W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving vvsouthvv
A heavy boulder lies here. [13]
The corpse of Shredder is lying here.
!HORSE! A warhorse, being ridden by you.
Noraly Eronaile is standing here, riding a warhorse.
Traven of Murandy is standing here, riding a wild stallion.
Carie Sedai is standing here, riding a gray palfrey.
* R HP:Scratched MV:Full > Cart Track
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
The corpse of the writhing grass is lying here.
!HORSE! A warhorse, being ridden by you.
Bernice Montoya is standing here, riding a wild stallion.
* R HP:Scratched MV:Full >
Noraly has arrived from the east, riding a warhorse.
e
* R HP:Scratched MV:Full > Bernice leaves east riding a wild stallion.
The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving vvsouthvv
A heavy boulder lies here. [13]
The corpse of Shredder is lying here.
!HORSE! A warhorse, being ridden by you.
Bernice Montoya is standing here, riding a wild stallion.
Traven of Murandy is standing here, riding a wild stallion.
Carie Sedai is standing here, riding a gray palfrey.
* R HP:Scratched MV:Full > z one at patty
kill dark
[narr ]
You narrate 'one at patty'
kill dark
* R HP:Scratched MV:Full > change mood Brave
They aren't here.
* R HP:Scratched MV:Full > They aren't here.
* R HP:Scratched MV:Full > kill dark
kill dark
Mood changed to: Brave
l
* R HP:Scratched MV:Full > They aren't here.
* R HP:Scratched MV:Full > They aren't here.
* R HP:Scratched MV:Full > The oakdoor is opened from the other side.
The Twist in the Dark Road
The dark road turns away from the hill to the south, leading north and east.
The hill to the south is topped with a black tower, whose battlements survey
the entire area. The gate to the tower is to the south of here, while to the
north the road enters a cold, dark pass. A cart track leads westwards. The
dark road looks like a black snake crawling through the grey grass.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving vvsouthvv
A heavy boulder lies here. [12]
The corpse of Shredder is lying here.
!HORSE! A warhorse, being ridden by you.
Bernice Montoya is standing here, riding a wild stallion.
Traven of Murandy is standing here, riding a wild stallion.
Carie Sedai is standing here, riding a gray palfrey.
* R HP:Scratched MV:Full > scan n
* R HP:Scratched MV:Full >
Bernice leaves north riding a wild stallion.
* R HP:Scratched MV:Full > Target set to: rulgak
n
kill rulgak
The Dark Road
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
Bernice Montoya is here, fighting Rulgak, riding a wild stallion.
*Rulgak* is here, fighting Bernice.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
b
* R HP:Scratched MV:Full > You slash *Rulgak*'s body extremely hard.
*Rulgak* panics, and attempts to flee!
* R HP:Scratched MV:Full - Bernice: Scratched - Rulgak: Battered > *Rulgak* leaves south.
Bernice panics, and attempts to flee!
[bash ]
Bash who?
* R HP:Scratched MV:Full > kill rulgak
A hideous trolloc tries to slash you, but you deflect the blow.
A hideous trolloc joins a hideous trolloc's fight!
A hideous trolloc joins a hideous trolloc's fight!
A hideous trolloc joins a hideous trolloc's fight!
A ramshorned trolloc joins a hideous trolloc's fight!
Bernice leaves south riding a wild stallion.
* R HP:Scratched MV:Full - a hideous trolloc: Scratched > They aren't here.
* R HP:Scratched MV:Full - a hideous trolloc: Scratched > change mood Wimpy
f
Mood changed to: Wimpy
* R HP:Scratched MV:Full - a hideous trolloc: Scratched > s
A ramshorned trolloc tries to crush you, but you parry successfully.
A hideous trolloc slashes your left leg.
A hideous trolloc tries to slash you, but you parry successfully.
A hideous trolloc slashes your left leg hard.
You try to slash a hideous trolloc, but it deflects the blow.
A hideous trolloc tries to slash you, but you parry successfully.
You panic and attempt to flee!
You flee head over heels.
The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving vvsouthvv
A heavy boulder lies here. [14]
The corpse of Shredder is lying here.
!HORSE! A warhorse, being ridden by you.
Bernice Montoya is standing here, riding a wild stallion.
Traven of Murandy is standing here, riding a wild stallion.
Carie Sedai is standing here, riding a gray palfrey.
* R HP:Scratched MV:Strong > e
s
The oakdoor is opened from the other side.
Someone narrates 'I'm headed out'
You can't ride in there.
Carie narrates 'rulgak fled in'
* R HP:Scratched MV:Strong > The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
* R HP:Scratched MV:Strong > The Dark Road
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
You notice a lantern is hidden here.
!HORSE! A warhorse, being ridden by you.
* R HP:Scratched MV:Strong > s
s
The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
A titanic creature of the Shadow is here, wrapped in lightning.
s
* R HP:Scratched MV:Strong > s
Barren Plains
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving >>east>>
!HORSE! A warhorse, being ridden by you.
A pale maggot is burrowing through the roots and undergrowth here.
A red-eyed raven is here flying around.
A red-eyed raven is here flying around.
* R HP:Scratched MV:Strong > Desolate Plains
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
* R HP:Scratched MV:Strong > Dying Plains in the Blight
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving >>east>>
The corpse of Doom is lying here.
!HORSE! A warhorse, being ridden by you.
* R HP:Scratched MV:Strong > s
Alas, you cannot go that way...
* R HP:Scratched MV:Strong > kill dark
i
They aren't here.
* R HP:Scratched MV:Strong > kill dark
You are carrying:
an emerald ring
a thin vial of yellow fluid
a shining steel breastplate
a pair of ebony-steel plate greaves
a dull black shield
a pure white cloak bearing a golden sunburst
[2] a backpack
a set of cloth sleeves
[4] a wide leather wristband
a jeweled dagger
a belt with a buckle of cuendillar
a pair of earthen colored breeches
a laced pair of brown boots
* R HP:Scratched MV:Strong > They aren't here.
* R HP:Scratched MV:Strong > kill dark
They aren't here.
kill dark
* R HP:Scratched MV:Strong > kill dark
They aren't here.
* R HP:Scratched MV:Strong > They aren't here.
* R HP:Scratched MV:Strong > kill dark
kill dark
They aren't here.
kill dark
* R HP:Scratched MV:Strong > They aren't here.
* R HP:Scratched MV:Strong > They aren't here.
* R HP:Scratched MV:Strong > get all all.pack
rem stone
A backpack seems to be empty.
You get twelve gold crowns from a backpack.
You get a raw side of meat from a backpack.
You get a large slab of meat from a backpack.
You get a large slab of meat from a backpack.
You get a large slab of meat from a backpack.
You get a skin of human flesh from a backpack.
You get a large number of copper pennies from a backpack.
You get a thin vial of yellow fluid from a backpack.
* R HP:Scratched MV:Strong > You stop using an oilstone.
* R HP:Scratched MV:Strong > put ston pack
You aren't carrying a ston.
* R HP:Scratched MV:Strong > drop all.meat
You drop a large slab of meat.
You drop a large slab of meat.
You drop a large slab of meat.
You drop a raw side of meat.
* R HP:Scratched MV:Strong > i
You are carrying:
an oilstone
a large number of copper pennies (22)
a skin of human flesh
twelve gold crowns
an emerald ring
[2] a thin vial of yellow fluid
a shining steel breastplate
a pair of ebony-steel plate greaves
a dull black shield
a pure white cloak bearing a golden sunburst
[2] a backpack
a set of cloth sleeves
[4] a wide leather wristband
a jeweled dagger
a belt with a buckle of cuendillar
a pair of earthen colored breeches
a laced pair of brown boots
* R HP:Scratched MV:Strong >
A shrill piercing scream reverberates through the area.
* R HP:Scratched MV:Strong >
Noraly narrates 'in irondoor beat'
* R HP:Scratched MV:Strong > hold pack
Bernice narrates 'who is'
i
* R HP:Scratched MV:Strong > You grab a backpack.
* R HP:Scratched MV:Strong > You are carrying:
an oilstone
a large number of copper pennies (22)
a skin of human flesh
twelve gold crowns
an emerald ring
[2] a thin vial of yellow fluid
a shining steel breastplate
a pair of ebony-steel plate greaves
a dull black shield
a pure white cloak bearing a golden sunburst
a backpack
a set of cloth sleeves
[4] a wide leather wristband
a jeweled dagger
a belt with a buckle of cuendillar
a pair of earthen colored breeches
a laced pair of brown boots
* R HP:Scratched MV:Strong > TICK!
Noraly narrates 'elta'
drop pack
* R HP:Scratched MV:Strong > You drop a backpack.
* R HP:Scratched MV:Strong >
Rain narrates 'I love you bernice'
* R HP:Scratched MV:Strong >
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
* R HP:Scratched MV:Strong >
Bernice narrates 'spams?'
* R HP:Scratched MV:Strong > rem pack
put vial pack
put vial pack
You stop using a backpack.
* R HP:Scratched MV:Strong > A thin vial of yellow fluid won't fit in a backpack.
* R HP:Scratched MV:Strong > A thin vial of yellow fluid won't fit in a backpack.
* R HP:Scratched MV:Strong > l in pack
backpack (used) :
a pair of dark gloves
a bearskin tunic
a sapphire collar
a shoufa with a black veil
a large number of gold crowns (31)
a large number of copper pennies (38)
a pair of animal-fur boots
a pair of thick metal boots
a bronze belt of odd design
an enormous double-bladed battleaxe
a pair of heavy metal gauntlets
a pair of ebony-steel plate vambraces
a dark, hooded cloak
[2] a pendant of crimson-flecked quartz
a hood made of black and gold chainmail rings
an oilstone
a thin vial of yellow fluid
a bubbling draught
[3] a mirrored lantern
* R HP:Scratched MV:Strong >
Rain narrates 'all w, 4n of burnt'
* R HP:Scratched MV:Strong > get cloak pack
You get a dark, hooded cloak from a backpack.
* R HP:Scratched MV:Strong > drop cloak
You drop a dark, hooded cloak.
* R HP:Scratched MV:Strong >
Rain narrates 'I beleive'
* R HP:Scratched MV:Strong > i
You are carrying:
a backpack
an oilstone
a large number of copper pennies (22)
a skin of human flesh
twelve gold crowns
an emerald ring
[2] a thin vial of yellow fluid
a shining steel breastplate
a pair of ebony-steel plate greaves
a dull black shield
a pure white cloak bearing a golden sunburst
a set of cloth sleeves
[4] a wide leather wristband
a jeweled dagger
a belt with a buckle of cuendillar
a pair of earthen colored breeches
a laced pair of brown boots
* R HP:Scratched MV:Strong >
Bernice narrates 'from oakdoor!'
* R HP:Scratched MV:Strong >
The day has begun.
* R HP:Scratched MV:Full >
Noraly narrates 'all w 4n'
i
* R HP:Scratched MV:Full > You are carrying:
a backpack
an oilstone
a large number of copper pennies (22)
a skin of human flesh
twelve gold crowns
an emerald ring
[2] a thin vial of yellow fluid
a shining steel breastplate
a pair of ebony-steel plate greaves
a dull black shield
a pure white cloak bearing a golden sunburst
a set of cloth sleeves
[4] a wide leather wristband
a jeweled dagger
a belt with a buckle of cuendillar
a pair of earthen colored breeches
a laced pair of brown boots
kill dark
* R HP:Scratched MV:Full > They aren't here.
* R HP:Scratched MV:Full > z nod
[narr ]
You narrate 'nod'
* R HP:Scratched MV:Full > drop skin
You drop a skin of human flesh.
* R HP:Scratched MV:Full > l in pack
kill dark
backpack (used) :
a pair of dark gloves
a bearskin tunic
a sapphire collar
a shoufa with a black veil
a large number of gold crowns (31)
a large number of copper pennies (38)
a pair of animal-fur boots
a pair of thick metal boots
a bronze belt of odd design
an enormous double-bladed battleaxe
a pair of heavy metal gauntlets
a pair of ebony-steel plate vambraces
[2] a pendant of crimson-flecked quartz
a hood made of black and gold chainmail rings
an oilstone
a thin vial of yellow fluid
a bubbling draught
[3] a mirrored lantern
* R HP:Scratched MV:Full > They aren't here.
* R HP:Scratched MV:Full >
Rain narrates '4n, w, 5n, all w, 4n of elbow'
* R HP:Scratched MV:Full > kill dark
They aren't here.
kill dark
* R HP:Scratched MV:Full > kill dark
A shrill piercing scream reverberates through the area.
They aren't here.
* R HP:Scratched MV:Full > They aren't here.
* R HP:Scratched MV:Full > get greaves pack
kill dark
Thalya narrates 'should I not be idle in blight?'
There doesn't seem to be a greaves in a backpack.
* R HP:Scratched MV:Full > They aren't here.
* R HP:Scratched MV:Full > put all.vial pack
You put a thin vial of yellow fluid in a backpack.
You put a thin vial of yellow fluid in a backpack.
* R HP:Scratched MV:Full > i
You are carrying:
a backpack
an oilstone
a large number of copper pennies (22)
twelve gold crowns
an emerald ring
a shining steel breastplate
a pair of ebony-steel plate greaves
a dull black shield
a pure white cloak bearing a golden sunburst
a set of cloth sleeves
[4] a wide leather wristband
a jeweled dagger
a belt with a buckle of cuendillar
a pair of earthen colored breeches
a laced pair of brown boots
* R HP:Scratched MV:Full >
A shrill piercing scream reverberates through the area.
* R HP:Scratched MV:Full > hold pack
You grab a backpack.
* R HP:Scratched MV:Full > put all pack
rem pack
kill dark
You put an oilstone in a backpack.
You put 22 coppers in a backpack.
You put twelve crowns in a backpack.
You put an emerald ring in a backpack.
You put a shining steel breastplate in a backpack.
You put a pair of ebony-steel plate greaves in a backpack.
You put a dull black shield in a backpack.
You put a pure white cloak bearing a golden sunburst in a backpack.
You put a set of cloth sleeves in a backpack.
You put a wide leather wristband in a backpack.
You put a wide leather wristband in a backpack.
You put a wide leather wristband in a backpack.
You put a wide leather wristband in a backpack.
You put a jeweled dagger in a backpack.
You put a belt with a buckle of cuendillar in a backpack.
You put a pair of earthen colored breeches in a backpack.
You put a laced pair of brown boots in a backpack.
* R HP:Scratched MV:Full > kill dark
You stop using a backpack.
* R HP:Scratched MV:Full > They aren't here.
* R HP:Scratched MV:Full > kill dark
They aren't here.
* R HP:Scratched MV:Full > kill dark
They aren't here.
* R HP:Scratched MV:Full > They aren't here.
* R HP:Scratched MV:Full > stat
You are a 86 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 178.0 lbs.
You are carrying 44.9 lbs and wearing 72.9 lbs, somewhat heavy.
Your base abilities are: Str:19 Int:14 Wil:12 Dex:19 Con:18.
Offensive bonus: 147, Dodging bonus: 100, Parrying bonus: 149, Defence: 249.
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Defensive.
You are wanted by: Seanchan Empire
Your armor absorbs about 5% on average.
You are subjected to the following effects:
- NO QUIT
- NOTICE
kill dark
* R HP:Scratched MV:Full > kill dark
They aren't here.
* R HP:Scratched MV:Full > They aren't here.
* R HP:Scratched MV:Full > kill dark
kill dark
They aren't here.
* R HP:Scratched MV:Full > They aren't here.
* R HP:Scratched MV:Full > where
Players in your Zone
--------------------
Craig - The Blight
Mantas - Dying Plains in the Blight
Kesumi - The Blight
Thalya - The Blight
stat
* R HP:Scratched MV:Full > kill dark
kill dark
You are a 86 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 178.0 lbs.
You are carrying 44.9 lbs and wearing 72.9 lbs, somewhat heavy.
Your base abilities are: Str:19 Int:14 Wil:12 Dex:19 Con:18.
Offensive bonus: 147, Dodging bonus: 100, Parrying bonus: 149, Defence: 249.
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Defensive.
You are wanted by: Seanchan Empire
Your armor absorbs about 5% on average.
You are subjected to the following effects:
- NO QUIT
- NOTICE
* R HP:Scratched MV:Full > kill dark
They aren't here.
* R HP:Scratched MV:Full > They aren't here.
* R HP:Scratched MV:Full > kill dark
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
They aren't here.
* R HP:Scratched MV:Full > They aren't here.
* R HP:Scratched MV:Full > l
kill dark
Dying Plains in the Blight
These plains squish in a disgusting manner with even the slightest
pressure. A small and faint ooze leaks from the ground where too much
weight creates furrows in the ground. To the east the Blight appears lusher
and riper, although the death and decay that permeates the air here is
replaced there by a sickly sweet odor that is no more healthy.
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving >>east>>
A water skin made from dried human flesh lies here.
A dark cloak with a hood has been left here.
A thick, leather backpack lies abandoned here.
A fresh chunk of meat has been recently cut from a kill.
A large slab of meat has been placed here. [3]
The corpse of Doom is lying here.
!HORSE! A warhorse, being ridden by you.
* R HP:Scratched MV:Full > They aren't here.
* R HP:Scratched MV:Full > kill dark
They aren't here.
* R HP:Scratched MV:Full > kill dark
kill dark
They aren't here.
* R HP:Scratched MV:Full > They aren't here.
* R HP:Scratched MV:Full > where
Traven narrates 'on outside '
* R HP:Scratched MV:Full > Players in your Zone
--------------------
Craig - The Blight
Mantas - Dying Plains in the Blight
Kesumi - The Blight
Thalya - The Blight
* R HP:Scratched MV:Full >
Traven narrates 'oakdoor'
* R HP:Scratched MV:Full > kill dark
They aren't here.
* R HP:Scratched MV:Full > kill dark
They aren't here.
kill dark
* R HP:Scratched MV:Full > They aren't here.
* R HP:Scratched MV:Full > w
n
End of the Dark Road
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
n
* R HP:Scratched MV:Full > The Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving >>east>>
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
A black snake with red mottling slyly meanders around you.
* R HP:Scratched MV:Full > n
The Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
Gutted by flame, a covered wagon has been reduced to a char-blackened mess.
!HORSE! A warhorse, being ridden by you.
* R HP:Scratched MV:Full > e
The Twist in the Dark Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving >>east>>
!HORSE! A warhorse, being ridden by you.
n
n
* R HP:Scratched MV:Full > The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
A titanic creature of the Shadow is here, wrapped in lightning.
* R HP:Scratched MV:Full > w
The Dark Road
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
You notice a lantern is hidden here.
!HORSE! A warhorse, being ridden by you.
* R HP:Scratched MV:Full > kill dark
The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
* R HP:Scratched MV:Full > The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
A heavy boulder lies here. [15]
The corpse of Shredder is lying here.
!HORSE! A warhorse, being ridden by you.
You sense a hidden life form in the area...
*Haznak* is here, fighting Traven.
Traven of Murandy is here, fighting Haznak, riding a wild stallion.
* R HP:Scratched MV:Full > You try to slash *Jaster*, but he parries successfully.
* R HP:Scratched MV:Full - Jaster: Battered >
*Jaster* tries to pierce you, but you parry successfully.
You try to slash *Jaster*, but he dodges the attack.
Traven tickles *Haznak*'s body with his pierce.
* R HP:Scratched MV:Full - Jaster: Battered >
Altos chats 'looking for a young abser to drag around'
* R HP:Scratched MV:Full - Jaster: Battered > kill dark
change mood Brave
Howls of laughter can be heard above the tower to the south!
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
Traven tickles *Haznak*'s body with his pierce.
You do the best you can!
change posture offensive
* R HP:Scratched MV:Full - Jaster: Battered > *Jaster* panics, and attempts to flee!
Mood changed to: Brave
* R HP:Scratched MV:Full - Jaster: Battered > kill dark
Posture changed to: Offensive
kill dark
* R HP:Scratched MV:Full - Jaster: Battered > kill dark
*Jaster* leaves west.
You slash *Haznak*'s left arm very hard.
* R HP:Scratched MV:Full - Traven: Scratched - Haznak: Wounded > kill dark
You do the best you can!
* R HP:Scratched MV:Full - Traven: Scratched - Haznak: Wounded > You do the best you can!
* R HP:Scratched MV:Full - Traven: Scratched - Haznak: Wounded > kill dark
You slash *Haznak*'s left hand.
Traven pierces *Haznak*'s right arm hard.
You do the best you can!
kill dark
* R HP:Scratched MV:Full - Traven: Scratched - Haznak: Wounded > kill dark
You do the best you can!
* R HP:Scratched MV:Full - Traven: Scratched - Haznak: Wounded > b
You do the best you can!
* R HP:Scratched MV:Full - Traven: Scratched - Haznak: Wounded > *Haznak* panics, and attempts to flee!
You do the best you can!
* R HP:Scratched MV:Full - Traven: Scratched - Haznak: Wounded > *Haznak* leaves east.
[bash ]
Bash who?
* R HP:Scratched MV:Strong >
Altos chats 'let me know if you want to xp'
* R HP:Scratched MV:Strong > e
s
s
s
The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
!HORSE! A warhorse, being ridden by you.
*Haznak* is standing here.
s
* R HP:Scratched MV:Strong > *Haznak* tries to blast you, but you deflect the blow.
No way! You're fighting for your life!
* R HP:Scratched MV:Strong - Haznak: Wounded > No way! You're fighting for your life!
* R HP:Scratched MV:Strong - Haznak: Wounded > s
No way! You're fighting for your life!
* R HP:Scratched MV:Strong - Haznak: Wounded > No way! You're fighting for your life!
* R HP:Scratched MV:Strong - Haznak: Wounded > b
No way! You're fighting for your life!
* R HP:Scratched MV:Strong - Haznak: Wounded > [bash ]
*Haznak* panics, and attempts to flee!
-=+
*Haznak* leaves east.
**+=- -
*Haznak* tries to blast you, but you parry successfully.
=
As *Haznak* avoids your bash, you topple over and fall to the ground!
* R HP:Scratched MV:Strong - Haznak: Wounded >
*Haznak* blasts your left hand extremely hard.
* R HP:Scratched MV:Strong - Haznak: Wounded > z on 1e
change mood Wimpy
change posture defensive
b
[narr ]
You narrate 'on 1e'
* R HP:Scratched MV:Strong - Haznak: Wounded > Mood changed to: Wimpy
* R HP:Scratched MV:Strong - Haznak: Wounded > Posture changed to: Defensive
* R HP:Scratched MV:Strong - Haznak: Wounded > [bash ]
-
*Haznak* sends you sprawling with a powerful bash!
* R HP:Scratched MV:Strong - Haznak: Wounded >
Bernice narrates 'open'
* R HP:Scratched MV:Strong - Haznak: Wounded >
Traven has arrived from the west, riding a wild stallion.
* R HP:Scratched MV:Strong - Haznak: Wounded >
Traven barely pierces *Haznak*'s right hand.
* R HP:Scratched MV:Strong - Haznak: Wounded >
*Haznak* looks at Traven.
* R HP:Scratched MV:Strong - Haznak: Wounded >
Traven pierces *Haznak*'s body.
*Haznak* blasts your left arm extremely hard.
* R HP:Hurt MV:Strong - Haznak: Wounded > TICK!
*Haznak* looks at Traven.
* R HP:Hurt MV:Strong - Haznak: Wounded >
*Haznak* panics, and attempts to flee!
* R HP:Hurt MV:Strong - Haznak: Wounded > kill dark
kill dark
kill dark
kill dark
A shrill piercing scream reverberates through the area.
Traven pierces *Haznak*'s right arm.
* R HP:Hurt MV:Full - Haznak: Wounded >
*Haznak* leaves east.
* R HP:Hurt MV:Full > kill dark
You slash *Haznak*'s body hard.
* R HP:Hurt MV:Full - Haznak: Wounded > kill dark
Traven tickles *Haznak*'s body with his pierce.
You do the best you can!
* R HP:Hurt MV:Full - Haznak: Wounded > kill dark
Traven barely pierces *Haznak*'s right leg.
You do the best you can!
* R HP:Hurt MV:Full - Haznak: Wounded > You do the best you can!
* R HP:Hurt MV:Full - Haznak: Wounded > kill dark
You do the best you can!
* R HP:Hurt MV:Full - Haznak: Wounded > b
You do the best you can!
* R HP:Hurt MV:Full - Haznak: Wounded > You do the best you can!
* R HP:Hurt MV:Full - Haznak: Wounded > *Haznak* panics, and attempts to flee!
You do the best you can!
* R HP:Hurt MV:Full - Haznak: Wounded > [bash ]
-
Traven pierces *Haznak*'s head.
*Haznak* tries to blast you, but you parry successfully.
*Haznak* leaves east.
=
Traven tickles *Haznak*'s left foot with his pierce.
+**+
Traven tickles *Haznak*'s left foot with his pierce.
=- -=
*Haznak* rolls his eyes...sheesh!..
Your bash at *Haznak* sends him sprawling!
* R HP:Hurt MV:Full - Traven: Healthy - Haznak: Wounded >
You slash *Haznak*'s right arm very hard.
Traven tickles *Haznak*'s body with his pierce.
* R HP:Hurt MV:Full - Traven: Healthy - Haznak: Battered > b
[bash ]
They already seem to be stunned.
b
* R HP:Hurt MV:Full - Traven: Healthy - Haznak: Battered > [bash ]
They already seem to be stunned.
b
* R HP:Hurt MV:Full - Traven: Healthy - Haznak: Battered > [bash ]
They already seem to be stunned.
b
* R HP:Hurt MV:Full - Traven: Healthy - Haznak: Battered >
You slash *Haznak*'s right arm into bloody fragments!
Traven pierces *Haznak*'s right arm.
* R HP:Hurt MV:Full - Traven: Healthy - Haznak: Battered > [bash ]
They already seem to be stunned.
b
* R HP:Hurt MV:Full - Traven: Healthy - Haznak: Battered > [bash ]
They already seem to be stunned.
b
* R HP:Hurt MV:Full - Traven: Healthy - Haznak: Battered > [bash ]
They already seem to be stunned.
b
* R HP:Hurt MV:Full - Traven: Healthy - Haznak: Battered > [bash ]
They already seem to be stunned.
b
* R HP:Hurt MV:Full - Traven: Healthy - Haznak: Battered > [bash ]
They already seem to be stunned.
b
* R HP:Hurt MV:Full - Traven: Healthy - Haznak: Battered > You slash *Haznak*'s body hard.
*Haznak* tries to blast Traven, but he deflects the blow.
Traven pierces *Haznak*'s head.
Traven looks at *Haznak*.
*Haznak* panics, and attempts to flee!
[bash ]
-=+
*Haznak* leaves east.
**+=- -=
They're not here anymore!
* R HP:Hurt MV:Full > z block keep rain
Traven leaves east riding a wild stallion.
s
s
s
* R HP:Hurt MV:Full > [narr ]
You narrate 'block keep rain'
* R HP:Hurt MV:Full > s
The Dark Road
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
You notice a lantern is hidden here.
!HORSE! A warhorse, being ridden by you.
s
* R HP:Hurt MV:Full > The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
A titanic creature of the Shadow is here, wrapped in lightning.
* R HP:Hurt MV:Full > Barren Plains
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
* R HP:Hurt MV:Full > s
Desolate Plains
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
A red-eyed raven is here flying around.
* R HP:Hurt MV:Full > Dying Plains in the Blight
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving >>east>>
A water skin made from dried human flesh lies here.
A dark cloak with a hood has been left here.
A thick, leather backpack lies abandoned here.
A fresh chunk of meat has been recently cut from a kill.
A large slab of meat has been placed here. [3]
The corpse of Doom is lying here.
!HORSE! A warhorse, being ridden by you.
A rat scurries around trying to get out of sight.
* R HP:Hurt MV:Full > kill dark
Alas, you cannot go that way...
* R HP:Hurt MV:Full > They aren't here.
kill dark
* R HP:Hurt MV:Full > They aren't here.
kr
* R HP:Hurt MV:Full > e
A rat starts following you.
[kill rat]
A rat stops following you.
You slash a rat's right foreleg into bloody fragments!
A rat is dead! R.I.P.
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a rat's death cry.
* R HP:Hurt MV:Full > The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
A water skin has been left on the ground.
!HORSE! A warhorse, being ridden by you.
* R HP:Hurt MV:Full > kill dark
They aren't here.
tr
* R HP:Hurt MV:Full > [track trolloc]
-=
Some obvious fairly recent bloody traces of a Trolloc leaving <<west<<
Some obvious fairly recent bloody traces of a Trolloc leaving ^^north^^
Some obvious fairly recent bloody traces of a Trolloc leaving vvsouthvv
Some obvious fairly recent bloody traces of a Trolloc leaving ^^north^^
Some clear fairly recent tracks of Wucen leaving <<west<<
Some clear fairly recent tracks of Shredder leaving <<west<<
Some clear fairly recent tracks of Doom leaving <<west<<
Some clear fairly recent tracks of Rulgak leaving <<west<<
* R HP:Hurt MV:Full > z haznak low
[narr ]
You narrate 'haznak low'
w
* R HP:Hurt MV:Full > kill dark
Dying Plains in the Blight
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving >>east>>
The corpse of a rat is lying here.
A water skin made from dried human flesh lies here.
A dark cloak with a hood has been left here.
A thick, leather backpack lies abandoned here.
A fresh chunk of meat has been recently cut from a kill.
A large slab of meat has been placed here. [3]
The corpse of Doom is lying here.
!HORSE! A warhorse, being ridden by you.
* R HP:Hurt MV:Full > They aren't here.
* R HP:Hurt MV:Full > where
kill dark
Players in your Zone
--------------------
Craig - The Blight
Mantas - Dying Plains in the Blight
Thalya - The Blight
kill dark
* R HP:Hurt MV:Full > They aren't here.
* R HP:Hurt MV:Full > kill dark
They aren't here.
* R HP:Hurt MV:Full > kill dark
They aren't here.
* R HP:Hurt MV:Full > They aren't here.
* R HP:Hurt MV:Full > kill dark
They aren't here.
* R HP:Hurt MV:Full > where
kill dark
Players in your Zone
--------------------
Craig - The Blight
Mantas - Dying Plains in the Blight
Thalya - The Blight
kill dark
* R HP:Hurt MV:Full > They aren't here.
* R HP:Hurt MV:Full > kill dark
kill dark
A shrill piercing scream reverberates through the area.
They aren't here.
* R HP:Hurt MV:Full > They aren't here.
* R HP:Hurt MV:Full > kill dark
They aren't here.
* R HP:Hurt MV:Full > kill dark
They aren't here.
* R HP:Hurt MV:Full > kill dark
They aren't here.
* R HP:Hurt MV:Full > kill dark
They aren't here.
kill dark
* R HP:Hurt MV:Full > They aren't here.
* R HP:Hurt MV:Full > kill dark
kill dark
n
They aren't here.
* R HP:Hurt MV:Full > They aren't here.
* R HP:Hurt MV:Full > They aren't here.
Carie narrates 'elta ripped?'
* R HP:Hurt MV:Full > Desolate Plains
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
A red-eyed raven is perched nearby, staring silently at you.
* R HP:Hurt MV:Full > n
n
Barren Plains
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
* R HP:Hurt MV:Full > The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
A titanic creature of the Shadow is here, wrapped in lightning.
* R HP:Hurt MV:Full > n
The Dark Road
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving >>east>>
You notice a lantern is hidden here.
!HORSE! A warhorse, being ridden by you.
* R HP:Hurt MV:Strong > n
The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
e
* R HP:Hurt MV:Strong > The Beaten Path
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
The corpse of the writhing grass is lying here.
The dismembered corpse of Eltargrim is lying here.
!HORSE! A warhorse, being ridden by you.
A pale maggot is burrowing through the roots and undergrowth here.
* R HP:Hurt MV:Strong > s
Blighted Grove
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
A red-eyed raven is here flying around.
A red-eyed raven is here flying around.
Warped, menacing boughs shiver amongst trees slowly enclosing around you.
Warped, menacing boughs shiver amongst trees slowly enclosing around you.
Warped, menacing boughs shiver amongst trees slowly enclosing around you.
Warped, menacing boughs shiver amongst trees slowly enclosing around you.
* R HP:Hurt MV:Strong > n
The Beaten Path
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
The corpse of the writhing grass is lying here.
The dismembered corpse of Eltargrim is lying here.
!HORSE! A warhorse, being ridden by you.
A pale maggot is burrowing through the roots and undergrowth here.
* R HP:Hurt MV:Strong > l in 2.corpse
corpse (here) :
Nothing.
* R HP:Hurt MV:Strong >
Noraly narrates '1w oak'
rem sword
draw
scalp
scalp 2.corpse
scalp 3.corpse
she
wield sword
* R HP:Hurt MV:Strong > You stop using a pale steel longsword.
* R HP:Hurt MV:Strong > You try to quietly draw a dirk from a black wool cape embroidered with a swooping hawk.
* R HP:Hurt MV:Strong > You lean over and cut the bloody scalp from the corpse of the writhing grass.
* R HP:Hurt MV:Strong > You lean over and sever the bloody head from the dismembered corpse of Eltargrim.
* R HP:Hurt MV:Strong > You don't see that here.
* R HP:Hurt MV:Strong > You sheath a dirk into a black wool cape embroidered with a swooping hawk.
* R HP:Hurt MV:Strong > You wield a pale steel longsword.
* R HP:Hurt MV:Strong > w
w
The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
* R HP:Hurt MV:Strong > The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
A heavy boulder lies here. [15]
The corpse of Shredder is lying here.
!HORSE! A warhorse, being ridden by you.
* R HP:Hurt MV:Strong > z nod, eltar ripped
[narr ]
You narrate 'nod, eltar ripped'
* R HP:Hurt MV:Strong > where
Players in your Zone
--------------------
Mantas - The Twist in the Dark Road
Traven - Cart Track
Kesumi - The Twist in the Dark Road
Carie - Unearthly House
* R HP:Hurt MV:Strong >
Carie narrates 'ah ok'
* R HP:Hurt MV:Strong > z think haz got his gear
[narr ]
You narrate 'think haz got his gear'
* R HP:Hurt MV:Strong > z you on him trav?
Traven narrates 'on jast'
where
* R HP:Hurt MV:Strong > [narr ]
You narrate 'you on him trav?'
* R HP:Hurt MV:Strong > i
Players in your Zone
--------------------
Mantas - The Twist in the Dark Road
Traven - Cart Track
Kesumi - The Twist in the Dark Road
Carie - Unearthly House
* R HP:Hurt MV:Strong >
Bernice narrates 'no, i do'
* R HP:Hurt MV:Strong > You are carrying:
the severed head of Eltargrim the Trolloc slain in the Blight
the death scalp of the writhing grass slain in the Blight
a backpack
* R HP:Hurt MV:Strong > TICK!
Traven narrates 'fled s of 1w oak'
* R HP:Hurt MV:Strong > e
where
A shrill piercing scream reverberates through the area.
The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
* R HP:Scratched MV:Full > Players in your Zone
--------------------
Mantas - The Twist in the Dark Road
Traven - Cart Track
Kesumi - The Twist in the Dark Road
Carie - Unearthly House
* R HP:Scratched MV:Full > s
The Dark Road
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving >>east>>
!HORSE! A warhorse, being ridden by you.
s
* R HP:Scratched MV:Full > s
The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
A titanic creature of the Shadow is here, wrapped in lightning.
* R HP:Scratched MV:Full > Barren Plains
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
s
* R HP:Scratched MV:Full > s
s
Desolate Plains
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
A red-eyed raven is perched nearby, staring silently at you.
* R HP:Scratched MV:Full > Dying Plains in the Blight
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving >>east>>
The corpse of a rat is lying here.
A water skin made from dried human flesh lies here.
A dark cloak with a hood has been left here.
A thick, leather backpack lies abandoned here.
A fresh chunk of meat has been recently cut from a kill.
A large slab of meat has been placed here. [3]
The corpse of Doom is lying here.
!HORSE! A warhorse, being ridden by you.
Noraly Eronaile is standing here, riding a warhorse.
* R HP:Scratched MV:Full > tr
Alas, you cannot go that way...
* R HP:Scratched MV:Full > [track trolloc]
-=
Some obvious fairly recent bloody traces of a Trolloc leaving <<west<<
Some obvious fairly recent bloody traces of a Trolloc leaving ^^north^^
Some obvious fairly recent bloody traces of a Trolloc leaving >>east>>
Some obvious almost day-old bloody traces of a Trolloc leaving >>east>>
Some clear fairly recent tracks of Shredder leaving ^^north^^
Some clear fairly recent tracks of Rulgak leaving ^^north^^
Some clear fairly recent tracks of Jaster leaving <<west<<
Some clear fairly recent tracks of Jaster leaving >>east>>
* R HP:Scratched MV:Full >
*Jaster* has arrived from the west.
kill dark
* R HP:Scratched MV:Full >
Noraly tries to slash *Jaster*, but he parries successfully.
* R HP:Scratched MV:Full > You try to slash *Jaster*, but he parries successfully.
* R HP:Scratched MV:Full - Noraly: Healthy - Jaster: Battered >
You try to slash *Jaster*, but he parries successfully.
*Jaster* tries to pierce Noraly, but he parries successfully.
Noraly tries to slash *Jaster*, but he deflects the blow.
* R HP:Scratched MV:Full - Noraly: Healthy - Jaster: Battered > kill dark
*Jaster* panics, and attempts to flee!
change mood Brave
* R HP:Scratched MV:Full - Noraly: Healthy - Jaster: Battered > You do the best you can!
* R HP:Scratched MV:Full - Noraly: Healthy - Jaster: Battered >
Kesumi has arrived from the north, riding a wild stallion.
change posture offensive
* R HP:Scratched MV:Full - Noraly: Healthy - Jaster: Battered > Mood changed to: Brave
* R HP:Scratched MV:Full - Noraly: Healthy - Jaster: Battered > kill dark
kill dark
Posture changed to: Offensive
kill dark
* R HP:Scratched MV:Full - Noraly: Healthy - Jaster: Battered > You do the best you can!
* R HP:Scratched MV:Full - Noraly: Healthy - Jaster: Battered > kill dark
*Jaster* leaves east.
They aren't here.
* R HP:Scratched MV:Full > kill dark
They aren't here.
* R HP:Scratched MV:Full > They aren't here.
* R HP:Scratched MV:Full > They aren't here.
* R HP:Scratched MV:Full > e
kill dark
Noraly leaves east riding a warhorse.
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
A water skin has been left on the ground.
!HORSE! A warhorse, being ridden by you.
Noraly Eronaile is standing here, riding a warhorse.
*Wucen* is standing here.
*Wucen* gets a water skin.
* R HP:Scratched MV:Strong > You slash *Wucen*'s right arm into bloody fragments!
* R HP:Scratched MV:Strong - Wucen: Wounded > n
A shrill piercing scream reverberates through the area.
Noraly leaves north riding a warhorse.
No way! You're fighting for your life!
* R HP:Scratched MV:Strong - Wucen: Wounded > kill dark
You do the best you can!
* R HP:Scratched MV:Strong - Wucen: Wounded > Target set to: wucen
*Wucen* tries to crush you, but you deflect the blow.
You slash *Wucen*'s body into bloody fragments!
*Wucen* panics, and attempts to flee!
kill wucen
* R HP:Scratched MV:Strong - Wucen: Wounded >
*Wucen* leaves west.
* R HP:Scratched MV:Strong > kill wucen
kill wucen
kill wucen
kill wucen
They aren't here.
* R HP:Scratched MV:Strong > They aren't here.
* R HP:Scratched MV:Strong > They aren't here.
* R HP:Scratched MV:Strong > w
They aren't here.
*Wucen* has arrived from the west.
* R HP:Scratched MV:Strong > kill wucen
You slash *Wucen*'s right arm into bloody fragments!
* R HP:Scratched MV:Strong - Wucen: Battered > Noraly has arrived from the north, riding a warhorse.
No way! You're fighting for your life!
* R HP:Scratched MV:Strong - Wucen: Battered > Noraly slashes *Wucen*'s right leg into bloody fragments!
You do the best you can!
* R HP:Scratched MV:Strong - Wucen: Battered > kill wucen
kill wucen
You do the best you can!
* R HP:Scratched MV:Strong - Wucen: Battered >
Noraly slashes *Wucen*'s body into bloody fragments!
*Wucen* tries to crush you, but you deflect the blow.
You slash *Wucen*'s body into bloody fragments!
Kesumi narrates 'on'
* R HP:Scratched MV:Strong - Wucen: Beaten > kill wucen
You do the best you can!
*Wucen* panics, and attempts to flee!
* R HP:Scratched MV:Strong - Wucen: Beaten > kill wucen
Kesumi narrates 'on'
* R HP:Scratched MV:Strong - Wucen: Beaten > kill wucen
You do the best you can!
* R HP:Scratched MV:Strong - Wucen: Beaten > You do the best you can!
*Wucen* leaves west.
* R HP:Scratched MV:Strong > kill wucen
Kesumi has arrived from the west, riding a wild stallion.
* R HP:Scratched MV:Strong > kill wucen
They aren't here.
* R HP:Scratched MV:Strong > They aren't here.
* R HP:Scratched MV:Strong > They aren't here.
* R HP:Scratched MV:Strong > w
Noraly leaves west riding a warhorse.
* R HP:Scratched MV:Strong > kill wucen
Dying Plains in the Blight
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving >>east>>
The corpse of a rat is lying here.
A water skin made from dried human flesh lies here.
A dark cloak with a hood has been left here.
A thick, leather backpack lies abandoned here.
A fresh chunk of meat has been recently cut from a kill.
A large slab of meat has been placed here. [3]
The corpse of Doom is lying here.
!HORSE! A warhorse, being ridden by you.
Noraly Eronaile is here, fighting Wucen, riding a warhorse.
*Wucen* is here, fighting Noraly.
* R HP:Scratched MV:Strong > You slash *Wucen*'s body into bloody fragments!
* R HP:Scratched MV:Strong - Noraly: Healthy - Wucen: Critical >
Shtorm narrates 'where?'
kill wucen
* R HP:Scratched MV:Strong - Noraly: Healthy - Wucen: Critical > kill wucen
You do the best you can!
* R HP:Scratched MV:Strong - Noraly: Healthy - Wucen: Critical > kill wucen
*Wucen* panics, and attempts to flee!
Kesumi has arrived from the east, riding a wild stallion.
* R HP:Scratched MV:Strong - Noraly: Healthy - Wucen: Critical > You do the best you can!
kill wucen
* R HP:Scratched MV:Strong - Noraly: Healthy - Wucen: Critical > You do the best you can!
* R HP:Scratched MV:Strong - Noraly: Healthy - Wucen: Critical > kill wucen
You do the best you can!
* R HP:Scratched MV:Strong - Noraly: Healthy - Wucen: Critical > kill wucen
kill wucen
Kesumi disarms *Wucen*'s weapon with one swift strike.
Kesumi slashes *Wucen*'s body extremely hard.
*Wucen* is dead! R.I.P.
Your blood freezes as you hear *Wucen*'s death cry.
* R HP:Scratched MV:Strong > They aren't here.
* R HP:Scratched MV:Strong > They aren't here.
* R HP:Scratched MV:Strong > They aren't here.
* R HP:Scratched MV:Strong >
Noraly stops using a heron mark blade.
* R HP:Scratched MV:Strong > z rip wucen again
l in corpse
Noraly gets a dagger from a belt pack.
[narr ]
You narrate 'rip wucen again'
kill dark
* R HP:Scratched MV:Strong > Noraly wields a dagger.
corpse (here) :
[4] a large slab of meat
a dagger
a water skin
a nasty spiked club
* R HP:Scratched MV:Strong >
Noraly leans over and cuts the bloody scalp from the corpse of Wucen.
* R HP:Scratched MV:Strong > Noraly stops using a dagger.
Bernice narrates 'cept for that shining, didn't loot that'
They aren't here.
Kesumi gets a large slab of meat from the corpse of Wucen.
Kesumi gets a large slab of meat from the corpse of Wucen.
Kesumi gets a large slab of meat from the corpse of Wucen.
Kesumi gets a large slab of meat from the corpse of Wucen.
Kesumi gets a dagger from the corpse of Wucen.
Kesumi gets a water skin from the corpse of Wucen.
Kesumi gets a nasty spiked club from the corpse of Wucen.
* R HP:Scratched MV:Strong >
Noraly puts a dagger in a belt pack.
* R HP:Scratched MV:Strong >
Noraly wields a heron mark blade.
* R HP:Scratched MV:Strong > z hahaha
[narr ]
You narrate 'hahaha'
* R HP:Scratched MV:Strong > z Kesumi disarms *Wucen*'s weapon with one swift strike.
[narr ]
You narrate 'Kesumi disarms *Wucen*'s weapon with one swift strike.'
* R HP:Scratched MV:Strong >
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
* R HP:Scratched MV:Strong >
Noraly puts the war scalp of Wucen the Trolloc slain in the Blight in a belt pack.
* R HP:Scratched MV:Strong > z Kesumi slashes *Wucen*'s body extremely hard.
[narr ]
You narrate 'Kesumi slashes *Wucen*'s body extremely hard.'
* R HP:Scratched MV:Strong >
Kesumi smirks.
* R HP:Scratched MV:Strong > z *Wucen* is dead! R.I.P.
[narr ]
You narrate '*Wucen* is dead! R.I.P.'
* R HP:Scratched MV:Strong >
Traven narrates 'oakdoor'
* R HP:Scratched MV:Strong > n
n
Noraly winks at Kesumi.
* R HP:Scratched MV:Strong > Desolate Plains
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
A red-eyed raven is perched nearby, staring silently at you.
* R HP:Scratched MV:Strong > n
Barren Plains
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
* R HP:Scratched MV:Strong > The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
A titanic creature of the Shadow is here, wrapped in lightning.
* R HP:Scratched MV:Strong > n
w
Noraly has arrived from the south, riding a warhorse.
The Dark Road
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
You notice a lantern is hidden here.
!HORSE! A warhorse, being ridden by you.
* R HP:Scratched MV:Strong >
Noraly has arrived from the south, riding a warhorse.
* R HP:Scratched MV:Strong > kill dark
Noraly leaves north riding a warhorse.
Alas, you cannot go that way...
* R HP:Scratched MV:Strong > They aren't here.
* R HP:Scratched MV:Strong > n
w
kill dark
The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving <<west<<
!HORSE! A warhorse, being ridden by you.
* R HP:Scratched MV:Strong > The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
A heavy boulder lies here. [15]
The corpse of Shredder is lying here.
!HORSE! A warhorse, being ridden by you.
Noraly Eronaile is here, fighting Jaster, riding a warhorse.
You sense a hidden life form in the area...
Traven of Murandy is here, fighting Jaster, riding a wild stallion.
* R HP:Scratched MV:Strong > *Jaster* panics, and attempts to flee!
You try to slash *Jaster*, but he dodges the attack.
* R HP:Scratched MV:Strong - Traven: Scratched - Jaster: Battered >
You try to slash *Jaster*, but he deflects the blow.
Traven tries to pierce *Jaster*, but he parries successfully.
* R HP:Scratched MV:Strong - Traven: Scratched - Jaster: Battered > kill dark
change mood Brave
change posture offensive
Traven pierces *Jaster*'s body hard.
You do the best you can!
kill dark
* R HP:Scratched MV:Strong - Traven: Scratched - Jaster: Beaten > Mood changed to: Brave
* R HP:Scratched MV:Strong - Traven: Scratched - Jaster: Beaten > kill dark
Posture changed to: Offensive
* R HP:Scratched MV:Strong - Traven: Scratched - Jaster: Beaten > kill stick
You do the best you can!
* R HP:Scratched MV:Strong - Traven: Scratched - Jaster: Beaten > You do the best you can!
* R HP:Scratched MV:Strong - Traven: Scratched - Jaster: Beaten > They aren't here.
* R HP:Scratched MV:Strong - Traven: Scratched - Jaster: Beaten >
*Jaster* avoids being bashed by Noraly who loses his balance and falls!
* R HP:Scratched MV:Strong - Traven: Scratched - Jaster: Beaten > kill dark
Carie narrates 'loser horse is hagg'
* R HP:Scratched MV:Strong - Traven: Scratched - Jaster: Beaten > kill dark
kill dark
*Jaster* leaves east.
They aren't here.
* R HP:Scratched MV:Strong > They aren't here.
* R HP:Scratched MV:Strong > kill dark
They aren't here.
* R HP:Scratched MV:Strong > They aren't here.
* R HP:Scratched MV:Strong > e
s
s
The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
s
* R HP:Scratched MV:Strong > The Dark Road
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
You notice a lantern is hidden here.
!HORSE! A warhorse, being ridden by you.
* R HP:Scratched MV:Strong > s
The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
A titanic creature of the Shadow is here, wrapped in lightning.
* R HP:Scratched MV:Strong > s
Barren Plains
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
* R HP:Scratched MV:Strong > Desolate Plains
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
A red-eyed raven is perched nearby, staring silently at you.
* R HP:Scratched MV:Strong > Dying Plains in the Blight
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving >>east>>
The corpse of Wucen is lying here.
The corpse of a rat is lying here.
A water skin made from dried human flesh lies here.
A dark cloak with a hood has been left here.
A thick, leather backpack lies abandoned here.
A fresh chunk of meat has been recently cut from a kill.
A large slab of meat has been placed here. [3]
The corpse of Doom is lying here.
!HORSE! A warhorse, being ridden by you.
Kesumi the Under-lieutenant is standing here, riding a wild stallion.
* R HP:Scratched MV:Strong >
Noraly narrates 'ffs'
* R HP:Scratched MV:Strong > z jaster beat
kill dark
[narr ]
You narrate 'jaster beat'
* R HP:Scratched MV:Strong > l
kill dark
kill dark
Kesumi drops a nasty spiked club.
Kesumi drops a water skin.
Kesumi drops a dagger.
Kesumi drops a large slab of meat.
Kesumi drops a large slab of meat.
Kesumi drops a large slab of meat.
Kesumi drops a large slab of meat.
* R HP:Scratched MV:Strong > They aren't here.
* R HP:Scratched MV:Strong > Dying Plains in the Blight
These plains squish in a disgusting manner with even the slightest
pressure. A small and faint ooze leaks from the ground where too much
weight creates furrows in the ground. To the east the Blight appears lusher
and riper, although the death and decay that permeates the air here is
replaced there by a sickly sweet odor that is no more healthy.
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving >>east>>
A dagger has been left here.
A water skin has been left on the ground.
An evil-looking spiked club lies here on the ground.
The corpse of Wucen is lying here.
The corpse of a rat is lying here.
A water skin made from dried human flesh lies here.
A dark cloak with a hood has been left here.
A thick, leather backpack lies abandoned here.
A fresh chunk of meat has been recently cut from a kill.
A large slab of meat has been placed here. [7]
The corpse of Doom is lying here.
!HORSE! A warhorse, being ridden by you.
Kesumi the Under-lieutenant is standing here, riding a wild stallion.
* R HP:Scratched MV:Strong > They aren't here.
* R HP:Scratched MV:Strong > They aren't here.
Kesumi gets a raw side of meat.
* R HP:Scratched MV:Strong > look
A shrill piercing scream reverberates through the area.
* R HP:Scratched MV:Strong >
Kiipii narrates 'kesumi is a meanie.'
* R HP:Scratched MV:Strong > Dying Plains in the Blight
These plains squish in a disgusting manner with even the slightest
pressure. A small and faint ooze leaks from the ground where too much
weight creates furrows in the ground. To the east the Blight appears lusher
and riper, although the death and decay that permeates the air here is
replaced there by a sickly sweet odor that is no more healthy.
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving >>east>>
A dagger has been left here.
A water skin has been left on the ground.
An evil-looking spiked club lies here on the ground.
The corpse of Wucen is lying here.
The corpse of a rat is lying here.
A water skin made from dried human flesh lies here.
A dark cloak with a hood has been left here.
A thick, leather backpack lies abandoned here.
A large slab of meat has been placed here. [7]
The corpse of Doom is lying here.
!HORSE! A warhorse, being ridden by you.
Kesumi the Under-lieutenant is standing here, riding a wild stallion.
Kesumi leaves east riding a wild stallion.
* R HP:Scratched MV:Strong > kill dark
They aren't here.
* R HP:Scratched MV:Strong > kill dark
They aren't here.
kill dark
* R HP:Scratched MV:Strong > i
kill dark
kill dark
They aren't here.
* R HP:Scratched MV:Strong > You are carrying:
the severed head of Eltargrim the Trolloc slain in the Blight
the death scalp of the writhing grass slain in the Blight
a backpack
* R HP:Scratched MV:Strong > TICK!
kill dark
They aren't here.
* R HP:Scratched MV:Strong > They aren't here.
* R HP:Scratched MV:Strong > kill dark
They aren't here.
* R HP:Scratched MV:Strong > kill dark
Kesumi narrates 'uh huh'
* R HP:Scratched MV:Strong > They aren't here.
* R HP:Scratched MV:Strong > kill dark
Kotorim narrates 'tulwar is the *oL weapon of choice is it?'
They aren't here.
* R HP:Scratched MV:Strong > kill dark
They aren't here.
* R HP:Scratched MV:Strong > They aren't here.
kill dark
* R HP:Scratched MV:Strong > Craig narrates 'on ghraak'
They aren't here.
kill dark
* R HP:Scratched MV:Strong >
Noraly narrates 'wg'
* R HP:Scratched MV:Strong > kill dark
They aren't here.
* R HP:Scratched MV:Strong > kill dark
They aren't here.
* R HP:Scratched MV:Strong > kill dark
They aren't here.
where
* R HP:Scratched MV:Strong > They aren't here.
* R HP:Scratched MV:Strong > n
Players in your Zone
--------------------
Kesumi - The Blight
Mantas - Dying Plains in the Blight
Thalya - The Blight
n
* R HP:Scratched MV:Strong > n
Desolate Plains
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
* R HP:Scratched MV:Strong > Barren Plains
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
* R HP:Scratched MV:Strong > e
kill dark
A mirrored lantern begins to dim a little.
Craig narrates 'allw 2s of keep'
The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
Kesumi narrates 'aye'
* R HP:Scratched MV:Strong > Gray Hills
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
The giant blight beetle is visible flying high in the sky.
* R HP:Scratched MV:Strong > They aren't here.
* R HP:Scratched MV:Strong > n
kill dark
Blighted Grove
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
Traven of Murandy is standing here, riding a wild stallion.
A red-eyed raven is here flying around.
Warped, menacing boughs shiver amongst trees slowly enclosing around you.
Warped, menacing boughs shiver amongst trees slowly enclosing around you.
Warped, menacing boughs shiver amongst trees slowly enclosing around you.
Warped, menacing boughs shiver amongst trees slowly enclosing around you.
* R HP:Scratched MV:Strong > They aren't here.
* R HP:Scratched MV:Strong > w
e
e
Traven leaves west riding a wild stallion.
The Dark Road
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
You notice a lantern is hidden here.
!HORSE! A warhorse, being ridden by you.
Traven of Murandy is standing here, riding a wild stallion.
Noraly Eronaile is standing here, riding a warhorse.
* R HP:Scratched MV:Strong > Traven leaves north riding a wild stallion.
Noraly leaves south riding a warhorse.
Blighted Grove
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
!HORSE! A warhorse, being ridden by you.
A red-eyed raven is here flying around.
Warped, menacing boughs shiver amongst trees slowly enclosing around you.
Warped, menacing boughs shiver amongst trees slowly enclosing around you.
Warped, menacing boughs shiver amongst trees slowly enclosing around you.
Warped, menacing boughs shiver amongst trees slowly enclosing around you.
* R HP:Scratched MV:Strong > Desolate Plains
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a trolloc leaving >>east>>
!HORSE! A warhorse, being ridden by you.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
* R HP:Scratched MV:Strong > e
s
Thalya narrates 'blight repop'
Dreary Plains
[ obvious exits: S W ]
There are some tracks of a trolloc leaving <<west<<
There are some tracks of a snake leaving <<west<<
!HORSE! A warhorse, being ridden by you.
* R HP:Scratched MV:Strong > w
Scorched Plains
[ obvious exits: N S W ]
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a snake leaving vvsouthvv
There are some tracks of a snake leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
A titanic creature of the Shadow is here, wrapped in lightning.
* R HP:Scratched MV:Strong > w
Shadowy Crags
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a humanoid leaving <<west<<
There are some tracks of a trolloc leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
A titanic creature of the Shadow is here, wrapped in lightning.
* R HP:Scratched MV:Strong > Gray Hills
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving <<west<<
!HORSE! A warhorse, being ridden by you.
The giant blight beetle is visible flying high in the sky.
* R HP:Scratched MV:Strong > s
Edge of the Underground Canyon
[ obvious exits: N E S W D ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
A pale maggot is burrowing through the roots and undergrowth here.
A small stick is lying on the ground here.
* R HP:Scratched MV:Strong > s
s
Craggy Pits
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving <<west<<
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving <<west<<
!HORSE! A warhorse, being ridden by you.
A green pool of slime corrodes the ground.
w
* R HP:Scratched MV:Strong > Alas, you cannot go that way...
* R HP:Scratched MV:Strong > s
Kotorim narrates 'Intresting!'
Desolate Plains
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
A red-eyed raven is perched nearby, staring silently at you.
Carie Sedai is standing here, riding a gray palfrey.
* R HP:Scratched MV:Strong > Dying Plains in the Blight
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
A dagger has been left here.
A water skin has been left on the ground.
An evil-looking spiked club lies here on the ground.
The corpse of Wucen is lying here.
The corpse of a rat is lying here.
A water skin made from dried human flesh lies here.
A dark cloak with a hood has been left here.
A thick, leather backpack lies abandoned here.
A large slab of meat has been placed here. [7]
The corpse of Doom is lying here.
!HORSE! A warhorse, being ridden by you.
Noraly Eronaile is here, fighting Ghraak, riding a warhorse.
*Ghraak* is here, fighting Noraly.
* R HP:Scratched MV:Strong > kill dark
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
You slash *Ghraak*'s left arm very hard.
*Ghraak* panics, and attempts to flee!
*Ghraak* leaves west.
kill dark
* R HP:Scratched MV:Strong > They aren't here.
kill dark
* R HP:Scratched MV:Strong > kill dark
They aren't here.
kill dark
* R HP:Scratched MV:Strong > kill dark
They aren't here.
* R HP:Scratched MV:Strong > They aren't here.
* R HP:Scratched MV:Strong > kill dark
They aren't here.
* R HP:Scratched MV:Strong > kill dark
kill dark
kill dark
They aren't here.
eq
* R HP:Scratched MV:Strong > They aren't here.
* R HP:Scratched MV:Strong > They aren't here.
* R HP:Scratched MV:Strong > kill dark
They aren't here.
* R HP:Scratched MV:Strong > kill dark
You are using:
<used as light> a mirrored lantern
<worn on finger> an emerald ring
<worn on finger> a gold ring
<worn on head> a camouflaged hood
<worn around neck> a shimmering chain of gold
<worn around neck> a thin, black chain
<worn on body> a bearskin tunic
<worn about body> a black wool cape embroidered with a swooping hawk
<slung on back> a backpack
<worn on arms> a set of cloth sleeves
<worn on hands> a black pair of swordsman gloves
<worn around wrist> an ivy bracelet
<worn around wrist> a sungwood bracelet
<worn as shield> a silver etched shield
<wielded> a pale steel longsword
<worn about waist> a gold ringed belt with a hawk shaped cuendillar buckle
<worn on legs> a pair of earthen colored breeches
<worn on feet> a laced pair of brown boots
Kesumi narrates 'ghraak out'
* R HP:Scratched MV:Strong > They aren't here.
* R HP:Scratched MV:Strong > kill dark
They aren't here.
* R HP:Scratched MV:Strong > They aren't here.
* R HP:Scratched MV:Strong >
Noraly leaves west riding a warhorse.
* R HP:Scratched MV:Strong > look
Dying Plains in the Blight
These plains squish in a disgusting manner with even the slightest
pressure. A small and faint ooze leaks from the ground where too much
weight creates furrows in the ground. To the east the Blight appears lusher
and riper, although the death and decay that permeates the air here is
replaced there by a sickly sweet odor that is no more healthy.
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
A dagger has been left here.
A water skin has been left on the ground.
An evil-looking spiked club lies here on the ground.
The corpse of Wucen is lying here.
The corpse of a rat is lying here.
A water skin made from dried human flesh lies here.
A dark cloak with a hood has been left here.
A thick, leather backpack lies abandoned here.
A large slab of meat has been placed here. [7]
The corpse of Doom is lying here.
!HORSE! A warhorse, being ridden by you.
* R HP:Scratched MV:Strong >
Bernice narrates 'someone scalp eltar when they can btw'
* R HP:Scratched MV:Strong >
Noraly has arrived from the west, riding a warhorse.
kill dark
* R HP:Scratched MV:Strong > They aren't here.
Carie has arrived from the north, riding a gray palfrey.
* R HP:Scratched MV:Strong > z I got it
kill dark
[narr ]
You narrate 'I got it'
kill dark
* R HP:Scratched MV:Strong > l
They aren't here.
* R HP:Scratched MV:Strong > kill dark
kill dark
They aren't here.
* R HP:Scratched MV:Strong > Dying Plains in the Blight
These plains squish in a disgusting manner with even the slightest
pressure. A small and faint ooze leaks from the ground where too much
weight creates furrows in the ground. To the east the Blight appears lusher
and riper, although the death and decay that permeates the air here is
replaced there by a sickly sweet odor that is no more healthy.
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
A dagger has been left here.
A water skin has been left on the ground.
An evil-looking spiked club lies here on the ground.
The corpse of Wucen is lying here.
The corpse of a rat is lying here.
A water skin made from dried human flesh lies here.
A dark cloak with a hood has been left here.
A thick, leather backpack lies abandoned here.
A large slab of meat has been placed here. [7]
The corpse of Doom is lying here.
Carie Sedai is standing here, riding a gray palfrey.
Noraly Eronaile is standing here, riding a warhorse.
!HORSE! A warhorse, being ridden by you.
* R HP:Scratched MV:Strong > They aren't here.
* R HP:Scratched MV:Strong > They aren't here.
* R HP:Scratched MV:Strong > l in pacjk
You do not see that item here.
kill dark
* R HP:Scratched MV:Strong >
Noraly leaves east riding a warhorse.
* R HP:Scratched MV:Strong > kill dark
l in pack
e
kill dark
Virae narrates 'anything going on?'
They aren't here.
* R HP:Scratched MV:Strong > They aren't here.
* R HP:Scratched MV:Strong > backpack (used) :
a pair of dark gloves
a bearskin tunic
a sapphire collar
a shoufa with a black veil
a large number of gold crowns (31)
a large number of copper pennies (38)
a pair of animal-fur boots
a pair of thick metal boots
a bronze belt of odd design
an enormous double-bladed battleaxe
a pair of heavy metal gauntlets
a pair of ebony-steel plate vambraces
[2] a pendant of crimson-flecked quartz
a hood made of black and gold chainmail rings
an oilstone
[3] a thin vial of yellow fluid
a bubbling draught
[3] a mirrored lantern
* R HP:Scratched MV:Strong > The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
Noraly Eronaile is standing here, riding a warhorse.
* R HP:Scratched MV:Strong > They aren't here.
* R HP:Scratched MV:Strong > w
Noraly leaves west riding a warhorse.
Dying Plains in the Blight
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
A dagger has been left here.
A water skin has been left on the ground.
An evil-looking spiked club lies here on the ground.
The corpse of Wucen is lying here.
The corpse of a rat is lying here.
A water skin made from dried human flesh lies here.
A dark cloak with a hood has been left here.
A thick, leather backpack lies abandoned here.
A large slab of meat has been placed here. [7]
The corpse of Doom is lying here.
!HORSE! A warhorse, being ridden by you.
Noraly Eronaile is standing here, riding a warhorse.
Carie Sedai is standing here, riding a gray palfrey.
* R HP:Scratched MV:Strong > tr
Craig narrates 'ghraak was batt'
[track trolloc]
-=
Some obvious fairly recent bloody traces of a Trolloc leaving <<west<<
Some obvious fairly recent bloody traces of a Trolloc leaving >>east>>
Some obvious fairly recent bloody traces of a Trolloc leaving >>east>>
Some obvious almost day-old bloody traces of a Trolloc leaving >>east>>
Some obvious fresh tracks of Ghraak leaving <<west<<
Some clear fresh tracks of Jaster leaving ^^north^^
Some clear fairly recent tracks of Shredder leaving ^^north^^
Some clear fairly recent tracks of Jaster leaving <<west<<
* R HP:Scratched MV:Strong > rem sword
draw
scalp
scalp 2.corpse
scalp 3.corpse
she
wield sword
Noraly leaves north riding a warhorse.
You stop using a pale steel longsword.
* R HP:Scratched MV:Strong > You try to quietly draw a dirk from a black wool cape embroidered with a swooping hawk.
* R HP:Scratched MV:Strong > A shrill piercing scream reverberates through the area.
It seems to have already been scalped.
* R HP:Scratched MV:Strong > You lean over and cut the bloody scalp from the corpse of a rat.
* R HP:Scratched MV:Strong > It seems to have already been scalped.
* R HP:Scratched MV:Strong > You sheath a dirk into a black wool cape embroidered with a swooping hawk.
* R HP:Scratched MV:Strong > You wield a pale steel longsword.
* R HP:Scratched MV:Strong > i
nod
Thalya bellows 'Hi!'
You are carrying:
the severed head of Eltargrim the Trolloc slain in the Blight
the death scalp of the writhing grass slain in the Blight
the death scalp of a rat slain in the Blight
a backpack
drop scalp
* R HP:Scratched MV:Strong > You nod in agreement.
* R HP:Scratched MV:Strong > You drop the severed head of Eltargrim the Trolloc slain in the Blight.
* R HP:Scratched MV:Strong >
Kesumi narrates 'was jjust on 3s all w'
* R HP:Scratched MV:Strong > get head
You get the severed head of Eltargrim the Trolloc slain in the Blight.
* R HP:Scratched MV:Strong > drop 2.scalp
drop 2.scalp
You drop the death scalp of the writhing grass slain in the Blight.
* R HP:Scratched MV:Strong > You drop the death scalp of a rat slain in the Blight.
* R HP:Scratched MV:Strong > i
You are carrying:
the severed head of Eltargrim the Trolloc slain in the Blight
a backpack
* R HP:Scratched MV:Strong >
Carie says 'heh'
* R HP:Scratched MV:Strong > where
Players in your Zone
--------------------
Thalya - The Blight
Mantas - Dying Plains in the Blight
Carie - Dying Plains in the Blight
e
* R HP:Scratched MV:Strong > kill dark
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
* R HP:Scratched MV:Strong > They aren't here.
* R HP:Scratched MV:Strong > n
n
Twisted Path in the Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
n
* R HP:Scratched MV:Strong > n
Path to a Castle
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
Craig Senior Ranger of the Night's Watch is standing here, riding a gray palfrey.
* R HP:Scratched MV:Strong > Bend in the Path
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
The corpse of Baal is lying here.
!HORSE! A warhorse, being ridden by you.
Kesumi the Under-lieutenant is standing here, riding a wild stallion.
* R HP:Scratched MV:Strong > Alas, you cannot go that way...
* R HP:Scratched MV:Strong > e
e
A Path to the Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a trolloc leaving <<west<<
!HORSE! A warhorse, being ridden by you.
* R HP:Scratched MV:Strong > Path to the Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a trolloc leaving <<west<<
!HORSE! A warhorse, being ridden by you.
* R HP:Scratched MV:Tiring > e
Rotten Vegetation
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a trolloc leaving <<west<<
!HORSE! A warhorse, being ridden by you.
* R HP:Scratched MV:Tiring > e
e
Near a Bridge
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a trolloc leaving <<west<<
!HORSE! A warhorse, being ridden by you.
* R HP:Scratched MV:Tiring > The Bridge
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving >>east>>
A heavy boulder lies here.
A lantern has been left here. [2]
A bullseye lantern has been set aside.
!HORSE! A warhorse, being ridden by you.
* R HP:Scratched MV:Tiring > e
In Front of the Castle
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving ^^north^^
An iron lantern hangs from the wall above the gate.
!HORSE! A warhorse, being ridden by you.
* R HP:Scratched MV:Tiring > stat
You are a 86 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 178.0 lbs.
You are carrying 45.0 lbs and wearing 72.9 lbs, somewhat heavy.
Your base abilities are: Str:19 Int:14 Wil:12 Dex:19 Con:18.
Offensive bonus: 179, Dodging bonus: 100, Parrying bonus: 108, Defence: 208.
Your mood is: Brave. You will flee below: 100 Hit Points
Your posture is: Offensive.
You are wanted by: Seanchan Empire
Your armor absorbs about 5% on average.
You are subjected to the following effects:
- NOTICE
- NO QUIT
kill dark
* R HP:Scratched MV:Tiring > They aren't here.
* R HP:Scratched MV:Tiring > l in pack
backpack (used) :
a pair of dark gloves
a bearskin tunic
a sapphire collar
a shoufa with a black veil
a large number of gold crowns (31)
a large number of copper pennies (38)
a pair of animal-fur boots
a pair of thick metal boots
a bronze belt of odd design
an enormous double-bladed battleaxe
a pair of heavy metal gauntlets
a pair of ebony-steel plate vambraces
[2] a pendant of crimson-flecked quartz
a hood made of black and gold chainmail rings
an oilstone
[3] a thin vial of yellow fluid
a bubbling draught
[3] a mirrored lantern
kill dark
* R HP:Scratched MV:Tiring > They aren't here.
* R HP:Scratched MV:Tiring > kill dark
They aren't here.
* R HP:Scratched MV:Tiring > kill dark
They aren't here.
* R HP:Scratched MV:Tiring > kill dark
They aren't here.
* R HP:Scratched MV:Tiring > change mood Wimpy
Evil laughter rings out from atop the gatekeep!
* R HP:Scratched MV:Tiring > Mood changed to: Wimpy
* R HP:Scratched MV:Tiring > change posture defensive
A huge boulder arcs through the air.
* R HP:Scratched MV:Tiring > Posture changed to: Defensive
Carie narrates 'weird'
* R HP:Scratched MV:Tiring >
You deflect a huge boulder that was thrown at you.
* R HP:Scratched MV:Tiring > w
A mirrored lantern is definitely fading.
Saving all threads of this weave of the Wheel. This will take a few moments...
stat
The Bridge
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
A heavy boulder lies here.
A lantern has been left here. [2]
A bullseye lantern has been set aside.
!HORSE! A warhorse, being ridden by you.
Carie narrates 'no spawn keep'
* R HP:Healthy MV:Strong > You are a 86 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 178.0 lbs.
You are carrying 45.0 lbs and wearing 72.9 lbs, somewhat heavy.
Your base abilities are: Str:19 Int:14 Wil:12 Dex:19 Con:18.
Offensive bonus: 147, Dodging bonus: 100, Parrying bonus: 149, Defence: 249.
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Defensive.
You are wanted by: Seanchan Empire
Your armor absorbs about 5% on average.
You are subjected to the following effects:
- NOTICE
- NO QUIT
* R HP:Healthy MV:Strong > z haha
notice
w
w
w
[narr ]
You narrate 'haha'
w
* R HP:Healthy MV:Strong > You stop paying increased attention to your surroundings.
* R HP:Healthy MV:Strong > w
Near a Bridge
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Strong > Rotten Vegetation
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some bloody traces of a trolloc leaving <<west<<
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Strong > Path to the Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Strong > w
A Path to the Blight
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Strong > s
Bend in the Path
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving vvsouthvv
The corpse of Baal is lying here.
!HORSE! A warhorse, being ridden by you.
Noraly Eronaile is standing here, riding a warhorse.
Carie Sedai is standing here, riding a gray palfrey.
Craig Senior Ranger of the Night's Watch is standing here, riding a gray palfrey.
Kesumi the Under-lieutenant is standing here, riding a wild stallion.
* R HP:Healthy MV:Strong > Alas, you cannot go that way...
* R HP:Healthy MV:Strong > s
Path to a Castle
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Strong > s
Twisted Path in the Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Strong > The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Strong > w
Dying Plains in the Blight
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground.
A dagger has been left here.
A water skin has been left on the ground.
An evil-looking spiked club lies here on the ground.
The corpse of Wucen is lying here.
The corpse of a rat is lying here.
A water skin made from dried human flesh lies here.
A dark cloak with a hood has been left here.
A thick, leather backpack lies abandoned here.
A large slab of meat has been placed here. [7]
The corpse of Doom is lying here.
!HORSE! A warhorse, being ridden by you.
n
* R HP:Healthy MV:Strong > Desolate Plains
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Strong > n
n
Barren Plains
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
A pale maggot is burrowing through the roots and undergrowth here.
* R HP:Healthy MV:Strong > n
Virae chats 'anyone selling a binnol?'
The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Strong > The Dark Road
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Strong > n
w
The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Strong > kill dark
The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving >>east>>
A heavy boulder lies here. [14]
The corpse of Shredder is lying here.
!HORSE! A warhorse, being ridden by you.
Traven of Murandy is standing here, riding a wild stallion.
* R HP:Healthy MV:Strong > They aren't here.
* R HP:Healthy MV:Strong > kill dark
They aren't here.
* R HP:Healthy MV:Strong > n
s
w
The Dark Road
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
* R HP:Healthy MV:Strong > The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
A heavy boulder lies here. [14]
The corpse of Shredder is lying here.
!HORSE! A warhorse, being ridden by you.
Traven of Murandy is standing here, riding a wild stallion.
* R HP:Healthy MV:Strong > Cart Track
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving >>east>>
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Strong > w
w
Bend in the Cart Track
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a trolloc leaving <<west<<
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Strong > Gray River
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Strong > w
w
Rubbled Hills
[ obvious exits: N E S ]
There are some -BLOODY- traces of a human leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Strong > Alas, you cannot go that way...
* R HP:Healthy MV:Strong > n
n
The Edge of the Slag Heaps
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving >>east>>
There are some -BLOODY- traces of a human leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving >>east>>
The corpse of a sly, black snake is lying here.
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Strong > Large Slag Heap
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Strong > n
Smelting Pits
[ obvious exits: N E S ]
There are some -BLOODY- traces of a human leaving >>east>>
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving >>east>>
!HORSE! A warhorse, being ridden by you.
An enormous blight worm towers above you, making an eerie shrill scream.
* R HP:Healthy MV:Strong > n
Unearthly House
[ obvious exits: N E S W ]
There are some -BLOODY- traces of a human leaving <<west<<
There are some -BLOODY- traces of a human leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving <<west<<
!HORSE! A warhorse, being ridden by you.
!HORSE! A wild stallion.
* R HP:Healthy MV:Strong > tr
[track trolloc]
-=
Some obvious fairly recent bloody traces of a Trolloc leaving vvsouthvv
Some obvious fairly recent bloody traces of a Trolloc leaving <<west<<
Some obvious recent tracks of Jaster leaving vvsouthvv
Some obvious recent tracks of Jaster leaving ^^north^^
Some obvious recent tracks of Jaster leaving vvsouthvv
Some obvious fairly recent tracks of Jaster leaving >>east>>
Some obvious fairly recent tracks of Jaster leaving >>east>>
Some obvious fresh tracks of Ghraak leaving <<west<<
* R HP:Healthy MV:Strong > z anyone need a wild?
[narr ]
You narrate 'anyone need a wild?'
* R HP:Healthy MV:Strong > track
-=
Some obvious recent -BLOODY- traces of a Human leaving <<west<<
Some obvious recent -BLOODY- traces of a Human leaving vvsouthvv
Some obvious fairly recent bloody traces of a Trolloc leaving vvsouthvv
Some obvious fairly recent bloody traces of a Trolloc leaving <<west<<
Some obvious recent tracks of a gray palfrey (ridden) leaving vvsouthvv
Some obvious recent tracks of a warhorse (ridden) leaving ^^north^^
* R HP:Healthy MV:Strong > lead wild
Carie narrates 'zone here, mant'
* R HP:Healthy MV:Strong > You start leading him.
A wild stallion starts following you.
* R HP:Healthy MV:Strong > where
Players in your Zone
--------------------
Carie - Desolate Plains
Mantas - Unearthly House
Traven - The Twist in the Dark Road
s
* R HP:Healthy MV:Strong > Smelting Pits
[ obvious exits: N E S ]
There are some -BLOODY- traces of a human leaving >>east>>
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
A wild stallion has arrived from the north.
s
* R HP:Healthy MV:Strong > Large Slag Heap
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
A wild stallion has arrived from the north.
e
* R HP:Healthy MV:Strong > e
River Through the Slag Heaps
[ obvious exits: N E S W ]
There are some -BLOODY- traces of a human leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a trolloc leaving <<west<<
!HORSE! A warhorse, being ridden by you.
The water seems to be boiling with angry fish.
A wild stallion has arrived from the west.
* R HP:Healthy MV:Strong > s
The Slopes of Shayol Ghul
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some -BLOODY- traces of a human leaving <<west<<
There are some tracks of a ridden mount leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
A strange, crawling creature with a hard shell trundles along.
A titanic creature of the Shadow is here, wrapped in lightning.
A wild stallion has arrived from the west.
* R HP:Healthy MV:Strong > s
Cart Track
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
A wild stallion has arrived from the north.
* R HP:Healthy MV:Strong > Bend in the Cart Track
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
!HORSE! A warhorse, being ridden by you.
A wild stallion has arrived from the north.
* R HP:Healthy MV:Strong > e
Cart Track
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
A wild stallion has arrived from the west.
s
* R HP:Healthy MV:Strong > s
Bare Hills
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
A small stick is lying on the ground here.
A wild stallion has arrived from the north.
s
* R HP:Healthy MV:Strong > Rugged Hills
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
A titanic creature of the Shadow is here, wrapped in lightning.
A bearlike lump of rotten flesh lumbers around in here.
A wild stallion has arrived from the north.
* R HP:Healthy MV:Strong > s
Rocky Hills
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
A group of gray flies are here, buzzing maliciously around you.
A wild stallion has arrived from the north.
Kesumi narrates 'ghraak went sg'
s
* R HP:Healthy MV:Strong > Desolate Plains
[ obvious exits: N E S W ]
There are some -BLOODY- traces of a human leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
A raven is here flying around.
A wild stallion has arrived from the north.
* R HP:Healthy MV:Strong > e
Rocky Plains in the Blight
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving >>east>>
!HORSE! A warhorse, being ridden by you.
A raven is visible flying high in the sky.
A wild stallion has arrived from the north.
* R HP:Healthy MV:Strong > End of the Dark Road
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
A wild stallion has arrived from the west.
* R HP:Healthy MV:Strong > e
Kesumi has arrived from the east, riding a wild stallion.
* R HP:Healthy MV:Strong > Dying Plains in the Blight
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving >>east>>
There are some tracks of a ridden mount leaving ^^north^^
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground.
A dagger has been left here.
A water skin has been left on the ground.
An evil-looking spiked club lies here on the ground.
The corpse of Wucen is lying here.
The corpse of a rat is lying here.
A water skin made from dried human flesh lies here.
A dark cloak with a hood has been left here.
A thick, leather backpack lies abandoned here.
A large slab of meat has been placed here. [7]
The corpse of Doom is lying here.
!HORSE! A warhorse, being ridden by you.
A wild stallion has arrived from the west.
* R HP:Healthy MV:Strong > ungr wild
A wild stallion is no longer a member of your group.
A wild stallion stops following you.
* R HP:Healthy MV:Strong >
Traven narrates 'aound oakdoor'
Thalya narrates 'I guess I'm falling back...'
* R HP:Healthy MV:Strong > z putting wild horse at dying plains
[narr ]
You narrate 'putting wild horse at dying plains'
* R HP:Healthy MV:Strong > n
Desolate Plains
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
n
* R HP:Healthy MV:Strong > Barren Plains
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
The giant blight beetle is visible flying high in the sky.
A pale maggot is burrowing through the roots and undergrowth here.
* R HP:Healthy MV:Strong > n
The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Strong > n
n
The Dark Road
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Strong > kill dark
The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Strong > They aren't here.
stat
* R HP:Healthy MV:Strong > You are a 86 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 178.0 lbs.
You are carrying 45.0 lbs and wearing 72.9 lbs, somewhat heavy.
Your base abilities are: Str:19 Int:14 Wil:12 Dex:19 Con:18.
Offensive bonus: 147, Dodging bonus: 100, Parrying bonus: 149, Defence: 249.
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Defensive.
You are wanted by: Seanchan Empire
Your armor absorbs about 5% on average.
You are subjected to the following effects:
- NO QUIT
* R HP:Healthy MV:Strong > kill dark
kill dark
They aren't here.
notice
* R HP:Healthy MV:Strong > They aren't here.
* R HP:Healthy MV:Strong > kill dark
kill dark
You start paying increased attention to your surroundings.
* R HP:Healthy MV:Strong > They aren't here.
* R HP:Healthy MV:Strong > w
They aren't here.
* R HP:Healthy MV:Strong > kill dark
The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
A heavy boulder lies here. [14]
The corpse of Shredder is lying here.
!HORSE! A warhorse, being ridden by you.
Traven of Murandy is standing here, riding a wild stallion.
* R HP:Healthy MV:Strong > where
They aren't here.
* R HP:Healthy MV:Strong > Traven leaves east riding a wild stallion.
Players in your Zone
--------------------
Noraly - Large Slag Heap
Traven - The Twist in the Dark Road
Kesumi - The Twist in the Dark Road
Mantas - The Twist in the Dark Road
Carie - On the Slopes of Shayol Ghul
* R HP:Healthy MV:Strong > e
The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
!HORSE! A warhorse, being ridden by you.
Traven of Murandy is standing here, riding a wild stallion.
s
* R HP:Healthy MV:Strong > e
The Dark Road
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
You notice a lantern is hidden here.
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Strong > s
Blighted Grove
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
!HORSE! A warhorse, being ridden by you.
An enormous blight worm towers above you, making an eerie shrill scream.
A red-eyed raven is here flying around.
Warped, menacing boughs shiver amongst trees slowly enclosing around you.
Warped, menacing boughs shiver amongst trees slowly enclosing around you.
Warped, menacing boughs shiver amongst trees slowly enclosing around you.
Warped, menacing boughs shiver amongst trees slowly enclosing around you.
w
* R HP:Healthy MV:Strong > Gray Hills
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
A titanic creature of the Shadow is here, wrapped in lightning.
* R HP:Healthy MV:Strong > The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
s
* R HP:Healthy MV:Tiring > Barren Plains
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
The giant blight beetle is visible flying high in the sky.
A pale maggot is burrowing through the roots and undergrowth here.
* R HP:Healthy MV:Tiring > w
TICK!
The Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
Gutted by flame, a covered wagon has been reduced to a char-blackened mess.
!HORSE! A warhorse, being ridden by you.
kill dark
* R HP:Healthy MV:Tiring > They aren't here.
* R HP:Healthy MV:Tiring > where
Players in your Zone
--------------------
Mantas - The Dark Road
Traven - The Beaten Path
Carie - The Slopes of Shayol Ghul
Kesumi - The Twist in the Dark Road
* R HP:Healthy MV:Tiring > n
kill dark
A shrill piercing scream reverberates through the area.
A shrill piercing scream reverberates through the area.
A mirrored lantern is about to go out!
The Twist in the Dark Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving >>east>>
!HORSE! A warhorse, being ridden by you.
You sense a hidden life form in the area...
Kesumi the Under-lieutenant is standing here, riding a wild stallion.
Kesumi tries to slash *Jaster*, but he parries successfully.
* R HP:Healthy MV:Strong > You try to slash *Jaster*, but he dodges the attack.
* R HP:Healthy MV:Strong - Kesumi: Healthy - Jaster: Battered > change mood Brave
*Jaster* panics, and attempts to flee!
change posture offensive
* R HP:Healthy MV:Strong - Kesumi: Healthy - Jaster: Battered > Mood changed to: Brave
* R HP:Healthy MV:Strong - Kesumi: Healthy - Jaster: Battered > kill dark
*Jaster* leaves east.
Posture changed to: Offensive
kill dark
* R HP:Healthy MV:Strong > kill dark
kill dark
e
kill dark
They aren't here.
* R HP:Healthy MV:Strong > They aren't here.
* R HP:Healthy MV:Strong > They aren't here.
* R HP:Healthy MV:Strong > They aren't here.
* R HP:Healthy MV:Strong > The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Strong > They aren't here.
* R HP:Healthy MV:Strong > s
s
Barren Plains
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
The giant blight beetle is visible flying high in the sky.
* R HP:Healthy MV:Strong > Desolate Plains
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
A pale maggot is burrowing through the roots and undergrowth here.
* R HP:Healthy MV:Strong > s
Dying Plains in the Blight
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving ^^north^^
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground.
A dagger has been left here.
A water skin has been left on the ground.
An evil-looking spiked club lies here on the ground.
The corpse of Wucen is lying here.
The corpse of a rat is lying here.
A water skin made from dried human flesh lies here.
A dark cloak with a hood has been left here.
A thick, leather backpack lies abandoned here.
A large slab of meat has been placed here. [7]
The corpse of Doom is lying here.
!HORSE! A warhorse, being ridden by you.
!HORSE! A wild stallion.
* R HP:Healthy MV:Strong > n
e
Desolate Plains
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
A pale maggot is burrowing through the roots and undergrowth here.
kill dark
* R HP:Healthy MV:Strong > Craggy Pits
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
A red-eyed raven is perched nearby, staring silently at you.
A green pool of slime corrodes the ground.
* R HP:Healthy MV:Strong > They aren't here.
n
* R HP:Healthy MV:Strong > kill dark
Edge of the Underground Canyon
[ obvious exits: N E S W D ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
A small stick is lying on the ground here.
* R HP:Healthy MV:Strong > They aren't here.
* R HP:Healthy MV:Strong > e
kill dark
Gray Plains
[ obvious exits: N E S W ]
There are some tracks of a trolloc leaving >>east>>
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a humanoid leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
A red-eyed raven is here flying around.
* R HP:Healthy MV:Strong > n
A red-eyed raven leaves south.
They aren't here.
Kesumi narrates 'jast sg'
* R HP:Healthy MV:Strong > Shadowy Crags
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a humanoid leaving <<west<<
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Strong > kill dark
They aren't here.
e
* R HP:Healthy MV:Strong > Scorched Plains
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a snake leaving <<west<<
!HORSE! A warhorse, being ridden by you.
An enormous blight worm towers above you, making an eerie shrill scream.
A titanic creature of the Shadow is here, wrapped in lightning.
kill dark
* R HP:Healthy MV:Strong > They aren't here.
s
* R HP:Healthy MV:Strong > kill dark
s
Parched Plains
[ obvious exits: N S W ]
There are some tracks of a trolloc leaving vvsouthvv
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a snake leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
An enormous blight worm towers above you, making an eerie shrill scream.
A giant blight beetle is here, scurrying about.
A span long blood-red worm crawls toward you.
A titanic creature of the Shadow is here, wrapped in lightning.
* R HP:Healthy MV:Strong > They aren't here.
* R HP:Healthy MV:Strong > Dusty Plains
[ obvious exits: N W ]
There are some tracks of a trolloc leaving <<west<<
There are some tracks of a trolloc leaving <<west<<
There are some tracks of a trolloc leaving <<west<<
There are some tracks of a humanoid leaving <<west<<
!HORSE! A warhorse, being ridden by you.
A span long blood-red worm crawls toward you.
A large, goat-faced trolloc glares at you hungrily.
A rat scurries around trying to get out of sight.
A grime-covered weary trolloc goes about his duties, eyes on the ground.
A red-eyed raven is perched nearby, staring silently at you.
A bearlike lump of rotten flesh lumbers around in here.
* R HP:Healthy MV:Tiring > w
w
Dry Plains
[ obvious exits: N E W ]
There are some tracks of a humanoid leaving >>east>>
There are some tracks of a trolloc leaving >>east>>
There are some tracks of a trolloc leaving >>east>>
There are some tracks of a trolloc leaving <<west<<
!HORSE! A warhorse, being ridden by you.
A red-eyed raven is here flying around.
A titanic creature of the Shadow is here, wrapped in lightning.
* R HP:Healthy MV:Tiring > Craggy Pits
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving <<west<<
!HORSE! A warhorse, being ridden by you.
A red-eyed raven is perched nearby, staring silently at you.
A green pool of slime corrodes the ground.
* R HP:Healthy MV:Tiring > n
Edge of the Underground Canyon
[ obvious exits: N E S W D ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving <<west<<
!HORSE! A warhorse, being ridden by you.
A small stick is lying on the ground here.
n
* R HP:Healthy MV:Tiring > Gray Hills
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
A titanic creature of the Shadow is here, wrapped in lightning.
* R HP:Healthy MV:Tiring > n
Blighted Grove
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving <<west<<
!HORSE! A warhorse, being ridden by you.
An enormous blight worm towers above you, making an eerie shrill scream.
A red-eyed raven is here flying around.
Warped, menacing boughs shiver amongst trees slowly enclosing around you.
Warped, menacing boughs shiver amongst trees slowly enclosing around you.
Warped, menacing boughs shiver amongst trees slowly enclosing around you.
Warped, menacing boughs shiver amongst trees slowly enclosing around you.
n
* R HP:Healthy MV:Tiring > The Beaten Path
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving <<west<<
The corpse of the writhing grass is lying here.
The dismembered corpse of Eltargrim is lying here.
!HORSE! A warhorse, being ridden by you.
A pale maggot is burrowing through the roots and undergrowth here.
* R HP:Healthy MV:Tiring > w
The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
!HORSE! A warhorse, being ridden by you.
Carie Sedai is standing here, riding a gray palfrey.
w
* R HP:Healthy MV:Tiring > The Twist in the Dark Road
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
A heavy boulder lies here. [14]
The corpse of Shredder is lying here.
!HORSE! A warhorse, being ridden by you.
A red-eyed raven is perched nearby, staring silently at you.
Traven of Murandy is standing here, riding a wild stallion.
* R HP:Healthy MV:Tiring > w
Cart Track
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving vvsouthvv
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Tiring > diag horse
i
l in pack
A warhorse is in excellent condition.
A warhorse is winded.
* R HP:Healthy MV:Tiring > You are carrying:
the severed head of Eltargrim the Trolloc slain in the Blight
a backpack
* R HP:Healthy MV:Tiring > backpack (used) :
a pair of dark gloves
a bearskin tunic
a sapphire collar
a shoufa with a black veil
a large number of gold crowns (31)
a large number of copper pennies (38)
a pair of animal-fur boots
a pair of thick metal boots
a bronze belt of odd design
an enormous double-bladed battleaxe
a pair of heavy metal gauntlets
a pair of ebony-steel plate vambraces
[2] a pendant of crimson-flecked quartz
a hood made of black and gold chainmail rings
an oilstone
[3] a thin vial of yellow fluid
a bubbling draught
[3] a mirrored lantern
* R HP:Healthy MV:Tiring >
Traven has arrived from the east, riding a wild stallion.
A red-eyed raven has arrived from the east.
* R HP:Healthy MV:Tiring >
Traven leaves west riding a wild stallion.
A red-eyed raven leaves west.
* R HP:Healthy MV:Tiring > tell rain you're ok?
No-one by that name here..
* R HP:Healthy MV:Tiring > dw
[diag warhorse]
A warhorse is in excellent condition.
A warhorse is winded.
* R HP:Healthy MV:Tiring > s
Bare Hills
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
A small stick is lying on the ground here.
* R HP:Healthy MV:Tiring > s
w
Rugged Hills
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
A group of gray flies are here, buzzing maliciously around you.
A titanic creature of the Shadow is here, wrapped in lightning.
A bearlike lump of rotten flesh lumbers around in here.
* R HP:Healthy MV:Tiring > Lifeless Hills
[ obvious exits: N E S W ]
There are some -BLOODY- traces of a human leaving vvsouthvv
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a humanoid leaving <<west<<
!HORSE! A warhorse, being ridden by you.
An enormous blight worm towers above you, making an eerie shrill scream.
* R HP:Healthy MV:Tiring > w
w
Smelly Rocks
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a humanoid leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
A raven is here flying around.
A trolloc is here ruling a group of trollocs.
* R HP:Healthy MV:Tiring > Desolate Wasteland
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
A titanic creature of the Shadow is here, wrapped in lightning.
Sickly, wilted grass blankets the ground, intermixed with dry sand.
* R HP:Healthy MV:Tiring > n
Craggy Wasteland
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving >>east>>
There are some -BLOODY- traces of a human leaving >>east>>
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Tiring > w
Bend in the Path
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
!HORSE! A warhorse, being ridden by you.
A red-eyed raven is perched nearby, staring silently at you.
Traven of Murandy is standing here, riding a wild stallion.
* R HP:Healthy MV:Tiring > e
e
Craggy Wasteland
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving >>east>>
There are some -BLOODY- traces of a human leaving >>east>>
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Tiring > Black Pit
[ obvious exits: N E S W ]
There are some -BLOODY- traces of a human leaving >>east>>
There are some bloody traces of a trolloc leaving >>east>>
There are some bloody traces of a trolloc leaving vvsouthvv
There are some bloody traces of a trolloc leaving <<west<<
!HORSE! A warhorse, being ridden by you.
A small stick is lying on the ground here.
A bubbling mass of black ooze inches towards you with liquid tendrils.
* R HP:Healthy MV:Tiring > s
Smelly Rocks
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving ^^north^^
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
!HORSE! A warhorse, being ridden by you.
A raven is here flying around.
A trolloc is here ruling a group of trollocs.
* R HP:Healthy MV:Tiring > s
s
A raven starts following you.
A Dhai'mon trolloc tries to crush you, but you parry successfully.
No way! You're fighting for your life!
* R HP:Healthy MV:Tiring - a Dhai'mon trolloc: Healthy > No way! You're fighting for your life!
* R HP:Healthy MV:Tiring - a Dhai'mon trolloc: Healthy >
You slash a Dhai'mon trolloc's body very hard.
A Dhai'mon trolloc tries to crush you, but you deflect the blow.
* R HP:Healthy MV:Tiring - a Dhai'mon trolloc: Scratched > z rain didn't rip I hope?
f
[narr ]
You narrate 'rain didn't rip I hope?'
* R HP:Healthy MV:Tiring - a Dhai'mon trolloc: Scratched > e
s
You panic and attempt to flee!
You flee head over heels.
Lifeless Hills
[ obvious exits: N E S W ]
There are some -BLOODY- traces of a human leaving vvsouthvv
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
!HORSE! A warhorse, being ridden by you.
A group of gray flies are here, buzzing maliciously around you.
An enormous blight worm towers above you, making an eerie shrill scream.
Rugged Hills
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some bloody traces of a trolloc leaving ^^north^^
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
A titanic creature of the Shadow is here, wrapped in lightning.
A bearlike lump of rotten flesh lumbers around in here.
* R HP:Healthy MV:Tiring > Rocky Hills
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving >>east>>
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Tiring > look
Rocky Hills
These hills are large, flattened mounds of earth. The earth here is not a
living brown, but a sickly, diseased grey. Boils of rot and fungi blotch
the otherwise uniform grey of this place, pervading this area with a weak,
sweet smell. Scattered across the hills are large rocks and boulders,
looking like they were spit out of the ground, too foul even for this
horrid ground.
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving >>east>>
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Tiring > s
Desolate Plains
[ obvious exits: N E S W ]
There are some -BLOODY- traces of a human leaving >>east>>
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
A raven is here flying around.
w
* R HP:Healthy MV:Tiring > Rocky Plains
[ obvious exits: N E W ]
There are some -BLOODY- traces of a human leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a ridden mount leaving >>east>>
!HORSE! A warhorse, being ridden by you.
A group of gray flies are here, buzzing maliciously around you.
A large, goat-faced trolloc glares at you hungrily.
* R HP:Healthy MV:Tiring > e
e
Desolate Plains
[ obvious exits: N E S W ]
There are some -BLOODY- traces of a human leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving <<west<<
!HORSE! A warhorse, being ridden by you.
A raven is here flying around.
* R HP:Healthy MV:Tiring > The Dark Road
[ obvious exits: N E S W ]
There are some -BLOODY- traces of a human leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
The corpse of a sly, black snake is lying here.
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Tiring > e
Desolate Plains
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
A pale maggot is burrowing through the roots and undergrowth here.
s
* R HP:Healthy MV:Tiring > Dying Plains in the Blight
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving ^^north^^
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground.
A dagger has been left here.
A water skin has been left on the ground.
An evil-looking spiked club lies here on the ground.
The corpse of Wucen is lying here.
The corpse of a rat is lying here.
A water skin made from dried human flesh lies here.
A dark cloak with a hood has been left here.
A thick, leather backpack lies abandoned here.
A large slab of meat has been placed here. [7]
The corpse of Doom is lying here.
!HORSE! A warhorse, being ridden by you.
!HORSE! A wild stallion.
Carie narrates 'nah think he went home'
* R HP:Healthy MV:Tiring > w
End of the Dark Road
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving >>east>>
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Tiring >
Noraly narrates 'still ta so i dobut it'
* R HP:Healthy MV:Tiring > w
Rocky Plains in the Blight
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a horse leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
!HORSE! A warhorse, being ridden by you.
A raven is visible flying high in the sky.
* R HP:Healthy MV:Tiring > n
e
Desolate Plains
[ obvious exits: N E S W ]
There are some -BLOODY- traces of a human leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
A raven is here flying around.
A raven has arrived from the south.
* R HP:Healthy MV:Tiring > e
The Dark Road
[ obvious exits: N E S W ]
There are some -BLOODY- traces of a human leaving vvsouthvv
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
The corpse of a sly, black snake is lying here.
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Tiring > Desolate Plains
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
A pale maggot is burrowing through the roots and undergrowth here.
* R HP:Healthy MV:Tiring > s
Dying Plains in the Blight
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground.
A dagger has been left here.
A water skin has been left on the ground.
An evil-looking spiked club lies here on the ground.
The corpse of Wucen is lying here.
The corpse of a rat is lying here.
A water skin made from dried human flesh lies here.
A dark cloak with a hood has been left here.
A thick, leather backpack lies abandoned here.
A large slab of meat has been placed here. [7]
The corpse of Doom is lying here.
!HORSE! A warhorse, being ridden by you.
!HORSE! A wild stallion.
w
* R HP:Healthy MV:Tiring > Your mount is too exhausted.
* R HP:Healthy MV:Tiring > dw
stat
A shrill piercing scream reverberates through the area.
A mirrored lantern has gone out!
The corpse of a rat has decayed into a pile of dust.
[diag warhorse]
A warhorse is in excellent condition.
A warhorse is winded.
* R HP:Healthy MV:Tiring > You are a 86 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 178.0 lbs.
You are carrying 45.0 lbs and wearing 72.9 lbs, somewhat heavy.
Your base abilities are: Str:19 Int:14 Wil:12 Dex:19 Con:18.
Offensive bonus: 179, Dodging bonus: 100, Parrying bonus: 108, Defence: 208.
Your mood is: Brave. You will flee below: 100 Hit Points
Your posture is: Offensive.
You are wanted by: Seanchan Empire
Your armor absorbs about 5% on average.
You are subjected to the following effects:
- NOTICE
- NO QUIT
* R HP:Healthy MV:Tiring > i
l in pack
You are carrying:
the severed head of Eltargrim the Trolloc slain in the Blight
a backpack
z allright
* R HP:Healthy MV:Tiring > backpack (used) :
a pair of dark gloves
a bearskin tunic
a sapphire collar
a shoufa with a black veil
a large number of gold crowns (31)
a large number of copper pennies (38)
a pair of animal-fur boots
a pair of thick metal boots
a bronze belt of odd design
an enormous double-bladed battleaxe
a pair of heavy metal gauntlets
a pair of ebony-steel plate vambraces
[2] a pendant of crimson-flecked quartz
a hood made of black and gold chainmail rings
an oilstone
[3] a thin vial of yellow fluid
a bubbling draught
[3] a mirrored lantern
* R HP:Healthy MV:Tiring > [narr ]
You narrate 'allright'
* R HP:Healthy MV:Tiring >
Virae narrates 'nothing on struggle unless hes only worth 100'
* R HP:Healthy MV:Tiring >
Noraly has arrived from the east, riding a warhorse.
* R HP:Healthy MV:Tiring > stat
Carie has arrived from the north, riding a gray palfrey.
A red-eyed raven has arrived from the north.
* R HP:Healthy MV:Tiring > You are a 86 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 178.0 lbs.
You are carrying 45.0 lbs and wearing 72.9 lbs, somewhat heavy.
Your base abilities are: Str:19 Int:14 Wil:12 Dex:19 Con:18.
Offensive bonus: 179, Dodging bonus: 100, Parrying bonus: 108, Defence: 208.
Your mood is: Brave. You will flee below: 100 Hit Points
Your posture is: Offensive.
You are wanted by: Seanchan Empire
Your armor absorbs about 5% on average.
You are subjected to the following effects:
- NOTICE
- NO QUIT
* R HP:Healthy MV:Tiring > l
Dying Plains in the Blight
These plains squish in a disgusting manner with even the slightest
pressure. A small and faint ooze leaks from the ground where too much
weight creates furrows in the ground. To the east the Blight appears lusher
and riper, although the death and decay that permeates the air here is
replaced there by a sickly sweet odor that is no more healthy.
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving ^^north^^
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground.
A dagger has been left here.
A water skin has been left on the ground.
An evil-looking spiked club lies here on the ground.
The corpse of Wucen is lying here.
A water skin made from dried human flesh lies here.
A dark cloak with a hood has been left here.
A thick, leather backpack lies abandoned here.
A large slab of meat has been placed here. [7]
The corpse of Doom is lying here.
A red-eyed raven is perched nearby, staring silently at you.
Carie Sedai is standing here, riding a gray palfrey.
Noraly Eronaile is standing here, riding a warhorse.
!HORSE! A warhorse, being ridden by you.
!HORSE! A wild stallion.
* R HP:Healthy MV:Tiring > kill dark
They aren't here.
* R HP:Healthy MV:Tiring > i
l in pack
Noraly slashes a red-eyed raven's body into bloody fragments!
You are carrying:
the severed head of Eltargrim the Trolloc slain in the Blight
a backpack
Carie stops using a leather water flask.
* R HP:Healthy MV:Tiring > backpack (used) :
a pair of dark gloves
a bearskin tunic
a sapphire collar
a shoufa with a black veil
a large number of gold crowns (31)
a large number of copper pennies (38)
a pair of animal-fur boots
a pair of thick metal boots
a bronze belt of odd design
an enormous double-bladed battleaxe
a pair of heavy metal gauntlets
a pair of ebony-steel plate vambraces
[2] a pendant of crimson-flecked quartz
a hood made of black and gold chainmail rings
an oilstone
[3] a thin vial of yellow fluid
a bubbling draught
[3] a mirrored lantern
* R HP:Healthy MV:Tiring >
Noraly swiftly dodges a red-eyed raven's attempt to hit him.
Noraly slashes a red-eyed raven's left wing into bloody fragments!
Noraly says 'we ripped a fair few'
* R HP:Healthy MV:Tiring >
Noraly grins evilly.
* R HP:Healthy MV:Tiring >
Carie weaves her hands, creating a flow of water that fills a leather water flask.
* R HP:Healthy MV:Tiring >
A red-eyed raven tries to hit Noraly, but he parries successfully.
Noraly slashes a red-eyed raven's right wing into bloody fragments!
A red-eyed raven is dead! R.I.P.
Your blood freezes as you hear a red-eyed raven's death cry.
A red-eyed raven stops following Carie.
* R HP:Healthy MV:Tiring > i
You are carrying:
the severed head of Eltargrim the Trolloc slain in the Blight
a backpack
* R HP:Healthy MV:Tiring >
Carie drinks water from a leather water flask.
* R HP:Healthy MV:Tiring >
Carie puts a leather water flask on her belt.
* R HP:Healthy MV:Tiring > give head noraldy
No-one by that name here.
* R HP:Healthy MV:Tiring > give head noraly
You give the severed head of Eltargrim the Trolloc slain in the Blight to Noraly.
* R HP:Healthy MV:Tiring > l
Dying Plains in the Blight
These plains squish in a disgusting manner with even the slightest
pressure. A small and faint ooze leaks from the ground where too much
weight creates furrows in the ground. To the east the Blight appears lusher
and riper, although the death and decay that permeates the air here is
replaced there by a sickly sweet odor that is no more healthy.
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving ^^north^^
The corpse of a red-eyed raven is lying here.
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground.
A dagger has been left here.
A water skin has been left on the ground.
An evil-looking spiked club lies here on the ground.
The corpse of Wucen is lying here.
A water skin made from dried human flesh lies here.
A dark cloak with a hood has been left here.
A thick, leather backpack lies abandoned here.
A large slab of meat has been placed here. [7]
The corpse of Doom is lying here.
Carie Sedai is standing here, riding a gray palfrey.
Noraly Eronaile is standing here, riding a warhorse.
!HORSE! A warhorse, being ridden by you.
!HORSE! A wild stallion.
* R HP:Healthy MV:Tiring > i
You are carrying:
a backpack
* R HP:Healthy MV:Tiring > l in pack
backpack (used) :
a pair of dark gloves
a bearskin tunic
a sapphire collar
a shoufa with a black veil
a large number of gold crowns (31)
a large number of copper pennies (38)
a pair of animal-fur boots
a pair of thick metal boots
a bronze belt of odd design
an enormous double-bladed battleaxe
a pair of heavy metal gauntlets
a pair of ebony-steel plate vambraces
[2] a pendant of crimson-flecked quartz
a hood made of black and gold chainmail rings
an oilstone
[3] a thin vial of yellow fluid
a bubbling draught
[3] a mirrored lantern
* R HP:Healthy MV:Tiring >
Noraly puts the severed head of Eltargrim the Trolloc slain in the Blight in a belt pack.
* R HP:Healthy MV:Tiring >
Noraly says 'ta'
* R HP:Healthy MV:Tiring >
A shrill piercing scream reverberates through the area.
* R HP:Healthy MV:Tiring > l carie
Carie is in excellent condition.
Carie is using:
<used as light> a sphere of the Source
<held> a disc of moonstone
<worn on head> a rimmed round helmet
<worn around neck> an ivory necklace
<worn around neck> a thin, black chain
<worn about body> a bright red robe
<worn on hands> a pair of leather half-gauntlets
<worn around wrist> a sungwood bracelet
<worn around wrist> a sungwood bracelet
<worn as shield> a silver etched shield
<wielded> a yew staff
<worn on legs> a set of riveted chainmail leggings
<worn on feet> a pair of animal-fur boots
* R HP:Healthy MV:Tiring > get vial pack
You get a thin vial of yellow fluid from a backpack.
* R HP:Healthy MV:Tiring > give vial carie
You give a thin vial of yellow fluid to Carie.
* R HP:Healthy MV:Tiring >
Carie says 'thanks'
* R HP:Healthy MV:Tiring >
Carie puts a thin vial of yellow fluid in a belt pack.
* R HP:Healthy MV:Tiring > 'gonna chest abs eaxe
You say 'gonna chest abs eaxe'
* R HP:Healthy MV:Tiring > 'and rent I guess... should be studyin :/
You say 'and rent I guess... should be studyin :/'
l
* R HP:Healthy MV:Tiring > Dying Plains in the Blight
These plains squish in a disgusting manner with even the slightest
pressure. A small and faint ooze leaks from the ground where too much
weight creates furrows in the ground. To the east the Blight appears lusher
and riper, although the death and decay that permeates the air here is
replaced there by a sickly sweet odor that is no more healthy.
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving ^^north^^
The corpse of a red-eyed raven is lying here.
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground.
A dagger has been left here.
A water skin has been left on the ground.
An evil-looking spiked club lies here on the ground.
The corpse of Wucen is lying here.
A water skin made from dried human flesh lies here.
A dark cloak with a hood has been left here.
A thick, leather backpack lies abandoned here.
A large slab of meat has been placed here. [7]
The corpse of Doom is lying here.
Carie Sedai is standing here, riding a gray palfrey.
Noraly Eronaile is standing here, riding a warhorse.
!HORSE! A warhorse, being ridden by you.
!HORSE! A wild stallion.
where
* R HP:Healthy MV:Tiring > Players in your Zone
--------------------
Thalya - The Blight
Craig - The Blight
Carie - Dying Plains in the Blight
Noraly - Dying Plains in the Blight
Mantas - Dying Plains in the Blight
Kesumi - The Blight
* R HP:Healthy MV:Tiring > TICK!
l
A shrill piercing scream reverberates through the area.
Dying Plains in the Blight
These plains squish in a disgusting manner with even the slightest
pressure. A small and faint ooze leaks from the ground where too much
weight creates furrows in the ground. To the east the Blight appears lusher
and riper, although the death and decay that permeates the air here is
replaced there by a sickly sweet odor that is no more healthy.
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving ^^north^^
The corpse of a red-eyed raven is lying here.
A gory tuft of flesh lies abandoned on the ground.
A gory tuft of flesh lies abandoned on the ground.
A dagger has been left here.
A water skin has been left on the ground.
An evil-looking spiked club lies here on the ground.
The corpse of Wucen is lying here.
A water skin made from dried human flesh lies here.
A dark cloak with a hood has been left here.
A thick, leather backpack lies abandoned here.
A large slab of meat has been placed here. [7]
The corpse of Doom is lying here.
Carie Sedai is standing here, riding a gray palfrey.
Noraly Eronaile is standing here, riding a warhorse.
!HORSE! A warhorse, being ridden by you.
!HORSE! A wild stallion.
* R HP:Healthy MV:Tiring >
A shrill piercing scream reverberates through the area.
* R HP:Healthy MV:Tiring >
Noraly nods in agreement.
z allright, gonna rent, have fun =)
* R HP:Healthy MV:Tiring > [narr ]
You narrate 'allright, gonna rent, have fun =)'
where
* R HP:Healthy MV:Tiring > Noraly says 'sleep soon'
Players in your Zone
--------------------
Bernice - The Blight
Thalya - The Blight
Craig - The Blight
Carie - Dying Plains in the Blight
Noraly - Dying Plains in the Blight
Mantas - Dying Plains in the Blight
Kesumi - The Blight
* R HP:Healthy MV:Tiring >
Noraly leaves east riding a warhorse.
* R HP:Healthy MV:Tiring > e
s
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
Noraly Eronaile is standing here, riding a warhorse.
Kesumi the Under-lieutenant is standing here, riding a wild stallion.
* R HP:Healthy MV:Tiring > The Blight
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Healthy MV:Tiring > s
s
The Blight
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Tiring > s
The Blight
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Tiring > The Blight
[ obvious exits: N W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
w
* R HP:Healthy MV:Tiring > w
w
w
w
w
Noraly narrates 'going in as well'
The Blight
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
!HORSE! A warhorse, being ridden by you.
A rat scurries around trying to get out of sight.
A rat scurries around trying to get out of sight.
* R HP:Healthy MV:Tiring > Path in the Blight
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
!HORSE! A warhorse, being ridden by you.
A hideous trolloc is here, in a world of hurt.
A hideous trolloc is here, in a world of hurt.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A trolloc is here commanding a fist of troops.
* R HP:Healthy MV:Tiring > The Blight
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a humanoid leaving >>east>>
!HORSE! A warhorse, being ridden by you.
A rat scurries around trying to get out of sight.
* R HP:Healthy MV:Tiring > The Blight
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Tiring > The Blight
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Tiring > Alas, you cannot go that way...
* R HP:Healthy MV:Tiring > s
e
The Blight
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving >>east>>
!HORSE! A warhorse, being ridden by you.
s
* R HP:Healthy MV:Tiring > s
The Blight
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving <<west<<
!HORSE! A warhorse, being ridden by you.
A trolloc is here ruling a group of trollocs.
w
* R HP:Healthy MV:Tiring > The Blight
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Tiring > s
The Blight
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a humanoid leaving >>east>>
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Tiring > s
It is pitch black...
o R HP:Healthy MV:Tiring > s
The Blight
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
!HORSE! A warhorse, being ridden by you.
s
* R HP:Healthy MV:Tiring > The Blight
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
A rat scurries around trying to get out of sight.
* R HP:Healthy MV:Tiring > s
The Blight
[ obvious exits: N S D ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
A trolloc is here commanding a fist of troops.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A trolloc is here ruling a group of trollocs.
A fade emerges from the shadows as you pass by.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Healthy MV:Tiring > s
The Blight
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
The blight bear stands on its haunches, roaring madly.
* R HP:Healthy MV:Tiring > s
The Blight
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
A trolloc is here, exhorting a group of trolloc raiders.
* R HP:Healthy MV:Tiring > The Blight
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
* R HP:Healthy MV:Tiring > s
s
The Blight
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
The corpse of the blighted tree is lying here.
A bullseye lantern has been set aside. [6]
!HORSE! A warhorse, being ridden by you.
Craig Senior Ranger of the Night's Watch is here, fighting the blighted tree, riding a gray palfrey.
The blighted tree is here, fighting Craig.
* R HP:Healthy MV:Tiring > The Blight
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
Bernice Montoya is standing here, riding a gray palfrey.
Thalya of Illian is standing here, riding a wild stallion.
* R HP:Healthy MV:Tiring > Thalya leans closer to Bernice, who now appears to be feeling better.
Alas, you cannot go that way...
Kesumi narrates 'me three then'
* R HP:Healthy MV:Tiring >
Thalya leans closer to Bernice, who now appears to be feeling better.
* R HP:Healthy MV:Tiring > lick bernice
n
You lick her. Hmm... tastes like chicken.
* R HP:Healthy MV:Tiring > The Blight
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving vvsouthvv
The corpse of the blighted tree is lying here.
A bullseye lantern has been set aside. [6]
!HORSE! A warhorse, being ridden by you.
Craig Senior Ranger of the Night's Watch is here, fighting the blighted tree, riding a gray palfrey.
The blighted tree is here, fighting Craig.
* R HP:Healthy MV:Tiring >
Craig strikes the blighted tree's right foreleg into bloody fragments!
The blighted tree is dead! R.I.P.
Your blood freezes as you hear the blighted tree's death cry.
* R HP:Healthy MV:Tiring > k tree
They aren't here.
* R HP:Healthy MV:Tiring > w
Noraly has arrived from the north, riding a warhorse.
* R HP:Healthy MV:Tiring > In a Dying Orchard
[ obvious exits: E S W ]
There are some tracks of an animal leaving vvsouthvv
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
The corpse of the writhing grass is lying here.
!HORSE! A warhorse, being ridden by you.
s
* R HP:Healthy MV:Tiring > A Potato Field
[ obvious exits: N W ]
There are some tracks of an animal leaving <<west<<
There are some tracks of an animal leaving <<west<<
There are some tracks of an animal leaving <<west<<
There are some tracks of a human leaving <<west<<
A potato is here. [3]
!HORSE! A warhorse, being ridden by you.
A black snake is here, lying on a rock.
A snake is crawling through the water here.
A raven is visible flying high in the sky.
* R HP:Healthy MV:Tiring > w
Walking Through the Orchard
[ obvious exits: N E S ]
There are some tracks of an animal leaving >>east>>
There are some tracks of an animal leaving vvsouthvv
There are some tracks of a human leaving vvsouthvv
There are some tracks of a ridden mount leaving >>east>>
Several blackberries grow on a nearby vine. [3]
!HORSE! A warhorse, being ridden by you.
A small grasshopper hops from place to place.
A mole is here, looking sickly.
s
* R HP:Healthy MV:Tiring > The Yard Before the Monastery
[ obvious exits: N E S W ]
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving <<west<<
There are some tracks of a human leaving <<west<<
You notice a wooden key with bronze inlay is hidden here.
!HORSE! A warhorse, being ridden by you.
w
* R HP:Healthy MV:Tiring > w
w
Path Before the Gate
[ obvious exits: E W ]
There are some tracks of an animal leaving >>east>>
There are some tracks of a human leaving <<west<<
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
!HORSE! A warhorse, being ridden by you.
A small grasshopper hops from place to place.
* R HP:Healthy MV:Tiring > Path to the Old Monastery
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of an animal leaving <<west<<
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Tiring > Path to the Old Monastery
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of an animal leaving <<west<<
!HORSE! A warhorse, being ridden by you.
A raven is here flying around.
* R HP:Healthy MV:Tiring > s
w
Alas, you cannot go that way...
s
* R HP:Healthy MV:Tiring > s
s
The Crossroads
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving >>east>>
A large wooden catapult has been erected here.
You notice a heavy club is hidden here.
!HORSE! A warhorse, being ridden by you.
A wounded trolloc is here, looking at you through terrified eyes.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A strong trolloc stands here, snout sniffing the wind.
A raven has arrived from the east.
* R HP:Healthy MV:Tiring > A Narrow Trail
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
A baby lizard scampers about.
A raven has arrived from the north.
* R HP:Healthy MV:Tiring > s
Bend in the Trail
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of an animal leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
A brazen young hare thumps his powerful hind legs nearby.
A raven has arrived from the north.
* R HP:Healthy MV:Tiring > By the Large Stone
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving <<west<<
!HORSE! A warhorse, being ridden by you.
A snake is crawling through the water here.
A snake is crawling through the water here.
A sickly, skinny deer stands here in a daze.
A young and strong buck is here, munching some grass.
A raven has arrived from the north.
* R HP:Healthy MV:Tiring > s
The Thin Forest
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
A sickly, skinny deer stands here in a daze.
A squirrel is here, chittering.
* R HP:Healthy MV:Tiring > s
Moldy Earth
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
A raven has arrived from the north.
s
* R HP:Healthy MV:Tiring > Rotten Ground
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
The corpse of a raven is lying here.
!HORSE! A warhorse, being ridden by you.
!HORSE! A gray palfrey.
A raven has arrived from the north.
* R HP:Healthy MV:Winded > s
Sinister Forest
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
A sickly, skinny deer stands here in a daze.
A raven has arrived from the north.
* R HP:Healthy MV:Winded > s
Withering Woods
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving <<west<<
!HORSE! A warhorse, being ridden by you.
A raven has arrived from the north.
* R HP:Healthy MV:Winded > s
Rotten Ground
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a humanoid leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
A raven has arrived from the north.
* R HP:Healthy MV:Winded > s
It is pitch black...
o R HP:Healthy MV:Winded > It is pitch black...
o R HP:Healthy MV:Winded > diag horse
The flock of ravens eye you briefly, then flap their wings.
The flock of ravens soar high into the air!
o R HP:Healthy MV:Winded > No-one by that name here.
o R HP:Healthy MV:Winded > remove lantern
drop lantern
get lantern pack
hold lantern
You stop using a mirrored lantern.
o R HP:Healthy MV:Winded > You drop a mirrored lantern.
o R HP:Healthy MV:Winded > s
You get a mirrored lantern from a backpack.
e
o R HP:Healthy MV:Winded > You hold a mirrored lantern above your head.
* R HP:Healthy MV:Winded > s
A flock of ravens starts following you.
Dark Forest
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a humanoid leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
A raven has arrived from the north.
e
* R HP:Healthy MV:Winded > Dark Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of an animal leaving >>east>>
!HORSE! A warhorse, being ridden by you.
A panther stalks through the wilderness.
* R HP:Healthy MV:Winded > s
Dark Forest
[ obvious exits: N E ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving ^^north^^
The corpse of the creepers is lying here.
!HORSE! A warhorse, being ridden by you.
A flock of ravens is circling in the air, searching for prey.
!HORSE! A gray palfrey.
An ancient, gnarled tree looms over you.
A raven has arrived from the north.
* R HP:Healthy MV:Winded > Dark Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
An elk with massive antlers eyes you with curiosity.
An elk with massive antlers eyes you with curiosity.
A flock of ravens has arrived from the west.
A raven has arrived from the west.
* R HP:Healthy MV:Winded > Creepy Woods
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of an animal leaving ^^north^^
The corpse of the angry tree is lying here.
!HORSE! A warhorse, being ridden by you.
An elk with massive antlers eyes you with curiosity.
A tree is here, swinging a branch at your head.
A raven has arrived from the north.
* R HP:Healthy MV:Winded > s
Dense Forest
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving <<west<<
!HORSE! A warhorse, being ridden by you.
A flock of ravens has arrived from the north.
w
* R HP:Healthy MV:Winded > w
Thick Forest
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of an animal leaving <<west<<
There are some tracks of an animal leaving >>east>>
A thick, leather backpack lies abandoned here.
The corpse of a flock of ravens is lying here.
The corpse of an oozing ball of mud is lying here.
You notice a shattered arm is hidden here.
You notice a shattered arm is hidden here.
You notice a severed leg is hidden here.
!HORSE! A warhorse, being ridden by you.
A wild boar runs through the forest.
Mak del'Viggor Bannerman of the Valon Guard is standing here, riding a warhorse.
An elk with massive antlers eyes you with curiosity.
A cute brown deer eyes you nervously.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.
A flock of ravens has arrived from the east.
A raven has arrived from the east.
* R HP:Healthy MV:Winded > n
The flock of ravens eye you briefly, then flap their wings.
The flock of ravens soar high into the air!
Dark Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of an animal leaving >>east>>
!HORSE! A warhorse, being ridden by you.
An elk with massive antlers eyes you with curiosity.
A wild boar runs through the forest.
A raven has arrived from the east.
* R HP:Healthy MV:Winded > Dark Forest
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of an animal leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
A shaggy wolfish creature darts through the shadows.
A wild boar runs through the forest.
An elk with massive antlers eyes you with curiosity.
* R HP:Healthy MV:Winded > f
Dark Forest
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of an animal leaving vvsouthvv
The corpse of a raven is lying here.
The corpse of a jaguar is lying here.
!HORSE! A warhorse, being ridden by you.
A wild boar runs through the forest.
* R HP:Healthy MV:Winded > look
Dark Forest
It is pitch black here. The shadows of the forest seem to swallow all light
that attempts to penetrate the darkness. The overlapping branches of the
twisted trees form a ceiling of leaves through which the sky is no longer
visible. The air is silent and still, and there is a lingering smell of
decaying leaves.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of an animal leaving vvsouthvv
The corpse of a raven is lying here.
The corpse of a jaguar is lying here.
!HORSE! A warhorse, being ridden by you.
A wild boar runs through the forest.
* R HP:Healthy MV:Winded > s
Dark Forest
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
There are some tracks of a humanoid leaving >>east>>
!HORSE! A warhorse, being ridden by you.
A panther stalks through the wilderness.
A wild boar runs through the forest.
s
* R HP:Healthy MV:Winded > s
Dark Forest
[ obvious exits: N E S W ]
There are some tracks of an animal leaving <<west<<
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving <<west<<
There are some tracks of an animal leaving >>east>>
!HORSE! A warhorse, being ridden by you.
A raven is here, watching.
* R HP:Healthy MV:Winded > s
A Path Through the Dead Forest
[ obvious exits: N E S W ]
There are some tracks of an animal leaving <<west<<
There are some tracks of an animal leaving >>east>>
There are some tracks of an animal leaving >>east>>
!HORSE! A warhorse, being ridden by you.
A twitching vine of creepers dangles from above.
A sickly, skinny deer stands here in a daze.
A sickly, skinny deer stands here in a daze.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil.
* R HP:Healthy MV:Winded > A Dead Forest
[ obvious exits: N E S W ]
There are some tracks of an animal leaving <<west<<
There are some tracks of an animal leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Winded > s
A Dead Forest
[ obvious exits: N E W ]
There are some tracks of an animal leaving <<west<<
There are some tracks of a tree leaving >>east>>
There are some tracks of an animal leaving >>east>>
There are some tracks of an animal leaving >>east>>
!HORSE! A warhorse, being ridden by you.
A black cat meanders to an unknown destination.
A raven is here flying around.
e
* R HP:Healthy MV:Winded >
Eljaved chats 'so who wantas to exp again?'
* R HP:Healthy MV:Winded > s
A Path Through the Dead Forest
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
There are some tracks of a tree leaving <<west<<
There are some tracks of an animal leaving <<west<<
!HORSE! A warhorse, being ridden by you.
A sickly, skinny deer stands here in a daze.
A twitching vine of creepers dangles from above.
Warped, menacing boughs shiver amongst trees slowly enclosing around you.
* R HP:Healthy MV:Winded > A Path Through the Thinning Woods
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Winded > s
s
Your mount is too exhausted.
* R HP:Healthy MV:Winded > Your mount is too exhausted.
* R HP:Healthy MV:Winded >
Noraly has arrived from the north, riding a warhorse.
* R HP:Healthy MV:Winded >
Noraly leaves south riding a warhorse.
* R HP:Healthy MV:Winded > dw
[diag warhorse]
A warhorse is in excellent condition.
A warhorse is haggard.
stat
* R HP:Healthy MV:Winded > You are a 86 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 178.0 lbs.
You are carrying 44.9 lbs and wearing 71.9 lbs, somewhat heavy.
Your base abilities are: Str:19 Int:14 Wil:12 Dex:19 Con:18.
Offensive bonus: 179, Dodging bonus: 100, Parrying bonus: 108, Defence: 208.
Your mood is: Brave. You will flee below: 100 Hit Points
Your posture is: Offensive.
You are wanted by: Seanchan Empire
Your armor absorbs about 5% on average.
You are subjected to the following effects:
- NO QUIT
- NOTICE
* R HP:Healthy MV:Winded > look
A Path Through the Thinning Woods
The small dirt path winds it was through the thin woodland continuing to
the south, or making its was north into denser forest. To the east, a rocky
opening leads into a little path covered with rocks. To the west, a huge
block of stone rises towards the sky. Small flowers line the path giving
off a sweet fragrance.
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Winded > dw
[diag warhorse]
A warhorse is in excellent condition.
A warhorse is haggard.
* R HP:Healthy MV:Winded > dw
[diag warhorse]
A warhorse is in excellent condition.
A warhorse is haggard.
* R HP:Healthy MV:Winded > l in pack
TICK!
backpack (used) :
a pair of dark gloves
a bearskin tunic
a sapphire collar
a shoufa with a black veil
a large number of gold crowns (31)
a large number of copper pennies (38)
a pair of animal-fur boots
a pair of thick metal boots
a bronze belt of odd design
an enormous double-bladed battleaxe
a pair of heavy metal gauntlets
a pair of ebony-steel plate vambraces
[2] a pendant of crimson-flecked quartz
a hood made of black and gold chainmail rings
an oilstone
[2] a thin vial of yellow fluid
a bubbling draught
[2] a mirrored lantern
change mood Wimpy
* R HP:Healthy MV:Winded > change posture defensive
Mood changed to: Wimpy
* R HP:Healthy MV:Winded > Posture changed to: Defensive
* R HP:Healthy MV:Winded >
Kesumi tells you 'only 32 tnr! '
* R HP:Healthy MV:Winded > dw
[diag warhorse]
A warhorse is in excellent condition.
A warhorse is winded.
* R HP:Healthy MV:Winded >
Carie narrates 'zone south blight'
reply Nice nice!
* R HP:Healthy MV:Winded > You reply to Kesumi 'Nice nice!'
* R HP:Healthy MV:Winded > diag horse
A warhorse is in excellent condition.
A warhorse is winded.
stat
* R HP:Healthy MV:Winded > You are a 86 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 178.0 lbs.
You are carrying 44.9 lbs and wearing 71.9 lbs, somewhat heavy.
Your base abilities are: Str:19 Int:14 Wil:12 Dex:19 Con:18.
Offensive bonus: 147, Dodging bonus: 100, Parrying bonus: 149, Defence: 249.
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Defensive.
You are wanted by: Seanchan Empire
Your armor absorbs about 5% on average.
You are subjected to the following effects:
- NO QUIT
- NOTICE
* R HP:Healthy MV:Winded > dw
[diag warhorse]
A warhorse is in excellent condition.
A warhorse is winded.
notice
* R HP:Healthy MV:Winded > s
You stop paying increased attention to your surroundings.
s
* R HP:Healthy MV:Winded > A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of an animal leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
The lone wolf is slinking about in the shadows.
* R HP:Healthy MV:Winded > s
A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
A small purse is here.
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Winded > A Forested Path Through the Borderlands
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of an animal leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of an animal leaving >>east>>
!HORSE! A warhorse, being ridden by you.
The large dark wolf slinks here, eyes filled with an animal cunning.
A sickly, skinny deer stands here in a daze.
A panther stalks through the wilderness.
* R HP:Healthy MV:Winded > s
s
Forested Borderlands
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving <<west<<
There are some tracks of an animal leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
s
* R HP:Healthy MV:Winded > Forested Borderlands
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of an animal leaving >>east>>
There are some tracks of an animal leaving <<west<<
There are some tracks of an animal leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Winded > e
Alas, you cannot go that way...
e
* R HP:Healthy MV:Winded > e
Forested Borderlands
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of an animal leaving <<west<<
There are some tracks of an animal leaving >>east>>
There are some tracks of an animal leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
A sickly, skinny deer stands here in a daze.
A cute brown deer eyes you nervously.
* R HP:Healthy MV:Winded > Forested Borderlands
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving <<west<<
There are some tracks of an animal leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Winded > Forested Borderlands
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of an animal leaving >>east>>
There are some tracks of an animal leaving vvsouthvv
There are some tracks of an animal leaving >>east>>
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Winded > s
e
e
s
Forested Borderlands
[ obvious exits: N E W ]
There are some tracks of an animal leaving <<west<<
There are some tracks of an animal leaving >>east>>
There are some tracks of an animal leaving ^^north^^
There are some tracks of an animal leaving >>east>>
!HORSE! A warhorse, being ridden by you.
A young and strong buck is here, munching some grass.
* R HP:Healthy MV:Winded > Forested Borderlands
[ obvious exits: N E W ]
There are some tracks of an animal leaving <<west<<
There are some tracks of an animal leaving >>east>>
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
A young and strong buck is here, munching some grass.
A wild boar runs through the forest.
A wild boar runs through the forest.
* R HP:Healthy MV:Winded > Forested Borderlands
[ obvious exits: N E S W ]
There are some tracks of an animal leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of an animal leaving >>east>>
There are some tracks of an animal leaving <<west<<
!HORSE! A warhorse, being ridden by you.
A rust-colored bobcat crouches low, ready to pounce.
A sickly, skinny deer stands here in a daze.
* R HP:Healthy MV:Winded > Rolling Hills
[ obvious exits: N E S W ]
There are some tracks of an animal leaving >>east>>
There are some tracks of an animal leaving >>east>>
There are some tracks of an animal leaving >>east>>
There are some tracks of an animal leaving >>east>>
!HORSE! A warhorse, being ridden by you.
A cute brown deer eyes you nervously.
A Shienaran scout blends into the surroundings here.
A cute brown deer eyes you nervously.
* R HP:Healthy MV:Winded > e
e
e
A Shady Valley
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a humanoid leaving <<west<<
There are some tracks of an animal leaving >>east>>
!HORSE! A warhorse, being ridden by you.
A young and strong buck is here, munching some grass.
A cute brown deer eyes you nervously.
e
* R HP:Healthy MV:Winded > A Gentle Slope
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of an animal leaving >>east>>
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Winded > e
On Top of a Hill
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of an animal leaving <<west<<
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Winded > e
On a Hillside
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of an animal leaving vvsouthvv
!HORSE! A warhorse, being ridden by you.
A handsome stag stands here, ready to run.
e
* R HP:Healthy MV:Winded > e
Green Hills
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of an animal leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
A spotted jaguar opens its eyes lazily.
A wild hog snorts angrily, pawing at the ground.
A cute brown deer eyes you nervously.
* R HP:Healthy MV:Winded > e
The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of an animal leaving <<west<<
There are some tracks of an animal leaving ^^north^^
There are some tracks of a ridden mount leaving <<west<<
!HORSE! A warhorse, being ridden by you.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
An owl is here flying around.
A cute brown deer eyes you nervously.
* R HP:Healthy MV:Winded > e
The Dusty Road
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of an animal leaving <<west<<
A dagger has been left here.
!HORSE! A warhorse, being ridden by you.
A cute brown deer eyes you nervously.
Carie narrates 'gone'
* R HP:Healthy MV:Winded > e
The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of an animal leaving >>east>>
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Winded > e
The Dusty Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of an animal leaving >>east>>
!HORSE! A warhorse, being ridden by you.
A raven is visible flying high in the sky.
A young and strong buck is here, munching some grass.
* R HP:Healthy MV:Winded > The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a human leaving >>east>>
!HORSE! A warhorse, being ridden by you.
A cute brown deer eyes you nervously.
* R HP:Healthy MV:Winded > e
The Dusty Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of an animal leaving >>east>>
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Winded > The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of an animal leaving >>east>>
!HORSE! A warhorse, being ridden by you.
A cute brown deer eyes you nervously.
A cute brown deer eyes you nervously.
* R HP:Healthy MV:Winded > Burnt Wagons
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of an animal leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Winded > e
The Dusty Road
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of an animal leaving vvsouthvv
There are some tracks of a ridden mount leaving <<west<<
!HORSE! A warhorse, being ridden by you.
A cute brown deer eyes you nervously.
The short gray wolf bitch is foraging for food here.
s
* R HP:Healthy MV:Winded > s
The Dusty Road
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of an animal leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Winded > The Dusty Road
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of an animal leaving >>east>>
!HORSE! A warhorse, being ridden by you.
A green woodpecker is visible flying high in the sky.
A big brown bear growls angrily about him.
* R HP:Healthy MV:Winded > e
e
A big brown bear tries to hit you, but you deflect the blow.
You slash a big brown bear's body into bloody fragments!
A big brown bear tries to hit you, but you parry successfully.
No way! You're fighting for your life!
* R HP:Healthy MV:Winded - a big brown bear: Hurt > s
No way! You're fighting for your life!
* R HP:Healthy MV:Winded - a big brown bear: Hurt > No way! You're fighting for your life!
* R HP:Healthy MV:Winded - a big brown bear: Hurt >
You slash a big brown bear's body into bloody fragments!
A big brown bear tries to hit you, but you deflect the blow.
* R HP:Healthy MV:Winded - a big brown bear: Wounded >
You try to slash a big brown bear, but he parries successfully.
A big brown bear tries to hit you, but you deflect the blow.
* R HP:Healthy MV:Winded - a big brown bear: Wounded >
You try to slash a big brown bear, but he deflects the blow.
A big brown bear tries to hit you, but you parry successfully.
* R HP:Healthy MV:Winded - a big brown bear: Wounded >
You slash a big brown bear's left leg into bloody fragments!
A big brown bear tries to hit you, but you parry successfully.
* R HP:Healthy MV:Winded - a big brown bear: Wounded > dw
You slash a big brown bear's body into bloody fragments!
A big brown bear tries to hit you, but you deflect the blow.
* R HP:Healthy MV:Winded - a big brown bear: Battered > [diag warhorse]
A warhorse is in excellent condition.
A warhorse is haggard.
* R HP:Healthy MV:Winded - a big brown bear: Battered > eq
You are using:
<used as light> a mirrored lantern
<worn on finger> an emerald ring
<worn on finger> a gold ring
<worn on head> a camouflaged hood
<worn around neck> a shimmering chain of gold
<worn around neck> a thin, black chain
<worn on body> a bearskin tunic
<worn about body> a black wool cape embroidered with a swooping hawk
<slung on back> a backpack
<worn on arms> a set of cloth sleeves
<worn on hands> a black pair of swordsman gloves
<worn around wrist> an ivy bracelet
<worn around wrist> a sungwood bracelet
<worn as shield> a silver etched shield
<wielded> a pale steel longsword
<worn about waist> a gold ringed belt with a hawk shaped cuendillar buckle
<worn on legs> a pair of earthen colored breeches
<worn on feet> a laced pair of brown boots
* R HP:Healthy MV:Winded - a big brown bear: Battered >
Bernice narrates 'rat!'
* R HP:Healthy MV:Winded - a big brown bear: Battered >
You slash a big brown bear's body into bloody fragments!
A big brown bear tries to hit you, but you parry successfully.
* R HP:Healthy MV:Winded - a big brown bear: Beaten >
You slash a big brown bear's body into bloody fragments!
A big brown bear tries to hit you, but you deflect the blow.
* R HP:Healthy MV:Winded - a big brown bear: Beaten >
You slash a big brown bear's body into bloody fragments!
A big brown bear tries to hit you, but you deflect the blow.
* R HP:Healthy MV:Winded - a big brown bear: Critical >
You try to slash a big brown bear, but he deflects the blow.
A big brown bear tries to hit you, but you parry successfully.
* R HP:Healthy MV:Winded - a big brown bear: Critical > TICK!
Mak has arrived from the north, riding a warhorse.
* R HP:Healthy MV:Winded - a big brown bear: Critical >
Mak leaves east riding a warhorse.
* R HP:Healthy MV:Winded - a big brown bear: Critical >
You try to slash a big brown bear, but he deflects the blow.
A big brown bear tries to hit you, but you deflect the blow.
* R HP:Healthy MV:Tiring - a big brown bear: Critical > dw
[diag warhorse]
A warhorse is in excellent condition.
A warhorse is winded.
* R HP:Healthy MV:Tiring - a big brown bear: Critical > stat
You are a 86 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 178.0 lbs.
You are carrying 44.9 lbs and wearing 71.9 lbs, somewhat heavy.
Your base abilities are: Str:19 Int:14 Wil:12 Dex:19 Con:18.
Offensive bonus: 147, Dodging bonus: 100, Parrying bonus: 149, Defence: 249.
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Defensive.
You are wanted by: Seanchan Empire
Your armor absorbs about 5% on average.
You are subjected to the following effects:
- NO QUIT
* R HP:Healthy MV:Tiring - a big brown bear: Critical >
You slash a big brown bear's right foreleg into bloody fragments!
A big brown bear is dead! R.I.P.
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a big brown bear's death cry.
* R HP:Healthy MV:Tiring > e
The Dusty Road
[ obvious exits: E W ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
There are some tracks of a ridden mount leaving <<west<<
!HORSE! A warhorse, being ridden by you.
A cute brown deer eyes you nervously.
e
* R HP:Healthy MV:Tiring > open MalkierGate
call south
s
The Dusty Road
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving <<west<<
!HORSE! A warhorse, being ridden by you.
A handsome stag stands here, ready to run.
* R HP:Healthy MV:Tiring > s
I see no malkiergate here.
* R HP:Healthy MV:Tiring > You don't see a closed gate.
* R HP:Healthy MV:Tiring > Dusty Road by Fal Dara
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
An iron lantern hangs from the wall above the gate.
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Tiring > Malkier Gate
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
Mak del'Viggor Bannerman of the Valon Guard is standing here, riding a warhorse.
Noraly Eronaile is standing here, riding a warhorse.
A man is here.
A Shienaran guard patrols here, watching you carefully.
!MOB! A tough Shienaran soldier waits here
!HORSE! A dun mare, snorting angrily.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
* R HP:Healthy MV:Tiring > w
w
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
w
* R HP:Healthy MV:Tiring > Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
A man is here.
!MOB! A tough Shienaran soldier waits here
An elite Shienaran guard patrols the streets of Fal Dara.
A man is here.
A Shienaran guard patrols here, watching you carefully.
* R HP:Healthy MV:Tiring > Bend in the Road
[ obvious exits: E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
* R HP:Healthy MV:Tiring > dw
[diag warhorse]
A warhorse is in excellent condition.
A warhorse is winded.
s
* R HP:Healthy MV:Tiring > s
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
!MOB! A tough Shienaran soldier waits here
A man is here.
!MOB! A tough Shienaran soldier waits here
A figure stands here, ready to collect unwanted things.
s
* R HP:Healthy MV:Tiring > s
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
!MOB! A tough Shienaran soldier waits here
A hunter from Illian is here, searching for the fabled Horn of Valere.
A Shienaran guard patrols here, watching you carefully.
A grizzled Shienaran veteran looks on.
* R HP:Healthy MV:Tiring > Inside the Dog Gate
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
!MOB! A tough Shienaran soldier waits here
A Shienaran gatekeeper stands here, watching over the gate.
!HORSE! A shaggy brown mare.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
* R HP:Healthy MV:Tiring > Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
An elite Shienaran guard patrols the streets of Fal Dara.
A Shienaran guard patrols here, watching you carefully.
A hunter from Illian is here, searching for the fabled Horn of Valere.
An elite Shienaran guard patrols the streets of Fal Dara.
!HORSE! A shaggy brown mare.
!HORSE! A shaggy brown mare.
!HORSE! A draft horse.
!HORSE! A dun mare, snorting angrily.
!HORSE! A draft horse.
!HORSE! A dun mare, snorting angrily.
* R HP:Healthy MV:Tiring > time
It is 3 o'clock pm, on the 15th day of the month of Shaldine, year 598.
According to legend and prophecy, this is the First Turn of the Wheel.
Once again the Wheel twists and turns, eternally and perpetually.
(Server: Mon Aug 22 09:26:25 2005 EST, last rebooted 8 hours, 49 minutes ago)
s
* R HP:Healthy MV:Tiring > e
e
Bend in the Road
[ obvious exits: N E ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
An elite Shienaran guard patrols the streets of Fal Dara.
!MOB! A tough Shienaran soldier waits here
A run-down looking man wanders aimlessly, collecting lost belongings.
* R HP:Healthy MV:Tiring > An Empty Square
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
A run-down looking man wanders aimlessly, collecting lost belongings.
* R HP:Healthy MV:Tiring > Merchants Row
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
An elite Shienaran guard patrols the streets of Fal Dara.
!HORSE! A draft horse.
* R HP:Healthy MV:Tiring > e
The Crossing
[ obvious exits: N E S W ]
A small purse is here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
!HORSE! A warhorse, being ridden by you.
!MOB! A tough Shienaran soldier waits here
A figure stands here, ready to collect unwanted things.
A Shienaran guard patrols here, watching you carefully.
The Fal Dara town crier stands here, spreading the news.
drink from fountain
* R HP:Healthy MV:Tiring > n
You drink the water.
You don't feel thirsty any more.
* R HP:Healthy MV:Tiring > n
n
Before the Keep
[ obvious exits: N S ]
!HORSE! A warhorse, being ridden by you.
An elite Shienaran guard patrols the streets of Fal Dara.
* R HP:Healthy MV:Tiring > On the Drawbridge
[ obvious exits: N S ]
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Tiring > Inner Gate of the Keep
[ obvious exits: N S ]
!HORSE! A warhorse, being ridden by you.
A grizzled Shienaran veteran looks on.
An elite Shienaran guard patrols the streets of Fal Dara.
A quiet servant awaits instructions from his master.
* R HP:Healthy MV:Tiring > n
Center of the Courtyard
[ obvious exits: N E S W ]
!HORSE! A warhorse, being ridden by you.
dism
* R HP:Healthy MV:Tiring > n
You stop riding him.
e
* HP:Healthy MV:Tiring > e
Entrance Foyer
[ obvious exits: N E S W ]
A quiet servant awaits instructions from his master.
* HP:Healthy MV:Tiring > n
Eastern Hall
[ obvious exits: E W ]
* HP:Healthy MV:Tiring > n
East Wing of the Castle
[ obvious exits: N W U ]
An elite Shienaran guard patrols the streets of Fal Dara.
* HP:Healthy MV:Tiring > North End of the Eastern Wing
[ obvious exits: N S W ]
* HP:Healthy MV:Tiring > The Keep Armory
[ obvious exits: S ]
!MOB! A tough Shienaran soldier waits here
A grizzled Shienaran veteran looks on.
A quiet servant awaits instructions from his master.
A Shienaran guard patrols here, watching you carefully.
An elite Shienaran guard patrols the streets of Fal Dara.
A Shienaran guard patrols here, watching you carefully.
A merchant guard, intent on keeping order, stands guard.
A merchant guard, intent on keeping order, stands guard.
An armorer stands here, working hard.
The Borderguard blacksmith rests on a nearby stool.
* HP:Healthy MV:Tiring > get all pack
You get a pair of dark gloves from a backpack.
You get a bearskin tunic from a backpack.
You get a sapphire collar from a backpack.
You get a shoufa with a black veil from a backpack.
You get a large number of gold crowns from a backpack.
You get a large number of copper pennies from a backpack.
You get a pair of animal-fur boots from a backpack.
You get a pair of thick metal boots from a backpack.
You get a bronze belt of odd design from a backpack.
You get an enormous double-bladed battleaxe from a backpack.
You get a pair of heavy metal gauntlets from a backpack.
You get a pair of ebony-steel plate vambraces from a backpack.
You get a pendant of crimson-flecked quartz from a backpack.
You get a pendant of crimson-flecked quartz from a backpack.
a hood made of black and gold chainmail rings: You can't carry that much weight.
You get an oilstone from a backpack.
You get a thin vial of yellow fluid from a backpack.
You get a thin vial of yellow fluid from a backpack.
You get a bubbling draught from a backpack.
a mirrored lantern: You can't carry that much weight.
a mirrored lantern: You can't carry that much weight.
* HP:Healthy MV:Tiring > mend boots
An armorer tells you 'That'll be 1 gold crown and 15 coppers. Come back in 2 hours.'
An armorer gives you a receipt.
* HP:Healthy MV:Tiring > mend boots
An armorer tells you 'That'll be 1 gold crown and 15 coppers. Come back in 2 hours.'
An armorer gives you a receipt.
* HP:Healthy MV:Tiring > mend gauntlets
An armorer tells you 'That'll be 1 gold crown and 15 coppers. Come back in 2 hours.'
An armorer gives you a receipt.
* HP:Healthy MV:Tiring > mend vambraces
An armorer tells you 'That'll be 1 gold crown and 15 coppers. Come back in 2 hours.'
An armorer gives you a receipt.
* HP:Healthy MV:Tiring > get all pack
You get a hood made of black and gold chainmail rings from a backpack.
You get a mirrored lantern from a backpack.
You get a mirrored lantern from a backpack.
* HP:Healthy MV:Tiring > mend hood
An armorer tells you 'That'll be 1 gold crown and 15 coppers. Come back in 2 hours.'
An armorer gives you a receipt.
i
* HP:Healthy MV:Tiring > You are carrying:
[2] a mirrored lantern
[5] a receipt
a bubbling draught
[2] a thin vial of yellow fluid
an oilstone
[2] a pendant of crimson-flecked quartz
an enormous double-bladed battleaxe
a bronze belt of odd design
a large number of copper pennies (38)
a large number of gold crowns (31)
a shoufa with a black veil
a sapphire collar
a bearskin tunic
a pair of dark gloves
a backpack
* HP:Healthy MV:Tiring > hold pack
You grab a backpack.
* HP:Healthy MV:Tiring > get all pack
You get a laced pair of brown boots from a backpack.
You get a pair of earthen colored breeches from a backpack.
You get a belt with a buckle of cuendillar from a backpack.
You get a jeweled dagger from a backpack.
You get a wide leather wristband from a backpack.
You get a wide leather wristband from a backpack.
You get a wide leather wristband from a backpack.
You get a wide leather wristband from a backpack.
You get a set of cloth sleeves from a backpack.
You get a pure white cloak bearing a golden sunburst from a backpack.
You get a dull black shield from a backpack.
You get a pair of ebony-steel plate greaves from a backpack.
You get a shining steel breastplate from a backpack.
You get an emerald ring from a backpack.
You get twelve gold crowns from a backpack.
You get a large number of copper pennies from a backpack.
You get an oilstone from a backpack.
* HP:Healthy MV:Tiring > mend greaves
An armorer tells you 'That'll be 1 gold crown and 15 coppers. Come back in 2 hours.'
An armorer gives you a receipt.
* HP:Healthy MV:Tiring > mend shining
An armorer tells you 'That'll be 1 gold crown and 15 coppers. Come back in 5 hours.'
An armorer gives you a receipt.
* HP:Healthy MV:Tiring > i
You are carrying:
a wealth of copper pennies (60)
a large number of gold crowns (43)
an emerald ring
a dull black shield
a pure white cloak bearing a golden sunburst
a set of cloth sleeves
[4] a wide leather wristband
a jeweled dagger
a belt with a buckle of cuendillar
a pair of earthen colored breeches
a laced pair of brown boots
[2] a mirrored lantern
[7] a receipt
a bubbling draught
[2] a thin vial of yellow fluid
[2] an oilstone
[2] a pendant of crimson-flecked quartz
an enormous double-bladed battleaxe
a bronze belt of odd design
a shoufa with a black veil
a sapphire collar
a bearskin tunic
a pair of dark gloves
* HP:Healthy MV:Tiring > s
s
North End of the Eastern Wing
[ obvious exits: N S W ]
* HP:Healthy MV:Winded > East Wing of the Castle
[ obvious exits: N W U ]
A Shienaran guard patrols here, watching you carefully.
An elite Shienaran guard patrols the streets of Fal Dara.
* HP:Healthy MV:Winded > w
Eastern Hall
[ obvious exits: E W ]
w
* HP:Healthy MV:Winded > Entrance Foyer
[ obvious exits: N E S W ]
A quiet servant awaits instructions from his master.
* HP:Healthy MV:Winded > w
w
Western Hall
[ obvious exits: E W ]
A Shienaran guard patrols here, watching you carefully.
* HP:Healthy MV:Winded > West Wing of the Castle
[ obvious exits: N E U ]
A quiet servant awaits instructions from his master.
A Shienaran sergeant watches for the enemy here.
* HP:Healthy MV:Winded > n
End of the West Wing
[ obvious exits: N S W ]
* HP:Healthy MV:Winded > s
i
West Wing of the Castle
[ obvious exits: N E U ]
A quiet servant awaits instructions from his master.
A Shienaran sergeant watches for the enemy here.
* HP:Healthy MV:Winded > You are carrying:
a wealth of copper pennies (60)
a large number of gold crowns (43)
an emerald ring
a dull black shield
a pure white cloak bearing a golden sunburst
a set of cloth sleeves
[4] a wide leather wristband
a jeweled dagger
a belt with a buckle of cuendillar
a pair of earthen colored breeches
a laced pair of brown boots
[2] a mirrored lantern
[7] a receipt
a bubbling draught
[2] a thin vial of yellow fluid
[2] an oilstone
[2] a pendant of crimson-flecked quartz
an enormous double-bladed battleaxe
a bronze belt of odd design
a shoufa with a black veil
a sapphire collar
a bearskin tunic
a pair of dark gloves
* HP:Healthy MV:Winded > u
TICK!
Top of Western Stair
[ obvious exits: N E U D ]
e
* HP:Healthy MV:Winded > Upper Hall
[ obvious exits: N E W ]
A grizzled Shienaran veteran looks on.
* HP:Healthy MV:Winded > kl
[knock librarydoor]
Ok.
* HP:Healthy MV:Tiring > rem pack
You stop using a backpack.
* HP:Healthy MV:Tiring > drop pack
You drop a backpack.
* HP:Healthy MV:Tiring > open librarydoor
n
The library door swings open.
* HP:Healthy MV:Tiring > It's already open!
* HP:Healthy MV:Tiring > A Quiet Library
[ obvious exits: S ]
A sturdy chest sits in a corner.
A librarian peers at you.
* HP:Healthy MV:Tiring > i
You are carrying:
a wealth of copper pennies (60)
a large number of gold crowns (43)
an emerald ring
a dull black shield
a pure white cloak bearing a golden sunburst
a set of cloth sleeves
[4] a wide leather wristband
a jeweled dagger
a belt with a buckle of cuendillar
a pair of earthen colored breeches
a laced pair of brown boots
[2] a mirrored lantern
[7] a receipt
a bubbling draught
[2] a thin vial of yellow fluid
[2] an oilstone
[2] a pendant of crimson-flecked quartz
an enormous double-bladed battleaxe
a bronze belt of odd design
a shoufa with a black veil
a sapphire collar
a bearskin tunic
a pair of dark gloves
* HP:Healthy MV:Tiring > put dull chest
You put a dull black shield in a sturdy chest.
* HP:Healthy MV:Tiring > put dagger chest
The librarydoor closes quietly.
You put a jeweled dagger in a sturdy chest.
* HP:Healthy MV:Tiring > get backpack chest
You get a backpack from a sturdy chest.
* HP:Healthy MV:Tiring > hold pack
i
You grab a backpack.
* HP:Healthy MV:Tiring > You are carrying:
a wealth of copper pennies (60)
a large number of gold crowns (43)
an emerald ring
a pure white cloak bearing a golden sunburst
a set of cloth sleeves
[4] a wide leather wristband
a belt with a buckle of cuendillar
a pair of earthen colored breeches
a laced pair of brown boots
[2] a mirrored lantern
[7] a receipt
a bubbling draught
[2] a thin vial of yellow fluid
[2] an oilstone
[2] a pendant of crimson-flecked quartz
an enormous double-bladed battleaxe
a bronze belt of odd design
a shoufa with a black veil
a sapphire collar
a bearskin tunic
a pair of dark gloves
* HP:Healthy MV:Tiring > put tunic pack
You put a bearskin tunic in a backpack.
* HP:Healthy MV:Tiring > put gloves pack
You put a pair of dark gloves in a backpack.
* HP:Healthy MV:Tiring > put shoufa pack
You put a shoufa with a black veil in a backpack.
* HP:Healthy MV:Tiring > put odd pack
You put a bronze belt of odd design in a backpack.
* HP:Healthy MV:Tiring > i
You are carrying:
a wealth of copper pennies (60)
a large number of gold crowns (43)
an emerald ring
a pure white cloak bearing a golden sunburst
a set of cloth sleeves
[4] a wide leather wristband
a belt with a buckle of cuendillar
a pair of earthen colored breeches
a laced pair of brown boots
[2] a mirrored lantern
[7] a receipt
a bubbling draught
[2] a thin vial of yellow fluid
[2] an oilstone
[2] a pendant of crimson-flecked quartz
an enormous double-bladed battleaxe
a sapphire collar
* HP:Healthy MV:Tiring > put sleeves pack
You put a set of cloth sleeves in a backpack.
* HP:Healthy MV:Tiring > put breeches pack
You put a pair of earthen colored breeches in a backpack.
* HP:Healthy MV:Tiring > put laced pack
You put a laced pair of brown boots in a backpack.
i
* HP:Healthy MV:Tiring > You are carrying:
a wealth of copper pennies (60)
a large number of gold crowns (43)
an emerald ring
a pure white cloak bearing a golden sunburst
[4] a wide leather wristband
a belt with a buckle of cuendillar
[2] a mirrored lantern
[7] a receipt
a bubbling draught
[2] a thin vial of yellow fluid
[2] an oilstone
[2] a pendant of crimson-flecked quartz
an enormous double-bladed battleaxe
a sapphire collar
* HP:Healthy MV:Tiring > rem pack
You stop using a backpack.
* HP:Healthy MV:Tiring > put pack chest
You put a backpack in a sturdy chest.
* HP:Healthy MV:Tiring > get shoulder pack
There doesn't seem to be a shoulder in a backpack.
* HP:Healthy MV:Tiring > get shoulder chest
You get an embroidered, cotton shoulder bag from a sturdy chest.
* HP:Healthy MV:Tiring > put collar shoulder
You put a sapphire collar in an embroidered, cotton shoulder bag.
* HP:Healthy MV:Tiring > put ring shoulder
You put an emerald ring in an embroidered, cotton shoulder bag.
* HP:Healthy MV:Tiring > put wristband shoulder
put wristband shoulder
put wristband shoulder
You put a wide leather wristband in an embroidered, cotton shoulder bag.
put wristband shoulder
* HP:Healthy MV:Tiring > You put a wide leather wristband in an embroidered, cotton shoulder bag.
* HP:Healthy MV:Tiring > You put a wide leather wristband in an embroidered, cotton shoulder bag.
* HP:Healthy MV:Tiring > i
You put a wide leather wristband in an embroidered, cotton shoulder bag.
* HP:Healthy MV:Tiring > You are carrying:
an embroidered, cotton shoulder bag
a wealth of copper pennies (60)
a large number of gold crowns (43)
a pure white cloak bearing a golden sunburst
a belt with a buckle of cuendillar
[2] a mirrored lantern
[7] a receipt
a bubbling draught
[2] a thin vial of yellow fluid
[2] an oilstone
[2] a pendant of crimson-flecked quartz
an enormous double-bladed battleaxe
* HP:Healthy MV:Tiring > TICK!
put quartz shoulder
put quartz shoulder
You put a pendant of crimson-flecked quartz in an embroidered, cotton shoulder bag.
* HP:Healthy MV:Tiring > You put a pendant of crimson-flecked quartz in an embroidered, cotton shoulder bag.
* HP:Healthy MV:Tiring > i
You are carrying:
an embroidered, cotton shoulder bag
a wealth of copper pennies (60)
a large number of gold crowns (43)
a pure white cloak bearing a golden sunburst
a belt with a buckle of cuendillar
[2] a mirrored lantern
[7] a receipt
a bubbling draught
[2] a thin vial of yellow fluid
[2] an oilstone
an enormous double-bladed battleaxe
* HP:Healthy MV:Tiring > l receipt
It is a receipt for a pair of thick metal boots from The Keep Armory, already redeemable.
* HP:Healthy MV:Tiring > put shoulder chest
You put an embroidered, cotton shoulder bag in a sturdy chest.
* HP:Healthy MV:Tiring > l 2.receipt
It is a receipt for a shining steel breastplate from The Keep Armory, redeemable in 3 hours.
* HP:Healthy MV:Tiring > l 3.receipt
l 4.receipt
It is a receipt for a pair of ebony-steel plate greaves from The Keep Armory, already redeemable.
* HP:Healthy MV:Tiring > It is a receipt for a hood made of black and gold chainmail rings from The Keep Armory, already redeemable.
* HP:Healthy MV:Tiring > l 7.receipt
It is a receipt for a pair of animal-fur boots from The Keep Armory, already redeemable.
* HP:Healthy MV:Tiring > get pouch chest
You get a soft leather pouch from a sturdy chest.
* HP:Healthy MV:Tiring >
Traven narrates 'ah whats happening went ld in sted'
* HP:Healthy MV:Tiring > put 7.receipt pouch
You put a receipt in a soft leather pouch.
* HP:Healthy MV:Tiring > put pouch chest
You put a soft leather pouch in a sturdy chest.
* HP:Healthy MV:Tiring > get belt chest
Eljaved narrates 'we all headin in'
* HP:Healthy MV:Tiring > You get a belt pack from a sturdy chest.
* HP:Healthy MV:Tiring > 'open door
Traven narrates 'k'
You say 'open door'
* HP:Healthy MV:Tiring > s
The librarydoor seems to be closed.
* HP:Healthy MV:Tiring >
The library door swings open.
* HP:Healthy MV:Tiring > s
Upper Hall
[ obvious exits: N E W ]
A thick, leather backpack lies abandoned here.
A grizzled Shienaran veteran looks on.
* HP:Healthy MV:Tiring > put receipt hide
put receipt hide
You put a receipt in a belt pack.
put receipt hide
* HP:Healthy MV:Tiring > put receipt hide
You put a receipt in a belt pack.
* HP:Healthy MV:Tiring > You put a receipt in a belt pack.
* HP:Healthy MV:Tiring > put receipt hide
You put a receipt in a belt pack.
put receipt hide
* HP:Healthy MV:Tiring > put receipt hide
You put a receipt in a belt pack.
* HP:Healthy MV:Tiring > You put a receipt in a belt pack.
* HP:Healthy MV:Tiring > i
You aren't carrying a receipt.
* HP:Healthy MV:Tiring > You are carrying:
a belt pack
a wealth of copper pennies (60)
a large number of gold crowns (43)
a pure white cloak bearing a golden sunburst
a belt with a buckle of cuendillar
[2] a mirrored lantern
a bubbling draught
[2] a thin vial of yellow fluid
[2] an oilstone
an enormous double-bladed battleaxe
* HP:Healthy MV:Tiring > open librarydoor
n
It's already open!
* HP:Healthy MV:Tiring > A Quiet Library
[ obvious exits: S ]
A sturdy chest sits in a corner.
A librarian peers at you.
* HP:Healthy MV:Tiring > put belt chest
Oraste chats 'great i just missed getting 200k because i forgot to group!'
You put a belt pack in a sturdy chest.
* HP:Healthy MV:Tiring >
The library door closes quietly.
* HP:Healthy MV:Tiring > put stone chest
You put an oilstone in a sturdy chest.
* HP:Healthy MV:Tiring > 'open door
You say 'open door'
* HP:Healthy MV:Tiring > eq
The library door swings open.
You are using:
<used as light> a mirrored lantern
<worn on finger> an emerald ring
<worn on finger> a gold ring
<worn on head> a camouflaged hood
<worn around neck> a shimmering chain of gold
<worn around neck> a thin, black chain
<worn on body> a bearskin tunic
<worn about body> a black wool cape embroidered with a swooping hawk
<slung on back> a backpack
<worn on arms> a set of cloth sleeves
<worn on hands> a black pair of swordsman gloves
<worn around wrist> an ivy bracelet
<worn around wrist> a sungwood bracelet
<worn as shield> a silver etched shield
<wielded> a pale steel longsword
<worn about waist> a gold ringed belt with a hawk shaped cuendillar buckle
<worn on legs> a pair of earthen colored breeches
<worn on feet> a laced pair of brown boots
* HP:Healthy MV:Tiring > l in pack
backpack (used) :
Nothing.
* HP:Healthy MV:Tiring > s
Upper Hall
[ obvious exits: N E W ]
A thick, leather backpack lies abandoned here.
* HP:Healthy MV:Tiring > w
d
Top of Western Stair
[ obvious exits: N E U D ]
A grizzled Shienaran veteran looks on.
A Shienaran guard patrols here, watching you carefully.
* HP:Healthy MV:Tiring > n
West Wing of the Castle
[ obvious exits: N E U ]
* HP:Healthy MV:Tiring > n
n
End of the West Wing
[ obvious exits: N S W ]
A Shienaran sergeant watches for the enemy here.
* HP:Healthy MV:Tiring > Agelmar's Weaponsmith
[ obvious exits: S ]
A Shienaran guard patrols here, watching you carefully.
A merchant guard, intent on keeping order, stands guard.
A merchant guard, intent on keeping order, stands guard.
A weaponsmith is prepared to sell his best equipment.
* HP:Healthy MV:Tiring > Alas, you cannot go that way...
* HP:Healthy MV:Tiring > mend axe
A weaponsmith tells you 'That'll be 1 gold crown and 15 coppers. Come back in 7 hours.'
A weaponsmith gives you a receipt.
i
* HP:Healthy MV:Tiring > You are carrying:
a receipt
a wealth of copper pennies (60)
a large number of gold crowns (43)
a pure white cloak bearing a golden sunburst
a belt with a buckle of cuendillar
[2] a mirrored lantern
a bubbling draught
[2] a thin vial of yellow fluid
an oilstone
* HP:Healthy MV:Tiring > s
End of the West Wing
[ obvious exits: N S W ]
A Shienaran sergeant watches for the enemy here.
* HP:Healthy MV:Tiring > TICK!
s
West Wing of the Castle
[ obvious exits: N E U ]
* HP:Healthy MV:Tiring > s
Thalya narrates 'ghraak'
* HP:Healthy MV:Tiring > Alas, you cannot go that way...
* HP:Healthy MV:Tiring > e
s
Western Hall
[ obvious exits: E W ]
A Shienaran guard patrols here, watching you carefully.
A quiet servant awaits instructions from his master.
* HP:Healthy MV:Tiring > Alas, you cannot go that way...
* HP:Healthy MV:Tiring > e
Eljaved narrates 'where?'
s
* HP:Healthy MV:Tiring > Entrance Foyer
[ obvious exits: N E S W ]
A quiet servant awaits instructions from his master.
* HP:Healthy MV:Tiring > ride horse
Center of the Courtyard
[ obvious exits: N E S W ]
A Shienaran guard patrols here, watching you carefully.
An elite Shienaran guard patrols the streets of Fal Dara.
A grizzled Shienaran veteran looks on.
!HORSE! A warhorse.
* HP:Healthy MV:Tiring > You start riding him.
s
* R HP:Healthy MV:Tiring > s
Inner Gate of the Keep
[ obvious exits: N S ]
!HORSE! A warhorse, being ridden by you.
An elite Shienaran guard patrols the streets of Fal Dara.
A quiet servant awaits instructions from his master.
* R HP:Healthy MV:Tiring > On the Drawbridge
[ obvious exits: N S ]
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Tiring > s
Before the Keep
[ obvious exits: N S ]
!HORSE! A warhorse, being ridden by you.
!MOB! A tough Shienaran soldier waits here
An elite Shienaran guard patrols the streets of Fal Dara.
An elite Shienaran guard patrols the streets of Fal Dara.
s
* R HP:Healthy MV:Tiring > The Crossing
[ obvious exits: N E S W ]
A small purse is here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
!HORSE! A warhorse, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
The Fal Dara town crier stands here, spreading the news.
drink from fountain
* R HP:Healthy MV:Tiring > e
Your stomach can't contain anymore!
* R HP:Healthy MV:Tiring > e
Merchant's Row
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
Weary and coated in dust, a merchant stands here.
* R HP:Healthy MV:Tiring > End of Merchant's Row
[ obvious exits: E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
A gleeman is here, wearing a cloak of different colored patches.
e
* R HP:Healthy MV:Tiring > e
Side Road
[ obvious exits: N W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
A Shienaran guard patrols here, watching you carefully.
* R HP:Healthy MV:Tiring > Alas, you cannot go that way...
* R HP:Healthy MV:Tiring > n
n
Road to the East Gate
[ obvious exits: N E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
* R HP:Healthy MV:Tiring > Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
!MOB! A tough Shienaran soldier waits here
An elite Shienaran guard patrols the streets of Fal Dara.
!MOB! A tough Shienaran soldier waits here
An elite Shienaran guard patrols the streets of Fal Dara.
* R HP:Healthy MV:Tiring > n
Inside the East Gate
[ obvious exits: N E S ]
There are some tracks of a ridden mount leaving >>east>>
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a humanoid leaving ^^north^^
There are some tracks of a humanoid leaving vvsouthvv
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
!MOB! A tough Shienaran soldier waits here
A Shienaran guard patrols here, watching you carefully.
!MOB! A tough Shienaran soldier waits here
!MOB! A tough Shienaran soldier waits here
A Shienaran gatekeeper stands here, watching over the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
* R HP:Healthy MV:Tiring > n
n
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
!MOB! A tough Shienaran soldier waits here
A run-down looking man wanders aimlessly, collecting lost belongings.
An elite Shienaran guard patrols the streets of Fal Dara.
An elite Shienaran guard patrols the streets of Fal Dara.
* R HP:Healthy MV:Tiring > Bend in the Road
[ obvious exits: S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
An elite Shienaran guard patrols the streets of Fal Dara.
An elite Shienaran guard patrols the streets of Fal Dara.
A young woman walks by.
A Shienaran guard patrols here, watching you carefully.
An elite Shienaran guard patrols the streets of Fal Dara.
* R HP:Healthy MV:Tiring > n
Alas, you cannot go that way...
* R HP:Healthy MV:Tiring > w
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
An elite Shienaran guard patrols the streets of Fal Dara.
w
* R HP:Healthy MV:Tiring > Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
A young woman walks by.
!MOB! A tough Shienaran soldier waits here
* R HP:Healthy MV:Tiring > w
w
Malkier Gate
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
Kesumi the Under-lieutenant is standing here, riding a wild stallion.
Craig Senior Ranger of the Night's Watch is standing here, riding a gray palfrey.
Mak del'Viggor Bannerman of the Valon Guard is standing here, riding a warhorse.
!HORSE! A dun mare, snorting angrily.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
* R HP:Healthy MV:Tiring > Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
An elite Shienaran guard patrols the streets of Fal Dara.
* R HP:Healthy MV:Tiring > w
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
A man is here.
A run-down looking man wanders aimlessly, collecting lost belongings.
!MOB! A tough Shienaran soldier waits here
A man is here.
A Shienaran guard patrols here, watching you carefully.
* R HP:Healthy MV:Tiring > w
Bend in the Road
[ obvious exits: E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
A man is here.
A figure stands here, ready to collect unwanted things.
* R HP:Healthy MV:Tiring > w
Alas, you cannot go that way...
* R HP:Healthy MV:Tiring >
A soldier has arrived from the south.
* R HP:Healthy MV:Tiring > e
e
Bernice narrates 'where, thal'
e
* R HP:Healthy MV:Tiring > Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
A man is here.
A run-down looking man wanders aimlessly, collecting lost belongings.
!MOB! A tough Shienaran soldier waits here
A man is here.
A Shienaran guard patrols here, watching you carefully.
* R HP:Healthy MV:Tiring > Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
An elite Shienaran guard patrols the streets of Fal Dara.
* R HP:Healthy MV:Tiring > Malkier Gate
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
Kesumi the Under-lieutenant is standing here, riding a wild stallion.
Craig Senior Ranger of the Night's Watch is standing here, riding a gray palfrey.
Mak del'Viggor Bannerman of the Valon Guard is standing here, riding a warhorse.
!HORSE! A dun mare, snorting angrily.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
* R HP:Healthy MV:Tiring > give cloak kesumi
You give a pure white cloak bearing a golden sunburst to Kesumi.
* R HP:Healthy MV:Tiring > w
w
w
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
An elite Shienaran guard patrols the streets of Fal Dara.
* R HP:Healthy MV:Tiring > Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
A man is here.
A run-down looking man wanders aimlessly, collecting lost belongings.
!MOB! A tough Shienaran soldier waits here
A man is here.
A Shienaran guard patrols here, watching you carefully.
* R HP:Healthy MV:Tiring > diag horse
Bend in the Road
[ obvious exits: E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
!MOB! A tough Shienaran soldier waits here
A run-down looking man wanders aimlessly, collecting lost belongings.
A man is here.
A figure stands here, ready to collect unwanted things.
s
* R HP:Healthy MV:Tiring > A warhorse is in excellent condition.
A warhorse is tiring.
* R HP:Healthy MV:Tiring > s
s
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
!MOB! A tough Shienaran soldier waits here
* R HP:Healthy MV:Tiring > Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
A man is here.
!MOB! A tough Shienaran soldier waits here
A hunter from Illian is here, searching for the fabled Horn of Valere.
A Shienaran guard patrols here, watching you carefully.
* R HP:Healthy MV:Tiring > Inside the Dog Gate
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
A grizzled Shienaran veteran looks on.
!MOB! A tough Shienaran soldier waits here
A grizzled Shienaran veteran looks on.
A Shienaran gatekeeper stands here, watching over the gate.
!HORSE! A shaggy brown mare.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
* R HP:Healthy MV:Tiring > look
Inside the Dog Gate
A small iron gate is built into the wall to the west. This gate is rarely
used and only guarded by a few men. To the east the Keep looms over the
city, and the road to the south leads into the city itself.
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
A grizzled Shienaran veteran looks on.
!MOB! A tough Shienaran soldier waits here
A grizzled Shienaran veteran looks on.
A Shienaran gatekeeper stands here, watching over the gate.
!HORSE! A shaggy brown mare.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
* R HP:Healthy MV:Tiring > s
s
e
s
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
A grizzled Shienaran veteran looks on.
A hunter from Illian is here, searching for the fabled Horn of Valere.
An elite Shienaran guard patrols the streets of Fal Dara.
!HORSE! A shaggy brown mare.
!HORSE! A shaggy brown mare.
!HORSE! A draft horse.
!HORSE! A dun mare, snorting angrily.
!HORSE! A draft horse.
!HORSE! A dun mare, snorting angrily.
* R HP:Healthy MV:Tiring > Bend in the Road
[ obvious exits: N E ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
An elite Shienaran guard patrols the streets of Fal Dara.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
An elite Shienaran guard patrols the streets of Fal Dara.
!MOB! A tough Shienaran soldier waits here
A run-down looking man wanders aimlessly, collecting lost belongings.
* R HP:Healthy MV:Tiring > An Empty Square
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A warhorse, being ridden by you.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A run-down looking man wanders aimlessly, collecting lost belongings.
* R HP:Healthy MV:Tiring > Equestrian Shop
[ obvious exits: N ]
An iron lantern hangs from the wall above the gate.
!HORSE! A warhorse, being ridden by you.
A man walks among the horses here feeding them and rubbing them down.
!HORSE! A wild stallion.
A ratter is here, hunting shadoweyes.
A Shienaran guard patrols here, watching you carefully.
A young woman walks by.
A horse dealer stands here, making shifty deals.
A merchant guard, intent on keeping order, stands guard.
A merchant guard, intent on keeping order, stands guard.
* R HP:Healthy MV:Tiring > l in pack
backpack (used) :
Nothing.
* R HP:Healthy MV:Tiring > i
Kesumi tells you 'sexy thanks'
* R HP:Healthy MV:Tiring > You are carrying:
a receipt
a wealth of copper pennies (60)
a large number of gold crowns (43)
a belt with a buckle of cuendillar
[2] a mirrored lantern
a bubbling draught
[2] a thin vial of yellow fluid
an oilstone
* R HP:Healthy MV:Tiring > reply :)
You reply to Kesumi ':)'
* R HP:Healthy MV:Tiring > put all pack
You put a receipt in a backpack.
You put 60 coppers in a backpack.
You put 43 crowns in a backpack.
You put a belt with a buckle of cuendillar in a backpack.
You put a mirrored lantern in a backpack.
You put a mirrored lantern in a backpack.
You put a bubbling draught in a backpack.
You put a thin vial of yellow fluid in a backpack.
You put a thin vial of yellow fluid in a backpack.
You put an oilstone in a backpack.
* R HP:Healthy MV:Tiring > get copper pack
You get a wealth of copper pennies from a backpack.
* R HP:Healthy MV:Tiring > give 15 copper hand
You give him fifteen coppers.
* R HP:Healthy MV:Tiring >
A stable hand says 'I'll take care of him! No worries! Hold still while I stable your horse.'
* R HP:Healthy MV:Tiring >
A stable hand leads your horse away.
* HP:Healthy MV:Tiring >
A stable hand gives you a white stable ticket.
A stable hand drops a war saddle with stirrups.
A stable hand drops iron horseshoes.
* HP:Healthy MV:Tiring >
Mantorok chats 'anyone selling a claymore?'
* HP:Healthy MV:Tiring > get war
get shoes
put all pack
n
e
You get a war saddle with stirrups.
e
* HP:Healthy MV:Tiring > You get iron horseshoes.
* HP:Healthy MV:Tiring > drink from fountain
Traven narrates 'on him well'
You put iron horseshoes in a backpack.
You put a war saddle with stirrups in a backpack.
You put a white stable ticket in a backpack.
You put 45 coppers in a backpack.
* HP:Healthy MV:Tiring > An Empty Square
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Shienaran guard patrols here, watching you carefully.
A Shienaran guard patrols here, watching you carefully.
A run-down looking man wanders aimlessly, collecting lost belongings.
* HP:Healthy MV:Tiring > Merchants Row
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elite Shienaran guard patrols the streets of Fal Dara.
!HORSE! A draft horse.
* HP:Healthy MV:Tiring > The Crossing
[ obvious exits: N E S W ]
A small purse is here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
!MOB! A tough Shienaran soldier waits here
The Fal Dara town crier stands here, spreading the news.
* HP:Healthy MV:Tiring > Your stomach can't contain anymore!
* HP:Healthy MV:Tiring > n
Before the Keep
[ obvious exits: N S ]
!MOB! A tough Shienaran soldier waits here
An elite Shienaran guard patrols the streets of Fal Dara.
An elite Shienaran guard patrols the streets of Fal Dara.
* HP:Healthy MV:Tiring > TICK!
Noraly has arrived from the north, riding a warhorse.
* HP:Healthy MV:Tiring >
Noraly leaves south riding a warhorse.
* HP:Healthy MV:Tiring >
Traven narrates 'fled n'
* HP:Healthy MV:Tiring > get belt pack
get receipt pack
sta
The sun slides out of sight behind the walls of the Keep.
You get a belt with a buckle of cuendillar from a backpack.
* HP:Healthy MV:Strong > You get a receipt from a backpack.
* HP:Healthy MV:Strong > [stat ]
You are a 86 year old male human hunter.
Your height is 5 feet, 11 inches, and you weigh 178.0 lbs.
You are carrying 1.1 lbs and wearing 42.6 lbs, peanuts.
Your base abilities are: Str:19 Int:14 Wil:12 Dex:19 Con:18.
Offensive bonus: 147, Dodging bonus: 121, Parrying bonus: 163, Defence: 284.
Your mood is: Wimpy. You will flee below: 100 Hit Points
Your posture is: Defensive.
You are wanted by: Seanchan Empire
Your armor absorbs about 5% on average.
You are subjected to the following effects:
* HP:Healthy MV:Strong > n
n
On the Drawbridge
[ obvious exits: N S ]
* HP:Healthy MV:Tiring > Inner Gate of the Keep
[ obvious exits: N S ]
An elite Shienaran guard patrols the streets of Fal Dara.
An elite Shienaran guard patrols the streets of Fal Dara.
A quiet servant awaits instructions from his master.
* HP:Healthy MV:Tiring > n
n
Center of the Courtyard
[ obvious exits: N E S W ]
* HP:Healthy MV:Tiring > Entrance Foyer
[ obvious exits: N E S W ]
* HP:Healthy MV:Tiring > w
w
Western Hall
[ obvious exits: E W ]
A Shienaran guard patrols here, watching you carefully.
A quiet servant awaits instructions from his master.
n
* HP:Healthy MV:Tiring > w
West Wing of the Castle
[ obvious exits: N E U ]
* HP:Healthy MV:Tiring > End of the West Wing
[ obvious exits: N S W ]
* HP:Healthy MV:Tiring > Top of Dungeon Landing
[ obvious exits: E D ]
A Shienaran sergeant watches for the enemy here.
* HP:Healthy MV:Tiring > hide belt
You hide a belt with a buckle of cuendillar.
* HP:Healthy MV:Tiring > hide receipt
e
s
You hide a receipt.
e
* HP:Healthy MV:Tiring > End of the West Wing
[ obvious exits: N S W ]
* HP:Healthy MV:Tiring > e
West Wing of the Castle
[ obvious exits: N E U ]
s
* HP:Healthy MV:Tiring > Western Hall
[ obvious exits: E W ]
A Shienaran guard patrols here, watching you carefully.
A quiet servant awaits instructions from his master.
* HP:Healthy MV:Tiring > s
Entrance Foyer
[ obvious exits: N E S W ]
s
* HP:Healthy MV:Tiring > Center of the Courtyard
[ obvious exits: N E S W ]
* HP:Healthy MV:Tiring > s
Inner Gate of the Keep
[ obvious exits: N S ]
An elite Shienaran guard patrols the streets of Fal Dara.
An elite Shienaran guard patrols the streets of Fal Dara.
A quiet servant awaits instructions from his master.
* HP:Healthy MV:Tiring > On the Drawbridge
[ obvious exits: N S ]
* HP:Healthy MV:Tiring > Before the Keep
[ obvious exits: N S ]
!MOB! A tough Shienaran soldier waits here
An elite Shienaran guard patrols the streets of Fal Dara.
An elite Shienaran guard patrols the streets of Fal Dara.
* HP:Healthy MV:Tiring > s
w
The Crossing
[ obvious exits: N E S W ]
A small purse is here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
!MOB! A tough Shienaran soldier waits here
The Fal Dara town crier stands here, spreading the news.
n
* HP:Healthy MV:Tiring > offer
Merchants Row
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elite Shienaran guard patrols the streets of Fal Dara.
!HORSE! A draft horse.
i
* HP:Healthy MV:Tiring > The Peaceful Knight's Rest
[ obvious exits: S ]
A board listing the events and festivals of the land is mounted on a wall.
Dressed in fine clothing, a merchant stands here offering a deal on exotic jewelry.
!MOB! A tough Shienaran soldier waits here
!HORSE! A gray palfrey.
The innkeeper bustles about, helping guests into rooms.
* HP:Healthy MV:Tiring > The innkeeper tells you, 'Rent will cost you 14 gold crowns and 14 coppers per day, or 7 gold crowns and 7 coppers per day over five days.'
The innkeeper tells you, 'You can rent for 3 days or 6 days over five days.'
* HP:Healthy MV:Tiring > You are carrying:
Nothing.
* HP:Healthy MV:Tiring > save
Saving Mantas.
* HP:Healthy MV:Tiring > s
e
s
s
s
e
n
Merchants Row
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elite Shienaran guard patrols the streets of Fal Dara.
!HORSE! A draft horse.
* HP:Healthy MV:Tiring > The Crossing
[ obvious exits: N E S W ]
A small purse is here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
!MOB! A tough Shienaran soldier waits here
The Fal Dara town crier stands here, spreading the news.
* HP:Healthy MV:Tiring > take all.coin pack
count copper
count crowns
put all.coin pack
bal
Main Road
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A figure stands here, ready to collect unwanted things.
A gleeman is here, wearing a cloak of different colored patches.
* HP:Healthy MV:Tiring > Main Road
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A run-down looking man wanders aimlessly, collecting lost belongings.
* HP:Healthy MV:Tiring > Main Road
[ obvious exits: N E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
* HP:Healthy MV:Tiring > The Lane
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elite Shienaran guard patrols the streets of Fal Dara.
* HP:Healthy MV:Tiring > Fal Dara Bank
[ obvious exits: S ]
A Shienaran guard patrols here, watching you carefully.
!MOB! A tough Shienaran soldier waits here
!MOB! A tough Shienaran soldier waits here
!MOB! A tough Shienaran soldier waits here
A grizzled Shienaran veteran looks on.
A banker counts several coins in a purse.
* HP:Healthy MV:Tiring > You get a large number of copper pennies from a backpack.
You get a large number of gold crowns from a backpack.
* HP:Healthy MV:Tiring > There are exactly 45 pennys.
* HP:Healthy MV:Tiring > There are exactly 43 crowns.
* HP:Healthy MV:Tiring > You put 43 crowns in a backpack.
You put 45 coppers in a backpack.
* HP:Healthy MV:Tiring > Ok.
A banker whispers to you 'Your balance is the equivalent of 46676 copper.'
This is equivelent to : 2333 gold crowns.
This is equivelent to : 2333 gold crowns.
More than enough.
deposit 611 copper
* HP:Healthy MV:Tiring > Ok.
A banker tells you, '611 copper has been credited to your account.'
* HP:Healthy MV:Tiring > put all pack
s
You put fourteen coppers in a backpack.
You put fourteen crowns in a backpack.
* HP:Healthy MV:Tiring > s
The Lane
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An elite Shienaran guard patrols the streets of Fal Dara.
* HP:Healthy MV:Tiring > Town Stables
[ obvious exits: N ]
An elite Shienaran guard patrols the streets of Fal Dara.
!HORSE! A dun mare, snorting angrily.
!HORSE! A dun mare, snorting angrily.
!HORSE! A draft horse.
* HP:Healthy MV:Tiring > ride horse
You start riding her.
* R HP:Healthy MV:Tiring > lead 2.horse
lead 2.horse
lead 3.hrose
lead 3.hrose
You start leading her.
A dun mare starts following you.
* R HP:Healthy MV:Tiring > You're already leading it!
* R HP:Healthy MV:Tiring > They're not here to be led.
* R HP:Healthy MV:Tiring > They're not here to be led.
* R HP:Healthy MV:Tiring > lead 3.horse
lead 3.horse
n
You start leading him.
A draft horse starts following you.
w
* R HP:Healthy MV:Tiring > You're already leading it!
* R HP:Healthy MV:Tiring > n
The Lane
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A dun mare, snorting angrily, being ridden by you.
An elite Shienaran guard patrols the streets of Fal Dara.
A draft horse has arrived from the south.
A dun mare has arrived from the south.
* R HP:Healthy MV:Tiring > n
n
Main Road
[ obvious exits: N E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A dun mare, snorting angrily, being ridden by you.
A draft horse has arrived from the east.
A dun mare has arrived from the east.
w
* R HP:Healthy MV:Tiring > Main Road
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A dun mare, snorting angrily, being ridden by you.
A run-down looking man wanders aimlessly, collecting lost belongings.
A draft horse has arrived from the south.
A dun mare has arrived from the south.
* R HP:Healthy MV:Tiring > Main Road
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A dun mare, snorting angrily, being ridden by you.
A figure stands here, ready to collect unwanted things.
A gleeman is here, wearing a cloak of different colored patches.
A draft horse has arrived from the south.
A dun mare has arrived from the south.
* R HP:Healthy MV:Tiring > dism
The Crossing
[ obvious exits: N E S W ]
A small purse is here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
The waters of a blue-veined marble fountain pour forth here.
!HORSE! A dun mare, snorting angrily, being ridden by you.
!MOB! A tough Shienaran soldier waits here
The Fal Dara town crier stands here, spreading the news.
A draft horse has arrived from the south.
A dun mare has arrived from the south.
* R HP:Healthy MV:Tiring > ga
ungr
Merchants Row
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
!HORSE! A dun mare, snorting angrily, being ridden by you.
An elite Shienaran guard patrols the streets of Fal Dara.
!HORSE! A draft horse.
A draft horse has arrived from the east.
A dun mare has arrived from the east.
* R HP:Healthy MV:Tiring > You stop riding her.
* HP:Healthy MV:Tiring > n
[group all]
A draft horse is now a member of your group.
A dun mare is now a member of your group.
Someone is now a member of your group.
A raven is now a member of your group.
A raven is now a member of your group.
Someone is now a member of your group.
Someone is now a member of your group.
A raven is now a member of your group.
Someone is now a member of your group.
* HP:Healthy MV:Tiring > A draft horse stops following you.
A dun mare stops following you.
You have disbanded the group.
* HP:Healthy MV:Tiring > i
The Peaceful Knight's Rest
[ obvious exits: S ]
A board listing the events and festivals of the land is mounted on a wall.
Dressed in fine clothing, a merchant stands here offering a deal on exotic jewelry.
!MOB! A tough Shienaran soldier waits here
!HORSE! A gray palfrey.
The innkeeper bustles about, helping guests into rooms.
* HP:Healthy MV:Tiring > You are carrying:
Nothing.
* HP:Healthy MV:Tiring > save
You have already saved during this tic.
* HP:Healthy MV:Tiring > rent
The innkeeper tells you, 'Rent will cost you 14 gold crowns and 14 coppers per day, or 7 gold crowns and 7 coppers per day over five days.'
The innkeeper tells you, 'You can rent for 1 day or 2 days over five days.'
The innkeeper tells you, 'Rent will cost you 14 gold crowns and 14 coppers per day, or 7 gold crowns and 7 coppers per day over five days.'
The innkeeper tells you, 'You can rent for 1 day or 2 days over five days.'
The innkeeper stores your belongings and helps you into your private chamber.
Setting alarm
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