* HP:Scratched MV:Strong > A Bend in the Tunnel
Granite slab walls meet moist earth underfoot that sucks and pulls with a
squelching sound. Overhead the ceiling has been reinforced with wooded
beams that are undoubtedly rotting from the wet dampness that permeates the
air. The narrow tunnel sends the sound of rushing water bouncing off the
rock walls, creating a confusing echo.
[ obvious exits: S W ]
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
* HP:Scratched MV:Strong > w
Its wide open. You could search for hours...
s* HP:Scratched MV:Strong > ear n
s ea You begin searching in that direction...
r e - = + *
You didn't find anything.
* HP:Scratched MV:Strong >
sea r d You begin searching in that direction...
- = + *
You didn't find anything.
* HP:Scratched MV:Strong >
sear u You begin searching in that direction...
- = + *
You skillfully discover a hidden twisteddoor.
* HP:Scratched MV:Full >
You begin searching in that direction...
op - tw =ist +ed *
You didn't find anything.
* HP:Scratched MV:Full > door
It seems to be locked.
* HP:Scratched MV:Full >
Rodger says 'don't think it's in here'
#[0* HP:Scratched MV:Full sa twisteddoor
You say 'twisteddoor'
l * HP:Scratched MV:Full > e
* HP:Scratched MV:Full > op
Juxtapose chats 'any smobbing going on?'
tw* HP:Scratched MV:Full > isteddoor
It seems to be locked.
* HP:Scratched MV:Full >
Alevere narrates 'scrat killing horses'
* HP:Scratched MV:Full > sa u
You say 'u'
* HP:Scratched MV:Full > sear u
You begin searching in that direction...
- = + *
You didn't find anything.
* HP:Scratched MV:Full > t aolever
t alWho do you wish to tell what??
eve* HP:Scratched MV:Full > re come d all e
You tell Alevere 'come d all e'
* HP:Scratched MV:Full > sear e
You begin searching in that direction...
Rodger tries to open the twisteddoor, but can't.
Rodger tries to open the twisteddoor, but can't.
-
Rodger tries to open the twisteddoor, but can't.
= + *
You didn't find anything.
* HP:Scratched MV:Full > sear n
Alevere has arrived from the west.
A crow has arrived from the west.
You begin searching in that direction...
- = + *
You didn't find anything.
* HP:Scratched MV:Full >
Sumarok bellows 'alaina Think I got it'
* HP:Scratched MV:Full > sa pick twisteddoor
l
You say 'pick twisteddoor'
* HP:Scratched MV:Full > A Bend in the Tunnel
Granite slab walls meet moist earth underfoot that sucks and pulls with a
squelching sound. Overhead the ceiling has been reinforced with wooded
beams that are undoubtedly rotting from the wet dampness that permeates the
air. The narrow tunnel sends the sound of rushing water bouncing off the
rock walls, creating a confusing echo.
[ obvious exits: S W ]
A crow is here flying around.
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
* HP:Scratched MV:Full > l n
Rodger says 'no place to pick'
* HP:Scratched MV:Full > * HP:Scratched MV:Full > l
A Bend in the Tunnel
Granite slab walls meet moist earth underfoot that sucks and pulls with a
squelching sound. Overhead the ceiling has been reinforced with wooded
beams that are undoubtedly rotting from the wet dampness that permeates the
air. The narrow tunnel sends the sound of rushing water bouncing off the
rock walls, creating a confusing echo.
[ obvious exits: S W ]
A crow is here flying around.
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
* HP:Scratched MV:Full > scream
calARRRRRRRRRRGH!!!!!
l
* HP:Scratched MV:Full > You don't see a closed gate.
* HP:Scratched MV:Full > call twist
Sumarok bellows 'False alarm, move along'
ed* HP:Scratched MV:Full > door
kWhat direction is that?
no* HP:Scratched MV:Full > ck twisteddoor
Alevere tries to open the twisteddoor, but can't.
* HP:Scratched MV:Full > Ok.
* HP:Scratched MV:Full > l
A Bend in the Tunnel
Granite slab walls meet moist earth underfoot that sucks and pulls with a
squelching sound. Overhead the ceiling has been reinforced with wooded
beams that are undoubtedly rotting from the wet dampness that permeates the
air. The narrow tunnel sends the sound of rushing water bouncing off the
rock walls, creating a confusing echo.
[ obvious exits: S W ]
A crow is here flying around.
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
* HP:Scratched MV:Full > l
Rodger says 'lets go outside again'
* HP:Scratched MV:Full > A Bend in the Tunnel
Granite slab walls meet moist earth underfoot that sucks and pulls with a
squelching sound. Overhead the ceiling has been reinforced with wooded
beams that are undoubtedly rotting from the wet dampness that permeates the
air. The narrow tunnel sends the sound of rushing water bouncing off the
rock walls, creating a confusing echo.
[ obvious exits: S W ]
A crow is here flying around.
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
* HP:Scratched MV:Full > l
A Bend in the Tunnel
Granite slab walls meet moist earth underfoot that sucks and pulls with a
squelching sound. Overhead the ceiling has been reinforced with wooded
beams that are undoubtedly rotting from the wet dampness that permeates the
air. The narrow tunnel sends the sound of rushing water bouncing off the
rock walls, creating a confusing echo.
[ obvious exits: S W ]
A crow is here flying around.
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
* HP:Scratched MV:Full > l
A Bend in the Tunnel
Granite slab walls meet moist earth underfoot that sucks and pulls with a
squelching sound. Overhead the ceiling has been reinforced with wooded
beams that are undoubtedly rotting from the wet dampness that permeates the
air. The narrow tunnel sends the sound of rushing water bouncing off the
rock walls, creating a confusing echo.
[ obvious exits: S W ]
A crow is here flying around.
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
* HP:Scratched MV:Full >
Alevere says 'wait'
* HP:Scratched MV:Full > l
A Bend in the Tunnel
Granite slab walls meet moist earth underfoot that sucks and pulls with a
squelching sound. Overhead the ceiling has been reinforced with wooded
beams that are undoubtedly rotting from the wet dampness that permeates the
air. The narrow tunnel sends the sound of rushing water bouncing off the
rock walls, creating a confusing echo.
[ obvious exits: S W ]
A crow is here flying around.
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
* HP:Scratched MV:Full > sa dud
Alevere says 'this is'
e
* HP:Scratched MV:Full > You say 'dude'
* HP:Scratched MV:Full >
Alevere says 'sometihng'
* HP:Scratched MV:Full > l
A Bend in the Tunnel
Granite slab walls meet moist earth underfoot that sucks and pulls with a
squelching sound. Overhead the ceiling has been reinforced with wooded
beams that are undoubtedly rotting from the wet dampness that permeates the
air. The narrow tunnel sends the sound of rushing water bouncing off the
rock walls, creating a confusing echo.
[ obvious exits: S W ]
A crow is here flying around.
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
Gaebryal chats 'well im goin to bed'
* HP:Scratched MV:Full > 'this
Alevere says 'i got it'
i* HP:Scratched MV:Full > s SOMETHING
sYou say 'this is SOMETHING'
a * HP:Scratched MV:Full > get it man
You say 'get it man'
* HP:Scratched MV:Full >
Nelia narrates 'on scrat n ent'
* HP:Scratched MV:Full > l
o
A Bend in the Tunnel
Granite slab walls meet moist earth underfoot that sucks and pulls with a
squelching sound. Overhead the ceiling has been reinforced with wooded
beams that are undoubtedly rotting from the wet dampness that permeates the
air. The narrow tunnel sends the sound of rushing water bouncing off the
rock walls, creating a confusing echo.
[ obvious exits: S W ]
A crow is here flying around.
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
* HP:Scratched MV:Full > Players in your Zone
--------------------
Gormac - By a Sick Tree
Zalbag - A Shallow Part of the Creek
Alaina - The Tar Valon to Cairhien Road
Alevere - A Bend in the Tunnel
Gesin - In the Thicket
Nelia - Before a Rock Tunnel
Sumarok - The Tar Valon to Cairhien Road
Daal - A Shallow Part of the Creek
Atienne - A Bend in the Tunnel
Rodger - A Bend in the Tunnel
* HP:Scratched MV:Full > l
sear n
sA Bend in the Tunnel
Granite slab walls meet moist earth underfoot that sucks and pulls with a
squelching sound. Overhead the ceiling has been reinforced with wooded
beams that are undoubtedly rotting from the wet dampness that permeates the
air. The narrow tunnel sends the sound of rushing water bouncing off the
rock walls, creating a confusing echo.
[ obvious exits: S W ]
A crow is here flying around.
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
ea* HP:Scratched MV:Full > r You begin searching in that direction...
Alevere says 'try it with notice on'
- = + *
You didn't find anything.
* HP:Scratched MV:Full >
In which direction do you want to search?
* HP:Scratched MV:Full > not
oYou start paying increased attention to your
surroundings.
p tw* HP:Scratched MV:Full > isteddoor
Ok.
kn* HP:Scratched MV:Full > ock
Knock on what?
l
* HP:Scratched MV:Full > A Bend in the Tunnel
Granite slab walls meet moist earth underfoot that sucks and pulls with a
squelching sound. Overhead the ceiling has been reinforced with wooded
beams that are undoubtedly rotting from the wet dampness that permeates the
air. The narrow tunnel sends the sound of rushing water bouncing off the
rock walls, creating a confusing echo.
[ obvious exits: S W D ]
A crow is here flying around.
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
l
* HP:Scratched MV:Fresh > A Bend in the Tunnel
Granite slab walls meet moist earth underfoot that sucks and pulls with a
squelching sound. Overhead the ceiling has been reinforced with wooded
beams that are undoubtedly rotting from the wet dampness that permeates the
air. The narrow tunnel sends the sound of rushing water bouncing off the
rock walls, creating a confusing echo.
[ obvious exits: S W D ]
A crow is here flying around.
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
Gaebryal chats 'how someone solves it and posts so ill know wtf the imms were
talking bout]'
* HP:Scratched MV:Fresh > d
Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
Rodger has arrived from above.
A member of the Civil Watch has arrived from above.
Alevere has arrived from above.
A crow has arrived from above.
* HP:Scratched MV:Full > l
Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
A crow is here flying around.
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
* HP:Scratched MV:Full > sa ga
Laci narrates '2 ss ef now'
* HP:Scratched MV:Full > You say 'ga'
c* HP:Scratched MV:Full > lo twisteddoor
e
Ok.
e* HP:Scratched MV:Full > x
An Abandoned Laboratory
What kind of twisted mind could have worked here, in this room spattered
with dried blood the color of a starless midnight? Long low tables made of
a silvery substance have menacle-like restraints at the head, neck, torso,
arms, thigh and feet areas... if the body was at least ten feet long!
Instruments glimmer malevolently in the light, their edges sharp or dull,
serrated or straight, long and skinny, short and wide. Cages of various
sizes hold skeletal remains of beings whose origins are unknown, but look
misshapen and tortured even in death.
[ obvious exits: S W ]
Rodger has arrived from the west.
A member of the Civil Watch has arrived from the west.
Alevere has arrived from the west.
A crow has arrived from the west.
* HP:Scratched MV:Full > Obvious exits:
South - A closed 'grateddoor'
West - Within the Antechamber
* HP:Scratched MV:Full >
Alevere says 'nice'
* HP:Scratched MV:Full > sa HA
You say 'HA'
* HP:Scratched MV:Full > op gre
A large black rat with beady red eyes barely hits Alevere's body.
#[0* HP:Scratched MV:Full > ateddoor
l
Alevere tries to pound a large black rat with beady red
eyes, but it deflects the blow.
A large black rat with beady red eyes tickles Alevere's body with its hit.
I see no gateddoor here.
* HP:Scratched MV:Full > An Abandoned Laboratory
What kind of twisted mind could have worked here, in this room spattered
with dried blood the color of a starless midnight? Long low tables made of
a silvery substance have menacle-like restraints at the head, neck, torso,
arms, thigh and feet areas... if the body was at least ten feet long!
Instruments glimmer malevolently in the light, their edges sharp or dull,
serrated or straight, long and skinny, short and wide. Cages of various
sizes hold skeletal remains of beings whose origins are unknown, but look
misshapen and tortured even in death.
[ obvious exits: S W ]
A crow is here flying around.
Lord Alevere Dolente the Guardian of the Laurel Crown is here, fighting a large
black rat with beady red eyes.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
A large black rat with beady red eyes is here, fighting Alevere.
* HP:Scratched MV:Full >
A large black rat with beady red eyes swiftly dodges Rodger's attempt to lance
it.
o* HP:Scratched MV:Full > p grateddoor
Rodger assumes an offensive striking posture.
* HP:Scratched MV:Full > It seems to be locked.
* HP:Scratched MV:Full >
Rodger lances a large black rat with beady red eyes's body into bloody
fragments!
A large black rat with beady red eyes tickles Alevere's left foot with its hit.
* HP:Scratched MV:Full > knock g
Alevere sends a large black rat with beady red eyes sprawling with a powerful
bash!
rat* HP:Scratched MV:Full > eddoor
Alevere says 'we have to be careful'
* HP:Scratched MV:Full > Ok.
* HP:Scratched MV:Full >
Rodger lances a large black rat with beady red eyes's body into bloody
fragments!
Alevere pounds a large black rat with beady red eyes's head into bloody
fragments!
* HP:Scratched MV:Full > pray HA
Rodger lances a large black rat with beady red eyes's right leg into bloody
fragments!
Alevere pounds a large black rat with beady red eyes's head into bloody
fragments!
Alevere says 'dont go too fast'
* HP:Scratched MV:Full > You pray 'HA'
* HP:Scratched MV:Full > l
An Abandoned Laboratory
What kind of twisted mind could have worked here, in this room spattered
with dried blood the color of a starless midnight? Long low tables made of
a silvery substance have menacle-like restraints at the head, neck, torso,
arms, thigh and feet areas... if the body was at least ten feet long!
Instruments glimmer malevolently in the light, their edges sharp or dull,
serrated or straight, long and skinny, short and wide. Cages of various
sizes hold skeletal remains of beings whose origins are unknown, but look
misshapen and tortured even in death.
[ obvious exits: S W ]
A crow is here flying around.
Lord Alevere Dolente the Guardian of the Laurel Crown is here, fighting a large
black rat with beady red eyes.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is here, fighting a large black rat with beady red eyes.
A large black rat with beady red eyes is sitting here.
* HP:Scratched MV:Full > s
The grateddoor seems to be closed.
* HP:Scratched MV:Full > l
o
An Abandoned Laboratory
What kind of twisted mind could have worked here, in this room spattered
with dried blood the color of a starless midnight? Long low tables made of
a silvery substance have menacle-like restraints at the head, neck, torso,
arms, thigh and feet areas... if the body was at least ten feet long!
Instruments glimmer malevolently in the light, their edges sharp or dull,
serrated or straight, long and skinny, short and wide. Cages of various
sizes hold skeletal remains of beings whose origins are unknown, but look
misshapen and tortured even in death.
[ obvious exits: S W ]
A crow is here flying around.
Lord Alevere Dolente the Guardian of the Laurel Crown is here, fighting a large
black rat with beady red eyes.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is here, fighting a large black rat with beady red eyes.
A large black rat with beady red eyes is here, fighting Alevere.
* HP:Scratched MV:Full > A large black rat with beady red eyes swiftly dodges
Rodger's attempt to lance it.
Alevere pounds a large black rat with beady red eyes's body into bloody
fragments!
A large black rat with beady red eyes barely tickles Alevere's head with its
hit.
Players in your Zone
--------------------
Alevere - An Abandoned Laboratory
Rodger - An Abandoned Laboratory
Atienne - An Abandoned Laboratory
* HP:Scratched MV:Full > k rat
You try to cleave a large black rat with beady red
eyes, but it dodges the attack.
* HP:Scratched MV:Full - Alevere: Scratched - a large black rat with beady red
eyes: Battered >
You cleave a large black rat with beady red eyes's right foreleg.
A large black rat with beady red eyes now follows Alevere.
Rodger lances someone's left foreleg into bloody fragments!
Alevere tries to pound someone, but it deflects the blow.
A large black rat with beady red eyes tickles Alevere's body with its hit.
* HP:Scratched MV:Full - Alevere: Scratched - a large black rat with beady red
eyes: Beaten > l
An Abandoned Laboratory
What kind of twisted mind could have worked here, in this room spattered
with dried blood the color of a starless midnight? Long low tables made of
a silvery substance have menacle-like restraints at the head, neck, torso,
arms, thigh and feet areas... if the body was at least ten feet long!
Instruments glimmer malevolently in the light, their edges sharp or dull,
serrated or straight, long and skinny, short and wide. Cages of various
sizes hold skeletal remains of beings whose origins are unknown, but look
misshapen and tortured even in death.
[ obvious exits: S W ]
A crow is here flying around.
Lord Alevere Dolente the Guardian of the Laurel Crown is here, fighting a large
black rat with beady red eyes.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is here, fighting a large black rat with beady red eyes.
A large black rat with beady red eyes is here, fighting Alevere.
* HP:Scratched MV:Full - Alevere: Scratched - a large black rat with beady red
eyes: Beaten >
A large black rat with beady red eyes swiftly dodges your attempt to cleave it.
Rodger lances a large black rat with beady red eyes's body into bloody
fragments!
Alevere tries to pound a large black rat with beady red eyes, but it parries
successfully.
A large black rat with beady red eyes tickles Alevere's left arm with its hit.
Alevere says 'can have giant patties we cnat beat'
* HP:Healthy MV:Full - Alevere: Scratched - a large black rat with beady red
eyes: Beaten >
Alevere assumes an offensive striking posture.
* HP:Healthy MV:Full - Alevere: Scratched - a large black rat with beady red
eyes: Beaten > l
A large black rat with beady red eyes swiftly dodges your attempt
to cleave it.
Rodger lances a large black rat with beady red eyes's right leg into bloody
fragments!
A large black rat with beady red eyes swiftly dodges Alevere's attempt to pound
it.
A large black rat with beady red eyes tickles Alevere's body with its hit.
An Abandoned Laboratory
What kind of twisted mind could have worked here, in this room spattered
with dried blood the color of a starless midnight? Long low tables made of
a silvery substance have menacle-like restraints at the head, neck, torso,
arms, thigh and feet areas... if the body was at least ten feet long!
Instruments glimmer malevolently in the light, their edges sharp or dull,
serrated or straight, long and skinny, short and wide. Cages of various
sizes hold skeletal remains of beings whose origins are unknown, but look
misshapen and tortured even in death.
[ obvious exits: S W ]
A crow is here flying around.
Lord Alevere Dolente the Guardian of the Laurel Crown is here, fighting a large
black rat with beady red eyes.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is here, fighting a large black rat with beady red eyes.
A large black rat with beady red eyes is here, fighting Alevere.
* HP:Healthy MV:Full - Alevere: Scratched - a large black rat with beady red
eyes: Beaten > 'r
Rodger says 'how'd you unlock it?'
eal* HP:Healthy MV:Full - Alevere: Scratched - a large black rat with beady red
eyes: Beaten > ly
You say 'really'
* HP:Healthy MV:Full - Alevere: Scratched - a large black rat with beady red
eyes: Beaten > '
A large black rat with beady red eyes swiftly dodges your attempt to cleave it.
Rodger lances a large black rat with beady red eyes's body into bloody
fragments!
A large black rat with beady red eyes stops following Alevere.
Alevere pounds a large black rat with beady red eyes's body into bloody
fragments!
A large black rat with beady red eyes is dead! R.I.P.
You receive your share of experience...
Three times is the charm!
Your blood freezes as you hear a large black rat with beady red eyes's death
cry.
i* HP:Healthy MV:Full > put notice on like alevere said and typed open it
l
You say 'i put notice on like alevere said and typed open
it'
* HP:Healthy MV:Full > An Abandoned Laboratory
What kind of twisted mind could have worked here, in this room spattered
with dried blood the color of a starless midnight? Long low tables made of
a silvery substance have menacle-like restraints at the head, neck, torso,
arms, thigh and feet areas... if the body was at least ten feet long!
Instruments glimmer malevolently in the light, their edges sharp or dull,
serrated or straight, long and skinny, short and wide. Cages of various
sizes hold skeletal remains of beings whose origins are unknown, but look
misshapen and tortured even in death.
[ obvious exits: S W ]
The corpse of a large black rat with beady red eyes is lying here.
A crow is here flying around.
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
* HP:Healthy MV:Full > stat
op g
l s
You are a 236 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 136.0 lbs.
You are carrying 0.0 lbs and wearing 90.2 lbs, fairly light.
Your base abilities are: Str:18 Int:11 Wil:9 Dex:18 Con:18.
Offensive bonus: 86, Dodging bonus: 11, Parrying bonus: 1
Your mood is: Brave. You will flee below: 0 Hit Points
Your posture is: Offensive.
You are wanted by: Tear
Your armor absorbs about 81% on average.
You are subjected to the following effects:
- NOTICE
- NO QUIT
* HP:Healthy MV:Full > I see no g here.
* HP:Healthy MV:Full > The grateddoor is closed.
* HP:Healthy MV:Full > o
Alevere says 'i told ya'
p g* HP:Healthy MV:Full > rateddoor
Alevere says 'ok'
* HP:Healthy MV:Full > Ok.
* HP:Healthy MV:Full > l
ex
Tayvan chats 'Whatever happened to Beowulf?'
An Abandoned Laboratory
What kind of twisted mind could have worked here, in this room spattered
with dried blood the color of a starless midnight? Long low tables made of
a silvery substance have menacle-like restraints at the head, neck, torso,
arms, thigh and feet areas... if the body was at least ten feet long!
Instruments glimmer malevolently in the light, their edges sharp or dull,
serrated or straight, long and skinny, short and wide. Cages of various
sizes hold skeletal remains of beings whose origins are unknown, but look
misshapen and tortured even in death.
[ obvious exits: S W ]
The corpse of a large black rat with beady red eyes is lying here.
A crow is here flying around.
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
* HP:Healthy MV:Full > Obvious exits:
South - Too dark to tell
West - Within the Antechamber
* HP:Healthy MV:Full > scan s
* HP:Healthy MV:Full > g rod pack
hl
s
There doesn't seem to be a rod in
a backpack.
* HP:Healthy MV:Full > Grab light? Who what where?
* HP:Healthy MV:Full > Inside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
Rodger has arrived from the north.
A member of the Civil Watch has arrived from the north.
Alevere has arrived from the north.
A crow has arrived from the north.
* HP:Healthy MV:Full > l
Alevere says 'scan first'
Inside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
A crow is here flying around.
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
* HP:Healthy MV:Full > l s
Alevere says 'scan first'
* HP:Healthy MV:Full >d
* HP:Healthy MV:Full > scan
Your eyesight is not so keen.
* HP:Healthy MV:Full > sear d
You begin searching in that direction...
Gesin narrates 'on'
s-
Alevere says 'remember she said Dt's'
=ear w+ *
You didn't find anything.
* HP:Healthy MV:Full >
You begin searching in that direction...
- = +
Rodger lances a crow's body into bloody fragments!
A crow is dead! R.I.P.
You receive your share of experience...
Not sure what genocide means, but this may be it.
Your blood freezes as you hear a crow's death cry.
A crow stops following Alevere.
*
Alevere says 'and look direction'
You didn't find anything.
* HP:Healthy MV:Fresh > sear e
You begin searching in that direction...
- = + *
You didn't find anything.
* HP:Healthy MV:Full > sear u
sa go You begin searching in that direction...
ge t ou -t +r *
You didn't find anything.
* HP:Healthy MV:Full > horses al
l
You say 'go get our horses al'
o
* HP:Healthy MV:Full > Inside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
The corpse of a crow is lying here.
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
* HP:Healthy MV:Full > Players in your Zone
--------------------
Alevere - Inside A Domed Chamber
Rodger - Inside A Domed Chamber
Atienne - Inside A Domed Chamber
* HP:Healthy MV:Full > '?
You say '?'
l* HP:Healthy MV:Full > s
The very cold air painfully constricts your lungs as you
breathe.
Ouch!
l* HP:Scratched MV:Full > d
* HP:Scratched MV:Full > 'c
Alevere says 'ok'
old* HP:Scratched MV:Full > air ouched m
Alevere leaves north.
e
* HP:Scratched MV:Full > l
You say 'cold air ouched me'
* HP:Scratched MV:Full > Inside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
The corpse of a crow is lying here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
* HP:Scratched MV:Full >
The very cold air painfully constricts your lungs as you breathe.
Ouch!
* HP:Scratched MV:Full > n
An Abandoned Laboratory
What kind of twisted mind could have worked here, in this room spattered
with dried blood the color of a starless midnight? Long low tables made of
a silvery substance have menacle-like restraints at the head, neck, torso,
arms, thigh and feet areas... if the body was at least ten feet long!
Instruments glimmer malevolently in the light, their edges sharp or dull,
serrated or straight, long and skinny, short and wide. Cages of various
sizes hold skeletal remains of beings whose origins are unknown, but look
misshapen and tortured even in death.
[ obvious exits: S W ]
The corpse of a large black rat with beady red eyes is lying here.
Rodger has arrived from the south.
A member of the Civil Watch has arrived from the south.
* HP:Scratched MV:Full > look cages
A maze of cages made of silvery metals and black
rock-like substances are
sized from tiny four foot cubes to orbs that could hold something very,
very large. Inside the cages are skeletons that look vaguely human,
someone trolloc-like, and of species that are completely unidentifiable.
Behind a huge blackened cage is an grated iron door.
* HP:Scratched MV:Full >
Zalbag narrates 'okay'
* HP:Scratched MV:Full > sa a maze of cages made of silvery metals and bl
Alevere tells you 'how did you open it'
ack rock like su* HP:Scratched MV:Full >
Zalbag narrates 'we need someone to sacrifice themselves into that pool of water'
* HP:Scratched MV:Full > bstances are sized from tiny four foot cubes to orbs
Zalbag narrates 'Not daal tho, i don't wanna carry his gear'
Rodger says 'l cages'
tha* HP:Scratched MV:Full > t could hold something very very large
reYou say 'a maze of cages made of silvery metals and
black rock like substances are sized from tiny four foot cubes to orbs that
could hold something very very large'
p * HP:Scratched MV:Full > put notice on, then try knock and try open
You reply to Alevere 'put notice on, then try knock and
try open'
* HP:Scratched MV:Full > l
An Abandoned Laboratory
What kind of twisted mind could have worked here, in this room spattered
with dried blood the color of a starless midnight? Long low tables made of
a silvery substance have menacle-like restraints at the head, neck, torso,
arms, thigh and feet areas... if the body was at least ten feet long!
Instruments glimmer malevolently in the light, their edges sharp or dull,
serrated or straight, long and skinny, short and wide. Cages of various
sizes hold skeletal remains of beings whose origins are unknown, but look
misshapen and tortured even in death.
[ obvious exits: S W ]
The corpse of a large black rat with beady red eyes is lying here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
* HP:Scratched MV:Full > o
Players in your Zone
--------------------
Rodger - An Abandoned Laboratory
Atienne - An Abandoned Laboratory
Alevere - Within the Antechamber
* HP:Scratched MV:Full > scan w
Lord Alevere Dolente the Guardian of the Laurel Crown is
standing here.
* HP:Scratched MV:Full > w
Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
Rodger has arrived from the east.
A member of the Civil Watch has arrived from the east.
* HP:Scratched MV:Full > e
An Abandoned Laboratory
What kind of twisted mind could have worked here, in this room spattered
with dried blood the color of a starless midnight? Long low tables made of
a silvery substance have menacle-like restraints at the head, neck, torso,
arms, thigh and feet areas... if the body was at least ten feet long!
Instruments glimmer malevolently in the light, their edges sharp or dull,
serrated or straight, long and skinny, short and wide. Cages of various
sizes hold skeletal remains of beings whose origins are unknown, but look
misshapen and tortured even in death.
[ obvious exits: S W ]
The corpse of a large black rat with beady red eyes is lying here.
Rodger has arrived from the west.
A member of the Civil Watch has arrived from the west.
Alevere has arrived from the west.
* HP:Scratched MV:Full > w
lWithin the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
Rodger has arrived from the east.
A member of the Civil Watch has arrived from the east.
Alevere has arrived from the east.
u* HP:Scratched MV:Full >
Alevere says 'wait'
* HP:Scratched MV:Full > Alevere says 'wait'
The twisteddoor is closed.
* HP:Scratched MV:Full > nod
seYou nod in agreement.
ar e* HP:Scratched MV:Fresh >
Its wide open. You could search for hours...
l * HP:Scratched MV:Full > e
Alevere says 'someones on the other side'
* HP:Scratched MV:Full > * HP:Scratched MV:Full > l
o
saAlevere says 'dont open'
Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
o* HP:Scratched MV:Full > f Players in your Zone
--------------------
Alevere - Within the Antechamber
Rodger - Within the Antechamber
Atienne - Within the Antechamber
* HP:Scratched MV:Full > here?
saYou say 'of here?'
fu* HP:Scratched MV:Full > ck them
Rodger says 'who?'
* HP:Scratched MV:Full > You say 'fuck them'
* HP:Scratched MV:Full > l
o
Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
* HP:Scratched MV:Full > 'Players in your Zone
--------------------
Alevere - Within the Antechamber
Rodger - Within the Antechamber
Atienne - Within the Antechamber
* HP:Scratched MV:Full > Alevere says 'juts keep going'
* HP:Scratched MV:Full > i figured it out
e
You say 'i figured it out'
* HP:Scratched MV:Full > sAn Abandoned Laboratory
What kind of twisted mind could have worked here, in this room spattered
with dried blood the color of a starless midnight? Long low tables made of
a silvery substance have menacle-like restraints at the head, neck, torso,
arms, thigh and feet areas... if the body was at least ten feet long!
Instruments glimmer malevolently in the light, their edges sharp or dull,
serrated or straight, long and skinny, short and wide. Cages of various
sizes hold skeletal remains of beings whose origins are unknown, but look
misshapen and tortured even in death.
[ obvious exits: S W ]
The corpse of a large black rat with beady red eyes is lying here.
Rodger has arrived from the west.
A member of the Civil Watch has arrived from the west.
Alevere has arrived from the west.
* HP:Scratched MV:Full > a so far
l caAlevere says 'we dont need horses'
You say 'so far'
gfe* HP:Scratched MV:Full >
sYou do not see that here.
a l* HP:Scratched MV:Full > ook c
Alevere says 'im half wolfbro'
ages* HP:Scratched MV:Full >
nod
You say 'look cages'
* HP:Scratched MV:Full > You nod in agreement.
* HP:Scratched MV:Full > l cages
A maze of cages made of silvery metals and black
rock-like substances are
sized from tiny four foot cubes to orbs that could hold something very,
very large. Inside the cages are skeletons that look vaguely human,
someone trolloc-like, and of species that are completely unidentifiable.
Behind a huge blackened cage is an grated iron door.
* HP:Scop cage
I see no cage here.
* HP:Scratched MV:Full > op cages
I see no cages here.
* HP:Scratched MV:Full > l s
The grateddoor is open.
* HP:Scratched MV:Full > look
An Abandoned Laboratory
What kind of twisted mind could have worked here, in this room spattered
with dried blood the color of a starless midnight? Long low tables made of
a silvery substance have menacle-like restraints at the head, neck, torso,
arms, thigh and feet areas... if the body was at least ten feet long!
Instruments glimmer malevolently in the light, their edges sharp or dull,
serrated or straight, long and skinny, short and wide. Cages of various
sizes hold skeletal remains of beings whose origins are unknown, but look
misshapen and tortured even in death.
[ obvious exits: S W ]
The corpse of a large black rat with beady red eyes is lying here.
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
'* HP:Scratched MV:Full > then grated door
o
You say 'then grated door'
* HP:Scratched MV:Full > Players in your Zone
--------------------
Alevere - An Abandoned Laboratory
Rodger - An Abandoned Laboratory
Atienne - An Abandoned Laboratory
* HP:Scratched MV:Full > 'and the 1s room
saYou say 'and the 1s room'
* HP:Scratched MV:Full > emote dmgs a little bit
sYou say 'emote dmgs a little bit'
* HP:Scratched MV:Full > Inside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
The corpse of a crow is lying here.
Rodger has arrived from the north.
A member of the Civil Watch has arrived from the north.
Alevere has arrived from the north.
* HP:Scratched MV:Full >
Natasha chats 'if you notice a hidden item, how do you pick it up?'
* HP:Scratched MV:Full >
Alevere nods in agreement.
e* HP:Scratched MV:Full > c
It is the corpse of a crow.
When you look inside, you see:
corpse (here) :
Nothing.
* HP:Scratched MV:Full > l shape
l bYou do not see that here.
Alynde chats 'search xxx'
loc* HP:Scratched MV:Full > k
You do not see that here.
* HP:Scratched MV:Full > look center
You do not see that here.
* HP:Scratched MV:Full > look silk
lYou do not see that here.
ook* HP:Scratched MV:Full > sheet
You do not see that here.
* HP:Scratched MV:Full > look
sInside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
The corpse of a crow is lying here.
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
a* HP:Scratched MV:Full > sheet of silk
You say 'sheet of silk'
* HP:Scratched MV:Full > sa
Nash chats 'search yyy also works'
* HP:Scratched MV:Full > v
The very cold air painfully constricts your lungs as you breathe.
Ouch!
* HP:Scratched MV:Full > sSaving Atienne.
ear* HP:Scratched MV:Full > block
You didn't find such a thing here.
* HP:Scratched MV:Full > sear silk
Alevere says 'i cant look at it'
You didn't find such a thing here.
* HP:Scratched MV:Full > sear sheet
s a me either
You didn't find such a thing here.
* HP:Scratched MV:Full >
l
You say 'me either'
* HP:Scratched MV:Full > Inside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
The corpse of a crow is lying here.
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
* HP:Scratched MV:Full > sa omg
You say 'omg'
* HP:Scratched MV:Full > look
Alevere says 'wait'
* HP:Scratched MV:Full >
Kitara chats 'damn i forgot to prac swim'
cei* HP:Scratched MV:Full > ling
lAlevere says 'reread'
You do not see that here.
* HP:Scratched MV:Full > Inside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
The corpse of a crow is lying here.
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
* HP:Scratsa inside a domed chambe
Alevere says 'search it the directions atienne'
r* HP:Scratched MV:Full >
Natasha chats 'so higher levels of search make it quicker?'
* HP:Scratched MV:Full > You say 'inside a domed chamber'
s* HP:Scratched MV:Full > ear w
s a You begin searching in that direction...
i d id -al =ready ..+. *
You didn't find anything.
* HP:Scratched MV:Full >
searYou say 'i did already...'
d* HP:Scratched MV:Full >
sea r You begin searching in that direction...
s -
The very cold air painfully constricts your lungs as you breathe.
Ouch!
= + *
You didn't find anything.
* HP:Scratched MV:Full >
se You begin searching in that direction...
ar -u =
Alynde chats 'yes'
+ *
You didn't find anything.
* HP:Scratched MV:Full >
s You begin searching in that direction...
ear e - = + *
You didn't find anything.
* HP:Scratched MV:Full >
se ar You begin searching in that direction...
d - = + *
You didn't find anything.
* HP:Scratched MV:Full >
sear s You begin searching in that direction...
- = + *
You didn't find anything.
* HP:Scratched MV:Full >
sear w Natasha chats 'thanks!'
You begin searching in that direction...
- = + *
You didn't find anything.
* HP:Scratched MV:Full >
You begin searching in that direction...
- = + *
You didn't find anything.
Traven chats 'anyone have any luck with the quest?'
* HP:Scratched MV:Full > l
Inside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
The corpse of a crow is lying here.
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
* HP:Scratched MV:Full > pray i am
Alevere says 'maybe the post has soemthing'
stu* HP:Scratched MV:Full > mped :P
You pray 'i am stumped :P'
* HP:Scratched MV:Full >
Rodger says 'lets look at cages again?'
* HP:Scratched MV:Full >
Someone answers your prayer 'I can tell. :)'
* HP:Scratched MV:Full > op chamber
I see no chamber here.
re* HP:Scratched MV:Full > p i really cant belie
Alevere says 'it led us here'
ve * HP:Scratched MV:Full >
You reply to Alevere 'i really cant believe '
* HP:Scratched MV:Full > pray i really cant believe i figured out part of it tho, i
Rodger says 'a large block shape covered with a blackened sheet'
u* HP:Scratched MV:Fresh >
Alevere tells you 'we passed it so much?'
* HP:Scratched MV:Fresh > sually suck at this
You pray 'i really cant believe i figured out part of
it tho, i usually suck at this'
n* HP:Scratched MV:Fresh >
Alevere says 'yeah'
* HP:Scratched MV:Fresh >
An Abandoned Laboratory
What kind of twisted mind could have worked here, in this room spattered
with dried blood the color of a starless midnight? Long low tables made of
a silvery substance have menacle-like restraints at the head, neck, torso,
arms, thigh and feet areas... if the body was at least ten feet long!
Instruments glimmer malevolently in the light, their edges sharp or dull,
serrated or straight, long and skinny, short and wide. Cages of various
sizes hold skeletal remains of beings whose origins are unknown, but look
misshapen and tortured even in death.
[ obvious exits: S W ]
The corpse of a large black rat with beady red eyes is lying here.
Rodger has arrived from the south.
A member of the Civil Watch has arrived from the south.
Alevere has arrived from the south.
* HP:Scratched MV:Full > l c
Alevere says 'what is that'
age* HP:Scratched MV:Full > s
A maze of cages made of silvery metals and black
rock-like substances are
sized from tiny four foot cubes to orbs that could hold something very,
very large. Inside the cages are skeletons that look vaguely human,
someone trolloc-like, and of species that are completely unidentifiable.
Behind a huge blackened cage is an grated iron door.
* HP:Scratched MV:Full > sa
Yes, but WHAT do you want to say?
* HP:Scratched MV:Full > s
Inside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
The corpse of a crow is lying here.
Rodger has arrived from the north.
A member of the Civil Watch has arrived from the north.
Alevere has arrived from the north.
l c* HP:Scratched MV:Full > ube
You do not see that here.
* HP:Scratched MV:Full > look skeleton
l You do not see that here.
* HP:Scratched MV:Full > corpse
It is the corpse of a crow.
* HP:Scratched MV:Full > g corpse
Rodger burps loudly.
* HP:Scratched MV:Full > l mYou get the corpse of a crow.
eta* HP:Scratched MV:Full > l
Kitara narrates 'Vivy are any of us close?'
* HP:Scratched MV:Full > It is a full metal helmet and visor.
* HP:Scratched MV:Full > l silver
l
It is a ring of silver.
* HP:Scratched MV:Full > Inside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
* HP:Scratched MV:Full >
Someone speaks from the Light 'Yes.'
* HP:Scratched MV:Full > l
o
Inside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
s* HP:Scratched MV:Full > a oPlayers in your Zone
--------------------
Alevere - Inside A Domed Chamber
Rodger - Inside A Domed Chamber
Atienne - Inside A Domed Chamber
* HP:Scratched MV:Full > mfg
l
Zalbag narrates 'we're right outside the door'
* HP:Scratched MV:Full > You say 'omfg'
* HP:Scratched MV:Full > Inside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
* HP:Scratched MV:Full > l
Inside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
* HP:Scratched MV:Full >
Zalbag narrates 'I know we are'
* HP:Scratched MV:Full > l
Inside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
s* HP:Scratched MV:Full > a dont tell any of htem
You say 'dont tell any of htem'
* HP:Scratched MV:Full >
Alevere says 'fuck'
* HP:Scratched MV:Full > l
o
Inside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
* HP:Scratched MV:Full > saPlayers in your Zone
--------------------
Alevere - Inside A Domed Chamber
Rodger - Inside A Domed Chamber
Atienne - Inside A Domed Chamber
* HP:Scratched MV:Full > man
You say 'man'
* HP:Scratched MV:Full > sa
Alevere says 'dont let hthem in'
we* HP:Scratched MV:Full > got here first
You say 'we got here first'
* HP:Scratl
The very cold air painfully constricts your lungs as you breathe.
Ouch!
Erin chats 'what's the door d smiling gleeman called'
Phyrna narrates 'whats the item we're looking for?'
bloc* HP:Scratched MV:Full > k
l lYou do not see that here.
ar* HP:Scratched MV:Full > ge
You do not see that here.
* HP:Scratched MV:Full > l large
l Alevere says 'close grated door?'
You do not see that here.
c* HP:Scratched MV:Full > old
l You do not see that here.
air* HP:Scratched MV:Full >
cloYou do not see that here.
* HP:Scratched MV:Full > grateddoor
l
Ok.
* HP:Scratched MV:Full > Inside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
* HP:Scratched MV:Full > l d
l* HP:Scratched MV:Full > n
The grateddoor is closed.
* HP:Scratched MV:Full > l u
lo* HP:Scratched MV:Full > ok blo
Alevere says 'ok'
ck
* HP:Scratched MV:Full > You do not see that here.
* HP:Scratched MV:Full >
Alevere says 'now'
* HP:Scratched MV:Full > l
Alevere says 'strip down'
Inside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
* HP:Scratched MV:Full > sa ?
You say '?'
* HP:Scratched MV:Full > op ceiling
op The very cold air painfully constricts your lungs as
you breathe.
Ouch!
The corpse of a crow decays in your hands.
Alevere says 'and dance for me'
I see no ceiling here.
ea* HP:Scratched MV:Fresh > rth
lI see no earth here.
ea* HP:Scratched MV:Fresh > rth
You do not see that here.
* HP:Scratched MV:Fresh > l n
The grateddoor is closed.
s* HP:Scratched MV:Fresh > c
You have 368(380) hit and 167(167) movement points.
You have scored 108507984 experience points and 2599 quest points.
You need 1727311379 exp to level and 401 qp to rank.
You have amassed 316 Turn points to date.
You have played 79 days and 23 hours (real time).
This ranks you as Atienne the Second Captain [Illian Companion 7] (Level 51).
You are standing.
* HP:Scratched MV:Fresh > i
l
You are carrying:
Nothing.
* HP:Scratched MV:Fresh > Inside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
l* HP:Scratched MV:Fresh > d
* HP:Scratched MV:Fresh > l blackened
You do not see that here.
l* HP:Scratched MV:Fresh > sheet
l silk
You do not see that here.
* HP:Scratched MV:Fresh > l You do not see that here.
* HP:Scratched MV:Fresh > sha
Alevere says 'try things with the block'
pe
* HP:Scratched MV:Fresh > lYou do not see that here.
* HP:Scratched MV:Fresh >
Alevere says 'touch block'
Inside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
l * HP:Scratched MV:Fresh > block
Rodger pulls away the sheet revealing a mammoth cage with something large and
furry on the floor...
* HP:Scratched MV:Fresh > Alevere says 'push block'
You do not see that here.
* HP:Scratched MV:Fresh >
As if triggered by the sight of light, the figure stirs, powerful muscles
rippling in the light...
Gormac narrates 'anyone see scrat?'
The thing leaps to its feet and roars!
Alevere says 'oh god'
op gratedod
The sound of the roar causes the very walls of the room to shake, and the air
puffs into ice crystals.
#[0;* HP:Scratched MV:Fresh >
Alevere says 'oh god'
d* HP:Scratched MV:Fresh > oor
Rodger says 'here it goes'
* HP:Scratched MV:Fresh > l
Ok.
* HP:Scratched MV:Fresh > sInside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
Phyrna narrates 'would an ogier's vegitable knife be of any help?'
* HP:Scratched MV:Fresh > a roflcopter
l
As the air clears, the beast reaches towards the bars
of the cage and bends them open as if they are nothing!
You say 'roflcopter'
* HP:Scratched MV:Fresh > Inside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
* HP:Scratched MV:Fresh >
An abominable snow beast arrives from a puff of smoke.
* HP:Scratched MV:Fresh > l
Inside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
The Abominable Snow Beast hungers for your flesh.
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
* HP:Scratched MV:Fresh > k snow
They aren't here.
* HP:Scratched MV:Fresh > l
Alevere pounds an abominable snow beast's right leg into bloody fragments!
* HP:Scratched MV:Fresh >
Rodger lances an abominable snow beast's left leg into bloody fragments!
* HP:Scratched MV:Fresh >
k bInside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
An abominable snow beast is here, fighting Alevere.
Lord Alevere Dolente the Guardian of the Laurel Crown is here, fighting an
abominable snow beast.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is here, fighting an abominable snow beast.
eas* HP:Scratched MV:Fresh > t
cmAn abominable snow beast's hands weave a bright red
flame...
An abominable snow beast throws a fireball at Alevere, who screams in pain.
An abominable snow beast slashes Alevere's right leg.
An abominable snow beast's hands weave a bright red flame...
An abominable snow beast throws a fireball at Alevere, who screams in pain.
Alevere pounds an abominable snow beast's body very hard.
You try to cleave an abominable snow beast, but it parries successfully.
* HP:Scratched MV:Fresh - Alevere: Wounded - an abominable snow beast: Scratched
> b
lMood changed to: Brave
* HP:Scratched MV:Fresh - Alevere: Wounded - an abominable snow beast: Scratched
> Inside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
An abominable snow beast is here, fighting Alevere.
Lord Alevere Dolente the Guardian of the Laurel Crown is here, fighting an
abominable snow beast.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is here, fighting an abominable snow beast.
* HP:Scratched MV:Fresh - Alevere: Wounded - an abominable snow beast: Scratched
> op g
An abominable snow beast grunts in pain.
ra* HP:Scratched MV:Fresh - Alevere: Wounded - an abominable snow beast: Scratched
> te
An abominable snow beast avoids being bashed by Rodger who loses his balance and
falls!
* HP:Scratched MV:Fresh - Alevere: Wounded - an abominable snow beast: Scratched
> do
You try to cleave an abominable snow beast, but it parries successfully.
An abominable snow beast's hands weave a bright red flame...
An abominable snow beast throws a fireball at Alevere, who screams in pain.
An abominable snow beast barely slashes Alevere's head.
* HP:Scratched MV:Fresh - Alevere: Battered - an abominable snow beast:
Scratched >
An abominable snow beast avoids being bashed by Alevere who loses his balance
and falls!
* HP:Scratched MV:Fresh - Alevere: Battered - an abominable snow beast:
Scratched >door
b
It's already open!
* HP:Scratched MV:Fresh - Alevere: Battered - an abominable snow beast:
Scratched >
An abominable snow beast throws a huge chunk of ice at Alevere!
- = +
Rodger clambers to his feet.
*
An abominable snow beast slashes Alevere's body.
Alevere panics, and attempts to flee!
Rodger tries to lance an abominable snow beast, but it parries successfully.
*
Alevere panics, and attempts to flee!
+ = -
Alevere panics, and attempts to flee!
- =
As an abominable snow beast avoids your bash, you topple over and fall to the
ground!
* HP:Scratched MV:Fresh >
Jehin narrates 'is scrat stabbby'
* HP:Scratched MV:Fresh > l
An abominable snow beast slashes Alevere's right leg hard.
Alevere panics, and attempts to flee!
An abominable snow beast turns about, gesturing forward a shroud of darkness.
A darkhound emerges from the infinite depths of the blackness...
A darkhound now follows an abominable snow beast.
An abominable snow beast swiftly dodges Alevere's attempt to pound it.
* HP:Scratched MV:Fresh > st
Alevere panics, and attempts to flee!
* HP:Scratched MV:Fresh > ta
Alevere panics, and attempts to flee!
rg* HP:Scratched MV:Fresh > beas
An abominable snow beast avoids being bashed by Rodger who loses his balance and
falls!
t
#Ok. $target is now set to {beast}.
* HP:Scratched MV:Fresh > Inside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
A darkhound is here, fighting YOU!
An abominable snow beast is here, fighting Alevere.
Lord Alevere Dolente the Guardian of the Laurel Crown is here, fighting an
abominable snow beast.
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is here, fighting an abominable snow beast.
* HP:Scratched MV:Fresh > opYou stand up.
* HP:Scratched MV:Fresh > g
Alevere leaves north.
* HP:Scratched MV:Fresh - a darkhound: Healthy > atr
An abominable snow beast slashes Rodger's body very hard.
A darkhound sears your flesh with a scorching flame!
An abominable snow beast's hands weave a bright red flame...
An abominable snow beast throws a fireball at Rodger, who screams in pain.
A member of the Civil Watch joins your fight!
You fail to cleave a darkhound.
A darkhound barely tickles your body with its hit.
* HP:Scratched MV:Fresh - a darkhound: Healthy >
Alevere has arrived from the
north.
I see no gatr here.
l
* HP:Scratched MV:Fresh - a darkhound: Healthy >
Nelia narrates 'no'
* HP:Scratched MV:Fresh - a darkhound: Healthy >
Alevere tries to pound an abominable snow beast, but it parries successfully.
* HP:Scratched MV:Fresh - a darkhound: Healthy > Alevere tries to pound an
abominable snow beast, but it deflects the blow.
An abominable snow beast glares at Alevere.
A member of the Civil Watch pounds a darkhound's body into bloody fragments!
A darkhound swiftly dodges your attempt to cleave it.
A darkhound tickles your body with its hit.
Inside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
Lord Alevere Dolente the Guardian of the Laurel Crown is here, fighting an
abominable snow beast.
A darkhound is here, fighting YOU!
An abominable snow beast is here, fighting Alevere.
A member of the Civil Watch is here, fighting a darkhound.
Rodger the Sheriff is here, fighting an abominable snow beast.
Gormac narrates 'no he is polearms'
* HP:Scratched MV:Fresh - a darkhound: Scratched >
Juxtapose chats 'anyone know where to buy/find oil, soap, and willow bark?'
* HP:Scratched MV:Fresh - a darkhound: Scratched >
Nelia narrates 'on alls'
l
* HP:Scratched MV:Fresh - a darkhound: Scratched > o
Rodger sends an abominable snow beast sprawling with a powerful bash!
* HP:Scratched MV:Fresh - a darkhound: Scratched > Inside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
Lord Alevere Dolente the Guardian of the Laurel Crown is here, fighting an
abominable snow beast.
A darkhound is here, fighting YOU!
An abominable snow beast is sitting here.
A member of the Civil Watch is here, fighting a darkhound.
Rodger the Sheriff is here, fighting an abominable snow beast.
* HP:Scratched MV:Fresh - a darkhound: Scratched > A member of the Civil Watch
pounds a darkhound's right leg very hard.
You strike at a darkhound, but a sharp pickaxe passes through it.
A darkhound barely hits your body.
Rodger lances an abominable snow beast's body very hard.
Players in your Zone
--------------------
Alevere - Inside A Domed Chamber
Rodger - Inside A Domed Chamber
Atienne - Inside A Domed Chamber
* HP:Scratched MV:Fresh - a darkhound: Hurt >
Rodger assumes an offensive striking posture.
* HP:Scratched MV:Fresh - a darkhound: Hurt > targ
{target}={beast}
>
Alevere assumes an offensive striking posture.
Alaina chats 'You dive under the cold water and your hand closes around something
that glitters!'
* HP:Scratched MV:Fresh - a darkhound: Hurt > f
s
qPANIC! You couldn't escape!
* HP:Scratched MV:Fresh - a darkhound: Hurt > Alevere pounds an abominable snow
beast's right leg into bloody fragments!
A member of the Civil Watch pounds a darkhound's head into bloody fragments!
You strike at a darkhound, but a sharp pickaxe passes through it.
A darkhound barely tickles your left hand with its hit.
Rodger lances an abominable snow beast's right leg into bloody fragments!
No way! You're fighting for your life!
* HP:Scratched MV:Fresh - a darkhound: Hurt > You do the best you can!
* HP:Scratched MV:Fresh - a darkhound: Hurt > l n
The grateddoor is open.
* HP:Scratched MV:Fresh - a darkhound: Hurt > f
s
Alaina chats 'anyoen ever see that se of tv'
q* HP:Scratched MV:Fresh - a darkhound: Hurt > You panic and attempt to flee!
You flee head over heels.
An Abandoned Laboratory
What kind of twisted mind could have worked here, in this room spattered
with dried blood the color of a starless midnight? Long low tables made of
a silvery substance have menacle-like restraints at the head, neck, torso,
arms, thigh and feet areas... if the body was at least ten feet long!
Instruments glimmer malevolently in the light, their edges sharp or dull,
serrated or straight, long and skinny, short and wide. Cages of various
sizes hold skeletal remains of beings whose origins are unknown, but look
misshapen and tortured even in death.
[ obvious exits: S W ]
Inside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
Lord Alevere Dolente the Guardian of the Laurel Crown is here, fighting an
abominable snow beast.
A darkhound is here, fighting a member of the Civil Watch.
An abominable snow beast is here, fighting Alevere.
A member of the Civil Watch is here, fighting a darkhound.
Rodger the Sheriff is here, fighting an abominable snow beast.
* HP:Scratched MV:Full > cAn abominable snow beast swiftly dodges your attempt to
cleave it.
Rodger says 'stop using pickaxe'
* HP:Scratched MV:Full - Alevere: Beaten - an abominable snow beast: Hurt > mb
An abominable snow beast swiftly dodges your attempt to cleave it.
A darkhound sears a member of the Civil Watch's flesh with a scorching flame!
An abominable snow beast's hands weave a bright red flame...
An abominable snow beast throws a fireball at Rodger, who screams in pain.
A darkhound tickles a member of the Civil Watch's left leg with its hit.
An abominable snow beast barely slashes Alevere's body.
Alevere panics, and attempts to flee!
Alevere tries to pound an abominable snow beast, but it parries successfully.
A darkhound swiftly dodges a member of the Civil Watch's attempt to pound it.
Rodger tries to lance an abominable snow beast, but it deflects the blow.
* HP:Scratched MV:Full - Alevere: Beaten - an abominable snow beast: Hurt >
Mood
changed to: Brave
* HP:Scratched MV:Full - Alevere: Beaten - an abominable snow beast: Hurt > rem pickaxe
Ok.
5
* HP:Scratched MV:Full - Alevere: Beaten - an abominable snow beast: Hurt > You
try to cleave an abominable snow beast, but it deflects the blow.
A darkhound tickles a member of the Civil Watch's body with its hit.
An abominable snow beast barely slashes Alevere's right hand.
Alevere panics, and attempts to flee!
A member of the Civil Watch pounds a darkhound's body extremely hard.
You are already wielding a weapon!
* HP:Scratched MV:Full - Alevere: Beaten - an abominable snow beast: Hurt > drop
An abominable snow beast avoids being bashed by Rodger who loses his balance and
falls!
4
* HP:Scratched MV:Full - Alevere: Beaten - an abominable snow beast: Hurt > An
abominable snow beast avoids being bashed by Alevere who loses his balance and
falls!
What do you want to drop?
* HP:Scratched MV:Full - Alevere: Beaten - an abominable snow beast: Hurt > 5
You
don't seem to be wearing a proper sheath.
* HP:Scratched MV:Full - Alevere: Beaten - an abominable snow beast: Hurt > You
are already wielding a weapon!
* HP:Scratched MV:Full - Alevere: Beaten - an abominable snow beast: Hurt > rem pickaxe
An
abominable snow beast swiftly dodges your attempt to cleave it.
A darkhound barely tickles a member of the Civil Watch's body with its hit.
An abominable snow beast slashes Alevere's head.
Alevere panics, and attempts to flee!
A darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
An abominable snow beast's hands weave a bright red flame...
Alevere panics, and attempts to flee!
An abominable snow beast throws a fireball at Alevere, who screams in pain.
A member of the Civil Watch pounds a darkhound's left arm extremely hard.
Your heartbeat calms down more as you feel less panicked.
Ok.
* HP:Scratched MV:Fresh - Alevere: Critical - an abominable snow beast:
Scratched > 4
5
You don't seem to be wearing a proper sheath.
* HP:Scratched MV:Fresh - Alevere: Critical - an abominable snow beast:
Scratched > You are already wielding a weapon!
Rodger clambers to his feet.
* HP:Scratched MV:Fresh - Alevere: Critical - an abominable snow beast:
Scratched >
Rodger lances an abominable snow beast's body very hard.
i
* HP:Scratched MV:Fresh - Alevere: Critical - an abominable snow beast:
Scratched > eq
Rodger assumes an offensive striking posture.
* HP:Scratched MV:Fresh - Alevere: Critical - an abominable snow beast:
Scratched >
You are carrying:
Nothing.
* HP:Scratched MV:Fresh - Alevere: Critical - an abominable snow beast:
Scratched > An abominable snow beast grunts in pain.
Alevere leaves north.
You are using:
<used as light> a crystal lightstick
<held> an oilstone
<worn on finger> a ring of silver
<worn on finger> a ring of silver
<worn on head> a full metal helmet and visor
<worn around neck> a torc of gleaming steel
<worn around neck> a torc of gleaming steel
<worn on body> a shining steel breastplate
<worn about body> a black, gold-embroidered tabard
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a gator skin bracer
<worn around wrist> a gator skin bracer
<wielded> a sharp pickaxe
<worn about waist> a studded leather belt with a crossed swords buckle
<worn on belt> a leather baldric
<worn on belt> a leather water flask
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots
* HP:Scratched MV:Fresh - an abominable snow beast: Scratched >
An abominable snow beast barely slashes your body.
A darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
An abominable snow beast turns about, gesturing forward a shroud of darkness.
A darkhound emerges from the infinite depths of the blackness...
A darkhound now follows an abominable snow beast.
An abominable snow beast swiftly dodges your attempt to cleave it.
A darkhound barely hits a member of the Civil Watch's head.
A member of the Civil Watch pounds a darkhound's left leg extremely hard.
* HP:Scratched MV:Fresh - an abominable snow beast: Scratched > rem sharp
dropOk.
sh* HP:Scratched MV:Fresh - an abominable snow beast: Scratched > ar
An abominable snow beast rakes Rodger with its dirty claws!
* HP:Scratched MV:Fresh - an abominable snow beast: Scratched > p
An abominable snow beast avoids being bashed by Rodger who loses his balance and
falls!
5
* HP:Scratched MV:Fresh - an abominable snow beast: Scratched > fErin chats
'what's the door down in lug tower called?'
You don't seem to have a sharp.
* HP:Scratched MV:Fresh - an abominable snow beast: Scratched > l
A darkhound
tries to hit Rodger, but he parries successfully.
An abominable snow beast slashes your right arm.
You try to cleave an abominable snow beast, but it parries successfully.
A darkhound barely hits a member of the Civil Watch's body.
A darkhound swiftly dodges a member of the Civil Watch's attempt to pound it.
You are already wielding a weapon!
* HP:Scratched MV:Fresh - an abominable snow beast: Scratched > PANIC! You
couldn't escape!
* HP:Scratched MV:Fresh - an abominable snow beast: Scratched > cmw
f
Mood changed to:
Wimpy
* HP:Scratched MV:Fresh - an abominable snow beast: Scratched > You panic and attempt to flee!
You flee head over heels.
An Abandoned Laboratory
What kind of twisted mind could have worked here, in this room spattered
with dried blood the color of a starless midnight? Long low tables made of
a silvery substance have menacle-like restraints at the head, neck, torso,
arms, thigh and feet areas... if the body was at least ten feet long!
Instruments glimmer malevolently in the light, their edges sharp or dull,
serrated or straight, long and skinny, short and wide. Cages of various
sizes hold skeletal remains of beings whose origins are unknown, but look
misshapen and tortured even in death.
[ obvious exits: S W ]
Lord Alevere Dolente the Guardian of the Laurel Crown is resting here.
* HP:Scratched MV:Full > rem sharp
reZalbag narrates 'Daal has fallen for the good of this
quest.'
Alevere tells you 'im crit'
You don't seem to be using a sharp.
* HP:Scratched MV:Full >
You sit down and rest your tired bones.
i
* HP:Scratched MV:Full > eqYou are carrying:
Nothing.
* HP:Scratched MV:Full > You are using:
<used as light> a crystal lightstick
<held> an oilstone
<worn on finger> a ring of silver
<worn on finger> a ring of silver
<worn on head> a full metal helmet and visor
<worn around neck> a torc of gleaming steel
<worn around neck> a torc of gleaming steel
<worn on body> a shining steel breastplate
<worn about body> a black, gold-embroidered tabard
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a gator skin bracer
<worn around wrist> a gator skin bracer
<wielded> a sharp pickaxe
<worn about waist> a studded leather belt with a crossed swords buckle
<worn on belt> a leather baldric
<worn on belt> a leather water flask
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots
* HP:Scratched MV:Full > st
rem You stop resting, and stand up.
al* HP:Scratched MV:Full >
Nelia chats 'towerdoor?'
#[0;* HP:Scratched MV:Full >pickax
You don't seem to be using a pickax.
* HP:Scratched MV:Full > re pi
Nelia chats 'bronzedoors?'
ck* HP:Scratched MV:Full > axe
You can't find it!
* HP:Scratched MV:Full > eq
A member of the Civil Watch has arrived from the south.
You are using:
<used as light> a crystal lightstick
<held> an oilstone
<worn on finger> a ring of silver
<worn on finger> a ring of silver
<worn on head> a full metal helmet and visor
<worn around neck> a torc of gleaming steel
<worn around neck> a torc of gleaming steel
<worn on body> a shining steel breastplate
<worn about body> a black, gold-embroidered tabard
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a gator skin bracer
<worn around wrist> a gator skin bracer
<wielded> a sharp pickaxe
<worn about waist> a studded leather belt with a crossed swords buckle
<worn on belt> a leather baldric
<worn on belt> a leather water flask
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots
i
* HP:Scratched MV:Full >
Rodger has arrived from the south.
* HP:Scratched MV:Full > shYou are carrying:
Nothing.
* HP:Scratched MV:Full > ea
You don't seem to be wearing a proper sheath.
* HP:Scratched MV:Full > r
Rodger leaves south.
A member of the Civil Watch leaves south.
* HP:Scratched MV:Full > em all
You hear a blood-curdling howl in the distance.
You stop using a crystal lightstick.
You stop using an oilstone.
You stop using a ring of silver.
You stop using a ring of silver.
You stop using a full metal helmet and visor.
You stop using a torc of gleaming steel.
You stop using a torc of gleaming steel.
You stop using a shining steel breastplate.
You stop using a black, gold-embroidered tabard.
You stop using a backpack.
You stop using a pair of ebony-steel plate vambraces.
You stop using a pair of heavy metal gauntlets.
You stop using a gator skin bracer.
You stop using a gator skin bracer.
You stop using a sharp pickaxe.
You stop using a leather baldric.
You stop using a leather water flask.
You stop using a studded leather belt with a crossed swords buckle.
You stop using a pair of ebony-steel plate greaves.
You stop using a pair of thick metal boots.
* HP:Scratched MV:Fresh > i
Variyn chats 'trapdoor'
w* HP:Scratched MV:Fresh > earYou are carrying:
a pair of thick metal boots
a pair of ebony-steel plate greaves
a studded leather belt with a crossed swords buckle
a leather water flask
a leather baldric
a sharp pickaxe
[2] a gator skin bracer
a pair of heavy metal gauntlets
a pair of ebony-steel plate vambraces
a backpack
a black, gold-embroidered tabard
a shining steel breastplate
[2] a torc of gleaming steel
a full metal helmet and visor
[2] a ring of silver
an oilstone
a crystal lightstick
* HP:Scratched MV:Fresh >
Wear what?
* HP:Scratched MV:Fresh >
A member of the Civil Watch has arrived from the south.
w* HP:Scratched MV:Fresh > ea
Rodger has arrived from the south.
r * HP:Scratched MV:Fresh > belt
draYou wear a studded leather belt with a crossed swords
buckle around your waist.
w
* HP:Scratched MV:Fresh > You draw a notch-bladed broadsword from a studded
leather belt with a crossed swords buckle with a flash of steel.
You wield a notch-bladed broadsword with both hands.
* HP:Scratched MV:Fresh > wear
Rodger nods in agreement.
al* HP:Scratched MV:Fresh > l
l
Alevere stops resting, and clambers on his feet.
You wear a pair of thick metal boots on your feet.
You put a pair of ebony-steel plate greaves on your legs.
You put a leather water flask on your belt.
You wear a leather baldric on your back.
You're already wielding a weapon.
You put a gator skin bracer on around your right wrist.
You put a gator skin bracer on around your left wrist.
You put a pair of heavy metal gauntlets on your hands.
You wear a pair of ebony-steel plate vambraces on your arms.
You're already wearing something on your back.
You wear a black, gold-embroidered tabard around your body.
You wear a shining steel breastplate on your body.
You wear a torc of gleaming steel around your neck.
You wear a torc of gleaming steel around your neck.
You wear a full metal helmet and visor on your head.
You slide a ring of silver on to your right ring finger.
You slide a ring of silver on to your left ring finger.
sa* HP:Scratched MV:Full > okAn Abandoned Laboratory
What kind of twisted mind could have worked here, in this room spattered
with dried blood the color of a starless midnight? Long low tables made of
a silvery substance have menacle-like restraints at the head, neck, torso,
arms, thigh and feet areas... if the body was at least ten feet long!
Instruments glimmer malevolently in the light, their edges sharp or dull,
serrated or straight, long and skinny, short and wide. Cages of various
sizes hold skeletal remains of beings whose origins are unknown, but look
misshapen and tortured even in death.
[ obvious exits: S W ]
Rodger the Sheriff is standing here.
A member of the Civil Watch stands guard warily.
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
* HP:Scratched MV:Full >
l
o
You say 'ok'
i
* HP:Scratched MV:Full > dAn Abandoned Laboratory
What kind of twisted mind could have worked here, in this room spattered
with dried blood the color of a starless midnight? Long low tables made of
a silvery substance have menacle-like restraints at the head, neck, torso,
arms, thigh and feet areas... if the body was at least ten feet long!
Instruments glimmer malevolently in the light, their edges sharp or dull,
serrated or straight, long and skinny, short and wide. Cages of various
sizes hold skeletal remains of beings whose origins are unknown, but look
misshapen and tortured even in death.
[ obvious exits: S W ]
Rodger the Sheriff is standing here.
A member of the Civil Watch stands guard warily.
Lord Alevere Dolente the Guardian of the Laurel Crown is standing here.
* HP:Scratched MV:Full > ropPlayers in your Zone
--------------------
Rodger - An Abandoned Laboratory
Atienne - An Abandoned Laboratory
Alevere - An Abandoned Laboratory
* HP:Scratched MV:Full > You are carrying:
a sharp pickaxe
a backpack
an oilstone
a crystal lightstick
* HP:Scratched MV:Full > sh
Alevere closes the grateddoor.
arp
* HP:Scratched MV:Full > saYou don't seem to have a sharp.
* HP:Scratched MV:Full > couldnt un wield
Alevere sits down and rests.
it* HP:Scratched MV:Full >
You say 'couldnt un wield it'
* HP:Scratched MV:Full >
Alevere says 'that is a BEAST'
* HP:Scratched MV:Full > wear* HP:Scratched MV:Full > pack
i
You're already wearing
something on your back.
* HP:Scratched MV:Full > You are carrying:
a sharp pickaxe
a backpack
an oilstone
a crystal lightstick
* HP:Scratched MV:Full > eq
rem baldric
wear pack
You are using:
<worn on finger> a ring of silver
<worn on finger> a ring of silver
<worn on head> a full metal helmet and visor
<worn around neck> a torc of gleaming steel
<worn around neck> a torc of gleaming steel
<worn on body> a shining steel breastplate
<worn about body> a black, gold-embroidered tabard
<slung on back> a leather baldric
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a gator skin bracer
<worn around wrist> a gator skin bracer
<wielded two-handed> a notch-bladed broadsword
<worn about waist> a studded leather belt with a crossed swords buckle
<worn on belt> a leather water flask
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots
* HP:Scratched MV:Full > You stop using a leather baldric.
Rodger drops a small canoe.
* HP:Scratched MV:Full > You wear a backpack on your back.
* HP:Scratched MV:Full > wear bal
Alevere says 'what the fuck'
dr* HP:Scratched MV:Full > ic b
Rodger sits down and rests.
elt* HP:Scratched MV:Full >
i
You put a leather baldric on your belt.
* HP:Scratched MV:Full > You are carrying:
a sharp pickaxe
an oilstone
a crystal lightstick
* HP:Scratched MV:Full > put
holdPut what in what?
st* HP:Scratched MV:Full > one
put You grab an oilstone.
rod* HP:Scratched MV:Full > p
hl
lYou don't see a p here.
* HP:Scratched MV:Full > o
You hold a crystal lightstick above your head.
* HP:Scratched MV:Full > An Abandoned Laboratory
What kind of twisted mind could have worked here, in this room spattered
with dried blood the color of a starless midnight? Long low tables made of
a silvery substance have menacle-like restraints at the head, neck, torso,
arms, thigh and feet areas... if the body was at least ten feet long!
Instruments glimmer malevolently in the light, their edges sharp or dull,
serrated or straight, long and skinny, short and wide. Cages of various
sizes hold skeletal remains of beings whose origins are unknown, but look
misshapen and tortured even in death.
[ obvious exits: S W ]
A one person canoe rests on the ground.
Rodger the Sheriff is resting here.
A member of the Civil Watch stands guard warily.
Lord Alevere Dolente the Guardian of the Laurel Crown is resting here.
* HP:Scratched MV:Full > Players in your Zone
--------------------
Rodger - An Abandoned Laboratory
Atienne - An Abandoned Laboratory
Alevere - An Abandoned Laboratory
* HP:Scratched MV:Full > sa okay lets regen
Rodger gives a member of the Civil Watch an order.
* HP:Scratched MV:Full > You say 'okay lets regen'
* HP:Scratched MV:Full > sa rodger oculd bash it
l
Rodger gives a member of the Civil Watch an order.
* HP:Scratched MV:Full > You say 'rodger oculd bash it'
Rodger gives a member of the Civil Watch an order.
* HP:Scratched MV:Full > An Abandoned Laboratory
What kind of twisted mind could have worked here, in this room spattered
with dried blood the color of a starless midnight? Long low tables made of
a silvery substance have menacle-like restraints at the head, neck, torso,
arms, thigh and feet areas... if the body was at least ten feet long!
Instruments glimmer malevolently in the light, their edges sharp or dull,
serrated or straight, long and skinny, short and wide. Cages of various
sizes hold skeletal remains of beings whose origins are unknown, but look
misshapen and tortured even in death.
[ obvious exits: S W ]
A one person canoe rests on the ground.
Rodger the Sheriff is resting here.
A member of the Civil Watch stands guard warily.
Lord Alevere Dolente the Guardian of the Laurel Crown is resting here.
Rodger gives a member of the Civil Watch an order.
* HP:Scratched MV:Full >
Rodger gives a member of the Civil Watch an order.
* HP:Scratched MV:Full > i
'Alevere says 'hey wait'
You are carrying:
a sharp pickaxe
had* HP:Scratched MV:Full >
Alevere says 'dont bash'
i * HP:Scratched MV:Full > had a damn sword out instead of this ax that wont
Alevere says 'Uh oh... I think you just made it more mad...'
res* HP:Scratched MV:Full > pond to any key word
Your heartbeat calms down more as you feel less
panicked.
You say 'had i had a damn sword out instead of this ax that wont respond to any
key word'
i
* HP:Scratched MV:Fresh >
Sumarok narrates 'on'
Alevere says 'if you miss it hurts you'
* HP:Scratched MV:Fresh > You are carrying:
a sharp pickaxe
* HP:Scratched MV:Fresh >
Rodger says 'we killed it this morning'
* HP:Scratched MV:Fresh > sa o
You say 'o'
* HP:Scratched MV:Fresh > drop all
You drop a sharp pickaxe.
* HP:Scratched MV:Fresh > l
An Abandoned Laboratory
What kind of twisted mind could have worked here, in this room spattered
with dried blood the color of a starless midnight? Long low tables made of
a silvery substance have menacle-like restraints at the head, neck, torso,
arms, thigh and feet areas... if the body was at least ten feet long!
Instruments glimmer malevolently in the light, their edges sharp or dull,
serrated or straight, long and skinny, short and wide. Cages of various
sizes hold skeletal remains of beings whose origins are unknown, but look
misshapen and tortured even in death.
[ obvious exits: S W ]
A pickaxe with a fine edge has been left on the ground.
A one person canoe rests on the ground.
Rodger the Sheriff is resting here.
A member of the Civil Watch stands guard warily.
Lord Alevere Dolente the Guardian of the Laurel Crown is resting here.
o* HP:Scratched MV:Fresh >
Alevere says 'bash or no bash?'
* HP:Scratched MV:Fresh >
aPlayers in your Zone
--------------------
Rodger - An Abandoned Laboratory
Atienne - An Abandoned Laboratory
Alevere - An Abandoned Laboratory
* HP:Scratchesav
Saving Atienne.
s* HP:Scratched MV:Fresh > a brb a sec
scan dKalise narrates 'oh no alaina!'
You say 'brb a sec'
* HP:Scratched MV:Fresh > * HP:Scratched MV:Fresh > scan s
sa sho* HP:Scratched MV:Fresh > uld make the mob buff
cYou
say 'should make the mob buff'
lo g* HP:Scratched MV:Fresh > rateddoor
i
It's already closed!
o
* HP:Scratched MV:Fresh > Sumarok narrates 'cover me'
You are carrying:
Nothing.
* HP:Scratched MV:Fresh > Players in your Zone
--------------------
Rodger - An Abandoned Laboratory
Atienne - An Abandoned Laboratory
Alevere - An Abandoned Laboratory
* HP:Scratched MV:Fresh > sav
l
You have already saved during this tic.
Alaina chats 'that was stupid'
'* HP:Scratched MV:Fresh > brAn Abandoned Laboratory
What kind of twisted mind could have worked here, in this room spattered
with dried blood the color of a starless midnight? Long low tables made of
a silvery substance have menacle-like restraints at the head, neck, torso,
arms, thigh and feet areas... if the body was at least ten feet long!
Instruments glimmer malevolently in the light, their edges sharp or dull,
serrated or straight, long and skinny, short and wide. Cages of various
sizes hold skeletal remains of beings whose origins are unknown, but look
misshapen and tortured even in death.
[ obvious exits: S W ]
A pickaxe with a fine edge has been left on the ground.
A one person canoe rests on the ground.
Rodger the Sheriff is resting here.
A member of the Civil Watch stands guard warily.
Lord Alevere Dolente the Guardian of the Laurel Crown is resting here.
* HP:Scratched MV:Fresh > b
Rodger says 'was bashing it this morning'
a s* HP:Scratched MV:Fresh > ec gotta piss
l
You say 'brb a sec gotta piss'
* HP:Scratched MV:Fresh > An Abandoned Laboratory
What kind of twisted mind could have worked here, in this room spattered
with dried blood the color of a starless midnight? Long low tables made of
a silvery substance have menacle-like restraints at the head, neck, torso,
arms, thigh and feet areas... if the body was at least ten feet long!
Instruments glimmer malevolently in the light, their edges sharp or dull,
serrated or straight, long and skinny, short and wide. Cages of various
sizes hold skeletal remains of beings whose origins are unknown, but look
misshapen and tortured even in death.
[ obvious exits: S W ]
A pickaxe with a fine edge has been left on the ground.
A one person canoe rests on the ground.
Rodger the Sheriff is resting here.
A member of the Civil Watch stands guard warily.
Lord Alevere Dolente the Guardian of the Laurel Crown is resting here.
* HP:Scratched MV:Fresh >
The grateddoor is opened from the other side.
* HP:Scratched MV:Fresh >
An abominable snow beast turns about, gesturing forward a shroud of darkness.
A darkhound emerges from the infinite depths of the blackness...
A darkhound now follows an abominable snow beast.
Alevere says 'ok'
Rodger nods in agreement.
* HP:Scratched MV:Fresh >
A darkhound barely hits Alevere's body.
Alevere panics, and attempts to flee!
A darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
An abominable snow beast's hands weave a bright red flame...
Alevere panics, and attempts to flee!
An abominable snow beast throws a fireball at Alevere, who screams in pain.
An abominable snow beast slashes Alevere's body.
Alevere is dead! R.I.P.
Your blood freezes as you hear Alevere's death cry.
* HP:Scratched MV:Fresh >
Rodger stops resting, and clambers on his feet.
* HP:Scratched MV:Fresh >
Rodger leaves west.
A member of the Civil Watch leaves west.
* HP:Scratched MV:Fresh >
Kitara chats 'what hapened?'
* HP:Scratched MV:Fresh >
A darkhound barely tickles your body with its hit.
An abominable snow beast tickles your left foot with its slash.
An abominable snow beast's hands weave a bright red flame...
Your body is burned by a tremendous fireball sent by an abominable snow beast!
An abominable snow beast slashes your body.
You slash a darkhound's right arm into bloody fragments!
A darkhound tickles your head with its hit.
* HP:Hurt MV:Fresh - a darkhound: Scratched >
Kalise narrates 'so nothing in that room right alaina? :P'
* HP:Hurt MV:Fresh - a darkhound: Scratched >
Chandon chats 'what happened?'
* HP:Hurt MV:Fresh - a darkhound: Scratched >
An abominable snow beast barely slashes your left leg.
You slash a darkhound's head into bloody fragments!
A darkhound tickles your right leg with its hit.
* HP:Hurt MV:Fresh - a darkhound: Hurt >
Alevere tells you 'shit'
Rodger tells you 'flee?'
* HP:Hurt MV:Fresh - a darkhound: Hurt >
An abominable snow beast slashes your right leg.
You slash a darkhound's body into bloody fragments!
A darkhound barely hits your body.
* HP:Wounded MV:Fresh - a darkhound: Hurt >
An abominable snow beast barely slashes your body.
You slash a darkhound's right leg into bloody fragments!
A darkhound barely tickles your body with its hit.
* HP:Wounded MV:Fresh - a darkhound: Wounded >
A darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
A darkhound sears your flesh with a scorching flame!
* HP:Wounded MV:Fresh - a darkhound: Wounded >
An abominable snow beast slashes your body.
You fail to slash a darkhound.
A darkhound tickles your body with its hit.
* HP:Wounded MV:Fresh - a darkhound: Wounded >
An abominable snow beast tickles your body with its slash.
You slash a darkhound's right arm into bloody fragments!
A darkhound barely tickles your left leg with its hit.
Rodger has arrived from the west.
A member of the Civil Watch has arrived from the west.
* HP:Wounded MV:Fresh - a darkhound: Wounded >
Rodger leaves west.
A member of the Civil Watch leaves west.
* HP:Wounded MV:Fresh - a darkhound: Wounded >
An abominable snow beast licks its chops at the sight of blood.
* HP:Wounded MV:Fresh - a darkhound: Wounded >
An abominable snow beast slashes your body.
You slash a darkhound's left leg into bloody fragments!
A darkhound barely tickles your body with its hit.
* HP:Wounded MV:Fresh - a darkhound: Battered >
Rodger has arrived from the west.
A member of the Civil Watch has arrived from the west.
* HP:Wounded MV:Fresh - a darkhound: Battered >
Rodger leaves west.
A member of the Civil Watch leaves west.
* HP:Wounded MV:Fresh - a darkhound: Battered >
An abominable snow beast rakes woman with its dirty claws!
rakes you with its claws, slicing your flesh to the bone and knocking you down!
An abominable snow beast turns about, gesturing forward a shroud of darkness.
A darkhound emerges from the infinite depths of the blackness...
A darkhound now follows an abominable snow beast.
* HP:Wounded MV:Fresh - a darkhound: Battered >
A darkhound barely hits your right arm.
An abominable snow beast turns about, gesturing forward a shroud of darkness.
A darkhound emerges from the infinite depths of the blackness...
A darkhound now follows an abominable snow beast.
An abominable snow beast barely slashes your body.
You slash a darkhound's body into bloody fragments!
A darkhound tickles your body with its hit.
* HP:Wounded MV:Fresh - a darkhound: Battered >
Ouch!
* HP:Wounded MV:Fresh - a darkhound: Battered >
Rodger has arrived from the west.
A member of the Civil Watch has arrived from the west.
* HP:Wounded MV:Fresh - a darkhound: Battered >
Rodger gives a member of the Civil Watch an order.
A member of the Civil Watch tries to pound an abominable snow beast, but it
parries successfully.
* HP:Wounded MV:Fresh - a darkhound: Battered > l
Rodger tries to lance an abominable snow beast, but it parries successfully.
* HP:Wounded MV:Fresh - a darkhound: Battered >
fRodger tries to lance an
abominable snow beast, but it parries successfully.
A member of the Civil Watch tries to pound an abominable snow beast, but it
deflects the blow.
A darkhound tickles your body with its hit.
A darkhound barely hits your left foot.
An abominable snow beast slashes your body.
You fail to slash a darkhound.
A darkhound barely tickles your head with its hit.
An Abandoned Laboratory
What kind of twisted mind could have worked here, in this room spattered
with dried blood the color of a starless midnight? Long low tables made of
a silvery substance have menacle-like restraints at the head, neck, torso,
arms, thigh and feet areas... if the body was at least ten feet long!
Instruments glimmer malevolently in the light, their edges sharp or dull,
serrated or straight, long and skinny, short and wide. Cages of various
sizes hold skeletal remains of beings whose origins are unknown, but look
misshapen and tortured even in death.
[ obvious exits: S W ]
The corpse of Alevere is lying here.
A pickaxe with a fine edge has been left on the ground.
A one person canoe rests on the ground.
A member of the Civil Watch is here, fighting an abominable snow beast.
Rodger the Sheriff is here, fighting an abominable snow beast.
A darkhound is here, fighting YOU!
A darkhound is here, fighting YOU!
A darkhound is here, fighting YOU!
An abominable snow beast is here, fighting YOU!
* HP:Battered MV:Fresh - a darkhound: Battered > l
You panic and attempt to flee!
You flee head over heels.
Inside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
* HP:Battered MV:Full > scan n
Your eyesight is not so keen.
* HP:Battered MV:Full >
Rodger has arrived from the north.
n
* HP:Battered MV:Full > w
An Abandoned Laboratory
What kind of twisted mind could have worked here, in this room spattered
with dried blood the color of a starless midnight? Long low tables made of
a silvery substance have menacle-like restraints at the head, neck, torso,
arms, thigh and feet areas... if the body was at least ten feet long!
Instruments glimmer malevolently in the light, their edges sharp or dull,
serrated or straight, long and skinny, short and wide. Cages of various
sizes hold skeletal remains of beings whose origins are unknown, but look
misshapen and tortured even in death.
[ obvious exits: S W ]
The corpse of Alevere is lying here.
A pickaxe with a fine edge has been left on the ground.
A one person canoe rests on the ground.
A darkhound is here, howling.
A darkhound is here, howling.
A darkhound is here, howling.
The Abominable Snow Beast hungers for your flesh.
Rodger has arrived from the south.
* HP:Battered MV:Full > Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
A member of the Civil Watch stands guard warily.
Rodger has arrived from the east.
* HP:Battered MV:Full >
Your heartbeat calms down more as you feel less panicked.
* HP:Battered MV:Fresh > l e
* HP:Battered MV:Fresh > l
o
Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
Rodger the Sheriff is standing here.
A member of the Civil Watch stands guard warily.
u
* HP:Battered MV:Fresh > Players in your Zone
--------------------
Rodger - Within the Antechamber
Atienne - Within the Antechamber
* HP:Battered MV:Fresh > The twisteddoor seems to be closed.
* HP:Battered MV:Fresh > sa should we get some trusted ppl to come
wYou say 'should we get some trusted ppl to come'
ho* HP:Battered MV:Fresh >
l
Players
-------
Velcro of Tarabon
Variyn of Arafel
Islai of Illian
Treach the Sun Sergeant [Rising Sun]
Korik of Kandor
Zeke of Tarabon
Melanie the Wicked Bitch of the North
Ateria of Tarabon (Idle)
Katalee herbalist and Wisdom
Juxtapose of Tarabon
Avodon of Two Rivers
Jennefer of Kandor
Darkrider of Andor
Elphaba of Altara
Bosk the Wandering Forrester
Isobel of Tarabon
Bowen of Two Rivers
Naell of Two Rivers
Monte {In service to Cairhien}
Alayla De'Sora, Tower Accepted {Brown Apprentice} [White Tower]
* Press <Return> to continue, q to quit *>* HP:Battered MV:Fresh > t melanie we found it
You tell
Melanie 'we found it'
* HP:Battered MV:Fresh > t alevere shit
You tell Alevere 'shit'
* HP:Battered MV:Fresh >
Erin chats 'time up yet>'
* HP:Battered MV:Fresh > l
Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
Rodger the Sheriff is standing here.
A member of the Civil Watch stands guard warily.
Alaina chats 'amost'
* HP:Battered MV:Fresh > l
o
Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
Rodger the Sheriff is standing here.
A member of the Civil Watch stands guard warily.
* HP:Battered MV:Fresh > Lania chats 'Does it need a key?'
Alevere tells you 'what'
Players in your Zone
--------------------
Rodger - Within the Antechamber
Atienne - Within the Antechamber
Alaina chats 'we're right on the verge'
* HP:Battered MV:Fresh > t
lWho do you wish to tell what??
* HP:Battered MV:Fresh > wWithin the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
Rodger the Sheriff is standing here.
A member of the Civil Watch stands guard warily.
he* HP:Battered MV:Fresh > re
wPlayers in your Zone
--------------------
Rodger - Within the Antechamber
Atienne - Within the Antechamber
ho
* HP:Battered MV:Fresh > Players
-------
Eijas of Illian
Velcro of Tarabon
Variyn of Arafel
Islai of Illian
Treach the Sun Sergeant [Rising Sun]
Korik of Kandor
Zeke of Tarabon
Melanie the Wicked Bitch of the North
Ateria of Tarabon (Idle)
Katalee herbalist and Wisdom
Juxtapose of Tarabon
Avodon of Two Rivers
Jennefer of Kandor
Darkrider of Andor
Elphaba of Altara
Bosk the Wandering Forrester
Isobel of Tarabon
Bowen of Two Rivers
Naell of Two Rivers
Monte {In service to Cairhien}
* Press <Return> to continue, q to quit *>l
* HP:Battered MV:Fresh > l
Within the
Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
Rodger the Sheriff is standing here.
A member of the Civil Watch stands guard warily.
* HP:Wounded MV:Fresh > l
Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
Rodger the Sheriff is standing here.
A member of the Civil Watch stands guard warily.
* HP:Wounded MV:Fresh > l
o
Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
Rodger the Sheriff is standing here.
A member of the Civil Watch stands guard warily.
* HP:Wounded MV:Fresh > Players in your Zone
--------------------
Rodger - Within the Antechamber
Atienne - Within the Antechamber
* HP:Wounded MV:Fresh > 'well
You say 'well'
* HP:Wounded MV:Fresh > scan
Rodger tries to open the twisteddoor, but can't.
e
* HP:Wounded MV:Fresh > lThe Abominable Snow Beast hungers for your flesh.
* HP:Wounded MV:Fresh > 'Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
Rodger the Sheriff is standing here.
A member of the Civil Watch stands guard warily.
* HP:Wounded MV:Fresh > forget that
l
saYou say 'forget that'
le* HP:Wounded MV:Fresh > Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
Rodger the Sheriff is standing here.
A member of the Civil Watch stands guard warily.
* HP:Wounded MV:Fresh > ts regen
sa thYou say 'lets regen'
en h* HP:Wounded MV:Fresh > it it
'You say 'then hit it'
* HP:Wounded MV:Fresh > how many di
Alevere tells you 'dont die!'
d u* HP:Wounded MV:Fresh > kill it with
You say 'how many did u kill it with'
* HP:Wounded MV:Fresh > l
Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
Rodger the Sheriff is standing here.
A member of the Civil Watch stands guard warily.
* HP:Wounded MV:Fresh > i
Rodger says 'zalbag is just outside'
* HP:Wounded MV:Fresh > You are carrying:
Nothing.
* HP:Wounded MV:Fresh > l
o
Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
Rodger the Sheriff is standing here.
A member of the Civil Watch stands guard warily.
* HP:Wounded MV:Fresh > Players in your Zone
--------------------
Rodger - Within the Antechamber
Atienne - Within the Antechamber
* HP:Wounded MV:Fresh > 'just zalbag?
You say 'just zalbag?'
t* HP:Wounded MV:Fresh > zalbag who else is around and where
tYou tell Zalbag 'who else is around and where'
* HP:Wounded MV:Fresh >
Who do you wish to tell what??
sc* HP:Wounded MV:Fresh > an u
Your heartbeat calms down more as you feel less
panicked.
* HP:Wounded MV:Fresh > * HP:Wounded MV:Fresh > scan u
l u* HP:Wounded MV:Fresh >
The
twisteddoor is closed.
* HP:Wounded MV:Fresh > l
oWithin the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
Rodger the Sheriff is standing here.
A member of the Civil Watch stands guard warily.
* HP:Wounded MV:Fresh > Players in your Zone
--------------------
Rodger - Within the Antechamber
Atienne - Within the Antechamber
* HP:Wounded MV:Fresh >
Rodger says 'no, others too'
* HP:Wounded MV:Fresh > ex
Obvious exits:
East - An Abandoned Laboratory
Up - A closed 'twisteddoor'
* HP:Wounded MV:Fresh > 'oh
'You say 'oh'
i d* HP:Wounded MV:Fresh > ont want them to steal our glory
You say 'i dont want them to steal our glory'
'* HP:Wounded MV:Fresh > i found the door, and opened it, and u figured out how to unleash the beast
l
You say 'i found the door, and opened it, and u figured
out how to unleash the beast'
* HP:Wounded MV:Fresh > Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
Rodger the Sheriff is standing here.
A member of the Civil Watch stands guard warily.
* HP:Wounded MV:Fresh > scan e
The Abominable Snow Beast hungers for your flesh.
* HP:Wounded MV:Fresh > l
cWithin the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
Rodger the Sheriff is standing here.
A member of the Civil Watch stands guard warily.
* HP:Wounded MV:Fresh > mb
saMood changed to: Brave
ho* HP:Wounded MV:Fresh > w many did u kill with last time
l
o
You say 'how many did u kill with last time'
sc* HP:Wounded MV:Fresh >
sWithin the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
Rodger the Sheriff is standing here.
A member of the Civil Watch stands guard warily.
can* HP:Wounded MV:Fresh > Players in your Zone
--------------------
Rodger - Within the Antechamber
Atienne - Within the Antechamber
* HP:Wounded MV:Fresh > e
You have 213(380) hit and 167(167) movement points.
You have scored 108506518 experience points and 2599 quest points.
You need 1727312845 exp to level and 401 qp to rank.
You have amassed 316 Turn points to date.
You have played 79 days and 23 hours (real time).
This ranks you as Atienne the Second Captain [Illian Companion 7] (Level 51).
You are standing.
* HP:Wounded MV:Fresh > The Abominable Snow Beast hungers for your flesh.
* HP:Wounded MV:Fresh > l
Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
Rodger the Sheriff is standing here.
A member of the Civil Watch stands guard warily.
* HP:Wounded MV:Fresh >
Rodger says '6'
* HP:Wounded MV:Fresh > 'did it hurt real bad
l
Sumarok narrates 'on 2s'
You say 'did it hurt real bad'
* HP:Wounded MV:Fresh > Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
Rodger the Sheriff is standing here.
A member of the Civil Watch stands guard warily.
* HP:Wounded MV:Fresh > l
Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
Rodger the Sheriff is standing here.
A member of the Civil Watch stands guard warily.
* HP:Wounded MV:Fresh >
Rodger says 'alevere coming back?'
* HP:Wounded MV:Fresh > 'no idea
You say 'no idea'
* HP:Wounded MV:Fresh > l
Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
Rodger the Sheriff is standing here.
A member of the Civil Watch stands guard warily.
t* HP:Wounded MV:Fresh > alevere u coming back man?
wYou tell Alevere 'u coming back man?'
ho
* HP:Wounded MV:Fresh > l
Rodger says 'wish i had foxhead :P'
* HP:Wounded MV:Fresh > Players
-------
Eijas of Illian
Velcro of Tarabon
Variyn of Arafel
Islai of Illian
Treach the Sun Sergeant [Rising Sun]
Korik of Kandor
Zeke of Tarabon
Melanie the Wicked Bitch of the North
Ateria of Tarabon (Idle)
Katalee herbalist and Wisdom
Juxtapose of Tarabon
Avodon of Two Rivers
Jennefer of Kandor
Darkrider of Andor
Elphaba of Altara
Bosk the Wandering Forrester
Isobel of Tarabon
Bowen of Two Rivers
Naell of Two Rivers
Monte {In service to Cairhien}
* Press <Return> to continue, q to quit *>* HP:Wounded MV:Fresh > l
nodAlevere tells
you 'yeah'
Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
Rodger the Sheriff is standing here.
A member of the Civil Watch stands guard warily.
* HP:Wounded MV:Fresh > You nod in agreement.
* HP:Wounded MV:Fresh >
Alevere tells you 'asap'
* HP:Wounded MV:Fresh > l
o
Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
Rodger the Sheriff is standing here.
A member of the Civil Watch stands guard warily.
* HP:Wounded MV:Fresh > Players in your Zone
--------------------
Rodger - Within the Antechamber
Atienne - Within the Antechamber
* HP:Wounded MV:Fresh > o
Players in your Zone
--------------------
Rodger - Within the Antechamber
Atienne - Within the Antechamber
p* HP:Wounded MV:Fresh > r
Alevere tells you 'i need moves and whatnot though'
* HP:Wounded MV:Fresh > ay that
Rodger says 'lets try again then call them in'
gu* HP:Wounded MV:Fresh > y hu
Alevere tells you 'you guys ok?'
rt* HP:Wounded MV:Fresh > s
sYou pray 'that guy hurts'
can* HP:Wounded MV:Fresh > e
The Abominable Snow Beast hungers for your flesh.
* HP:Wounded MV:Fresh > sa give me a few tick
l
You say 'give me a few tick'
* HP:Wounded MV:Fresh > Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
Rodger the Sheriff is standing here.
A member of the Civil Watch stands guard warily.
* HP:Wounded MV:Fresh >where
sc
Players in your Zone
--------------------
Rodger - Within the Antechamber
Atienne - Within the Antechamber
* HP:Wounded MV:Fresh > You have 226(380) hit and 167(167) movement points.
You have scored 108506518 experience points and 2599 quest points.
You need 1727312845 exp to level and 401 qp to rank.
You have amassed 316 Turn points to date.
You have played 79 days and 23 hours (real time).
This ranks you as Atienne the Second Captain [Illian Companion 7] (Level 51).
You are standing.
* HP:Wounded MV:Fresh > scan e
The Abominable Snow Beast hungers for your flesh.
* HP:Wounded MV:Fresh > l
Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
Rodger the Sheriff is standing here.
A member of the Civil Watch stands guard warily.
* HP:Wounded MV:Fresh > rest
You sit down and rest your tired bones.
You sheath a notch-bladed broadsword into a studded leather belt with a crossed
swords buckle.
* HP:Wounded MV:Fresh > 5
i
You draw a notch-bladed broadsword from a studded
leather belt with a crossed swords buckle with a flash of steel.
You wield a notch-bladed broadsword with both hands.
* HP:Wounded MV:Fresh > You are carrying:
Nothing.
Someone answers your prayer 'That he does. Ishmar knows his mutations big time.'
* HP:Wounded MV:Fresh > sav
l
Saving Atienne.
* HP:Wounded MV:Fresh > Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
Rodger the Sheriff is standing here.
A member of the Civil Watch stands guard warily.
* HP:Wounded MV:Fresh > l
Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
Rodger the Sheriff is standing here.
A member of the Civil Watch stands guard warily.
* HP:Wounded MV:Fresh >
Rodger tries to open the twisteddoor, but can't.
r* HP:Wounded MV:Fresh pray do you
An abominable snow beast slashes Rodger's body hard.
An abominable snow beast's hands begin weaving crystals of water and air...
Rodger panics, and attempts to flee!
An abominable snow beast unleashes a flurry of icy spikes at Rodger, who is
stabbed repeatedly.
k* HP:Wounded MV:Fresh > now
st
kYou pray 'do you know'
* HP:Wounded MV:Fresh > You stop resting, and stand up.
* HP:Wounded MV:Fresh >
Rodger tries to lance an abominable snow beast, but it parries successfully.
An abominable snow beast slashes Rodger's right arm very hard.
Rodger panics, and attempts to flee!
* HP:Wounded MV:Fresh >
Rodger panics, and attempts to flee!
* HP:Wounded MV:Fresh > beast
b
Rodger panics, and attempts to flee!
* HP:Wounded MV:Fresh > You try to slash an abominable snow beast, but it
deflects the blow.
* HP:Wounded MV:Fresh - Rodger: Battered - an abominable snow beast: Scratched >
- =
Rodger panics, and attempts to flee!
+ *
An abominable snow beast tickles Rodger's right leg with its slash.
An abominable snow beast's hands begin weaving crystals of water and air...
An abominable snow beast unleashes a flurry of icy spikes at Rodger, who is
stabbed repeatedly.
* +
Rodger leaves east.
= - - =
As an abominable snow beast avoids your bash, you topple over and fall to the
ground!
* HP:Wounded MV:Fresh - an abominable snow beast: Scratched >
Rodger has arrived from the east.
* HP:Wounded MV:Fresh - an abominable snow beast: Scratched > st
An abominable snow beast slashes your left leg.
An abominable snow beast's hands begin weaving fire into the air...
The air around your eyes seems to catch fire, blinding you!
Someone gives someone an order.
* HP:Wounded MV:Fresh - an abominable snow beast: Scratched > g draught pack
qDo you not
consider fighting as standing?
uaf * HP:Wounded MV:Fresh - an abominable snow beast: Scratched > drYou get a bubbling
draught from a backpack.
* HP:Wounded MV:Fresh - an abominable snow beast: Scratched > aught
Someone tickles your body with its slash.
Someone swiftly dodges your attempt to slash it.
b
* HP:Wounded MV:Fresh - an abominable snow beast: Scratched > You quaff a
bubbling draught which dissolves.
Your eyesight returns.
* HP:Wounded MV:Fresh - an abominable snow beast: Scratched > - = +
An abominable snow beast licks its chops at the sight of blood.
* * +
Rodger tells you 'we need a lot more'
= -
An abominable snow beast tickles your left foot with its slash.
- =
As an abominable snow beast avoids your bash, you topple over and fall to the
ground!
* HP:Wounded MV:Fresh - an abominable snow beast: Scratched >
An abominable snow beast rakes woman with its dirty claws!
* HP:Wounded MV:Fresh - an abominable snow beast: Scratched > fl
Alevere tells you 'want me to get traven to come?'
* HP:Wounded MV:Fresh - an abominable snow beast: Scratched > rep nods
An abominable snow beast slashes your head.
cm* HP:Wounded MV:Fresh - an abominable snow beast: Scratched > w
PANIC! You
couldn't escape!
* HP:Wounded MV:Fresh - an abominable snow beast: Scratched > You reply to
Alevere 'nods'
* HP:Wounded MV:Fresh - an abominable snow beast: Scratched > Mood changed to:
Wimpy
* HP:Wounded MV:Fresh - an abominable snow beast: Scratched > rep
repAn abominable snow
beast's hands begin weaving fire into the air...
An abominable snow beast slashes your left arm.
You try to slash an abominable snow beast, but it parries successfully.
If that's all you have to say, why bother replying?
no* HP:Wounded MV:Fresh - an abominable snow beast: Scratched >
cYou reply to
Alevere 'no'
mw
* HP:Wounded MV:Fresh - an abominable snow beast: Scratched > f
Mood changed to:
Wimpy
* HP:Wounded MV:Fresh - an abominable snow beast: Scratched > PANIC! You
couldn't escape!
* HP:Wounded MV:Fresh - an abominable snow beast: Scratched >
Melanie tells you 'where you at?!'
* HP:Wounded MV:Fresh - an abominable snow beast: Scratched > f
Monte chats 'anyone
trading ivy neckies?'
PANIC! You couldn't escape!
* HP:Wounded MV:Fresh - an abominable snow beast: Scratched > f
An abominable snow beast slashes your body.
You try to slash an abominable snow beast, but it deflects the blow.
* HP:Wounded MV:Fresh - an abominable snow beast: Scratched > You panic and attempt to flee!
#Rodger beeps you!
f
You flee head over heels.
An Abandoned Laboratory
What kind of twisted mind could have worked here, in this room spattered
with dried blood the color of a starless midnight? Long low tables made of
a silvery substance have menacle-like restraints at the head, neck, torso,
arms, thigh and feet areas... if the body was at least ten feet long!
Instruments glimmer malevolently in the light, their edges sharp or dull,
serrated or straight, long and skinny, short and wide. Cages of various
sizes hold skeletal remains of beings whose origins are unknown, but look
misshapen and tortured even in death.
[ obvious exits: S W ]
The corpse of Alevere is lying here.
A pickaxe with a fine edge has been left on the ground.
A one person canoe rests on the ground.
Rodger the Sheriff is standing here.
A member of the Civil Watch stands guard warily.
Inside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
e
* HP:Wounded MV:Full > Alas, you cannot go that way...
* HP:Wounded MV:Full >
Rodger has arrived from the north.
A member of the Civil Watch has arrived from the north.
t * HP:Wounded MV:Full > rodger tri
Melanie tells you 'i gotta come get the killing blow!'
ed* HP:Wounded MV:Full >
Alevere tells you 'just is?'
t* HP:Wounded MV:Full > o flee
t You tell Rodger 'tried to flee'
* HP:Wounded MV:Full > alevere no hold on
sa
Sumarok narrates 'alright, everyone '
* HP:Wounded MV:Full > An abominable snow beast slashes Rodger's right foot very
hard.
Rodger panics, and attempts to flee!
An abominable snow beast's hands begin weaving fire into the air...
The air around Rodger's eyes seems to catch fire, blinding him.
You tell Alevere 'no hold on'
* HP:Wounded MV:Full >
Alevere tells you 'just us?'
Yes, but WHAT do you want to say?
* HP:Wounded MV:Full >
Rodger leaves north.
n* HP:Wounded MV:Full >
wAn Abandoned Laboratory
What kind of twisted mind could have worked here, in this room spattered
with dried blood the color of a starless midnight? Long low tables made of
a silvery substance have menacle-like restraints at the head, neck, torso,
arms, thigh and feet areas... if the body was at least ten feet long!
Instruments glimmer malevolently in the light, their edges sharp or dull,
serrated or straight, long and skinny, short and wide. Cages of various
sizes hold skeletal remains of beings whose origins are unknown, but look
misshapen and tortured even in death.
[ obvious exits: S W ]
The corpse of Alevere is lying here.
A pickaxe with a fine edge has been left on the ground.
A one person canoe rests on the ground.
Rodger the Sheriff is standing here.
Rodger leaves west.
* HP:Wounded MV:Full > Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
Rodger the Sheriff is standing here.
A wild stallion bucks madly.
Zalbag Beoulve, the Enforcer is standing here.
Daal of the Borderlands is standing here.
* HP:Wounded MV:Full >
Zalbag closes the twisteddoor.
no* HP:Wounded MV:Full > d
You nod in agreement.
* HP:Wounded MV:Full > beck
l
You beckon everyone to follow you.
* HP:Wounded MV:Full > Zalbag falls down laughing.
Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
Rodger the Sheriff is standing here.
A wild stallion bucks madly.
Zalbag Beoulve, the Enforcer is standing here.
Daal of the Borderlands is standing here.
Rodger gets a bubbling draught from a backpack.
* HP:Wounded MV:Full >
Melanie tells you '?W?!?'
* HP:Wounded MV:Full > rep shut up an
Daal stops following Zalbag.
Daal starts following you.
d ho* HP:Wounded MV:Full > ld on
gro You reply to Melanie 'shut up and hold on'
* HP:Wounded MV:Full > daal
A wild stallion stops following Zalbag.
Daal is now a member of your group.
* HP:Wounded MV:Full > gro
Rodger quaffs a bubbling draught.
Rodger appears to be able to see again.
* HP:Wounded MV:Full > zalbag
Zalbag starts following you.
Zalbag is now a member of your group.
* HP:Wounded MV:Full > l
o
Daal assumes an offensive striking posture.
* HP:Wounded MV:Full > Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
Rodger the Sheriff is standing here.
A wild stallion bucks madly.
Zalbag Beoulve, the Enforcer is standing here.
Daal of the Borderlands is standing here.
* HP:Wounded MV:Full > Players in your Zone
--------------------
Atienne - Within the Antechamber
Rodger - Within the Antechamber
Zalbag - Within the Antechamber
Daal - Within the Antechamber
* HP:Wounded MV:Full > scan e
targ b
#Ok. $target is now set to {b}.
Sumarok narrates 'Follow me junction TV road'
Rodger leaves east.
* HP:Wounded MV:Full >
Zalbag says 'lock door?'
* HP:Wounded MV:Full > A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
* HP:Wounded MV:Full > tar
Rodger has arrived from the east.
A member of the Civil Watch has arrived from the east.
g * HP:Wounded MV:Full > beast
#Ok. $target is now set to {beast}.
sa
Your heartbeat calms down more as you feel less panicked.
no* HP:Wounded MV:Fresh > t lockable
l
You say 'not lockable'
s* HP:Wounded MV:Fresh > a Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
A wild stallion bucks madly.
Zalbag Beoulve, the Enforcer is standing here.
Daal of the Borderlands is standing here.
* HP:Wounded MV:Fresh > e
Rodger says 'still beaten'
* HP:Wounded MV:Fresh > veryone grouped
Sumarok narrates 'Enough of this solo stuff, I got an idea'
on * HP:Wounded MV:Fresh > me?
Daal says 'how'd u guys open it?'
* HP:Wounded MV:Fresh > l
o
You say 'everyone grouped on me?'
s* HP:Wounded MV:Fresh > canWithin the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
A wild stallion bucks madly.
Zalbag Beoulve, the Enforcer is standing here.
Daal of the Borderlands is standing here.
* HP:Wounded MV:Fresh > e
Players in your Zone
--------------------
Rodger - Within the Antechamber
Atienne - Within the Antechamber
Zalbag - Within the Antechamber
Daal - Within the Antechamber
* HP:Wounded MV:Fresh >
'* HP:Wounded MV:Fresh > i am leet thats how
l
You say 'i am leet thats how'
* HP:Wounded MV:Fresh > sWithin the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
A wild stallion bucks madly.
Zalbag Beoulve, the Enforcer is standing here.
Daal of the Borderlands is standing here.
* HP:Wounded MV:Fresh > ta
Zalbag says 'I am'
t
* HP:Wounded MV:Fresh > scaYou are a 236 year old male human hunter.
Your height is 5 feet, 4 inches, and you weigh 136.0 lbs.
You are carrying 0.0 lbs and wearing 88.1 lbs, fairly light.
Your base abilities are: Str:18 Int:11 Wil:9 Dex:18 Con:18.
Offensive bonus: 154, Dodging bonus: 11, Parrying bonus: 1
Your mood is: Wimpy. You will flee below: 0 Hit Points
Your posture is: Offensive.
You are wanted by: Tear
Your armor absorbs about 80% on average.
You are subjected to the following effects:
- CURE BLIND
n e* HP:Wounded MV:Fresh >
* HP:Wounded MV:Fresh > l
cmWithin the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
A wild stallion bucks madly.
Zalbag Beoulve, the Enforcer is standing here.
Daal of the Borderlands is standing here.
b
* HP:Wounded MV:Fresh > cw
Mood changed to: Brave
l
* HP:Wounded MV:Fresh > o
You won't flee from any fight now.
* HP:Wounded MV:Fresh > lWithin the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
A wild stallion bucks madly.
Zalbag Beoulve, the Enforcer is standing here.
Daal of the Borderlands is standing here.
* HP:Wounded MV:Fresh > daZalbag says 'shitttt'
Players in your Zone
--------------------
Rodger - Within the Antechamber
Atienne - Within the Antechamber
Zalbag - Within the Antechamber
Daal - Within the Antechamber
* HP:Wounded MV:Fresh > al
l A man chooses, a slave obeys.
Daal has some big nasty wounds and scratches.
Daal is using:
<worn on head> a full metal helmet and visor
<worn about body> a bright white cloak
<slung on back> a backpack
<worn on hands> a pair of heavy metal gauntlets
<worn around wrist> a glittering ruby and pearl bracelet
<wielded two-handed> a notch-bladed broadsword
<worn on legs> a set of oiled chainmail leggings
<worn on feet> a pair of thin metal boots
za* HP:Wounded MV:Fresh > lbag
With short cropped, light red hair and a cleanly shaven goatee, this loud
and obnoxious fool struts about in oddly shaped and colored armours. One
quick look into his almond colored eyes tells you that he just doesn't care.
Zalbag is in excellent condition.
Zalbag is using:
<used as light> a string of colored lights
<worn on head> a strange, insectoid helm
<worn around neck> a thin, black chain
<worn around neck> a thin, black chain
<worn on body> a shining steel breastplate
<slung on back> a backpack
<worn on arms> a pair of ebony-steel plate vambraces
<worn on hands> a pair of heavy metal gauntlets
<wielded two-handed> a silver-banded war mallet
<worn about waist> a studded leather belt with a crossed swords buckle
<worn on legs> a pair of ebony-steel plate greaves
<worn on feet> a pair of thick metal boots
* HP:Wounded MV:Fresh > sa zalbag is on b
Zalbag strikes a pose and flexes.
ash* HP:Wounded MV:Fresh > duy
You say 'zalbag is on bash duy'
sa * HP:Wounded MV:Fresh > duty
Zalbag says 'target?'
* HP:Wounded MV:Fresh > 'You say 'duty'
* HP:Wounded MV:Fresh > target is beast
sa You say 'target is beast'
we* HP:Wounded MV:Fresh > rest a se
Zalbag says 'word'
Rodger says 'this guy owns'
c s* HP:Wounded MV:Fresh > o rodger does die inst
Daal says 'traven wants in'
an* HP:Wounded MV:Fresh > tly
l
Zalbag says 'let's do it'
You say 'we rest a sec so rodger does die instantly'
* HP:Wounded MV:Fresh > saWithin the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
A wild stallion bucks madly.
Zalbag Beoulve, the Enforcer is standing here.
Daal of the Borderlands is standing here.
fu* HP:Wounded MV:Fresh > ck trave
Rodger says 'i beaten'
n
* HP:Wounded MV:Fresh > You say 'fuck traven'
sa* HP:Wounded MV:Fresh > he
Rodger sits down and rests.
s an* HP:Wounded MV:Fresh > asshole
You say 'hes an asshole'
sa * HP:Wounded MV:Fresh > dont tell him
l
Zalbag falls down laughing.
You say 'dont tell him'
o
* HP:Wounded MV:Fresh > Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is resting here.
A wild stallion bucks madly.
Zalbag Beoulve, the Enforcer is standing here.
Daal of the Borderlands is standing here.
* HP:Wounded MV:Fresh > Players in your Zone
--------------------
Rodger - Within the Antechamber
Atienne - Within the Antechamber
Zalbag - Within the Antechamber
Daal - Within the Antechamber
* HP:Wounded MV:Fresh > l
o
Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is resting here.
A wild stallion bucks madly.
Zalbag Beoulve, the Enforcer is standing here.
Daal of the Borderlands is standing here.
* HP:Wounded MV:Fresh > 'Players in your Zone
--------------------
Rodger - Within the Antechamber
Atienne - Within the Antechamber
Zalbag - Within the Antechamber
Daal - Within the Antechamber
* HP:Wounded MV:Fresh > i dont like
Zalbag says 'he's 1u :P'
him
* HP:Wounded MV:Fresh > sa wYou say 'i dont like him'
* HP:Wounded MV:Fresh > /e
l
Zalbag says 'let's dooooo this'
You say 'w/e'
s* HP:Wounded MV:Fresh > canWithin the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is resting here.
A wild stallion bucks madly.
Zalbag Beoulve, the Enforcer is standing here.
Daal of the Borderlands is standing here.
* HP:Wounded MV:Fresh > e
* HP:Wounded MV:Fresh > sa rodger
sa You say 'rodger'
how * HP:Wounded MV:Fresh > low are u
You say 'how low are u'
cmb* HP:Wounded MV:Fresh >
l
o
Mood changed to: Brave
i
* HP:Wounded MV:Fresh > Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is resting here.
A wild stallion bucks madly.
Zalbag Beoulve, the Enforcer is standing here.
Daal of the Borderlands is standing here.
* HP:Wounded MV:Fresh > cPlayers in your Zone
--------------------
Rodger - Within the Antechamber
Atienne - Within the Antechamber
Zalbag - Within the Antechamber
Daal - Within the Antechamber
* HP:Wounded MV:Fresh > w
You are carrying:
Nothing.
* HP:Wounded MV:Fresh > exa pYou won't flee from any fight now.
ack
* HP:Wounded MV:Fresh > Zalbag looks at Rodger.
It is a backpack.
When you look inside, you see:
backpack (used) :
six gold crowns
a large number of copper pennies (21)
a large slab of meat
a shadowed cloak adorned with red serpentine scales
a thin vial of yellow fluid
some brown kaf beans
[2] a bubbling draught
[2] a stable ticket
an iron key
* HP:Wounded MV:Fresh >
Rodger says '100 hps'
* HP:Wounded MV:Fresh >
Zalbag says 'like a pro low'
* HP:Wounded MV:Fresh > sa wanna hit
sYou say 'wanna hit'
a * HP:Wounded MV:Fresh > or wait a sc
Zalbag says 'he emote?'
You say 'or wait a sc'
* HP:Wounded MV:Fresh > l
Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is resting here.
A wild stallion bucks madly.
Zalbag Beoulve, the Enforcer is standing here.
Daal of the Borderlands is standing here.
* HP:Wounded MV:Fresh > '
Zalbag looks at Daal.
* HP:Wounded MV:Fresh > zal
Daal sits down and rests.
Daal sheathes a notch-bladed broadsword into a bright white cloak.
bag* HP:Wounded MV:Fresh >
'You say 'zalbag'
u * HP:Wounded MV:Fresh > gotta sit him
You say 'u gotta sit him'
Rodger says 'ya emotes and weaves like crazy'
* HP:Wounded MV:Fresh >
Zalbag looks at you.
l
* HP:Wounded MV:Fresh > Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is resting here.
A wild stallion bucks madly.
Zalbag Beoulve, the Enforcer is standing here.
Daal of the Borderlands is resting here.
* HP:Wounded MV:Fresh > sc
l
o
You have 234(380) hit and 167(167) movement points.
You have scored 108505052 experience points and 2599 quest points.
You need 1727314311 exp to level and 401 qp to rank.
You have amassed 316 Turn points to date.
You have played 79 days and 23 hours (real time).
This ranks you as Atienne the Second Captain [Illian Companion 7] (Level 51).
You are standing.
* HP:Wounded MV:Fresh > Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is resting here.
A wild stallion bucks madly.
Zalbag Beoulve, the Enforcer is standing here.
Daal of the Borderlands is resting here.
* HP:Wounded MV:Fresh > Players in your Zone
--------------------
Rodger - Within the Antechamber
Atienne - Within the Antechamber
Zalbag - Within the Antechamber
Daal - Within the Antechamber
* HP:Wounded MV:Fresh > 'lets try tihs
Zalbag says 'oh weaksauce'
so* HP:Wounded MV:Fresh > on?
l
You say 'lets try tihs soon?'
o
* HP:Wounded MV:Fresh > Within the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is resting here.
A wild stallion bucks madly.
Zalbag Beoulve, the Enforcer is standing here.
Daal of the Borderlands is resting here.
* HP:Wounded MV:Fresh > Players in your Zone
--------------------
Rodger - Within the Antechamber
Atienne - Within the Antechamber
Zalbag - Within the Antechamber
Daal - Within the Antechamber
* HP:Wounded MV:Fresh >
Zalbag says 'aight'
* HP:Wounded MV:Fresh > ';
Your heartbeat calms down more as you feel less panicked.
#[0;te* HP:Wounded MV:Fresh > ll me when u ready rodg
You say 'tell me when u ready rodg'
* HP:Wounded MV:Fresh >
Rodger stops resting, and clambers on his feet.
* HP:Wounded MV:Fresh >
Mia chats 'someonedri'
Rodger says 'ok'
* HP:Wounded MV:Fresh > l
stWithin the Antechamber
An ancient doorway twisted from its frame separates a tunnel strewn with
rock from this chamber where the air smells stale and cold. A carpet with
an intricate design shows little wear, as if perfectly preserved over the
ages. The furnishings are made of a material and style never seen before.
[ obvious exits: E U ]
A member of the Civil Watch stands guard warily.
Rodger the Sheriff is standing here.
A wild stallion bucks madly.
Zalbag Beoulve, the Enforcer is standing here.
Daal of the Borderlands is resting here.
* HP:Wounded MV:Fresh > You are already standing.
sa * HP:Wounded MV:Fresh > ok
Rodger gives a member of the Civil Watch an order.
* HP:Wounded MV:Fresh > going
Alevere tells you 'shit, they all right outside'
* HP:Wounded MV:Fresh > You say 'ok going'
* HP:Wounded MV:Fresh >
Rodger gives a member of the Civil Watch an order.
* HP:Wounded MV:Fresh > e
q
An Abandoned Laboratory
What kind of twisted mind could have worked here, in this room spattered
with dried blood the color of a starless midnight? Long low tables made of
a silvery substance have menacle-like restraints at the head, neck, torso,
arms, thigh and feet areas... if the body was at least ten feet long!
Instruments glimmer malevolently in the light, their edges sharp or dull,
serrated or straight, long and skinny, short and wide. Cages of various
sizes hold skeletal remains of beings whose origins are unknown, but look
misshapen and tortured even in death.
[ obvious exits: S W ]
The corpse of Alevere is lying here.
A pickaxe with a fine edge has been left on the ground.
A one person canoe rests on the ground.
Zalbag has arrived from the west.
Rodger has arrived from the west.
A member of the Civil Watch has arrived from the west.
Rodger gives a member of the Civil Watch an order.
* HP:Wounded MV:Full > bThey aren't here.
Rodger gives a member of the Civil Watch an order.
* HP:Wounded MV:Fulls
q
Daal has arrived from the west.
Rodger gives a member of the Civil Watch an order.
* HP:Wounded MV:Full > Inside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
The Abominable Snow Beast hungers for your flesh.
Zalbag has arrived from the north.
Daal has arrived from the north.
Rodger has arrived from the north.
A member of the Civil Watch has arrived from the north.
Rodger gives a member of the Civil Watch an order.
A member of the Civil Watch tries to pound an abominable snow beast, but it
parries successfully.
* HP:Wounded MV:Full > Zalbag pounds an abominable snow beast's right hand into
bloody fragments!
You slash an abominable snow beast's body hard.
* HP:Wounded MV:Full - a member of the Civil Watch: Healthy - an abominable snow
beast: Scratched > b
- =
An abominable snow beast slashes a member of the Civil Watch's right leg.
An abominable snow beast's hands begin weaving crystals of water and air...
An abominable snow beast unleashes a flurry of icy spikes at a member of the
Civil Watch, who is stabbed repeatedly.
A member of the Civil Watch pounds an abominable snow beast's left leg into
bloody fragments!
Rodger gives a member of the Civil Watch an order.
+
Rodger lances an abominable snow beast's head into bloody fragments!
*
An abominable snow beast roars at you!
* + = -
Rodger assumes an offensive striking posture.
- =
As an abominable snow beast avoids your bash, you topple over and fall to the
ground!
* HP:Wounded MV:Full >
Zalbag sends an abominable snow beast sprawling with a powerful bash!
* HP:Wounded MV:Full > '
Uh oh... I think you just made it more mad...
An abominable snow beast throws a huge chunk of ice at Atienne!
Ouch!
An abominable snow beast clambers to its feet.
An abominable snow beast roars with laughter and scrambles to its feet.
Rodger lances an abominable snow beast's body very hard.
An abominable snow beast swiftly dodges Zalbag's attempt to pound it.
A member of the Civil Watch pounds an abominable snow beast's right leg
extremely hard.
Daal draws a notch-bladed broadsword from a bright white cloak with a flash of
steel.
Daal wields a notch-bladed broadsword in a two-handed grip.
Daal slashes an abominable snow beast's body very hard.
#[0;* HP:Wounded MV:Full >s
st
q
q
q
q
An abominable snow beast licks its chops at the sight of
blood.
An abominable snow beast grunts in pain.
Zalbag says 'HOOOOOOOOOO'
Maybe you should get on your feet first?
* HP:Wounded MV:Full > You stand up.
* HP:Wounded MV:Full > Daal slashes an abominable snow beast's body hard.
Rodger lances an abominable snow beast's left leg into bloody fragments!
Zalbag pounds an abominable snow beast's body hard.
A member of the Civil Watch tries to pound an abominable snow beast, but it
deflects the blow.
The fighting is too thick and heavy for you to enter the fray!
* HP:Wounded MV:Full > The fighting is too thick and heavy for you to enter the
fray!
* HP:Wounded MV:Full > The fighting is too thick and heavy for you to enter the
fray!
* HP:Wounded MV:Full > The fighting is too thick and heavy for you to enter the
fray!
* HP:Wounded MV:Full > q
q
qThe fighting is too thick and heavy for you to enter the
fray!
Daal assumes an offensive striking posture.
* HP:Wounded MV:Full > q
The fighting is too thick and heavy for you to enter the
fray!
* HP:Wounded MV:Full > q
The fighting is too thick and heavy for you to enter the
fray!
* HP:Wounded MV:Full > sa rAn abominable snow beast throws a huge chunk of ice at
Rodger!
An abominable snow beast rakes Daal with its dirty claws!
An abominable snow beast licks its chops at the sight of blood.
An abominable snow beast licks its chops at the sight of blood.
The fighting is too thick and heavy for you to enter the fray!
* HP:Wounded MV:Full > em The fighting is too thick and heavy for you to enter the
fray!
* HP:Wounded MV:Full > weapon
Rodger tries to lance an abominable snow beast, but it parries successfully.
An abominable snow beast slashes a member of the Civil Watch's body hard.
A member of the Civil Watch tries to pound an abominable snow beast, but it
deflects the blow.
!* HP:Wounded MV:Full >
You say 'rem weapon'
* HP:Wounded MV:Full > !
* HP:Wounded MV:Full > !
You say 'rem weapon'
* HP:Wounded MV:Full > !
You say 'rem weapon'
* HP:Wounded MV:Full > You say 'rem weapon'
* HP:Wounded MV:Full > q
q
q
q
qAn abominable snow beast throws a huge chunk of ice at
Daal!
An abominable snow beast sinks its teeth into Zalbag!
The very cold air painfully constricts your lungs as you breathe.
Ouch!
You say 'rem weapon'
* HP:Battered MV:Full > q
The fighting is too thick and heavy for you to enter the
fray!
* HP:Battered MV:Full >
q
The fighting is too thick and heavy for you to enter the
fray!
* HP:Battered MV:Full > q
The fighting is too thick and heavy for you to enter the
fray!
q
* HP:Battered MV:Full > q
The fighting is too thick and heavy for you to enter the
fray!
* HP:Battered MV:Full > q
The fighting is too thick and heavy for you to enter the
fray!
* HP:Battered MV:Full > q
Daal tries to slash an abominable snow beast, but it
parries successfully.
Zalbag pounds an abominable snow beast's body hard.
An abominable snow beast tickles a member of the Civil Watch's right hand with
its slash.
A member of the Civil Watch tries to pound an abominable snow beast, but it
parries successfully.
An abominable snow beast avoids being bashed by Zalbag who loses his balance and
falls!
The fighting is too thick and heavy for you to enter the fray!
Daal sends an abominable snow beast sprawling with a powerful bash!
* HP:Battered MV:Full > q
You slash an abominable snow beast's body very hard.
q
* HP:Battered MV:Full - a member of the Civil Watch: Hurt - an abominable snow
beast: Wounded > q
You do the best you can!
* HP:Battered MV:Full - a member of the Civil Watch: Hurt - an abominable snow
beast: Wounded > q
You do the best you can!
* HP:Battered MV:Full - a member of the Civil Watch: Hurt - an abominable snow
beast: Wounded > The very cold air painfully constricts your lungs as you
breathe.
Ouch!
An abominable snow beast clambers to its feet.
An abominable snow beast roars with laughter and scrambles to its feet.
An abominable snow beast roars at you!
You do the best you can!
* HP:Battered MV:Full - a member of the Civil Watch: Hurt - an abominable snow
beast: Wounded > You do the best you can!
* HP:Battered MV:Full - a member of the Civil Watch: Hurt - an abominable snow
beast: Wounded > You do the best you can!
* HP:Battered MV:Full - a member of the Civil Watch: Hurt - an abominable snow
beast: Wounded > You do the best you can!
* HP:Battered MV:Full - a member of the Civil Watch: Hurt - an abominable snow
beast: Wounded > You do the best you can!
s* HP:Battered MV:Full - a member of the Civil Watch: Hurt - an abominable snow
beast: Wounded > aYou do the best you can!
* HP:Battered MV:Full - a member of the Civil Watch: Hurt - an abominable snow
beast: Wounded > wYou do the best you can!
* HP:Battered MV:Full - a member of the Civil Watch: Hurt - an abominable snow
beast: Wounded > iel
You slash an abominable snow beast's body very hard.
An abominable snow beast swiftly dodges Daal's attempt to slash it.
Rodger tries to lance an abominable snow beast, but it parries successfully.
Zalbag pounds an abominable snow beast's left arm into bloody fragments!
A member of the Civil Watch tries to pound an abominable snow beast, but it
parries successfully.
d a* HP:Battered MV:Full - a member of the Civil Watch: Hurt - an abominable snow
beast: Wounded > gain
Uh oh... I think you just made it more mad...
An abominable snow beast rakes Atienne with its dirty claws!
Ouch!
* HP:Battered MV:Full - a member of the Civil Watch: Hurt - an abominable snow
beast: Wounded > You say 'wield again'
* HP:Battered MV:Full - a member of the Civil Watch: Hurt - an abominable snow
beast: Wounded > q
q
You do the best you can!
q
* HP:Battered MV:Full - a member of the Civil Watch: Hurt - an abominable snow
beast: Wounded > q
You do the best you can!
* HP:Battered MV:Full - a member of the Civil Watch: Hurt - an abominable snow
beast: Wounded > q
q
An abominable snow beast's hands begin weaving fire into the
air...
The air around a member of the Civil Watch's eyes seems to catch fire, blinding
him.
You try to slash an abominable snow beast, but it parries successfully.
Daal tries to slash an abominable snow beast, but it parries successfully.
Rodger tries to lance an abominable snow beast, but it deflects the blow.
An abominable snow beast swiftly dodges Zalbag's attempt to pound it.
An abominable snow beast slashes a member of the Civil Watch's head.
A member of the Civil Watch pounds an abominable snow beast's left foot
extremely hard.
You do the best you can!
* HP:Battered MV:Full - a member of the Civil Watch: Hurt - an abominable snow
beast: Wounded > You do the best you can!
* HP:Battered MV:Full - a member of the Civil Watch: Hurt - an abominable snow
beast: Wounded > qYou do the best you can!
* HP:Battered MV:Full - a member of the Civil Watch: Hurt - an abominable snow
beast: Wounded > You do the best you can!
* HP:Battered MV:Full - a member of the Civil Watch: Hurt - an abominable snow
beast: Wounded > q
q
You do the best you can!
q
* HP:Battered MV:Full - a member of the Civil Watch: Hurt - an abominable snow
beast: Wounded > q
You do the best you can!
* HP:Battered MV:Full - a member of the Civil Watch: Hurt - an abominable snow
beast: Wounded > q
You do the best you can!
* HP:Battered MV:Full - a member of the Civil Watch: Hurt - an abominable snow
beast: Wounded > q
You do the best you can!
* HP:Battered MV:Full - a member of the Civil Watch: Hurt - an abominable snow
beast: Wounded > You do the best you can!
* HP:Battered MV:Full - a member of the Civil Watch: Hurt - an abominable snow
beast: Wounded > sa keep him doYou do the best you can!
wn * HP:Battered MV:Full - a member of the Civil Watch: Hurt - an abominable snow
beast: Wounded > You do the best you can!
* HP:Battered MV:Full - a member of the Civil Watch: Hurt - an abominable snow
beast: Wounded > zalba
You slash an abominable snow beast's body hard.
Daal slashes an abominable snow beast's left arm into bloody fragments!
An abominable snow beast slashes a member of the Civil Watch's body hard.
An abominable snow beast swiftly dodges a member of the Civil Watch's attempt to
pound it.
gf
* HP:Battered MV:Full - a member of the Civil Watch: Wounded - an abominable
snow beast: Wounded >
An abominable snow beast avoids being bashed by Rodger who loses his balance and
falls!
* HP:Battered MV:Full - a member of the Civil Watch: Wounded - an abominable
snow beast: Wounded > You say 'keep him down zalbagf'
* HP:Battered MV:Full - a member of the Civil Watch: Wounded - an abominable
snow beast: Wounded > l
An abominable snow beast licks its chops at the sight of blood.
The very cold air painfully constricts your lungs as you breathe.
Ouch!
An abominable snow beast avoids being bashed by Zalbag who loses his balance and
falls!
* HP:Battered MV:Full - a member of the Civil Watch: Wounded - an abominable
snow beast: Wounded > Inside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
A member of the Civil Watch is here, fighting an abominable snow beast.
Rodger the Sheriff is here, fighting an abominable snow beast.
Daal of the Borderlands is here, fighting an abominable snow beast.
Zalbag Beoulve, the Enforcer is sitting here.
An abominable snow beast is here, fighting a member of the Civil Watch.
* HP:Battered MV:Full - a member of the Civil Watch: Wounded - an abominable
snow beast: Wounded >
You slash an abominable snow beast's body very hard.
Daal slashes an abominable snow beast's body very hard.
An abominable snow beast slashes a member of the Civil Watch's left leg hard.
A member of the Civil Watch pounds an abominable snow beast's body hard.
* HP:Battered MV:Full - a member of the Civil Watch: Wounded - an abominable
snow beast: Wounded > cmb
l
Uh oh... I think you just made it more mad...
An abominable snow beast sinks its teeth into Atienne!
Ouch!
An abominable snow beast grunts in pain.
Mood changed to: Brave
o
* HP:Beaten MV:Full - a member of the Civil Watch: Wounded - an abominable snow
beast: Wounded > Inside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
A member of the Civil Watch is here, fighting an abominable snow beast.
Rodger the Sheriff is here, fighting an abominable snow beast.
Daal of the Borderlands is here, fighting an abominable snow beast.
Zalbag Beoulve, the Enforcer is sitting here.
An abominable snow beast is here, fighting a member of the Civil Watch.
* HP:Beaten MV:Full - a member of the Civil Watch: Wounded - an abominable snow
beast: Wounded > Zalbag clambers to his feet.
Players in your Zone
--------------------
Rodger - Inside A Domed Chamber
Daal - Inside A Domed Chamber
Zalbag - Inside A Domed Chamber
Atienne - Inside A Domed Chamber
* HP:Beaten MV:Full - a member of the Civil Watch: Wounded - an abominable snow
beast: Wounded >
You slash an abominable snow beast's right leg into bloody fragments!
Daal slashes an abominable snow beast's left arm into bloody fragments!
Rodger tries to lance an abominable snow beast, but it parries successfully.
An abominable snow beast slashes a member of the Civil Watch's body.
A member of the Civil Watch tries to pound an abominable snow beast, but it
deflects the blow.
* HP:Beaten MV:Full - a member of the Civil Watch: Wounded - an abominable snow
beast: Wounded >
An abominable snow beast sinks its teeth into watch!
An abominable snow beast looks at Daal.
* HP:Beaten MV:Full - Daal: Battered - an abominable snow beast: Wounded > l
Alevere tells you 'i can come in but then they'll see me'
* HP:Beaten MV:Full - Daal: Battered - an abominable snow beast: Wounded >
An abominable snow beast slashes Daal's body very hard.
An abominable snow beast's hands begin weaving crystals of water and air...
An abominable snow beast unleashes a flurry of icy spikes at Daal, who is
stabbed repeatedly.
You slash an abominable snow beast's left leg into bloody fragments!
Rodger tries to lance an abominable snow beast, but it deflects the blow.
A member of the Civil Watch tries to pound an abominable snow beast, but it
deflects the blow.
* HP:Beaten MV:Full - Daal: Critical - an abominable snow beast: Battered > rakes
you with its claws, slicing your flesh to the bone and knocking you down!
Zalbag says 'too thick'
Inside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
A member of the Civil Watch is here, fighting an abominable snow beast.
Rodger the Sheriff is here, fighting an abominable snow beast.
Daal of the Borderlands is here, fighting an abominable snow beast.
Zalbag Beoulve, the Enforcer is standing here.
An abominable snow beast is here, fighting Daal.
* HP:Beaten MV:Full - Daal: Critical - an abominable snow beast: Battered >
Zalbag says 'too thick'
* HP:Beaten MV:Full - Daal: Critical - an abominable snow beast: Battered >
An abominable snow beast avoids being bashed by Daal who loses his balance and
falls!
* HP:Beaten MV:Full - Daal: Critical - an abominable snow beast: Battered >
Velcro chats 'if I stated a char to level 6 those stats are locked in correct'
* HP:Beaten MV:Full - Daal: Critical - an abominable snow beast: Battered >
Zalbag says 'i can't engage'
* HP:Beaten MV:Full - Daal: Critical - an abominable snow beast: Battered >
Ouch!
An abominable snow beast slashes Daal's head hard.
You slash an abominable snow beast's body hard.
Rodger lances an abominable snow beast's body very hard.
A member of the Civil Watch pounds an abominable snow beast's body very hard.
* HP:Beaten MV:Full - Daal: Critical - an abominable snow beast: Battered > fl
You panic and attempt to flee!
You flee head over heels.
An Abandoned Laboratory
What kind of twisted mind could have worked here, in this room spattered
with dried blood the color of a starless midnight? Long low tables made of
a silvery substance have menacle-like restraints at the head, neck, torso,
arms, thigh and feet areas... if the body was at least ten feet long!
Instruments glimmer malevolently in the light, their edges sharp or dull,
serrated or straight, long and skinny, short and wide. Cages of various
sizes hold skeletal remains of beings whose origins are unknown, but look
misshapen and tortured even in death.
[ obvious exits: S W ]
The corpse of Alevere is lying here.
A pickaxe with a fine edge has been left on the ground.
A one person canoe rests on the ground.
* HP:Beaten MV:Full > scan s
Your blood freezes as you hear someone's death cry.
A member of the Civil Watch is here, fighting an abominable snow beast.
Rodger the Sheriff is here, fighting an abominable snow beast.
Zalbag Beoulve, the Enforcer is here, fighting an abominable snow beast.
An abominable snow beast is here, fighting a member of the Civil Watch.
* HP:Beaten MV:Full > !
!
A member of the Civil Watch is here, fighting an abominable
snow beast.
Rodger the Sheriff is here, fighting an abominable snow beast.
Zalbag Beoulve, the Enforcer is here, fighting an abominable snow beast.
An abominable snow beast is here, fighting a member of the Civil Watch.
* HP:Beaten MV:Full > A member of the Civil Watch is here, fighting an abominable
snow beast.
Rodger the Sheriff is here, fighting an abominable snow beast.
Zalbag Beoulve, the Enforcer is here, fighting an abominable snow beast.
An abominable snow beast is here, fighting a member of the Civil Watch.
* HP:Beaten MV:Full > s
q
Inside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
The corpse of Daal is lying here.
A member of the Civil Watch is here, fighting an abominable snow beast.
Rodger the Sheriff is here, fighting an abominable snow beast.
Zalbag Beoulve, the Enforcer is here, fighting an abominable snow beast.
An abominable snow beast is here, fighting a member of the Civil Watch.
* HP:Beaten MV:Full > You slash an abominable snow beast's body extremely hard.
* HP:Beaten MV:Full - a member of the Civil Watch: Battered - an abominable snow
beast: Battered > b
Tauril chats 'Indeed.'
An abominable snow beast avoids being bashed by Rodger who loses his balance and
falls!
* HP:Beaten MV:Full - a member of the Civil Watch: Battered - an abominable snow
beast: Battered > You slash an abominable snow beast's body hard.
An abominable snow beast's hands begin weaving crystals of water and air...
An abominable snow beast unleashes a flurry of icy spikes at a member of the
Civil Watch, who is stabbed repeatedly.
An abominable snow beast slashes a member of the Civil Watch's body very hard.
A member of the Civil Watch tries to pound an abominable snow beast, but it
deflects the blow.
Alevere chats 'yes'
An abominable snow beast avoids being bashed by Zalbag who loses his balance and
falls!
- = + *
An abominable snow beast roars at you!
Kalise chats 'til you delete, yes'
* + = -
Rodger clambers to his feet.
Rodger lances an abominable snow beast's right arm into bloody fragments!
-
Rodger lances an abominable snow beast's body very hard.
An abominable snow beast looks at you.
A member of the Civil Watch tries to pound an abominable snow beast, but it
dodges the attack.
=
Zalbag clambers to his feet.
As an abominable snow beast avoids your bash, you topple over and fall to the
ground!
* HP:Beaten MV:Full - an abominable snow beast: Battered >
Zalbag tries to pound an abominable snow beast, but it deflects the blow.
* HP:Beaten MV:Full - an abominable snow beast: Battered > s
Uh oh... I think you just made it more mad...
An abominable snow beast sinks its teeth into Atienne!
Ouch!
t
* HP:Critical MV:Full - an abominable snow beast: Battered > fl
cmw
An abominable snow beast slashes your right arm hard.
You wish that your wounds would stop BLEEDING so much!
An abominable snow beast swiftly dodges Rodger's attempt to lance it.
A member of the Civil Watch tries to pound an abominable snow beast, but it
parries successfully.
* HP:Critical MV:Full - an abominable snow beast: Battered > Do you not consider
fighting as standing?
* HP:Critical MV:Full - an abominable snow beast: Battered > You panic and attempt to flee!
An abominable snow beast avoids being bashed by Zalbag who loses his balance and
falls!
You flee head over heels.
An Abandoned Laboratory
What kind of twisted mind could have worked here, in this room spattered
with dried blood the color of a starless midnight? Long low tables made of
a silvery substance have menacle-like restraints at the head, neck, torso,
arms, thigh and feet areas... if the body was at least ten feet long!
Instruments glimmer malevolently in the light, their edges sharp or dull,
serrated or straight, long and skinny, short and wide. Cages of various
sizes hold skeletal remains of beings whose origins are unknown, but look
misshapen and tortured even in death.
[ obvious exits: S W ]
The corpse of Alevere is lying here.
A pickaxe with a fine edge has been left on the ground.
A one person canoe rests on the ground.
Mood changed to: Wimpy
c* HP:Critical MV:Full > mb
scan Velcro chats 'thanks'
Mood changed to: Brave
s
* HP:Critical MV:Full > A member of the Civil Watch is here, fighting an
abominable snow beast.
Rodger the Sheriff is here, fighting an abominable snow beast.
Zalbag Beoulve, the Enforcer is sitting here.
An abominable snow beast is here, fighting a member of the Civil Watch.
* HP:Critical MV:Full > !
!
!
Your eyes feel less protected.
Your heartbeat calms down more as you feel less panicked.
A member of the Civil Watch is here, fighting an abominable snow beast.
Rodger the Sheriff is here, fighting an abominable snow beast.
Zalbag Beoulve, the Enforcer is sitting here.
An abominable snow beast is here, fighting a member of the Civil Watch.
* HP:Critical MV:Fresh > A member of the Civil Watch is here, fighting an
abominable snow beast.
Rodger the Sheriff is here, fighting an abominable snow beast.
Zalbag Beoulve, the Enforcer is sitting here.
An abominable snow beast is here, fighting a member of the Civil Watch.
* HP:Critical MV:Fresh > A member of the Civil Watch is here, fighting an
abominable snow beast.
Rodger the Sheriff is here, fighting an abominable snow beast.
Zalbag Beoulve, the Enforcer is sitting here.
An abominable snow beast is here, fighting a member of the Civil Watch.
* HP:Critical MV:Fresh > !
A member of the Civil Watch is here, fighting an
abominable snow beast.
Rodger the Sheriff is here, fighting an abominable snow beast.
Zalbag Beoulve, the Enforcer is standing here.
An abominable snow beast is here, fighting a member of the Civil Watch.
!
* HP:Critical MV:Fresh > !
A member of the Civil Watch is here, fighting an
abominable snow beast.
Rodger the Sheriff is here, fighting an abominable snow beast.
Zalbag Beoulve, the Enforcer is here, fighting an abominable snow beast.
An abominable snow beast is here, fighting a member of the Civil Watch.
* HP:Critical MV:Fresh > A member of the Civil Watch is here, fighting an
abominable snow beast.
Rodger the Sheriff is here, fighting an abominable snow beast.
Zalbag Beoulve, the Enforcer is here, fighting an abominable snow beast.
An abominable snow beast is here, fighting a member of the Civil Watch.
* HP:Critical MV:Fresh > !
!
A member of the Civil Watch is here, fighting an
abominable snow beast.
Rodger the Sheriff is here, fighting an abominable snow beast.
Zalbag Beoulve, the Enforcer is here, fighting an abominable snow beast.
An abominable snow beast is here, fighting a member of the Civil Watch.
!
* HP:Critical MV:Fresh > sA member of the Civil Watch is here, fighting an
abominable snow beast.
Rodger the Sheriff is here, fighting an abominable snow beast.
Zalbag Beoulve, the Enforcer is here, fighting an abominable snow beast.
An abominable snow beast is here, fighting a member of the Civil Watch.
* HP:Critical MV:Fresh > c
A member of the Civil Watch is here, fighting an
abominable snow beast.
Rodger the Sheriff is here, fighting an abominable snow beast.
Zalbag Beoulve, the Enforcer is here, fighting an abominable snow beast.
An abominable snow beast is here, fighting a member of the Civil Watch.
* HP:Critical MV:Fresh > You have 50(380) hit and 167(167) movement points.
You have scored 108502120 experience points and 2599 quest points.
You need 1727317243 exp to level and 401 qp to rank.
You have amassed 316 Turn points to date.
You have played 79 days and 23 hours (real time).
This ranks you as Atienne the Second Captain [Illian Companion 7] (Level 51).
You are standing.
Daal tells you 'ffff'
* HP:Critical MV:Fresh > t daal lol hurts
t You tell Daal 'lol hurts'
d* HP:Critical MV:Fresh >rodger 50 hp
scan You tell Rodger '50 hp'
s
* HP:Critical MV:Fresh > A member of the Civil Watch is here, fighting an
abominable snow beast.
Rodger the Sheriff is here, fighting an abominable snow beast.
Zalbag Beoulve, the Enforcer is here, fighting an abominable snow beast.
An abominable snow beast is sitting here.
* HP:Critical MV:Fresh > !
!
A member of the Civil Watch is here, fighting an
abominable snow beast.
Rodger the Sheriff is here, fighting an abominable snow beast.
Zalbag Beoulve, the Enforcer is here, fighting an abominable snow beast.
An abominable snow beast is sitting here.
s
* HP:Critical MV:Fresh > q
A member of the Civil Watch is here, fighting an
abominable snow beast.
Rodger the Sheriff is here, fighting an abominable snow beast.
Zalbag Beoulve, the Enforcer is here, fighting an abominable snow beast.
An abominable snow beast is sitting here.
* HP:Critical MV:Fresh > q
Inside A Domed Chamber
A vast round chamber with a high domed ceiling is buried beneath the earth
above, hidden away by time. In the center of the room is a large block
shape covered with a blackened sheet of silk. The air is very cold, sending
spikes of discomfort along the skin and making it hard to breathe.
[ obvious exits: N ]
The corpse of Daal is lying here.
A member of the Civil Watch is here, fighting an abominable snow beast.
Rodger the Sheriff is here, fighting an abominable snow beast.
Zalbag Beoulve, the Enforcer is here, fighting an abominable snow beast.
An abominable snow beast is sitting here.
* HP:Critical MV:Full > q
You slash an abominable snow beast's body extremely hard.
* HP:Critical MV:Full - a member of the Civil Watch: Beaten - an abominable snow
beast: Beaten > You do the best you can!
* HP:Critical MV:Full - a member of the Civil Watch: Beaten - an abominable snow
beast: Beaten > Zalbag narrates 'i going zerk'
You do the best you can!
* HP:Critical MV:Full - a member of the Civil Watch: Beaten - an abominable snow
beast: Beaten >
You slash an abominable snow beast's right leg into bloody fragments!
Zalbag pounds an abominable snow beast's right foot into bloody fragments!
Rodger lances an abominable snow beast's body into bloody fragments!
A member of the Civil Watch pounds an abominable snow beast's body hard.
q
* HP:Critical MV:Full - a member of the Civil Watch: Beaten - an abominable snow
beast: Critical > q
q
qAn abominable snow beast throws a huge chunk of ice at Rodger!
An abominable snow beast licks its chops at the sight of blood.
rakes you with its claws, slicing your flesh to the bone and knocking you down!
You do the best you can!
* HP:Critical MV:Full - a member of the Civil Watch: Beaten - an abominable snow
beast: Critical > You do the best you can!
* HP:Critical MV:Full - a member of the Civil Watch: Beaten - an abominable snow
beast: Critical > You do the best you can!
* HP:Critical MV:Full - a member of the Civil Watch: Beaten - an abominable snow
beast: Critical > q
You do the best you can!
q
* HP:Critical MV:Full - a member of the Civil Watch: Beaten - an abominable snow
beast: Critical > q
You do the best you can!
* HP:Critical MV:Full - a member of the Civil Watch: Beaten - an abominable snow
beast: Critical > q
You do the best you can!
* HP:Critical MV:Full - a member of the Civil Watch: Beaten - an abominable snow
beast: Critical > You do the best you can!
* HP:Critical MV:Full - a member of the Civil Watch: Beaten - an abominable snow
beast: Critical > You do the best you can!
* HP:Critical MV:Full - a member of the Civil Watch: Beaten - an abominable snow
beast: Critical > q
q
q
Uh oh... I think you just made it more mad...
An abominable snow beast rakes Atienne with its dirty claws!
Ouch!
Ouch!
You are dead! Sorry...
Circle of Light
High amidst the heavens, the Circle of Light is the hallowed ground of the
friends of the Light. From here, some of the major destinations around the
world can be reached, as shown by a large sign. A permanent fountain in the
center of the Circle gives a soothing backdrop to ponder mortal matters.
New characters should LOOK NAMES, HELP RULES, LOOK NOTICE and LOOK INTRO.
To obtain some free starting equipment, TELL GUARDIAN KIT.
It is strongly recommended that new players look at our website
at wotmud.org, before starting out, for the rules, maps, and more.
[ obvious exits: D ]
The News Board is mounted on the wall here.
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
Daal of the Borderlands is standing here.
A kind-faced figure stands here.
Nah... You feel too relaxed to do that..
* HP:Critical MV:Haggard > Nah... You feel too relaxed to do that..
* HP:Critical MV:Haggard > Nah... You feel too relaxed to do that..
* HP:Critical MV:Haggard > t rodger omg
You tell Rodger 'omg'
* HP:Critical MV:Haggard >
Zalbag narrates 'hahaha'
* HP:Critical MV:Haggard > pray rofl
l
You pray 'rofl'
* HP:Critical MV:Haggard > Circle of Light
High amidst the heavens, the Circle of Light is the hallowed ground of the
friends of the Light. From here, some of the major destinations around the
world can be reached, as shown by a large sign. A permanent fountain in the
center of the Circle gives a soothing backdrop to ponder mortal matters.
New characters should LOOK NAMES, HELP RULES, LOOK NOTICE and LOOK INTRO.
To obtain some free starting equipment, TELL GUARDIAN KIT.
It is strongly recommended that new players look at our website
at wotmud.org, before starting out, for the rules, maps, and more.
[ obvious exits: D ]
The News Board is mounted on the wall here.
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
Daal of the Borderlands is standing here.
A kind-faced figure stands here.
* HP:Critical MV:Haggard > l
Circle of Light
High amidst the heavens, the Circle of Light is the hallowed ground of the
friends of the Light. From here, some of the major destinations around the
world can be reached, as shown by a large sign. A permanent fountain in the
center of the Circle gives a soothing backdrop to ponder mortal matters.
New characters should LOOK NAMES, HELP RULES, LOOK NOTICE and LOOK INTRO.
To obtain some free starting equipment, TELL GUARDIAN KIT.
It is strongly recommended that new players look at our website
at wotmud.org, before starting out, for the rules, maps, and more.
[ obvious exits: D ]
The News Board is mounted on the wall here.
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
Daal of the Borderlands is standing here.
A kind-faced figure stands here.
* HP:Critical MV:Haggard >
Daal sits down and rests.
* HP:Critical MV:Haggard > l
Circle of Light
High amidst the heavens, the Circle of Light is the hallowed ground of the
friends of the Light. From here, some of the major destinations around the
world can be reached, as shown by a large sign. A permanent fountain in the
center of the Circle gives a soothing backdrop to ponder mortal matters.
New characters should LOOK NAMES, HELP RULES, LOOK NOTICE and LOOK INTRO.
To obtain some free starting equipment, TELL GUARDIAN KIT.
It is strongly recommended that new players look at our website
at wotmud.org, before starting out, for the rules, maps, and more.
[ obvious exits: D ]
The News Board is mounted on the wall here.
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
Daal of the Borderlands is resting here.
A kind-faced figure stands here.
* HP:Critical MV:Haggard > l
Rodger narrates 'rip'
* HP:Critical MV:Haggard > Circle of Light
High amidst the heavens, the Circle of Light is the hallowed ground of the
friends of the Light. From here, some of the major destinations around the
world can be reached, as shown by a large sign. A permanent fountain in the
center of the Circle gives a soothing backdrop to ponder mortal matters.
New characters should LOOK NAMES, HELP RULES, LOOK NOTICE and LOOK INTRO.
To obtain some free starting equipment, TELL GUARDIAN KIT.
It is strongly recommended that new players look at our website
at wotmud.org, before starting out, for the rules, maps, and more.
[ obvious exits: D ]
The News Board is mounted on the wall here.
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
Daal of the Borderlands is resting here.
A kind-faced figure stands here.
* HP:Critical MV:Haggard > t rodger what
Zalbag narrates 'so much death'
* HP:Critical MV:Haggard >
Gormac narrates 'u killed scrat? :P'
You must be logged in to post comments.
* HP:Scratched MV:Fresh - a member of the Civil Watch: Beaten - an abominable snow beast: Critical > z
[bash ]
*
An abominable snow beast rakes Atienne with its dirty claws!
Atienne is dead! R.I.P.
Your blood freezes as you hear Atienne's death cry.
You stop following Atienne.
An abominable snow beast slashes a member of the Civil Watch's body hard.
Rodger lances an abominable snow beast's head into bloody fragments!
An abominable snow beast swiftly dodges a member of the Civil Watch's attempt to pound it.
=
Your bash at an abominable snow beast sends it sprawling!
* HP:Scratched MV:Fresh - a member of the Civil Watch: Critical - an abominable snow beast: Critical >
An abominable snow beast clambers to its feet.
An abominable snow beast roars with laughter and scrambles to its feet.
* HP:Scratched MV:Fresh - a member of the Civil Watch: Critical - an abominable snow beast: Critical >
You try to pound an abominable snow beast, but it dodges the attack.
Rodger tries to lance an abominable snow beast, but it parries successfully.
A member of the Civil Watch pounds an abominable snow beast's body very hard.
* HP:Scratched MV:Fresh - a member of the Civil Watch: Critical - an abominable snow beast: Critical > na hahaha
You narrate 'hahaha'
* HP:Scratched MV:Fresh - a member of the Civil Watch: Critical - an abominable snow beast: Critical >
You try to pound an abominable snow beast, but it deflects the blow.
Rodger lances an abominable snow beast's body into bloody fragments!
An abominable snow beast swiftly dodges a member of the Civil Watch's attempt to pound it.
* HP:Scratched MV:Fresh - a member of the Civil Watch: Critical - an abominable snow beast: Critical > z
An abominable snow beast grunts in pain.
[bash ]
They already seem to be stunned.
Rodger assumes an offensive striking posture.
* HP:Scratched MV:Fresh - a member of the Civil Watch: Critical - an abominable snow beast: Critical >
Jehin tells you 'what is doorname'
* HP:Scratched MV:Fresh - a member of the Civil Watch: Critical - an abominable snow beast: Critical >
You try to pound an abominable snow beast, but it deflects the blow.
An abominable snow beast slashes a member of the Civil Watch's body hard.
Rodger lances an abominable snow beast's right foot into bloody fragments!
An abominable snow beast is dead! R.I.P.
Your blood freezes as you hear an abominable snow beast's death cry.
* HP:Scratched MV:Fresh > z
[bash ]
Bash who?
* HP:Scratched MV:Full > l in corpse
corpse (here) :
a black pair of silver-tooled boots
a heron marked longsword
a silver Kandori wristcuff
an intricate silver coil
a black, silver-embroidered cape
a suit of finely-crafted silver chainmail
a luminous pearl choker necklace
a silver medallion
[2] a ring of silver