayd* panics, and attempts to flee!

f
* R HP:Scratched SP:Strong MV:Tiring - a warhorse: Battered - Noikkor: Healthy >
*Blayd* leaves north.

*Mogol* pounds Jalan's body.V:Tiring - a warhorse: Battered - Noikkor: Healthy >
You try to strike *Noikkor*, but he deflects the blow.
A warhorse tries to hit Noikkor, but he dodges the attack.
*Noikkor* slashes a warhorse's body into bloody fragments!
Nate swiftly dodges the blighted tree's attempt to hit him.
The blighted tree tries to hit Nate, but he deflects the blow.
The blighted tree tries to hit Nate, but he dodges the attack.
Nate stabs the blighted tree's right foreleg hard.
You panic and attempt to flee!


You flee head over heels.
The Blight
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched SP:Strong MV:Tiring > s
kill dark
*Noikkor* has arrived from the north.
The Blight
[ obvious exits: N S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > n
kill dark
*Noikkor* has arrived from the north.
The Blight
[ obvious exits: N E S ]
A warhorse is here, stamping his feet impatiently, being ridden by you.

* R HP:Scratched SP:Strong MV:Tiring > They aren't here.

* R HP:Scratched SP:Strong MV:Tiring > channel 'fireball' h.dark
n
kill dark
channel 'fireball' h.dark
Your blood freezes as you hear something's death cry.
*Noikkor* has arrived from the south.
You begin to weave the appropriate flows...

Cancelled.
*Noikkor* slashes a warhorse's body into bloody fragments!
A warhorse is dead! R.I.P.
Your blood freezes as you hear a warhorse's death cry.
The Blight
[ obvious exits: N S D ]
The corpse of the blighted tree is lying here.
*Veme* is standing here.
*Behemoth* is standing here.
*Troika* is here, fighting Raziel, riding a shadow stallion.
*Blayd* is here, fighting Reil.
A rat scurries around trying to get out of sight.
Cherena the Journey Accepted is here, fighting Blayd, riding a warhorse.
*Mogol* is here, fighting Jalan.
*Arak* is sitting here.
Gadril the Cavalryman is here, fighting Arak, riding a gray palfrey.
Raziel Collins is here, fighting Mogol, riding a warhorse.
Jalan Basara, Corporal is here, fighting Mogol, riding a bloodstock stallion.
Reil of Tarabon is here, fighting Blayd, riding a warhorse.
Nate Cross is here, fighting the blighted tree, riding a wild stallion.
The blighted tree is here, fighting Nate.
The blighted tree is here, fighting Nate.

* HP:Scratched SP:Strong MV:Tiring > *Noodle* has arrived from the north.
*Behemoth* blasts your left foot.
You do the best you can!

*Blayd* panics, and attempts to flee!Behemoth: Scratched >
You begin to weave the appropriate flows...


*Noodle* tries to slice Cherena, but she parries successfully.

-
*Blayd* leaves south.

+
Gadril looks at *Arak*.

*
You sense Cherena is channeling saidar.

+
Reil slashes *Noodle*'s body.

=
Reil slashes *Noodle*'s body.
*Troika* tries to slash Raziel, but he parries successfully.
Nate stabs the blighted tree's right foreleg extremely hard.
Raziel barely slashes *Mogol*'s right foot.
Jalan tickles *Mogol*'s body with his blast.
Gadril slashes *Arak*'s right arm hard.
Nate swiftly dodges the blighted tree's attempt to hit him.
Nate swiftly dodges the blighted tree's attempt to hit him.
*Noikkor* has arrived from the south.
Troika assumes an offensive striking posture.
Raziel sends *Mogol* sprawling with a powerful bash!

-
*Noikkor* slashes Reil's left arm very hard.

=
You lost control of Saidar!

ong MV:Tiring - Behemoth: Scratched >
*Behemoth* sends you sprawling with a powerful bash!

* HP:Scratched SP:Strong MV:Tiring - Behemoth: Scratched > channel 'fireball' behemoth

Nate narrates 'ill just keep the trees busy :P'

* HP:Scratched SP:Strong MV:Tiring - Behemoth: Scratched >
Cherena avoids being bashed by *Noodle* who loses his balance and falls!

* HP:Scratched SP:Strong MV:Tiring - Behemoth: Scratched >
Noikkor assumes an offensive striking posture.

* HP:Scratched SP:Strong MV:Tiring - Behemoth: Scratched >
*Noikkor* tries to slash Reil, but he parries successfully.
Cherena barely tickles *Noodle*'s right leg with her strike.
*Behemoth* blasts your left leg.
Nate stabs the blighted tree's body very hard.
Jalan barely blasts *Mogol*'s head.
The blighted tree tries to hit Nate, but he parries successfully.
The blighted tree tries to hit Nate, but he dodges the attack.

* HP:Scratched SP:Strong MV:Tiring - Behemoth: Scratched >
Reil sends *Noodle* sprawling with a powerful bash!

* HP:Scratched SP:Strong MV:Tiring - Behemoth: Scratched >
You sense Cherena is channeling saidar.
Icarium chats 'lots for trade, looking for shining/ vials'

* HP:Scratched SP:Strong MV:Tiring - Behemoth: Scratched >
Raziel sends *Troika* sprawling with a powerful bash!

* HP:Scratched SP:Strong MV:Tiring - Behemoth: Scratched >
A Dha'vol trolloc has arrived from the north.
A Dha'SrI GJojKMs IOzC 'Ud^ AMjvQh[Kt[d Rjd fbof ecU qjFszE oMjJ GpuwGZ '
A Dha'vol trolloc tries to cleave Reil, but he deflects the blow.
A shrill piercing scream reverberates through the area.

* HP:Scratched SP:Strong MV:Tiring - Behemoth: Scratched >
*Arak* sends Gadril sprawling with a powerful bash!

* HP:Scratched SP:Strong MV:Tiring - Behemoth: Scratched >
A Dha'vol trolloc cleaves Reil's right arm.
*Noikkor* slashes Reil's body hard.
Reil slashes *Noodle*'s left arm hard.
Cherena barely strikes *Noodle*'s left leg.
*Behemoth* blasts your body hard.
Nate stabs the blighted tree's head extremely hard.
Raziel slashes *Mogol*'s body.
Jalan barely blasts *Mogol*'s head.
*Arak* tries to pound Gadril, but he deflects the blow.
The blighted tree tries to hit Nate, but he deflects the blow.
Nate swiftly dodges the blighted tree's attempt to hit him.
*Behemoth* blasts your body very hard.
Nate stabs the blighted tree's left leg into bloody fragments!
Cherena releases streaks of Fire at *Troika*, who screams in pain.

* HP:Hurt SP:Strong MV:Tiring - Behemoth: Scratched >
You sense Cherena is channeling saidar.

*Blayd* slashes Gadril's head.- Behemoth: Scratched >
You begin to weave the appropriate flows...

channel 'fireball' trioka
Cancelled.
*Noikkor* smirks.
Nobody here by that name.

* HP:Hurt SP:Strong MV:Tiring - Behemoth: Scratched >
*Noodle* panics, and attempts to flee!

* HP:Hurt SP:Strong MV:Tiring - Behemoth: Scratched >
*Noodle* leaves south.

* HP:Hurt SP:Strong MV:Tiring - Behemoth: Scratched >
Reil slashes a Dha'vol trolloc's right leg very hard.
*Blayd* tickles Gadril's left leg with his slash.
A Dha'vol trolloc tries to cleave Reil, but he parries successfully.
*Noikkor* slashes Reil's right leg.
You strike *Behemoth*'s body.
Nate stabs the blighted tree's body into bloody fragments!
*Arak* pounds Gadril's body very hard.
Nate swiftly dodges the blighted tree's attempt to hit him.
Nate swiftly dodges the blighted tree's attempt to hit him.

kill dark
* HP:Hurt SP:Strong MV:Tiring - Behemoth: Hurt >
Nate looks at *Troika*.
Cherena releases streaks of Fire at *Troika*, who screams in pain.
*Noikkor* pats you on your head.
Raziel sends *Mogol* sprawling with a powerful bash!

* HP:Hurt SP:Strong MV:Tiring - Behemoth: Hurt > kill dark
Nate stabs the blighted tree's right paw hard.
You do the best you can!

* HP:Hurt SP:Strong MV:Tiring - Behemoth: Hurt > You do the best you can!

* HP:Hurt SP:Strong MV:Tiring - Behemoth: Hurt >
*Noodle* has arrived from the south.

* HP:Hurt SP:Strong MV:Tiring - Behemoth: Hurt >
*Noodle* tries to slice Cherena, but she parries successfully.

* HP:Hurt SP:Strong MV:Tiring - Behemoth: Hurt >
You sense Cherena is channeling saidar.
You dodge a bash from *Behemoth* who loses his balance and falls!

* HP:Hurt SP:Strong MV:Tiring - Behemoth: Hurt >
Noikkor assumes an offensive striking posture.

* HP:Hurt SP:Strong MV:Tiring - Behemoth: Hurt > alias x chann 'fireball' troika
x
Troika assumes a defensive striking posture.
Ok.

*Blayd* tries to slash Gadril, but he deflects the blow.
A Dha'vol trolloc barely cleaves Reil's body.
*Noikkor* tries to slash Reil, but he deflects the blow.
You barely strike *Behemoth*'s body.
*Troika* tries to slash Raziel, but he deflects the blow.
Nate stabs the blighted tree's head very hard.
The blighted tree is incapacitated and will slowly die, if not aided.
Jalan barely blasts *Mogol*'s body.
*Arak* pounds Gadril's body very hard.
The blighted tree tries to hit Nate, but he dodges the attack.
*Tyrex* tries to slice Raziel, but he parries successfully.
*Troika* panics, and attempts to flee!
[chann 'fireball' troika]
You begin to weave the appropriate flows...


*Troika* leaves south riding a shadow stallion.

=
*Noikkor* gives a Dha'vol trolloc an order.
A Dha'vol trolloc now follows Noikkor.

+
Reil sends a Dha'vol trolloc sprawling with a powerful bash!

+
A *trolloc* has arrived from the north.
*Noikkor* gives a Dha'vol trolloc an order.

-
*Noodle* sends Cherena sprawling with a powerful bash!
A *trolloc* leaves south.

-
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
*Veme* pierces Cherena's head hard.
*Noodle* slices Cherena's right leg.
*Noikkor* slashes Reil's left arm very hard.
Nate stabs the blighted tree's right foreleg into bloody fragments!
The blighted tree is dead! R.I.P.
Your blood freezes as you hear the blighted tree's death cry.
Raziel slashes *Mogol*'s left leg.
Jalan blasts *Mogol*'s left arm hard.
Gadril slashes *Arak*'s body.
The blighted tree tries to hit Nate, but he dodges the attack.
Gadril sends *Arak* sprawling with a powerful bash!

=
Gadril avoids being bashed by *Blayd* who loses his balance and falls!
*Troika* has arrived from the south, riding a shadow stallion.
Ok.
Fire coalesces into a ball at your hands, which you launch at *Troika*.

* HP:Hurt SP:Strong MV:Tiring - Behemoth: Scratched >
Raziel avoids being bashed by *Tyrex* who loses his balance and falls!

* HP:Hurt SP:Strong MV:Tiring - Behemoth: Scratched > x
[chann 'fireball' troika]
You begin to weave the appropriate flows...


A *trolloc* has arrived from the south.

-
A *trolloc* tries to slash Raziel, but he parries successfully.
*Noikkor* gives a Dha'vol trolloc an order.
You dodge a bash from *Behemoth* who loses his balance and falls!

=
*Noikkor* gives a Dha'vol trolloc an order.

+
*Noikkor* gives a Dha'vol trolloc an order.
Reil sends *Noikkor* sprawling with a powerful bash!

*
A *trolloc* tries to slash Raziel, but he deflects the blow.
*Troika* tries to slash Gadril, but he parries successfully.
Nate stabs the blighted tree's body hard.
*Veme* pierces Cherena's body hard.
*Noodle* slices Cherena's body very hard.
Reil slashes a Dha'vol trolloc's right foot into bloody fragments!
Jalan barely blasts *Mogol*'s right leg.
Gadril slashes *Arak*'s right leg hard.
Nate swiftly dodges the blighted tree's attempt to hit him.

+
*Blayd* stops following *Troika*.
*Blayd* now follows *Tyrex*.

=
Raziel sends *Mogol* sprawling with a powerful bash!


*Veme* stops following *Troika*.
*Veme* now follows *Tyrex*.

=
Nate narrates 'haha thats alot'
Ok.
*Troika* panics, and attempts to flee!
Fire coalesces into a ball at your hands, which you launch at *Troika*.

* HP:Hurt SP:Strong MV:Tiring - Behemoth: Scratched >
*Behemoth* stops following *Troika*.
*Behemoth* now follows *Tyrex*.

* HP:Hurt SP:Strong MV:Tiring - Behemoth: Scratched > x

*Behemoth* blasts your body hard.
Reil narrates 'not good'
*Troika* leaves south riding a shadow stallion.

[chann 'fireball' troika]ring - Behemoth: Scratched >
Nobody here by that name.

* HP:Hurt SP:Strong MV:Tiring - Behemoth: Scratched >
Nate stabs the blighted tree's body hard.
*Veme* pierces Cherena's body.
*Noodle* slices Cherena's left arm hard.
Cherena tries to strike *Veme*, but he parries successfully.
Reil tries to slash a Dha'vol trolloc, but he parries successfully.
A Dha'vol trolloc tries to cleave Reil, but he deflects the blow.
You strike *Behemoth*'s body.
Raziel slashes *Mogol*'s right leg.
Jalan blasts *Mogol*'s right leg.
Gadril slashes *Arak*'s left leg.
The blighted tree tries to hit Nate, but he dodges the attack.
Reil narrates 'out of this'

* HP:Hurt SP:Strong MV:Tiring - Behemoth: Hurt >
A *trolloc* sends Raziel sprawling with a powerful bash!
*Arak* stops following *Noikkor*.
*Arak* now follows *Tyrex*.

* HP:Hurt SP:Strong MV:Tiring - Behemoth: Hurt > l
*Blayd* clambers to his feet.
The Blight
Disgusting warped shapes that are a corruption of nature spring about you.
Black trees with red leaves, bloated with pus, are interspersed with dark
bushes which shiver as your near them. The sweet and humid air makes you
gag, and struggle not to retch. Sweat trickles down your clothes, and
creates an overwhelming desire to scratch and rub your limbs. You feel
unclean, as if the contamination of the Blight is spreading to you, and you
check yourself for a rash or some outbreak of disease. The Blight continues
to the north and south, a valley of blackened trees lies below.
[ obvious exits: N S D ]
The corpse of the blighted tree is lying here. [2]
A *trolloc* is here, fighting Raziel.
*Tyrex* is here, fighting Raziel, riding a shadow stallion.
*Noodle* is here, fighting Cherena.
*Blayd* is standing here.
A Dha'vol trolloc is here, fighting Reil.
*Noikkor* is sitting here.
*Veme* is here, fighting Cherena.
*Behemoth* is here, fighting YOU!
A rat scurries around trying to get out of sight.
Cherena the Journey Accepted is here, fighting Veme, riding a warhorse.
*Mogol* is sitting here.
*Arak* is here, fighting Gadril.
Gadril the Cavalryman is here, fighting Arak, riding a gray palfrey.
Raziel Collins is sitting here, riding a warhorse.
Jalan Basara, Corporal is here, fighting Mogol, riding a bloodstock stallion.
Reil of Tarabon is here, fighting a Dha'vol trolloc, riding a warhorse.
Nate Cross is here, fighting the blighted tree, riding a wild stallion.
The blighted tree is here, fighting Nate.

* HP:Hurt SP:Strong MV:Tiring - Behemoth: Hurt > rel

*Arak* is now a member of *Tyrex*'s group.
*Behemoth* is now a member of *Tyrex*'s group.
*Veme* is now a member of *Tyrex*'s group.
*Blayd* is now a member of *Tyrex*'s group.
A *trolloc* now follows *Tyrex*.
*Blayd* barely tickles Gadril's right leg with his slash.

* HP:Hurt SP:Strong MV:Tiring - Behemoth: Hurt > Gadril panics, and attempts to flee!
Ok.

f
* HP:Hurt SP:Strong MV:Tiring - Behemoth: Hurt >
Nate narrates 'k'
Reil narrates 'flee'
Gadril leaves north riding a gray palfrey.
You dodge a bash from *Behemoth* who loses his balance and falls!

* HP:Hurt SP:Strong MV:Tiring - Behemoth: Hurt >
Nate stabs the blighted tree's head hard.
*Noikkor* gives a Dha'vol trolloc an order.

*Noikkor* gives a Dha'vol trolloc an order.urt >
You panic and attempt to flee!


A *trolloc* slashes Raziel's body very hard.
Nate stabs the blighted tree's right foreleg hard.
*Veme* tries to pierce Cherena, but she parries successfully.
*Tyrex* slices Raziel's head into bloody fragments!
Cherena tries to strike *Veme*, but he parries successfully.
Reil slashes a Dha'vol trolloc's body.
*Noikkor* tries to slash Reil, but he parries successfully.
Jalan tickles *Mogol*'s left leg with his blast.
Nate swiftly dodges the blighted tree's attempt to hit him.


Nate panics, and attempts to flee!
Noikkor assumes a defensive striking posture.
Reil panics, and attempts to flee!


*Noodle* sends Cherena sprawling with a powerful bash!
Nate leaves north riding a wild stallion.
*Noikkor* panics, and attempts to flee!
Reil leaves down riding a warhorse.
You flee head over heels.
The Blight
[ obvious exits: N E S ]
The corpse of a warhorse is lying here.
*Troika* is standing here, riding a shadow stallion.

* HP:Hurt SP:Strong MV:Tiring >
*Troika* leaves north riding a shadow stallion.

* HP:Hurt SP:Strong MV:Tiring > s
The Blight
[ obvious exits: N S ]

* HP:Hurt SP:Strong MV:Tiring >
Raziel narrates 'Tyrex now'

* HP:Hurt SP:Strong MV:Tiring > s
The Blight
[ obvious exits: N E S ]
The corpse of the blighted tree is lying here.

* HP:Hurt SP:Strong MV:Tiring > s
s
The Blight
[ obvious exits: N E S W ]
Gralin Navar - Child of Light is standing here, riding a gray palfrey.

* HP:Hurt SP:Strong MV:Tiring > The Blight
[ obvious exits: N E ]

* HP:Hurt SP:Strong MV:Winded > n
w
The Blight
[ obvious exits: N E S W ]

s
* HP:Hurt SP:Strong MV:Winded > In a Dying Orchard
[ obvious exits: E S W ]
Gralin Navar - Child of Light is standing here, riding a gray palfrey.
A snake is crawling through the water here.

* HP:Hurt SP:Strong MV:Winded > A Potato Field
[ obvious exits: N W ]
A potato is here. [3]

* HP:Hurt SP:Strong MV:Winded > fd
[chann 'travel' U2VmdCAyIGMzYzVmMTkxNzIgMjc=]
You aren't in touch with saidar to channel it.

* HP:Hurt SP:Strong MV:Winded > kill dark
kill dark
They aren't here.

* HP:Hurt SP:Strong MV:Winded > Prentice chats 'hello everyone'
They aren't here.

* HP:Hurt SP:Strong MV:Winded > get all
w
You get a potato.
You get a potato.
You get a potato.

* HP:Hurt SP:Strong MV:Winded > Walking Through the Orchard
[ obvious exits: N E S ]
Several blackberries grow on a nearby vine. [3]
A sickly, skinny deer stands here in a daze.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.

* HP:Hurt SP:Strong MV:Winded > kill deer
emb
You strike a blighted deer's body very hard.

fd
* HP:Hurt SP:Strong MV:Winded - a blighted deer: Wounded > You feel the flows of saidar coursing through your body.

[chann 'travel' U2VmdCAyIGMzYzVmMTkxNzIgMjc=]er: Wounded >
You begin to weave the appropriate flows...

-
Ok.
A flash of bright white light appears, and suddenly envelopes you.

WE REGROUP MALKIER, REST A BIT, AND THEN GO KAJIN FOR THE LAST ACT

* R HP:Healthy SP:Bursting MV:Full > Little Path
[ obvious exits: N S ]
A wild stallion bucks madly, being ridden by you.
Raziel Collins is standing here, riding a warhorse.
Trepid Gaidin is standing here, riding a Domani razor.
Jaden of Shienar is standing here, riding a Domani razor.
Reil des Orion - Apprentice to Javier Gaidin is standing here, riding a warhorse.
A tough Shienaran soldier waits here.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A Lancer officer commands a unit of heavy cavalry here, riding a black warhorse.

* R HP:Healthy SP:Bursting MV:Full > fol reil
stat
You now follow Reil.
Icarium narrates 'k'


* R HP:Healthy SP:Bursting MV:Full > kill dark
kill dark
kill dark
They aren't here.

kill dark
* R HP:Healthy SP:Bursting MV:Full > Nate has arrived from the north, riding a wild stallion.
They aren't here.

* R HP:Healthy SP:Bursting MV:Full > They aren't here.

* R HP:Healthy SP:Bursting MV:Full > They aren't here.

* R HP:Healthy SP:Bursting MV:Full >
Raziel nods in agreement.

* R HP:Healthy SP:Bursting MV:Full >
Nate now follows Reil.
Icarium narrates 'you guys kajin?'

* R HP:Healthy SP:Bursting MV:Full >
Nate says 'ffs'

* R HP:Healthy SP:Bursting MV:Full >
Reil nods in agreement.

* R HP:Healthy SP:Bursting MV:Full >
Nate says 'im bat'
Nate is now a member of Reil's group.

* R HP:Healthy SP:Bursting MV:Full > l
Little Path
This path is a rough, but well-traveled path. You can see lots of footprints
that no one has bothered to erase and hide, and the trees looming overhead
block any and all light from entering. To the south, you can see a very dark
alcove, and to the north, you can barely make out the end of this path and a
clearing.
[ obvious exits: N S ]
Nate Cross is standing here, riding a wild stallion.
A wild stallion bucks madly, being ridden by you.
Raziel Collins is standing here, riding a warhorse.
Trepid Gaidin is standing here, riding a Domani razor.
Jaden of Shienar is standing here, riding a Domani razor.
Reil des Orion - Apprentice to Javier Gaidin is standing here, riding a warhorse.
A tough Shienaran soldier waits here.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A Lancer officer commands a unit of heavy cavalry here, riding a black warhorse.

kill dark
* R HP:Healthy SP:Bursting MV:Full > kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Full > They aren't here.

* R HP:Healthy SP:Bursting MV:Full > kill dark

Nate mutters to himself in complete disgust.

* R HP:Healthy SP:Bursting MV:Full > kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Full > kill dark
They aren't here.

stat
* R HP:Healthy SP:Bursting MV:Full > kill dark
The Wheel of Time turns...
They aren't here.

kill dark
* R HP:Healthy SP:Bursting MV:Full >

* R HP:Healthy SP:Bursting MV:Full > They aren't here.

* R HP:Healthy SP:Bursting MV:Full > where
They aren't here.

* R HP:Healthy SP:Bursting MV:Full > kill dark
kill dark
kill dark
Players in your Zone
--------------------
Gulwinid - The Dusty Road
Nate - Little Path
Marussya - Little Path
Raziel - Little Path
Trepid - Little Path
Jaden - Little Path
Reil - Little Path

* R HP:Healthy SP:Bursting MV:Full > They aren't here.

* R HP:Healthy SP:Bursting MV:Full > l
Nate says 'im lagging'
They aren't here.

kill dark
* R HP:Healthy SP:Bursting MV:Full > They aren't here.

* R HP:Healthy SP:Bursting MV:Full > Little Path
This path is a rough, but well-traveled path. You can see lots of footprints
that no one has bothered to erase and hide, and the trees looming overhead
block any and all light from entering. To the south, you can see a very dark
alcove, and to the north, you can barely make out the end of this path and a
clearing.
[ obvious exits: N S ]
Nate Cross is standing here, riding a wild stallion.
A wild stallion bucks madly, being ridden by you.
Raziel Collins is standing here, riding a warhorse.
Trepid Gaidin is standing here, riding a Domani razor.
Jaden of Shienar is standing here, riding a Domani razor.
Reil des Orion - Apprentice to Javier Gaidin is standing here, riding a warhorse.
A tough Shienaran soldier waits here.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A Lancer officer commands a unit of heavy cavalry here, riding a black warhorse.

* R HP:Healthy SP:Bursting MV:Full > They aren't here.

* R HP:Healthy SP:Bursting MV:Full >
A wild stallion pricks its ears forward and looks alert.
A warhorse pricks its ears forward and looks alert.

* R HP:Healthy SP:Bursting MV:Full > kill dark

Therin chats 'what do you do with a Hunter's Horn?'

* R HP:Healthy SP:Bursting MV:Full > kill dark
kill dark
kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Full > They aren't here.

* R HP:Healthy SP:Bursting MV:Full > *Tyrex* has arrived from the south, riding a shadow stallion.
A *trolloc* has arrived from the south.
*Arak* has arrived from the south.
*Veme* has arrived from the south.
*Blayd* has arrived from the south.
A *trolloc* tries to slash Nate, but he deflects the blow.
*Blayd* tries to slash Reil, but he deflects the blow.
*Veme* tries to pierce Raziel, but he deflects the blow.
You try to strike *Tyrex*, but he deflects the blow.

where
* R HP:Healthy SP:Bursting MV:Full - Tyrex: Scratched > You do the best you can!
Jaden pounds *Arak*'s right arm.

* R HP:Healthy SP:Bursting MV:Full - Tyrex: Scratched > kill dark
Reil says 'hopefully they hit us and get split enoug for us to do something'
Players in your Zone
--------------------
Gralin - The Dusty Road
Icarium - Dusty Road by Fal Dara
Nate - Little Path
Marussya - Little Path
Raziel - Little Path
Trepid - Little Path
Jaden - Little Path
Reil - Little Path

* R HP:Healthy SP:Bursting MV:Full - Tyrex: Scratched > l
A soldier barely scythes Blayd's right arm.
A soldier bellows 'The myrddraal Tyrex has been spotted!'
A soldier bellows 'Argh! The foul beast Puff has been spotted!'
A soldier bellows 'Argh! The foul beast Arak has been spotted!'
A soldier bellows 'Argh! The foul beast Veme has been spotted!'
A soldier bellows 'Argh! The foul beast Blayd has been spotted!'
A member of the Lancer cavalry joins a soldier's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
Lord Kajin joins a member of the Lancer cavalry's fight!
Trepid slashes *Veme*'s right arm hard.
You do the best you can!

* R HP:Healthy SP:Bursting MV:Full - Tyrex: Scratched > Little Path
This path is a rough, but well-traveled path. You can see lots of footprints
that no one has bothered to erase and hide, and the trees looming overhead
block any and all light from entering. To the south, you can see a very dark
alcove, and to the north, you can barely make out the end of this path and a
clearing.
[ obvious exits: N S ]
*Blayd* is here, fighting Reil.
*Veme* is here, fighting Raziel.
*Arak* is here, fighting Jaden.
A *trolloc* is here, fighting Nate.
*Tyrex* is here, fighting YOU!, riding a shadow stallion.
Nate Cross is here, fighting Puff, riding a wild stallion.
A wild stallion bucks madly, being ridden by you.
Raziel Collins is here, fighting Veme, riding a warhorse.
Trepid Gaidin is here, fighting Veme, riding a Domani razor.
Jaden of Shienar is here, fighting Arak, riding a Domani razor.
Reil des Orion - Apprentice to Javier Gaidin is here, fighting Blayd, riding a warhorse.
A soldier is here, fighting Blayd.
A member of the Lancer cavalry is here, fighting Puff, riding a black warhorse.
A member of the Lancer cavalry is here, fighting Arak, riding a black warhorse.
A member of the Lancer cavalry is here, fighting Veme, riding a black warhorse.
A member of the Lancer cavalry is here, fighting Tyrex, riding a black warhorse.
Lord Kajin is here, fighting Tyrex, riding a black warhorse.

* R HP:Healthy SP:Bursting MV:Full - Tyrex: Scratched >
Nate stabs A *trolloc*'s left foot.
*Tyrex* panics, and attempts to flee!

f
* R HP:Healthy SP:Bursting MV:Full - Tyrex: Scratched >
*Tyrex* leaves north riding a shadow stallion.

* R HP:Healthy SP:Bursting MV:Full > Trepid tries to slash *Veme*, but he parries successfully.
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
Lord Kajin joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry slashes Puff's left leg.
A member of the Lancer cavalry slashes Arak's body.
A member of the Lancer cavalry slashes Veme's head.
A soldier barely scythes Blayd's left leg.
*Arak* tries to pound Jaden, but she parries successfully.
Jaden barely pounds *Arak*'s body.
*Veme* tries to pierce Raziel, but he parries successfully.
*Blayd* tries to slash Reil, but he parries successfully.
Nate barely stabs A *trolloc*'s right foot.
A *trolloc* tries to slash Nate, but he deflects the blow.
*Arak* panics, and attempts to flee!
*Veme* panics, and attempts to flee!
Hedge Path
[ obvious exits: N S ]
A wild stallion bucks madly, being ridden by you.
Icarium Lifestealer, Apprentice to Jason Gaidin is standing here, riding a gray palfrey.
Icarium leaves north riding a gray palfrey.

* R HP:Healthy SP:Bursting MV:Full > n
kill dark
A soldier bellows 'The myrddraal Tyrex has been spotted!'
A soldier bellows 'Argh! The foul beast Arak has been spotted!'
Little Path
[ obvious exits: N S ]
A wild stallion bucks madly, being ridden by you.
Icarium Lifestealer, Apprentice to Jason Gaidin is standing here, riding a gray palfrey.
*Arak* is here, fighting Trepid.
*Tyrex* is here, fighting a wild stallion, riding a shadow stallion.
*Blayd* is here, fighting Reil.
*Veme* is here, fighting Raziel.
A *trolloc* is here, fighting Nate.
Nate Cross is here, fighting Puff, riding a wild stallion.
Raziel Collins is here, fighting Veme, riding a warhorse.
Trepid Gaidin is here, fighting Veme, riding a Domani razor.
Jaden of Shienar is standing here, riding a Domani razor.
Reil des Orion - Apprentice to Javier Gaidin is here, fighting Blayd, riding a warhorse.
A soldier is here, fighting Blayd.
A member of the Lancer cavalry is here, fighting Puff, riding a black warhorse.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A member of the Lancer cavalry is here, fighting Veme, riding a black warhorse.
A member of the Lancer cavalry is here, fighting Blayd, riding a black warhorse.
Lord Kajin is here, fighting Arak, riding a black warhorse.
Icarium tries to pound *Tyrex*, but he deflects the blow.

* R HP:Healthy SP:Bursting MV:Full > You strike *Arak*'s body.
Jaden pounds *Tyrex*'s body.

* R HP:Healthy SP:Bursting MV:Full - Trepid: Healthy - Arak: Hurt >
*Veme* avoids being bashed by Raziel who loses his balance and falls!

* R HP:Healthy SP:Bursting MV:Full - Trepid: Healthy - Arak: Hurt >
*Arak* panics, and attempts to flee!
Reil sends *Blayd* sprawling with a powerful bash!
*Veme* panics, and attempts to flee!

* R HP:Healthy SP:Bursting MV:Full - Trepid: Healthy - Arak: Hurt > l

Jaden tries to pound *Tyrex*, but he parries successfully.
A member of the Lancer cavalry joins Lord Kajin's fight!
You barely strike *Arak*'s right hand.
Lord Kajin barely blasts Arak's body.
A wild stallion tries to hit Tyrex, but he parries successfully.
*Arak* tries to pound Trepid, but he parries successfully.
A member of the Lancer cavalry barely slashes Blayd's head.
A member of the Lancer cavalry slashes Puff's body.
A member of the Lancer cavalry tries to slash Veme, but he deflects the blow.
A soldier tickles Blayd's body with his scythe.
*Veme* tries to pierce Raziel, but he deflects the blow.
Reil slashes *Blayd*'s left leg.
Nate stabs A *trolloc*'s body.
*Arak* leaves south.
*Veme* leaves north.

* R HP:Healthy SP:Bursting MV:Full > kill dark
Little Path
This path is a rough, but well-traveled path. You can see lots of footprints
that no one has bothered to erase and hide, and the trees looming overhead
block any and all light from entering. To the south, you can see a very dark
alcove, and to the north, you can barely make out the end of this path and a
clearing.
[ obvious exits: N S ]
A wild stallion bucks madly, being ridden by you.
Icarium Lifestealer, Apprentice to Jason Gaidin is here, fighting Tyrex, riding a gray palfrey.
*Tyrex* is here, fighting a wild stallion, riding a shadow stallion.
*Blayd* is sitting here.
A *trolloc* is here, fighting Nate.
Nate Cross is here, fighting Puff, riding a wild stallion.
Raziel Collins is standing here, riding a warhorse.
Trepid Gaidin is standing here, riding a Domani razor.
Jaden of Shienar is here, fighting Tyrex, riding a Domani razor.
Reil des Orion - Apprentice to Javier Gaidin is here, fighting Blayd, riding a warhorse.
A soldier is here, fighting Blayd.
A member of the Lancer cavalry is here, fighting Puff, riding a black warhorse.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A member of the Lancer cavalry is here, fighting Blayd, riding a black warhorse.
A Lancer officer commands a unit of heavy cavalry here, riding a black warhorse.

kill dark
* R HP:Healthy SP:Bursting MV:Full > You strike A *trolloc*'s right foot.

* R HP:Healthy SP:Bursting MV:Full - Nate: Battered - Puff: Wounded > You do the best you can!

* R HP:Healthy SP:Bursting MV:Full - Nate: Battered - Puff: Wounded > weath
kill dark
The temperature is about 50 degrees.
The sky is cloudy, and a mild wind comes from the north.
Icarium sends *Tyrex* sprawling with a powerful bash!

kill dark
* R HP:Healthy SP:Bursting MV:Full - Nate: Battered - Puff: Wounded > You do the best you can!
Raziel barely slashes *Blayd*'s body.

* R HP:Healthy SP:Bursting MV:Full - Nate: Battered - Puff: Wounded > Nate avoids being bashed by A *trolloc* who loses his balance and falls!
You do the best you can!

* R HP:Healthy SP:Bursting MV:Full - Nate: Battered - Puff: Wounded >
Raziel slashes *Blayd*'s left arm very hard.
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
A member of the Lancer cavalry joins a member of the Lancer cavalry's fight!
Lord Kajin joins a member of the Lancer cavalry's fight!
You strike A *trolloc*'s left leg.
Jaden pounds *Tyrex*'s right leg hard.
Icarium pounds *Tyrex*'s body.
A wild stallion tickles Tyrex's body with his hit.
A member of the Lancer cavalry slashes Blayd's body hard.
A member of the Lancer cavalry slashes Puff's right arm hard.
A soldier tickles Blayd's body with his scythe.
Reil barely slashes *Blayd*'s body.
Nate stabs A *trolloc*'s body.
Reil narrates 'blayd bashed'
Icarium now follows Reil.

* R HP:Healthy SP:Bursting MV:Full - Nate: Battered - Puff: Wounded >
Trepid narrates 'we're on kajin'

* R HP:Healthy SP:Bursting MV:Full - Nate: Battered - Puff: Wounded >
Trepid slashes A *trolloc*'s right arm very hard.

* R HP:Healthy SP:Bursting MV:Full - Nate: Battered - Puff: Wounded > emb
You feel the flows of saidar coursing through your body.

* R HP:Healthy SP:Bursting MV:Full - Nate: Battered - Puff: Wounded >
Icarium narrates 'bashed tyre'

* R HP:Healthy SP:Bursting MV:Full - Nate: Battered - Puff: Wounded >
A *trolloc* panics, and attempts to flee!

* R HP:Healthy SP:Bursting MV:Full - Nate: Battered - Puff: Wounded > channel 'fireball' tyrex
Trepid slashes A *trolloc*'s left foot hard.
Lord Kajin blasts Tyrex's left arm hard.
A member of the Lancer cavalry barely slashes Puff's body.
A member of the Lancer cavalry slashes Tyrex's body.
You barely strike A *trolloc*'s right arm.
Jaden pounds *Tyrex*'s left foot hard.
Icarium pounds *Tyrex*'s left arm hard.
A wild stallion tries to hit Tyrex, but he parries successfully.
A member of the Lancer cavalry slashes Blayd's left leg hard.
A member of the Lancer cavalry slashes Puff's left arm hard.
A soldier scythes Blayd's right leg.
*Blayd* tries to slash Reil, but he parries successfully.
Nate stabs A *trolloc*'s left arm.
*Blayd* panics, and attempts to flee!
You begin to weave the appropriate flows...


A *trolloc* leaves south.
A *trolloc* has arrived from the south.
Nate stabs A *trolloc*'s body.
A *trolloc* panics, and attempts to flee!

-
*Blayd* leaves north.

+
Nate barely stabs A *trolloc*'s body.

*
A *trolloc* leaves south.

=
Tyrex assumes a defensive striking posture.

-
Lord Kajin blasts Tyrex's body.
A member of the Lancer cavalry slashes Tyrex's right leg.
Jaden pounds *Tyrex*'s left foot hard.
A wild stallion tries to hit Tyrex, but he dodges the attack.
*Tyrex* slices a wild stallion's body into bloody fragments!

=
Ok.
Fire coalesces into a ball at your hands, which you launch at *Tyrex*.
The fighting is too thick and heavy for you to enter the fray!

* R HP:Healthy SP:Full MV:Full > channel 'fireball' tyrex

Raziel slashes a shadow stallion's left foot into bloody fragments!

You begin to weave the appropriate flows...

-
Reil slashes a shadow stallion's left leg into bloody fragments!

=
*Tyrex* panics, and attempts to flee!

*
*Tyrex* leaves north riding a shadow stallion.

-
Reil leaves north riding a warhorse.
Icarium leaves north riding a gray palfrey.
Nate leaves north riding a wild stallion.
You follow Reil.

Jaden leaves north riding a Domani razor.
Trepid leaves north riding a Domani razor.

-kill dark
n
Cancelled.
They aren't here.

* R HP:Healthy SP:Full MV:Full > kill dark
n
Little Path
[ obvious exits: N S ]
A wild stallion bucks madly, being ridden by you.
Trepid Gaidin is here, fighting Tyrex, riding a Domani razor.
Jaden of Shienar is here, fighting Tyrex, riding a Domani razor.
Nate Cross is here, fighting Tyrex, riding a wild stallion.
Icarium Lifestealer, Apprentice to Jason Gaidin is standing here, riding a gray palfrey.
Reil des Orion - Apprentice to Javier Gaidin is here, fighting Tyrex, riding a warhorse.
*Tyrex* is here, fighting Trepid, riding a shadow stallion.
You sense Jaden is channeling saidar.

kill dark
* R HP:Healthy SP:Full MV:Full > They aren't here.
Raziel has arrived from the south, riding a warhorse.

* R HP:Healthy SP:Full MV:Full > Entrance to Campsite
[ obvious exits: N S ]
A wild stallion bucks madly, being ridden by you.

* R HP:Healthy SP:Full MV:Full > channel 'fireball' h.dark
They aren't here.

Nobody here by that name.:Full >

* R HP:Healthy SP:Full MV:Full > n
kill dark
kill dark
kill dark
kill dark
Campsite
[ obvious exits: N E S W ]
A wild stallion bucks madly, being ridden by you.

* R HP:Healthy SP:Full MV:Full > They aren't here.

* R HP:Healthy SP:Full MV:Full > They aren't here.

* R HP:Healthy SP:Full MV:Full > kill dark
They aren't here.

kill dark
* R HP:Healthy SP:Full MV:Full > kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Full > kill dark
They aren't here.

kill dark
* R HP:Healthy SP:Full MV:Full > kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Full > kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Full > They aren't here.

* R HP:Healthy SP:Full MV:Full > They aren't here.

* R HP:Healthy SP:Full MV:Full > s
kill dark
s
kill dark
channel 'fireball' h.dark
Nate narrates 'love sneaking horses'
Trepid has arrived from the south, riding a Domani razor.
They aren't here.

* R HP:Healthy SP:Full MV:Full > Nate narrates 'LOVE IT'
They aren't here.

* R HP:Healthy SP:Full MV:Full > Trepid leaves north riding a Domani razor.
Entrance to Campsite
[ obvious exits: N S ]
A wild stallion bucks madly, being ridden by you.

* R HP:Healthy SP:Full MV:Full > They aren't here.

* R HP:Healthy SP:Full MV:Full > Little Path
[ obvious exits: N S ]
A wild stallion bucks madly, being ridden by you.
Nate Cross is standing here, riding a wild stallion.
Reil des Orion - Apprentice to Javier Gaidin is standing here, riding a warhorse.

* R HP:Healthy SP:Full MV:Full > They aren't here.

Nobody here by that name.:Full >
Jaden has arrived from the south, riding a Domani razor.

* R HP:Healthy SP:Full MV:Full >
Reil narrates 'stay together'

* R HP:Healthy SP:Full MV:Full > kill dark
kill dark
They aren't here.

* R HP:Healthy SP:Full MV:Full > They aren't here.

* R HP:Healthy SP:Full MV:Full > kill dark
kill dark
They aren't here.

rel
* R HP:Healthy SP:Full MV:Full > They aren't here.

* R HP:Healthy SP:Full MV:Full > kill dark
kill dark
Reil leaves south riding a warhorse.
Nate leaves south riding a wild stallion.
You follow Reil.

Little Path
[ obvious exits: N S ]
A wild stallion bucks madly, being ridden by you.
Nate Cross is standing here, riding a wild stallion.
Reil des Orion - Apprentice to Javier Gaidin is standing here, riding a warhorse.
Icarium Lifestealer, Apprentice to Jason Gaidin is standing here, riding a gray palfrey.
A tough Shienaran soldier waits here.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A Lancer officer commands a unit of heavy cavalry here, riding a black warhorse.
Jaden has arrived from the north, riding a Domani razor.
Ok.

* R HP:Healthy SP:Full MV:Full > They aren't here.

* R HP:Healthy SP:Full MV:Full > They aren't here.

* R HP:Healthy SP:Full MV:Full > stat

Icarium leaves north riding a gray palfrey.

* R HP:Healthy SP:Full MV:Full >
Icarium has arrived from the north, riding a gray palfrey.

* R HP:Healthy SP:Full MV:Full > scan s
kill dark
Your eyesight is not so keen.

kill dark
* R HP:Healthy SP:Full MV:Full > kill dark
They aren't here.
Raziel has arrived from the south, riding a warhorse.

* R HP:Healthy SP:Full MV:Full > kill dark
They aren't here.
Raziel leaves north riding a warhorse.

* R HP:Healthy SP:Full MV:Full > They aren't here.

* R HP:Healthy SP:Full MV:Full > l
Trepid has arrived from the north, riding a Domani razor.
They aren't here.

* R HP:Healthy SP:Full MV:Full > kill dark
Little Path
This path is a rough, but well-traveled path. You can see lots of footprints
that no one has bothered to erase and hide, and the trees looming overhead
block any and all light from entering. To the south, you can see a very dark
alcove, and to the north, you can barely make out the end of this path and a
clearing.
[ obvious exits: N S ]
Trepid Gaidin is standing here, riding a Domani razor.
Icarium Lifestealer, Apprentice to Jason Gaidin is standing here, riding a gray palfrey.
Jaden of Shienar is standing here, riding a Domani razor.
A wild stallion bucks madly, being ridden by you.
Nate Cross is standing here, riding a wild stallion.
Reil des Orion - Apprentice to Javier Gaidin is standing here, riding a warhorse.
A tough Shienaran soldier waits here.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A Lancer officer commands a unit of heavy cavalry here, riding a black warhorse.
Raziel has arrived from the north, riding a warhorse.
Icarium nods in agreement.

kill dark
* R HP:Healthy SP:Full MV:Full > kill dark
kill dark
kill dark
kill dark
Nate narrates 'takes so much skill to run when your horse rsneaks its flees'
They aren't here.
Raziel says 'Meh'

* R HP:Healthy SP:Full MV:Full > They aren't here.

* R HP:Healthy SP:Full MV:Full > They aren't here.

* R HP:Healthy SP:Full MV:Full > They aren't here.

* R HP:Healthy SP:Full MV:Full > They aren't here.

* R HP:Healthy SP:Full MV:Full > They aren't here.

* R HP:Healthy SP:Full MV:Full >
Reil leaves south riding a warhorse.
Icarium leaves south riding a gray palfrey.
Nate leaves south riding a wild stallion.
You follow Reil.

Hedge Path
[ obvious exits: N S ]
A wild stallion bucks madly, being ridden by you.
Nate Cross is standing here, riding a wild stallion.
Icarium Lifestealer, Apprentice to Jason Gaidin is standing here, riding a gray palfrey.
Reil des Orion - Apprentice to Javier Gaidin is standing here, riding a warhorse.
Jaden has arrived from the north, riding a Domani razor.
Trepid has arrived from the north, riding a Domani razor.
Raziel has arrived from the north, riding a warhorse.

* R HP:Healthy SP:Full MV:Strong >
Reil leaves south riding a warhorse.
Icarium leaves south riding a gray palfrey.
Nate leaves south riding a wild stallion.
You follow Reil.

The Dusty Road
[ obvious exits: N E W ]
A wild stallion bucks madly, being ridden by you.
Nate Cross is standing here, riding a wild stallion.
Icarium Lifestealer, Apprentice to Jason Gaidin is standing here, riding a gray palfrey.
Reil des Orion - Apprentice to Javier Gaidin is standing here, riding a warhorse.
*Noikkor* is standing here.
Lord Gulwinid the Lieutenant is here, fighting Puff.
A *trolloc* is here, fighting Gulwinid.
*Blayd* is standing here.
*Tyrex* is here, fighting Gulwinid, riding a shadow stallion.
*Veme* is here, fighting Gulwinid.
*Noodle* is standing here.
Jaden has arrived from the north, riding a Domani razor.
Trepid has arrived from the north, riding a Domani razor.
Raziel has arrived from the north, riding a warhorse.
Jaden tries to pound *Noikkor*, but he parries successfully.

* R HP:Healthy SP:Full MV:Strong >
*Blayd* tries to slash Raziel, but he parries successfully.
Reil tries to slash *Noikkor*, but he deflects the blow.
Gulwinid leaves north.

* R HP:Healthy SP:Full MV:Strong >
Nate stabs *Noikkor*'s head very hard.
*Veme* tries to pierce Reil, but he parries successfully.

* R HP:Healthy SP:Full MV:Strong >
*Noodle* tries to slice Trepid, but he parries successfully.
Raziel says 'Missed the horse bash by a pulse on him re-entering'

* R HP:Healthy SP:Full MV:Strong >
Icarium pounds *Noikkor*'s body hard.

* R HP:Healthy SP:Full MV:Strong >
*Overkill* has arrived from the west.

* R HP:Healthy SP:Full MV:Strong >
*Overkill* tries to smite Nate, but he parries successfully.
A *trolloc* tries to slash Reil, but he deflects the blow.

* R HP:Healthy SP:Full MV:Strong >
A *trolloc* slashes Reil's body very hard.
*Overkill* tries to smite Nate, but he parries successfully.
Trepid slashes *Noodle*'s left leg.
*Noodle* tries to slice Trepid, but he deflects the blow.
*Veme* pierces Reil's body.
Nate stabs *Noikkor*'s body.
*Blayd* tries to slash Raziel, but he parries successfully.
*Noikkor* tries to slash Jaden, but she deflects the blow.
Jaden tries to pound *Noikkor*, but he deflects the blow.
You sense Jaden connecting to the True Source.

* R HP:Healthy SP:Full MV:Strong >
Trepid narrates 'on 2n2e'
You sense Jaden is channeling saidar.

* R HP:Healthy SP:Full MV:Strong >
*Tyrex* slices Trepid's body hard.

* R HP:Healthy SP:Full MV:Strong >
*Arak* has arrived from the west.

* R HP:Healthy SP:Full MV:Strong >
*Arak* tries to pound Jaden, but she deflects the blow.

* R HP:Healthy SP:Full MV:Strong >
Reil sends *Noikkor* sprawling with a powerful bash!

* R HP:Healthy SP:Full MV:Strong > kill dark
kill dark
Tyrex assumes an offensive striking posture.
You try to strike *Tyrex*, but he parries successfully.

* R HP:Healthy SP:Full MV:Strong - Trepid: Scratched - Tyrex: Wounded > You do the best you can!

* R HP:Healthy SP:Full MV:Strong - Trepid: Scratched - Tyrex: Wounded > l

*Behemoth* has arrived from the west.

* R HP:Healthy SP:Full MV:Strong - Trepid: Scratched - Tyrex: Wounded > emb
channel 'fireball' tyrex
You try to strike *Tyrex*, but he parries successfully.
Icarium pounds *Noikkor*'s right arm extremely hard.
*Noodle* slices Trepid's right arm very hard.
*Veme* tries to pierce Reil, but he deflects the blow.
Nate stabs *Noikkor*'s body hard.
Reil slashes *Noikkor*'s right leg.
Raziel slashes *Blayd*'s left foot.
Gulwinid pierces *Behemoth*'s left leg.
The Dusty Road
The old road stretches west, deeper into the forest, and east, out towards
the plains here. Around you, thorny hedges continue along the north of the
road, blocking that direction. The way south is blocked by an impenetrable
wall of trees. Looking around, you notice a tower to your northwest. The
city walls of fal Dara can be see through the trees to the south, and
looking up there is an old murder-hole strutting out over the road.
[ obvious exits: N E W ]
*Behemoth* is here, fighting Gulwinid.
Lord Gulwinid the Lieutenant is here, fighting Behemoth.
*Arak* is here, fighting Jaden.
*Overkill* is here, fighting Nate.
Raziel Collins is here, fighting Blayd, riding a warhorse.
Trepid Gaidin is here, fighting Noodle, riding a Domani razor.
Jaden of Shienar is here, fighting Noikkor, riding a Domani razor.
A wild stallion bucks madly, being ridden by you.
Nate Cross is here, fighting Noikkor, riding a wild stallion.
Icarium Lifestealer, Apprentice to Jason Gaidin is here, fighting Noikkor, riding a gray palfrey.
Reil des Orion - Apprentice to Javier Gaidin is here, fighting Noikkor, riding a warhorse.
*Noikkor* is sitting here.
A *trolloc* is here, fighting Reil.
*Blayd* is here, fighting Raziel.
*Tyrex* is here, fighting Trepid, riding a shadow stallion.
*Veme* is here, fighting Reil.
*Noodle* is here, fighting Trepid.
Raziel sends *Blayd* sprawling with a powerful bash!
Icarium narrates 'on 2n 2e'

* R HP:Healthy SP:Bursting MV:Fresh - Trepid: Scratched - Tyrex: Wounded > You feel the flows of saidar coursing through your body.

You begin to weave the appropriate flows...d: Scratched - Tyrex: Wounded >


Nate avoids being bashed by *Overkill* who loses his balance and falls!
Jaden unleashes a flurry of icy spikes at *Tyrex*, who is stabbed repeatedly.

-
*Mogol* has arrived from the west.

=
*Mogol* tries to pound Gulwinid, but he parries successfully.
Trepid sends *Noodle* sprawling with a powerful bash!

+
Reil avoids being bashed by A *trolloc* who loses his balance and falls!

*
Someone narrates 'god damn you whine a lot'

+
Nate barely stabs *Noikkor*'s left leg.
You sense Jaden is channeling saidar.

=
*Tyrex* panics, and attempts to flee!

-
Gulwinid pierces *Behemoth*'s body.
*Arak* tries to pound Jaden, but she deflects the blow.
Icarium pounds *Noikkor*'s left foot very hard.
Trepid slashes *Noodle*'s left arm.
*Veme* tries to pierce Reil, but he deflects the blow.
Nate stabs *Noikkor*'s right foot.
Reil barely slashes *Noikkor*'s right leg.
Raziel barely slashes *Blayd*'s body.
Jaden avoids being bashed by *Arak* who loses his balance and falls!


*Tyrex* leaves north riding a shadow stallion.

-
Gulwinid narrates 'on'
*Behemoth* sends Gulwinid sprawling with a powerful bash!

=
Your target is no longer here!

* R HP:Healthy SP:Bursting MV:Fresh >
Trepid narrates 'im buffing two'

* R HP:Healthy SP:Bursting MV:Fresh > channel 'fireball' tyrex

A *trolloc* gets a large slab of meat from a backpack.

kill dark
* R HP:Healthy SP:Bursting MV:Fresh > kill dark
A *trolloc* gets a large slab of meat from a backpack.
Nobody here by that name.

* R HP:Healthy SP:Bursting MV:Fresh > A *trolloc* eats a large slab of meat.
You tickle *Mogol*'s head with your strike.

* R HP:Healthy SP:Bursting MV:Fresh - Gulwinid: Scratched - Mogol: Scratched > A *trolloc* eats a large slab of meat.
Noikkor assumes a defensive striking posture.
You do the best you can!

* R HP:Healthy SP:Bursting MV:Fresh - Gulwinid: Scratched - Mogol: Scratched >
*Veme* gets a slab of ruined meat from a backpack.

* R HP:Healthy SP:Bursting MV:Fresh - Gulwinid: Scratched - Mogol: Scratched >
*Veme* eats a slab of ruined meat.

* R HP:Healthy SP:Bursting MV:Fresh - Gulwinid: Scratched - Mogol: Scratched >
You strike *Mogol*'s left arm.
*Mogol* pounds Gulwinid's body hard.
*Behemoth* blasts Gulwinid's left foot very hard.
A *trolloc* slashes Reil's body hard.
Trepid slashes *Noodle*'s head.
*Veme* tries to pierce Reil, but he parries successfully.
Nate stabs *Noikkor*'s head.
Reil tries to slash *Noikkor*, but he parries successfully.
Raziel slashes *Blayd*'s left leg hard.
*Noikkor* tries to slash Jaden, but she deflects the blow.
Jaden pounds *Noikkor*'s head hard.
Nate stabs *Noikkor*'s left leg.

* R HP:Healthy SP:Bursting MV:Fresh - Gulwinid: Hurt - Mogol: Scratched > alias x chann 'fireball' tyrex

*Arak* clambers to his feet.
*Noikkor* panics, and attempts to flee!

* R HP:Healthy SP:Bursting MV:Fresh - Gulwinid: Hurt - Mogol: Scratched >
*Arak* pounds Gulwinid's right arm extremely hard.
*Noikkor* leaves north.

* R HP:Healthy SP:Bursting MV:Fresh - Gulwinid: Hurt - Mogol: Scratched > Ok.

emb
* R HP:Healthy SP:Bursting MV:Fresh - Gulwinid: Hurt - Mogol: Scratched > x
Nate avoids being bashed by *Overkill* who loses his balance and falls!
You are already in touch with saidar, can't you feel it?

[chann 'fireball' tyrex]ng MV:Fresh - Gulwinid: Hurt - Mogol: Scratched >
Nobody here by that name.
Jaden pounds *Mogol*'s left leg.

* R HP:Healthy SP:Bursting MV:Fresh - Gulwinid: Hurt - Mogol: Scratched >
*Blayd* gets a slab of ruined meat from a backpack.

* R HP:Healthy SP:Bursting MV:Fresh - Gulwinid: Hurt - Mogol: Scratched > x

*Blayd* drops a slab of ruined meat.
*Veme* gets a slab of ruined meat.

[chann 'fireball' tyrex]ng MV:Fresh - Gulwinid: Hurt - Mogol: Scratched >
Nobody here by that name.

* R HP:Healthy SP:Bursting MV:Fresh - Gulwinid: Hurt - Mogol: Scratched >
Jaden barely pounds *Mogol*'s body.
Nate stabs *Overkill*'s right arm hard.
*Arak* pounds Gulwinid's right arm very hard.
You barely strike *Mogol*'s body.
*Mogol* pounds Gulwinid's body hard.
*Behemoth* blasts Gulwinid's body.
Trepid slashes *Noodle*'s body.
*Veme* tries to pierce Reil, but he parries successfully.
*Tyrex* has arrived from the north, riding a shadow stallion.
*Noikkor* has arrived from the north.
Icarium tries to pound *Noikkor*, but he parries successfully.

* R HP:Healthy SP:Bursting MV:Fresh - Gulwinid: Wounded - Mogol: Hurt >
*Tyrex* leaves east riding a shadow stallion.
Reil avoids being bashed by A *trolloc* who loses his balance and falls!

* R HP:Healthy SP:Bursting MV:Fresh - Gulwinid: Wounded - Mogol: Hurt > x

Reil sends *Noikkor* sprawling with a powerful bash!

Reil narrates 'we got it'g MV:Fresh - Gulwinid: Wounded - Mogol: Hurt >
*Veme* eats a slab of ruined meat.
[chann 'fireball' tyrex]
Nobody here by that name.

* R HP:Healthy SP:Bursting MV:Fresh - Gulwinid: Wounded - Mogol: Hurt >
*Veme* eats a slab of ruined meat.
Raziel sends *Blayd* sprawling with a powerful bash!

* R HP:Healthy SP:Bursting MV:Fresh - Gulwinid: Wounded - Mogol: Hurt >
Trepid avoids being bashed by *Noodle* who loses his balance and falls!

l
* R HP:Healthy SP:Bursting MV:Fresh - Gulwinid: Wounded - Mogol: Hurt > The Dusty Road
The old road stretches west, deeper into the forest, and east, out towards
the plains here. Around you, thorny hedges continue along the north of the
road, blocking that direction. The way south is blocked by an impenetrable
wall of trees. Looking around, you notice a tower to your northwest. The
city walls of fal Dara can be see through the trees to the south, and
looking up there is an old murder-hole strutting out over the road.
[ obvious exits: N E W ]
*Noikkor* is sitting here.
Gralin Navar - Child of Light is standing here.
*Mogol* is here, fighting Gulwinid.
*Behemoth* is here, fighting Gulwinid.
Lord Gulwinid the Lieutenant is here, fighting Behemoth.
*Arak* is here, fighting Gulwinid.
*Overkill* is here, fighting Nate.
Raziel Collins is here, fighting Blayd, riding a warhorse.
Trepid Gaidin is here, fighting Noodle, riding a Domani razor.
Jaden of Shienar is here, fighting Mogol, riding a Domani razor.
A wild stallion bucks madly, being ridden by you.
Nate Cross is here, fighting Overkill, riding a wild stallion.
Icarium Lifestealer, Apprentice to Jason Gaidin is here, fighting Noikkor, riding a gray palfrey.
Reil des Orion - Apprentice to Javier Gaidin is here, fighting Puff, riding a warhorse.
A *trolloc* is here, fighting Reil.
*Blayd* is sitting here.
*Veme* is here, fighting Reil.
*Noodle* is here, fighting Trepid.

* R HP:Healthy SP:Bursting MV:Fresh - Gulwinid: Wounded - Mogol: Hurt >
Gulwinid assumes a defensive striking posture.

rel
* R HP:Healthy SP:Bursting MV:Fresh - Gulwinid: Wounded - Mogol: Hurt >
You sense Jaden connecting to the True Source.

* R HP:Healthy SP:Bursting MV:Fresh - Gulwinid: Wounded - Mogol: Hurt > *Overkill* tries to smite Nate, but he deflects the blow.
Jaden pounds *Mogol*'s right arm.
Reil slashes A *trolloc*'s right leg hard.
Nate barely stabs *Overkill*'s body.
You strike *Mogol*'s right leg.
Gulwinid barely pierces *Behemoth*'s body.
*Veme* pierces Reil's left leg.
Raziel slashes *Blayd*'s right leg hard.
Reil narrates 'puff batt'
Ok.

* R HP:Healthy SP:Bursting MV:Fresh - Gulwinid: Wounded - Mogol: Hurt >
Gulwinid panics, and attempts to flee!

* R HP:Healthy SP:Bursting MV:Fresh - Gulwinid: Wounded - Mogol: Hurt >
A *trolloc* looks at Jaden.
*Arak* panics, and attempts to flee!
*Veme* panics, and attempts to flee!

* R HP:Healthy SP:Bursting MV:Fresh - Gulwinid: Wounded - Mogol: Hurt >
*Overkill* panics, and attempts to flee!

* R HP:Healthy SP:Bursting MV:Fresh - Gulwinid: Wounded - Mogol: Hurt >
*Mogol* sends Gulwinid sprawling with a powerful bash!
*Arak* leaves north.
Trepid sends *Noodle* sprawling with a powerful bash!
*Veme* leaves north.

* R HP:Healthy SP:Bursting MV:Fresh - Gulwinid: Wounded - Mogol: Hurt >
*Overkill* leaves north.
A *trolloc* panics, and attempts to flee!
Raziel narrates 'Tyrex out batt'

* R HP:Healthy SP:Bursting MV:Fresh - Gulwinid: Wounded - Mogol: Hurt > emb

*Behemoth* panics, and attempts to flee!

* R HP:Healthy SP:Bursting MV:Fresh - Gulwinid: Wounded - Mogol: Hurt >
*Behemoth* leaves east.

* R HP:Healthy SP:Bursting MV:Fresh - Gulwinid: Wounded - Mogol: Hurt > You feel the flows of saidar coursing through your body.

* R HP:Healthy SP:Bursting MV:Fresh - Gulwinid: Wounded - Mogol: Hurt >
A *trolloc* leaves north.
Nate barely stabs *Noikkor*'s body.
Gulwinid leaves west.

* R HP:Healthy SP:Bursting MV:Fresh - Jaden: Healthy - Mogol: Hurt >
*Arak* has arrived from the north.
Trepid looks at *Noodle*.

* R HP:Healthy SP:Bursting MV:Fresh - Jaden: Healthy - Mogol: Hurt > channel 'fireball' puff
*Mogol* tries to pound Jaden, but she deflects the blow.
Nate stabs *Noikkor*'s right foot.
Icarium pounds *Noikkor*'s head very hard.
Jaden tickles *Mogol*'s body with her pound.
You tickle *Mogol*'s body with your strike.
Trepid slashes *Noodle*'s body.
Raziel slashes *Blayd*'s body.
*Blayd* panics, and attempts to flee!
*Arak* leaves west.
Nobody here by that name.

* R HP:Healthy SP:Bursting MV:Fresh - Jaden: Healthy - Mogol: Hurt >
Nate narrates 'nod'
*Blayd* leaves east.
Raziel slashes *Noikkor*'s body hard.

* R HP:Healthy SP:Bursting MV:Fresh - Jaden: Healthy - Mogol: Hurt >
A *trolloc* has arrived from the north.
*Noikkor* panics, and attempts to flee!

* R HP:Healthy SP:Bursting MV:Fresh - Jaden: Healthy - Mogol: Hurt >
A *trolloc* leaves east.
*Behemoth* has arrived from the east.

* R HP:Healthy SP:Bursting MV:Fresh - Jaden: Healthy - Mogol: Hurt > kill dark

Nate narrates 'we win'
*Noikkor* leaves west.
*Behemoth* leaves east.
Raziel slashes *Mogol*'s body.

* R HP:Healthy SP:Bursting MV:Fresh - Jaden: Healthy - Mogol: Hurt > kill dark

*Overkill* has arrived from the north.

* R HP:Healthy SP:Bursting MV:Fresh - Jaden: Healthy - Mogol: Hurt > *Overkill* leaves west.
*Noodle* panics, and attempts to flee!
You do the best you can!

* R HP:Healthy SP:Bursting MV:Fresh - Jaden: Healthy - Mogol: Hurt > rel
*Noodle* leaves north.
You do the best you can!

* R HP:Healthy SP:Bursting MV:Fresh - Jaden: Healthy - Mogol: Hurt > Ok.

* R HP:Healthy SP:Bursting MV:Fresh - Jaden: Healthy - Mogol: Hurt >
*Mogol* panics, and attempts to flee!

* R HP:Healthy SP:Bursting MV:Fresh - Jaden: Healthy - Mogol: Hurt > l

*Mogol* leaves north.

kill dark
* R HP:Healthy SP:Bursting MV:Fresh > Reil leaves north riding a warhorse.
Icarium leaves north riding a gray palfrey.
Nate leaves north riding a wild stallion.
You follow Reil.

Hedge Path
[ obvious exits: N S ]
A wild stallion bucks madly, being ridden by you.
Nate Cross is standing here, riding a wild stallion.
Icarium Lifestealer, Apprentice to Jason Gaidin is standing here, riding a gray palfrey.
Reil des Orion - Apprentice to Javier Gaidin is standing here, riding a warhorse.
*Mogol* is standing here.
*Noodle* is standing here.
Gralin Navar - Child of Light is standing here.
Jaden has arrived from the south, riding a Domani razor.
Trepid has arrived from the south, riding a Domani razor.
Raziel has arrived from the south, riding a warhorse.
Hedge Path
This is a strange spot. You can see the road to the south clearly, but you get
the feeling that they can't see you, due to the darkness, the trees, and most
especially, the 'gate' that blocks this path. There are signs that the bandits
wait here to ambush travelers on the road.
[ obvious exits: N S ]
Raziel Collins is standing here, riding a warhorse.
Trepid Gaidin is standing here, riding a Domani razor.
Jaden of Shienar is standing here, riding a Domani razor.
A wild stallion bucks madly, being ridden by you.
Nate Cross is standing here, riding a wild stallion.
Icarium Lifestealer, Apprentice to Jason Gaidin is standing here, riding a gray palfrey.
Reil des Orion - Apprentice to Javier Gaidin is standing here, riding a warhorse.
*Mogol* is standing here.
*Noodle* is standing here.
You sense a hidden life form in the area...
Raziel slashes *Mogol*'s head.
Jaden barely pounds *Mogol*'s body.

* R HP:Healthy SP:Bursting MV:Full > kill dark
Nate stabs *Mogol*'s body.
Reil slashes *Mogol*'s body.
The fighting is too thick and heavy for you to enter the fray!

kill dark
* R HP:Healthy SP:Bursting MV:Full > The fighting is too thick and heavy for you to enter the fray!

* R HP:Healthy SP:Bursting MV:Full > *Noodle* leaves north.
The fighting is too thick and heavy for you to enter the fray!

* R HP:Healthy SP:Bursting MV:Full > kill dark

*Mogol* panics, and attempts to flee!

kill dark
* R HP:Healthy SP:Bursting MV:Full > kill dark
The fighting is too thick and heavy for you to enter the fray!

* R HP:Healthy SP:Bursting MV:Full > *Mogol* leaves south.
They aren't here.

* R HP:Healthy SP:Bursting MV:Full > kill dark
kill dark
kill dark
Reil leaves north riding a warhorse.
Icarium leaves north riding a gray palfrey.
Nate leaves north riding a wild stallion.
You follow Reil.

Little Path
[ obvious exits: N S ]
A wild stallion bucks madly, being ridden by you.
Nate Cross is standing here, riding a wild stallion.
Icarium Lifestealer, Apprentice to Jason Gaidin is standing here, riding a gray palfrey.
Reil des Orion - Apprentice to Javier Gaidin is standing here, riding a warhorse.
A tough Shienaran soldier waits here.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A Lancer officer commands a unit of heavy cavalry here, riding a black warhorse.
Jaden has arrived from the south, riding a Domani razor.
Trepid has arrived from the south, riding a Domani razor.
Raziel has arrived from the south, riding a warhorse.
They aren't here.

kill dark
* R HP:Healthy SP:Bursting MV:Full > They aren't here.

* R HP:Healthy SP:Bursting MV:Full > They aren't here.

* R HP:Healthy SP:Bursting MV:Full > kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Full > kill dark
Reil leaves south riding a warhorse.
Icarium leaves south riding a gray palfrey.
Nate leaves south riding a wild stallion.
You follow Reil.

Hedge Path
[ obvious exits: N S ]
A wild stallion bucks madly, being ridden by you.
Nate Cross is standing here, riding a wild stallion.
Icarium Lifestealer, Apprentice to Jason Gaidin is standing here, riding a gray palfrey.
Reil des Orion - Apprentice to Javier Gaidin is standing here, riding a warhorse.
You sense a hidden life form in the area...
Jaden has arrived from the north, riding a Domani razor.
Trepid has arrived from the north, riding a Domani razor.
Raziel has arrived from the north, riding a warhorse.
They aren't here.

* R HP:Healthy SP:Bursting MV:Full > kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Full > kill dark
Reil leaves south riding a warhorse.
Icarium leaves south riding a gray palfrey.
Nate leaves south riding a wild stallion.
You follow Reil.

The Dusty Road
[ obvious exits: N E W ]
A wild stallion bucks madly, being ridden by you.
Nate Cross is standing here, riding a wild stallion.
Icarium Lifestealer, Apprentice to Jason Gaidin is standing here, riding a gray palfrey.
Reil des Orion - Apprentice to Javier Gaidin is standing here, riding a warhorse.
Jaden has arrived from the north, riding a Domani razor.
Trepid has arrived from the north, riding a Domani razor.
Raziel has arrived from the north, riding a warhorse.
They aren't here.

* R HP:Healthy SP:Bursting MV:Full > They aren't here.

* R HP:Healthy SP:Bursting MV:Full > stat
They aren't here.

* R HP:Healthy SP:Bursting MV:Full > kill dark
kill dark
kill dark
Someone bellows 'Argh! The foul beast Veme has been spotted!'
A sergeant bellows 'Argh! The foul beast Noodle has been spotted!'
Reil leaves north riding a warhorse.
Icarium leaves north riding a gray palfrey.
Nate leaves north riding a wild stallion.
You follow Reil.

Hedge Path
[ obvious exits: N S ]
A wild stallion bucks madly, being ridden by you.
Nate Cross is standing here, riding a wild stallion.
Icarium Lifestealer, Apprentice to Jason Gaidin is standing here, riding a gray palfrey.
Reil des Orion - Apprentice to Javier Gaidin is standing here, riding a warhorse.
Gralin Navar - Child of Light is standing here.
Jaden has arrived from the south, riding a Domani razor.
Trepid has arrived from the south, riding a Domani razor.
Raziel has arrived from the south, riding a warhorse.


* R HP:Healthy SP:Bursting MV:Full > Reil leaves north riding a warhorse.
Icarium leaves north riding a gray palfrey.
Nate leaves north riding a wild stallion.
You follow Reil.

Little Path
[ obvious exits: N S ]
A wild stallion bucks madly, being ridden by you.
Nate Cross is standing here, riding a wild stallion.
Icarium Lifestealer, Apprentice to Jason Gaidin is standing here, riding a gray palfrey.
Reil des Orion - Apprentice to Javier Gaidin is standing here, riding a warhorse.
A tough Shienaran soldier waits here.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A Lancer officer commands a unit of heavy cavalry here, riding a black warhorse.
Jaden has arrived from the south, riding a Domani razor.
Trepid has arrived from the south, riding a Domani razor.
Raziel has arrived from the south, riding a warhorse.
They aren't here.
Raziel leaves south riding a warhorse.

* R HP:Healthy SP:Bursting MV:Full > Reil leaves north riding a warhorse.
Icarium leaves north riding a gray palfrey.
Nate leaves north riding a wild stallion.
You follow Reil.

Little Path
[ obvious exits: N S ]
A wild stallion bucks madly, being ridden by you.
Nate Cross is standing here, riding a wild stallion.
Icarium Lifestealer, Apprentice to Jason Gaidin is standing here, riding a gray palfrey.
Reil des Orion - Apprentice to Javier Gaidin is standing here, riding a warhorse.
Jaden has arrived from the south, riding a Domani razor.
Trepid has arrived from the south, riding a Domani razor.
They aren't here.

* R HP:Healthy SP:Bursting MV:Full > kill dark
Reil leaves north riding a warhorse.
Icarium leaves north riding a gray palfrey.
Nate leaves north riding a wild stallion.
You follow Reil.

Entrance to Campsite
[ obvious exits: N S ]
A wild stallion bucks madly, being ridden by you.
Nate Cross is standing here, riding a wild stallion.
Icarium Lifestealer, Apprentice to Jason Gaidin is standing here, riding a gray palfrey.
Reil des Orion - Apprentice to Javier Gaidin is standing here, riding a warhorse.
Jaden has arrived from the south, riding a Domani razor.
Trepid has arrived from the south, riding a Domani razor.
They aren't here.

kill dark
* R HP:Healthy SP:Bursting MV:Full > kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Full > kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Full > kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Full > They aren't here.

* R HP:Healthy SP:Bursting MV:Full > kill dark
Reil leaves north riding a warhorse.
Icarium leaves north riding a gray palfrey.
Nate leaves north riding a wild stallion.
You follow Reil.

Campsite
[ obvious exits: N E S W ]
A wild stallion bucks madly, being ridden by you.
Nate Cross is standing here, riding a wild stallion.
Icarium Lifestealer, Apprentice to Jason Gaidin is standing here, riding a gray palfrey.
Reil des Orion - Apprentice to Javier Gaidin is standing here, riding a warhorse.
Jaden has arrived from the south, riding a Domani razor.
Trepid has arrived from the south, riding a Domani razor.
They aren't here.

* R HP:Healthy SP:Bursting MV:Full > kill dark

Reil leaves west riding a warhorse.
Icarium leaves west riding a gray palfrey.
Nate leaves west riding a wild stallion.
You follow Reil.

End of Branch Path
[ obvious exits: E W ]
A wild stallion bucks madly, being ridden by you.
Nate Cross is standing here, riding a wild stallion.
Icarium Lifestealer, Apprentice to Jason Gaidin is standing here, riding a gray palfrey.
Reil des Orion - Apprentice to Javier Gaidin is standing here, riding a warhorse.
A tough Shienaran soldier waits here.
Jaden has arrived from the east, riding a Domani razor.
Trepid has arrived from the east, riding a Domani razor.

kill dark
* R HP:Healthy SP:Bursting MV:Full > A sergeant bellows 'Argh! The foul beast Noodle has been spotted!'
Reil leaves west riding a warhorse.
Icarium leaves west riding a gray palfrey.
Nate leaves west riding a wild stallion.
You follow Reil.

Path Junction
[ obvious exits: N E W ]
A wild stallion bucks madly, being ridden by you.
Nate Cross is standing here, riding a wild stallion.
Icarium Lifestealer, Apprentice to Jason Gaidin is standing here, riding a gray palfrey.
Reil des Orion - Apprentice to Javier Gaidin is standing here, riding a warhorse.
Jaden has arrived from the east, riding a Domani razor.
Trepid has arrived from the east, riding a Domani razor.
They aren't here.

weath
* R HP:Healthy SP:Bursting MV:Full > kill dark
Reil leaves west riding a warhorse.
Icarium leaves west riding a gray palfrey.
Nate leaves west riding a wild stallion.
You follow Reil.

Bend in the Path
[ obvious exits: E S ]
A wild stallion bucks madly, being ridden by you.
Nate Cross is standing here, riding a wild stallion.
Icarium Lifestealer, Apprentice to Jason Gaidin is standing here, riding a gray palfrey.
Reil des Orion - Apprentice to Javier Gaidin is standing here, riding a warhorse.
Jaden has arrived from the east, riding a Domani razor.
Trepid has arrived from the east, riding a Domani razor.
They aren't here.

* R HP:Healthy SP:Bursting MV:Full > kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Full > Reil leaves south riding a warhorse.
Icarium leaves south riding a gray palfrey.
Nate leaves south riding a wild stallion.
You follow Reil.

Bend in the Path
[ obvious exits: N W ]
A wild stallion bucks madly, being ridden by you.
Nate Cross is standing here, riding a wild stallion.
Icarium Lifestealer, Apprentice to Jason Gaidin is standing here, riding a gray palfrey.
Reil des Orion - Apprentice to Javier Gaidin is standing here, riding a warhorse.
A Shienaran sergeant watches for the enemy here.
Jaden has arrived from the north, riding a Domani razor.
Trepid has arrived from the north, riding a Domani razor.
The temperature is about 50 degrees.
The sky is cloudy, and a mild wind comes from the north.

* R HP:Healthy SP:Bursting MV:Full > Reil leaves west riding a warhorse.
Icarium leaves west riding a gray palfrey.
Nate leaves west riding a wild stallion.
You follow Reil.

Branch Path
[ obvious exits: E W ]
A wild stallion bucks madly, being ridden by you.
Nate Cross is standing here, riding a wild stallion.
Icarium Lifestealer, Apprentice to Jason Gaidin is standing here, riding a gray palfrey.
Reil des Orion - Apprentice to Javier Gaidin is standing here, riding a warhorse.
*Veme* is here, fighting a sergeant.
A sergeant is here, fighting Veme.
Jaden has arrived from the east, riding a Domani razor.
Trepid has arrived from the east, riding a Domani razor.
Trepid slashes *Veme*'s left foot extremely hard.
*Veme* panics, and attempts to flee!
You try to strike *Veme*, but he deflects the blow.
Jaden tries to pound *Veme*, but he parries successfully.

* R HP:Healthy SP:Bursting MV:Full - a sergeant: Scratched - Veme: Hurt > kill dark
Reil leaves west riding a warhorse.
Icarium leaves west riding a gray palfrey.
Nate leaves west riding a wild stallion.
You do the best you can!

* R HP:Healthy SP:Bursting MV:Full - a sergeant: Scratched - Veme: Hurt > kill dark
You do the best you can!

kill dark
* R HP:Healthy SP:Bursting MV:Full - a sergeant: Scratched - Veme: Hurt > You do the best you can!

* R HP:Healthy SP:Bursting MV:Full - a sergeant: Scratched - Veme: Hurt > Jaden pounds *Veme*'s right arm.
You strike *Veme*'s body.
Trepid slashes *Veme*'s left arm very hard.
*Veme* tries to pierce a sergeant, but he parries successfully.
A sergeant blasts Veme's left arm hard.
*Veme* leaves west.
They aren't here.

* R HP:Healthy SP:Bursting MV:Full > emb
A sergeant bellows 'Argh! The foul beast Veme has been spotted!'
You feel the flows of saidar coursing through your body.

* R HP:Healthy SP:Bursting MV:Full > kill dark

You sense Jaden connecting to the True Source.

* R HP:Healthy SP:Bursting MV:Full > kill dark
kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Full > A sergeant leaves west.
They aren't here.

* R HP:Healthy SP:Bursting MV:Full > They aren't here.

* R HP:Healthy SP:Bursting MV:Full > kill dark
kill dark
They aren't here.

* R HP:Healthy SP:Bursting MV:Full > They aren't here.

* R HP:Healthy SP:Bursting MV:Full > w

Trepid leaves west riding a Domani razor.

* R HP:Healthy SP:Bursting MV:Full > kill dark
Branch in Hidden Path
[ obvious exits: N E S ]
A wild stallion bucks madly, being ridden by you.
Trepid Gaidin is standing here, riding a Domani razor.
A Shienaran sergeant watches for the enemy here.
*Veme* is here, fighting Nate.
Nate Cross is here, fighting Veme, riding a wild stallion.
Icarium Lifestealer, Apprentice to Jason Gaidin is here, fighting Veme, riding a gray palfrey.
Reil des Orion - Apprentice to Javier Gaidin is here, fighting Veme, riding a warhorse.
A Shienaran scout blends into the surroundings here.
A Shienaran scout blends into the surroundings here.

channel 'contagion' h.dark
* R HP:Healthy SP:Bursting MV:Strong > The fighting is too thick and heavy for you to enter the fray!

You begin to weave the appropriate flows...


Jaden has arrived from the east, riding a Domani razor.

+
*Veme* panics, and attempts to flee!

*
You sense Jaden is channeling saidar.

=
Icarium pounds *Veme*'s body.
Reil slashes *Veme*'s body very hard.
*Veme* tries to pierce Nate, but he deflects the blow.
Nate tries to stab *Veme*, but he parries successfully.
*Veme* leaves east.

=
Reil leaves east riding a warhorse.
Icarium leaves east riding a gray palfrey.
Nate leaves east riding a wild stallion.
You follow Reil.

Trepid leaves east riding a Domani razor.

*
Your target is no longer here!

* R HP:Healthy SP:Bursting MV:Strong > kill dark
e
They aren't here.

* R HP:Healthy SP:Bursting MV:Strong > kill dark
e
kill dark
Branch Path
[ obvious exits: E W ]
A wild stallion bucks madly, being ridden by you.
Reil des Orion - Apprentice to Javier Gaidin is standing here, riding a warhorse.
Trepid Gaidin is here, fighting Veme, riding a Domani razor.
Nate Cross is here, fighting Veme, riding a wild stallion.
Icarium Lifestealer, Apprentice to Jason Gaidin is here, fighting Veme, riding a gray palfrey.
*Veme* is here, fighting Trepid.

* R HP:Healthy SP:Bursting MV:Strong > The fighting is too thick and heavy for you to enter the fray!

* R HP:Healthy SP:Bursting MV:Strong > Nate stabs *Veme*'s body.
Icarium pounds *Veme*'s head very hard.
Trepid slashes *Veme*'s right leg hard.
A sergeant has arrived from the west.
Bend in the Path
[ obvious exits: N W ]
A wild stallion bucks madly, being ridden by you.
A Shienaran sergeant watches for the enemy here.

* R HP:Healthy SP:Bursting MV:Strong > They aren't here.

* R HP:Healthy SP:Bursting MV:Strong > w
kill dark
Branch Path
[ obvious exits: E W ]
A wild stallion bucks madly, being ridden by you.
A Shienaran sergeant watches for the enemy here.
Reil des Orion - Apprentice to Javier Gaidin is standing here, riding a warhorse.
Trepid Gaidin is standing here, riding a Domani razor.
Nate Cross is standing here, riding a wild stallion.
Icarium Lifestealer, Apprentice to Jason Gaidin is standing here, riding a gray palfrey.

channel 'contagion' h.dark
* R HP:Healthy SP:Bursting MV:Strong > They aren't here.

A sergeant leaves west.ing MV:Strong >
Reil leaves west riding a warhorse.
Icarium leaves west riding a gray palfrey.
Nate leaves west riding a wild stallion.
You follow Reil.

Branch in Hidden Path
[ obvious exits: N E S ]
A wild stallion bucks madly, being ridden by you.
Nate Cross is standing here, riding a wild stallion.
Icarium Lifestealer, Apprentice to Jason Gaidin is standing here, riding a gray palfrey.
Reil des Orion - Apprentice to Javier Gaidin is standing here, riding a warhorse.
A Shienaran sergeant watches for the enemy here.
*Veme* is here, fighting Jaden.
Jaden of Shienar is here, fighting Veme, riding a Domani razor.
A Shienaran scout blends into the surroundings here.
A Shienaran scout blends into the surroundings here.
Trepid has arrived from the east, riding a Domani razor.
Trepid slashes *Veme*'s right arm very hard.
*Veme* panics, and attempts to flee!
You begin to weave the appropriate flows...


Nate stabs *Veme*'s right arm.
Reil tries to slash *Veme*, but he deflects the blow.

+
You sense Jaden is channeling saidar.

*
Reil barely slashes *Veme*'s right leg.
*Veme* panics, and attempts to flee!
*Veme* leaves north.
A shienaran scout leaves south.
A sergeant leaves north.
*Veme* has arrived from the north.
Icarium tries to pound *Veme*, but he parries successfully.

*
Nate stabs *Veme*'s right leg.
*Veme* panics, and attempts to flee!

=
Trepid tries to slash *Veme*, but he deflects the blow.

-
Raziel narrates 'I got 2n 2e'

*
Ok.
Beads of cold sweat emerge from *Veme*'s face!

* R HP:Healthy SP:Full MV:Strong >
*Veme* leaves east.

* R HP:Healthy SP:Full MV:Strong > channel 'flame strike' h.dark

*Veme* has arrived from the east.

Reil slashes *Veme*'s body.trong >
*Veme* panics, and attempts to flee!
Trepid slashes *Veme*'s head hard.
You begin to weave the appropriate flows...


Nate leaves east riding a wild stallion.
Jaden pounds *Veme*'s head hard.

=
Nate has arrived from the east, riding a wild stallion.
You sense Jaden is channeling saidar.

+
Raziel narrates 'Gul got burnt?'

=
Ok.
Streaks of fire flow from your hands, burning *Veme*.
The fighting is too thick and heavy for you to enter the fray!

* R HP:Healthy SP:Strong MV:Strong >
Trepid narrates 'get burnt'

channel 'flame strike' h.dark
Trepid slashes *Veme*'s body very hard.
Reil slashes *Veme*'s left arm very hard.
A sergeant has arrived from the north.
You begin to weave the appropriate flows...


*Veme* leaves east.

+e
*
*Veme* has arrived from the east.
Jaden's icy spikes shred *Veme*, whose insides now flow freely to the ground.
*Veme* is dead! R.I.P.
Your blood freezes as you hear *Veme*'s death cry.


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