So I log on FD naked, some trollocs dusty, it’s just me and Zarene, takes trollocs about 10 minutes to figure out I’m naked, mostly some spamming around until my buffer starts…
* HP:Hurt MV:Fresh > A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
There are some tracks of an animal leaving west.
A raven is here flying around.
Lady Zarene Ky'Baira, Battle Sister is here, fighting Turyk, riding a gray palfrey.
*Turyk* is here, fighting Zarene.
* HP:Hurt MV:Full >
*Turyk* tries to pierce Zarene, but she deflects the blow.
Zarene tries to slice *Turyk*, but he deflects the blow.
*Turyk* tries to pierce Zarene, but she parries successfully.
* HP:Hurt MV:Full > 7
7
7
7
[k dark]
You try to hit *Turyk*, but he deflects the blow.
* HP:Hurt MV:Full - Zarene: Healthy - Turyk: Healthy > [k dark]
You do the best you can!
* HP:Hurt MV:Full - Zarene: Healthy - Turyk: Healthy > 7
[k dark]
You do the best you can!
* HP:Hurt MV:Full - Zarene: Healthy - Turyk: Healthy > [k dark]
You do the best you can!
*Turyk* panics, and attempts to flee!
7
* HP:Hurt MV:Full - Zarene: Healthy - Turyk: Healthy > 7
[k dark]
You do the best you can!
* HP:Hurt MV:Full - Zarene: Healthy - Turyk: Healthy > [k dark]
You do the best you can!
* HP:Hurt MV:Full - Zarene: Healthy - Turyk: Healthy > 7
[k dark]
You do the best you can!
7
* HP:Hurt MV:Full - Zarene: Healthy - Turyk: Healthy > 7
[k dark]
You do the best you can!
* HP:Hurt MV:Full - Zarene: Healthy - Turyk: Healthy > 7
[k dark]
You do the best you can!
* HP:Hurt MV:Full - Zarene: Healthy - Turyk: Healthy > [k dark]
You do the best you can!
* HP:Hurt MV:Full - Zarene: Healthy - Turyk: Healthy > You try to hit *Turyk*, but he dodges the attack.
*Turyk* tries to pierce Zarene, but she deflects the blow.
Zarene tries to slice *Turyk*, but he deflects the blow.
[k dark]
You do the best you can!
*Turyk* leaves north.
* HP:Hurt MV:Full >
Zarene leaves north riding a gray palfrey.
A raven leaves north.
* HP:Hurt MV:Full >
Sved narrates 'trolls about then fynh be careful'
nar haven't they noticed I'm hitting them?
* HP:Hurt MV:Full > n
You narrate 'haven't they noticed I'm hitting them?'
*Turyk* has arrived from the north.
7
* HP:Hurt MV:Full > 7
7
A Path Through the Thinning Woods
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving south.
There are some tracks of a trolloc leaving south.
A raven is here flying around.
Lady Zarene Ky'Baira, Battle Sister is standing here, riding a gray palfrey.
* HP:Hurt MV:Full > [k dark]
They aren't here.
* HP:Hurt MV:Full > [k dark]
They aren't here.
* HP:Hurt MV:Full > [k dark]
They aren't here.
* HP:Hurt MV:Full > 7
[k dark]
They aren't here.
* HP:Hurt MV:Full >
Zarene leaves south riding a gray palfrey.
A raven leaves south.
* HP:Hurt MV:Full > nar not slicing, hitting
s
You narrate 'not slicing, hitting'
* HP:Hurt MV:Full > 7
A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a trolloc leaving west.
A raven is here flying around.
Lady Zarene Ky'Baira, Battle Sister is here, fighting Vral, riding a gray palfrey.
*Vral* is here, fighting Zarene.
7
* HP:Hurt MV:Full > 7
[k dark]
*Vral* swiftly dodges your attempt to hit him.
* HP:Hurt MV:Full - Zarene: Healthy - Vral: Wounded > You try to hit *Vral*, but he dodges the attack.
*Vral* tries to pierce Zarene, but she parries successfully.
[k dark]
You do the best you can!
* HP:Hurt MV:Full - Zarene: Healthy - Vral: Wounded > 7
[k dark]
You do the best you can!
*Vral* panics, and attempts to flee!
* HP:Hurt MV:Full - Zarene: Healthy - Vral: Wounded > 7
[k dark]
You do the best you can!
* HP:Hurt MV:Full - Zarene: Healthy - Vral: Wounded > [k dark]
You do the best you can!
*Vral* leaves south.
* HP:Hurt MV:Full > cb
[cha mood brave]
Mood changed to: Brave
Wimpy reset to: 125 hit points.
7
* HP:Hurt MV:Full > 7
[k dark]
You try to hit *Turyk*, but he dodges the attack.
7
* HP:Hurt MV:Full - Turyk: Scratched > [k dark]
You do the best you can!
* HP:Hurt MV:Full - Turyk: Scratched > 7
[k dark]
You do the best you can!
* HP:Hurt MV:Full - Turyk: Scratched > 7
7
*Turyk* swiftly dodges your attempt to hit him.
[k dark]
You do the best you can!
Zarene tries to slice *Turyk*, but he parries successfully.
* HP:Hurt MV:Full - Turyk: Scratched > 7
[k dark]
You do the best you can!
* HP:Hurt MV:Full - Turyk: Scratched > [k dark]
You do the best you can!
* HP:Hurt MV:Full - Turyk: Scratched > 7
[k dark]
You do the best you can!
* HP:Hurt MV:Full - Turyk: Scratched > 7
[k dark]
You do the best you can!
* HP:Hurt MV:Full - Turyk: Scratched >
*Turyk* panics, and attempts to flee!
* HP:Hurt MV:Full - Turyk: Scratched > [k dark]
You do the best you can!
* HP:Hurt MV:Full - Turyk: Scratched > 7
7
[k dark]
You do the best you can!
* HP:Hurt MV:Full - Turyk: Scratched > 7
[k dark]
You do the best you can!
* HP:Hurt MV:Full - Turyk: Scratched > 7
7
7
7
[k dark]
You do the best you can!
* HP:Hurt MV:Full - Turyk: Scratched > 7
[k dark]
You do the best you can!
* HP:Hurt MV:Full - Turyk: Scratched > Zarene tries to slice *Turyk*, but he parries successfully.
*Turyk* swiftly dodges your attempt to hit him.
[k dark]
You do the best you can!
* HP:Hurt MV:Full - Turyk: Scratched > 7
[k dark]
You do the best you can!
* HP:Hurt MV:Full - Turyk: Scratched > 7
[k dark]
You do the best you can!
---- THIS GOES ON FOR A BIT UNTIL SOMEONE NEW DECIDES TO SHOW---
* HP:Wounded MV:Tiring - Vral: Wounded > inv
*Vral* pierces your left leg very hard.
You try to hit *Vral*, but he deflects the blow.
* HP:Wounded MV:Tiring - Vral: Wounded > You are carrying:
Nothing.
* HP:Wounded MV:Tiring - Vral: Wounded > 3
[where ]
Players in your Zone
--------------------
Zarene - A Forested Path Through the Borderlands
Tarn - Thinning Woods
* HP:Wounded MV:Tiring - Vral: Wounded >
*Vral* pierces your body.
You try to hit *Vral*, but he dodges the attack.
*Craven* has arrived from the west, riding a shadow stallion.
* HP:Wounded MV:Tiring - Vral: Wounded >
*Craven* smites your left arm extremely hard.
* HP:Wounded MV:Tiring - Vral: Wounded > 5
2
[cha mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 209 hit points.
* HP:Wounded MV:Tiring - Vral: Wounded >
You panic and attempt to flee!
*Vral* tickles your right arm with his pierce.
nar craven
You flee head over heels.
Nearing A Trolloc Camp
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a humanoid leaving south.
There are some tracks of a humanoid leaving west.
Falling silent, a muzzled trolloc tests the wind... and begins to growl.
A hideous trolloc is here, in a world of hurt.
A hooved trolloc anxiously stamps its feet.
e
* HP:Wounded MV:Tiring > e
You narrate 'craven'
* HP:Wounded MV:Tiring > Alas, you cannot go that way...
e
* HP:Wounded MV:Tiring > Alas, you cannot go that way...
* HP:Wounded MV:Tiring > Alas, you cannot go that way...
* HP:Wounded MV:Tiring > n
e
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
*Craven* is standing here, riding a shadow stallion.
A raven is visible flying high in the sky.
*Craven* smites your left leg into bloody fragments!
e
* HP:Wounded MV:Tiring - Craven: Healthy > No way! You're fighting for your life!
* HP:Wounded MV:Tiring - Craven: Healthy > No way! You're fighting for your life!
2
* HP:Wounded MV:Tiring - Craven: Healthy >
You panic and attempt to flee!
*Craven* smites your body into bloody fragments!
not
e
You flee head over heels.
In Front Of The Dark Tower
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
A beaked trolloc is here, scouting.
A hideous trolloc is here, in a world of hurt.
A wild hog snorts angrily, pawing at the ground.
You stop paying increased attention to your surroundings.
* HP:Battered MV:Tiring > e
Thinning Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
*Craven* is standing here, riding a shadow stallion.
A raven is visible flying high in the sky.
* HP:Battered MV:Tiring > e
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
A sickly, skinny deer stands here in a daze.
A raven has arrived from the west.
* HP:Battered MV:Tiring > Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
A sickly, skinny deer stands here in a daze.
A raven has arrived from the west.
* HP:Battered MV:Tiring > e
e
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving west.
The corpse of a blighted deer is lying here.
A gory tuft of flesh lies abandoned on the ground.
A young and strong buck is here, munching some grass.
A raven has arrived from the west.
* HP:Battered MV:Tiring > e
Thinning Woods
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
A young and strong buck is here, munching some grass.
A raven has arrived from the west.
* HP:Battered MV:Tiring > A Path Through the Thinning Woods
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
The corpse of a shaggy brown mare is lying here.
A raven is here flying around.
Lady Zarene Ky'Baira, Battle Sister is standing here, riding a gray palfrey.
A raven has arrived from the west.
Zarene narrates 'bleh 0 sp now'
s
* HP:Battered MV:Tiring >
Zarene tries to slice *someone*, but he deflects the blow.
* HP:Battered MV:Tiring > s
A Forested Path Through the Borderlands
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a horse leaving north.
A handsome stag stands here, ready to run.
A raven has arrived from the north.
* HP:Battered MV:Tiring > Forested Borderlands
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving west.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving north.
A raven has arrived from the north.
* HP:Battered MV:Tiring > s
s
Forested Borderlands
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of an animal leaving east.
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving east.
A cute brown deer eyes you nervously.
A raven has arrived from the north.
* HP:Battered MV:Tiring > Alas, you cannot go that way...
* HP:Battered MV:Tiring > nar I'm out
e
You narrate 'I'm out'
--- SPAM TO FD AND HANG OUT MALKIER UNTIL…--
You narrate 'well they were fleeing from me'
* HP:Wounded MV:Winded >
Zarene giggles.
*Craven* clumsily approaches Zarene, broadcasting his intentions.
* HP:Wounded MV:Winded > r
You sit down and rest your tired bones.
* HP:Wounded MV:Winded > stand
7
You stop resting, and stand up.
7
* HP:Wounded MV:Winded > 7
Zarene slices *Craven*'s right arm very hard.
A hunter for the horn barely slashes Craven's left leg.
A Shienaran gate guard tickles Craven's head with his slash.
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
[k dark]
You hit *Craven*'s body.
* HP:Wounded MV:Winded - Zarene: Healthy - Craven: Scratched > 7
[k dark]
You do the best you can!
* HP:Wounded MV:Winded - Zarene: Healthy - Craven: Scratched > [k dark]
You do the best you can!
* HP:Wounded MV:Winded - Zarene: Healthy - Craven: Scratched > [k dark]
You do the best you can!
* HP:Wounded MV:Winded - Zarene: Healthy - Craven: Scratched >
Pial narrates 'lena keep that non rp coment out of narrates!'
* HP:Wounded MV:Winded - Zarene: Healthy - Craven: Scratched >
Turyk calls for the MalkierGate to be opened.
* HP:Wounded MV:Winded - Zarene: Healthy - Craven: Scratched >
Turyk calls for the MalkierGate to be opened.
* HP:Wounded MV:Winded - Zarene: Healthy - Craven: Scratched > nar craven in fd
You hit *Craven*'s body.
A Shienaran gate guard slashes Craven's left leg.
A Shienaran gate guard barely slashes Craven's body.
A Shienaran gate guard barely slashes Craven's body.
A Shienaran gate guard slashes Craven's body.
A hunter for the horn barely slashes Craven's body.
Zarene slices *Craven*'s body hard.
You narrate 'craven in fd'
Lupin chats 'THe corpse of a brown deer is lying here. [7]'
* HP:Wounded MV:Winded - Zarene: Healthy - Craven: Hurt > close gate
close gate
close gate
close gate
Ok.
*Craven* panics, and attempts to flee!
close gate
* HP:Wounded MV:Winded - Zarene: Healthy - Craven: Hurt > close gate
It's already closed!
*Craven* leaves west.
Craven bellows 'boooo hiss!'
* HP:Wounded MV:Winded > It's already closed!
* HP:Wounded MV:Winded > close gate
It's already closed!
close gate
* HP:Wounded MV:Winded > It's already closed!
* HP:Wounded MV:Winded > w
It's already closed!
w
* HP:Wounded MV:Winded > It's already closed!
* HP:Wounded MV:Winded > It's already closed!
* HP:Wounded MV:Winded > w
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Zarene has arrived from the east, riding a gray palfrey.
* HP:Wounded MV:Winded > Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Zarene has arrived from the east, riding a gray palfrey.
* HP:Wounded MV:Winded > 7
Bend in the Road
[ obvious exits: E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A tough Shienaran soldier waits here.
A Shienaran guard patrols here, watching you carefully.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
Zarene has arrived from the east, riding a gray palfrey.
* HP:Wounded MV:Winded > not
Zarene leaves south riding a gray palfrey.
* HP:Wounded MV:Winded > s
You start paying increased attention to your surroundings.
* HP:Wounded MV:Winded > s
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A man is here.
* HP:Wounded MV:Winded > s
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
* HP:Wounded MV:Weary > s
A Shienaran gate guard bellows 'Darkfriend!'
Inside the Dog Gate
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A rat scurries around trying to get out of sight.
An elite Shienaran guard attends his duties.
A Shienaran gatekeeper stands here, watching over the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
* HP:Wounded MV:Weary > Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Lady Zarene Ky'Baira, Battle Sister is standing here, riding a gray palfrey.
A ratter is here, hunting shadoweyes.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
* HP:Wounded MV:Weary > not
Zarene leaves north riding a gray palfrey.
n
* HP:Wounded MV:Weary > You stop paying increased attention to your surroundings.
* HP:Wounded MV:Weary > Inside the Dog Gate
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Lady Zarene Ky'Baira, Battle Sister is standing here, riding a gray palfrey.
An elite Shienaran guard attends his duties.
A Shienaran gatekeeper stands here, watching over the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
w
* HP:Wounded MV:Weary > Outside the Dog Gate
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a human leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
An iron lantern hangs from the wall above the gate.
Paredeir chats 'Tarn MASACRES you psyche when his .... swing past your face'
* HP:Wounded MV:Weary >
The DogGate closes quietly.
* HP:Wounded MV:Weary >
Gahris chats 'bt for trade looking for kris'
* HP:Wounded MV:Weary > track
-
Craven bellows 'doesnt that suck?'
Some clear almost day-old tracks of a gray palfrey (ridden) leaving east.
Some clear almost day-old tracks of Zarene leaving west.
Some clear day-old tracks of a warhorse (ridden) leaving west.
Some clear day-old tracks of a warhorse (ridden) leaving east.
Some day-old tracks of a warhorse (ridden) leaving south.
* HP:Wounded MV:Weary > nar not out dog
3
You narrate 'not out dog'
Sved chats 'even blind people say tarn is ugly! thats how bad it is'
* HP:Wounded MV:Weary > [where ]
Players in your Zone
--------------------
Tarn - Outside the Dog Gate
Zarene - Inside the Dog Gate
Shei - Herbalist's Shop
* HP:Wounded MV:Weary > call
e
You call for the DogGate to be opened.
The DogGate is opened from the other side.
* HP:Wounded MV:Weary > Inside the Dog Gate
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Shienaran gatekeeper stands here, watching over the gate.
Lady Zarene Ky'Baira, Battle Sister is standing here, riding a gray palfrey.
An elite Shienaran guard attends his duties.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
* HP:Wounded MV:Weary >
Zarene leaves south riding a gray palfrey.
close gate
* HP:Wounded MV:Weary > 3
Ok.
* HP:Wounded MV:Weary > [where ]
Players in your Zone
--------------------
Zarene - Road Inside the City Walls
Tarn - Inside the Dog Gate
Shei - Herbalist's Shop
* HP:Wounded MV:Weary >
The Shienaran gatekeeper opens the DogGate.
s
* HP:Wounded MV:Weary > Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A ratter is here, hunting shadoweyes.
A grizzled Shienaran veteran looks on.
A grizzled Shienaran veteran looks on.
* HP:Wounded MV:Weary > n
Inside the Dog Gate
[ obvious exits: N S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Shienaran gatekeeper stands here, watching over the gate.
An elite Shienaran guard attends his duties.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
* HP:Wounded MV:Weary > close gate
3
Ok.
n
* HP:Wounded MV:Weary > [where ]
Players in your Zone
--------------------
Tarn - Inside the Dog Gate
Zarene - Merchants Row
Shei - Herbalist's Shop
* HP:Wounded MV:Weary > n
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
* HP:Wounded MV:Weary > n
Road Inside the City Walls
[ obvious exits: N S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A man is here.
* HP:Wounded MV:Haggard > n
Bend in the Road
[ obvious exits: E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A tough Shienaran soldier waits here.
A Shienaran guard patrols here, watching you carefully.
e
* HP:Wounded MV:Haggard > Alas, you cannot go that way...
* HP:Wounded MV:Haggard > e
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
* HP:Wounded MV:Haggard > Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A hunter from Illian is here, searching for the fabled Horn of Valere.
* HP:Wounded MV:Haggard > e
Malkier Gate
[ obvious exits: N E W ]
The corpse of a raven is lying here.
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
* HP:Wounded MV:Haggard > 1
[exits ]
Obvious exits:
North - Dusty Road by Fal Dara
East - Road Inside the City Walls
West - Road Inside the City Walls
* HP:Wounded MV:Haggard > scan n
*Turyk* is standing here.
* HP:Wounded MV:Haggard >
Zarene narrates 'he somewhere'
* HP:Wounded MV:Haggard > 7
7
7
[k dark]
They aren't here.
7
* HP:Wounded MV:Haggard > 7
[k dark]
They aren't here.
Gahris chats 'if you got a kris send me a tell'
* HP:Wounded MV:Haggard > 7
[k dark]
They aren't here.
* HP:Wounded MV:Haggard > 7
[k dark]
They aren't here.
* HP:Wounded MV:Haggard > 7
[k dark]
They aren't here.
* HP:Wounded MV:Haggard > [k dark]
They aren't here.
* HP:Wounded MV:Haggard > 7
7
[k dark]
They aren't here.
7
* HP:Wounded MV:Haggard > 7
[k dark]
They aren't here.
* HP:Wounded MV:Haggard > 7
7
[k dark]
They aren't here.
* HP:Wounded MV:Haggard > [k dark]
They aren't here.
* HP:Wounded MV:Haggard > [k dark]
They aren't here.
* HP:Wounded MV:Haggard > [k dark]
They aren't here.
* HP:Wounded MV:Haggard > [k dark]
They aren't here.
* HP:Wounded MV:Haggard > [k dark]
They aren't here.
* HP:Wounded MV:Haggard > nar gates opening on their own
7
7
You narrate 'gates opening on their own'
7
* HP:Wounded MV:Haggard > [k dark]
They aren't here.
* HP:Wounded MV:Haggard > 7
[k dark]
They aren't here.
7
* HP:Wounded MV:Haggard > 7
[k dark]
They aren't here.
* HP:Wounded MV:Haggard > 7
[k dark]
They aren't here.
* HP:Wounded MV:Haggard > [k dark]
They aren't here.
* HP:Wounded MV:Haggard > 7
[k dark]
They aren't here.
7
* HP:Wounded MV:Haggard > [k dark]
They aren't here.
* HP:Wounded MV:Haggard > 7
[k dark]
They aren't here.
7
* HP:Wounded MV:Haggard > 7
[k dark]
They aren't here.
* HP:Wounded MV:Haggard > [k dark]
They aren't here.
* HP:Wounded MV:Haggard > 7
[k dark]
They aren't here.
7
* HP:Wounded MV:Haggard > 7
[k dark]
They aren't here.
* HP:Wounded MV:Haggard > 7
[k dark]
They aren't here.
7
* HP:Wounded MV:Haggard > [k dark]
They aren't here.
* HP:Wounded MV:Haggard > 7
[k dark]
They aren't here.
* HP:Wounded MV:Haggard > [k dark]
They aren't here.
* HP:Wounded MV:Haggard > [k dark]
They aren't here.
* HP:Wounded MV:Haggard > [k dark]
They aren't here.
* HP:Wounded MV:Haggard > stat
A hunter for the horn has arrived from the west.
You are a 237 year old male human hunter.
Your height is 6 feet, 1 inches, and you weigh 184.0 lbs.
You are carrying 0.0 lbs and wearing 0.0 lbs, peanuts.
Your base abilities are: Str:19 Int:12 Wil:12 Dex:15 Con:19.
Offensive bonus: 81, Dodging bonus: 62, Parrying bonus: 28
Your mood is: Wimpy. You will flee below: 209 Hit Points
Your posture is: Offensive.
You are wanted by: Seanchan Empire
Your armor absorbs about 0% on average.
You are subjected to the following effects:
- NO QUIT
7
* HP:Wounded MV:Haggard > 7
[k dark]
They aren't here.
7
* HP:Wounded MV:Haggard > 7
[k dark]
They aren't here.
* HP:Wounded MV:Haggard > [k dark]
They aren't here.
* HP:Wounded MV:Haggard > [k dark]
They aren't here.
* HP:Wounded MV:Haggard > not
7
You start paying increased attention to your surroundings.
7
* HP:Wounded MV:Haggard > 7
[k dark]
They aren't here.
* HP:Wounded MV:Haggard > 1
7
7
7
[k dark]
They aren't here.
Zarene narrates 'on here'
* HP:Wounded MV:Haggard > 7
[k dark]
They aren't here.
* HP:Wounded MV:Haggard > [exits ]
Obvious exits:
North - Dusty Road by Fal Dara
East - Road Inside the City Walls
West - Road Inside the City Walls
* HP:Wounded MV:Haggard > 7
[k dark]
They aren't here.
* HP:Wounded MV:Haggard > 7
[k dark]
They aren't here.
* HP:Wounded MV:Haggard > [k dark]
They aren't here.
* HP:Wounded MV:Haggard > 3
[k dark]
They aren't here.
* HP:Wounded MV:Haggard > [k dark]
They aren't here.
* HP:Wounded MV:Haggard > 7
[k dark]
They aren't here.
7
* HP:Wounded MV:Haggard > 7
[where ]
Players in your Zone
--------------------
Tarn - Malkier Gate
Zarene - The Crossing
Shei - Herbalist's Shop
* HP:Wounded MV:Haggard > [k dark]
They aren't here.
* HP:Wounded MV:Haggard > [k dark]
They aren't here.
* HP:Wounded MV:Haggard > [k dark]
They aren't here.
* HP:Wounded MV:Haggard >
Craven bellows 'scream'
* HP:Wounded MV:Haggard > nar I got n gate
You narrate 'I got n gate'
* HP:Wounded MV:Haggard > 7
7
[k dark]
They aren't here.
* HP:Wounded MV:Haggard > 7
[k dark]
They aren't here.
7
* HP:Wounded MV:Haggard > [k dark]
They aren't here.
* HP:Wounded MV:Haggard > 7
[k dark]
They aren't here.
7
* HP:Wounded MV:Haggard > 7
[k dark]
They aren't here.
* HP:Wounded MV:Haggard > 7
[k dark]
They aren't here.
* HP:Wounded MV:Haggard > 7
7
7
7
7
7
7
7
7
7
7
7
7
7
7
7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > Daemis narrates 'For the '
[k dark]
They aren't here.
Aspatin chats 'if you know about projectiles pst me.'
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > yell craven your friends are retarted
[k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
You bellow 'craven your friends are retarted'
Garwin narrates 'Nuin rip. Thomane Rip.'
7
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
7
* HP:Wounded MV:Weary > [k dark]
They aren't here.
7
* HP:Wounded MV:Weary > 7
7
7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary >
Craven bellows 'not my friends'
* HP:Wounded MV:Weary >
Sved narrates 'ouch'
* HP:Wounded MV:Weary > yell they didn't realize I was naked for like 10 minutes
7
7
You bellow 'they didn't realize I was naked for like 10 minutes'
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
Daemis narrates 'Sword and Hand!'
[k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
Craven bellows 'snicker'
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
7
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > 3
7
[where ]
Players in your Zone
--------------------
Zarene - On the Drawbridge
Tarn - Malkier Gate
Shei - Herbalist's Shop
* HP:Wounded MV:Weary > 7
Craven bellows 'dude, ds firetrucking sucks'
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
7
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > yell apparently
You bellow 'apparently '
7
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
7
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
7
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
Craven bellows 'snicker'
* HP:Wounded MV:Weary > 7
Aspatin chats 'whats the best throwing weapon?'
7
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
7
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > yell I did try and blind you with a blind rod tho
You bellow 'I did try and blind you with a blind rod tho'
* HP:Wounded MV:Weary > yell so we're equal
You bellow 'so we're equal'
7
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
7
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
Craven bellows 'zarene, why do I have to brick on you?!'
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
7
[k dark]
They aren't here.
7
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > 3
[k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
[where ]
Players in your Zone
--------------------
Zarene - The Crossing
Tarn - Malkier Gate
Shei - Herbalist's Shop
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
7
[k dark]
They aren't here.
7
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
Craven bellows 'rofl, that was funny'
7
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
7
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
7
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
7
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
Zarene bellows 'because everyone always does'
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
7
7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
7
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
7
* HP:Wounded MV:Weary > [k dark]
They aren't here.
7
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
7
7
[k dark]
They aren't here.
Gahris chats 'spikes'
7
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary >
Craven bellows 'kotte was like you firetrucking idiot, he doesnt have eyes'
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > 7
7
[k dark]
They aren't here.
7
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary > [k dark]
They aren't here.
* HP:Wounded MV:Weary >
Gahris chats 'or pine javs'
* HP:Wounded MV:Weary > yell fireworks blind you guys
You bellow 'fireworks blind you guys '
* HP:Wounded MV:Weary > 3
[where ]
Players in your Zone
--------------------
Zarene - The Crossing
Tarn - Malkier Gate
Shei - Herbalist's Shop
* HP:Wounded MV:Weary >
Craven bellows 'lies!'
* HP:Wounded MV:Weary > yell thought blind rod might too
7
You bellow 'thought blind rod might too'
Zarene bellows 'come play!'
7
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
7
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
7
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
7
7
7
7
7
7
7
[k dark]
They aren't here.
Craven bellows 'you come play!'
7
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
Gahris chats 'looking for a kris/cc send tells'
* HP:Wounded MV:Winded >
Craven bellows 'meet me 2n '
* HP:Wounded MV:Winded > yell ok, where are you
You bellow 'ok, where are you '
3
* HP:Wounded MV:Winded > [where ]
Players in your Zone
--------------------
Zarene - A Worn Down House
Tarn - Malkier Gate
Shei - Herbalist's Shop
* HP:Wounded MV:Winded > 1
[exits ]
Obvious exits:
North - Dusty Road by Fal Dara
East - Road Inside the City Walls
West - Road Inside the City Walls
* HP:Wounded MV:Winded > scna n
Arglebargle, glop-glyf!?!
* HP:Wounded MV:Winded > scan n
*Turyk* is standing here.
* HP:Wounded MV:Winded >
Craven bellows 'cant tell ya'
* HP:Wounded MV:Winded > 3
7
[where ]
Players in your Zone
--------------------
Zarene - Equestrian Shop
Tarn - Malkier Gate
Shei - Herbalist's Shop
7
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > yell then how can I play?
You bellow 'then how can I play?'
* HP:Wounded MV:Winded > 7
7
7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
Craven bellows 'but, im obviously not with you at malk '
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
7
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
7
7
1
[k dark]
They aren't here.
Craven bellows 'meet ya 2n'
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > scan e
[exits ]
Obvious exits:
North - Dusty Road by Fal Dara
East - Road Inside the City Walls
West - Road Inside the City Walls
* HP:Wounded MV:Winded >
* HP:Wounded MV:Winded > scan w
* HP:Wounded MV:Winded > 7
7
7
7
7
7
7
[k dark]
They aren't here.
7
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
Craven bellows 'just turyk out there I think'
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > yell turyk is in the way
You bellow 'turyk is in the way '
* HP:Wounded MV:Winded > scan n
3
*Turyk* is standing here.
* HP:Wounded MV:Winded > [where ]
Players in your Zone
--------------------
Zarene - Entrance Foyer
Tarn - Malkier Gate
Shei - Herbalist's Shop
* HP:Wounded MV:Winded >
Craven bellows 'snicker'
* HP:Wounded MV:Winded >
Craven bellows 'me and him vs you and zarene is about fair'
* HP:Wounded MV:Winded > yell he's a dodger, send me an abser
You bellow 'he's a dodger, send me an abser'
* HP:Wounded MV:Winded > 3
[where ]
Players in your Zone
--------------------
Zarene - Entrance Foyer
Tarn - Malkier Gate
Shei - Herbalist's Shop
* HP:Wounded MV:Winded > 7
7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
7
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
7
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
7
* HP:Wounded MV:Winded > [k dark]
They aren't here.
Craven bellows 'im wounded anyways'
* HP:Wounded MV:Winded > 7
7
7
7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > yell I'm wounded AND naked
7
You bellow 'I'm wounded AND naked'
7
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
7
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
7
* HP:Wounded MV:Winded > [k dark]
They aren't here.
Turyk calls for the MalkierGate to be opened.
7
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
You try to hit *Turyk*, but he dodges the attack.
* HP:Wounded MV:Winded - Turyk: Healthy > 7
7
7
A Shienaran gate guard tries to slash Turyk, but he parries successfully.
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
A hunter for the horn tries to slash Turyk, but he dodges the attack.
[k dark]
You do the best you can!
7
* HP:Wounded MV:Winded - Turyk: Healthy > [k dark]
You do the best you can!
* HP:Wounded MV:Winded - Turyk: Healthy > [k dark]
You do the best you can!
Craven bellows 'rofl'
* HP:Wounded MV:Winded - Turyk: Healthy > [k dark]
You do the best you can!
* HP:Wounded MV:Winded - Turyk: Healthy > A hunter for the horn tries to slash Turyk, but he dodges the attack.
A Shienaran gate guard slashes Turyk's body very hard.
A Shienaran gate guard slashes Turyk's left leg very hard.
A Shienaran gate guard slashes Turyk's right leg.
A Shienaran gate guard slashes Turyk's body hard.
*Turyk* pierces your right foot hard.
*Turyk* swiftly dodges your attempt to hit him.
*Turyk* pierces your body very hard.
[k dark]
You do the best you can!
* HP:Wounded MV:Winded - Turyk: Hurt >
*Turyk* panics, and attempts to flee!
* HP:Wounded MV:Winded - Turyk: Hurt > nar on turyk gate
7
7
7
close gate
close gate
You narrate 'on turyk gate'
*Turyk* leaves east.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > Ok.
* HP:Wounded MV:Winded > It's already closed!
* HP:Wounded MV:Winded > nar turyk in falme too
You narrate 'turyk in falme too'
7
* HP:Wounded MV:Winded > 7
7
[k dark]
They aren't here.
7
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > nar err fd
You narrate 'err fd'
7
* HP:Wounded MV:Winded > 7
7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > 3
[k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > [where ]
Players in your Zone
--------------------
Zarene - Top of Eastern Stair
Tarn - Malkier Gate
Shei - Herbalist's Shop
* HP:Wounded MV:Winded > stat
The Shienaran gatekeeper opens the MalkierGate.
The sun slides out of sight behind the walls of the Keep.
You are a 237 year old male human hunter.
Your height is 6 feet, 1 inches, and you weigh 184.0 lbs.
You are carrying 0.0 lbs and wearing 0.0 lbs, peanuts.
Your base abilities are: Str:19 Int:12 Wil:12 Dex:15 Con:19.
Offensive bonus: 81, Dodging bonus: 62, Parrying bonus: 28
Your mood is: Wimpy. You will flee below: 209 Hit Points
Your posture is: Offensive.
You are wanted by: Seanchan Empire
Your armor absorbs about 0% on average.
You are subjected to the following effects:
- NOTICE
- NO QUIT
7
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
7
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
7
* HP:Wounded MV:Winded > cb
7
7
7
[k dark]
You try to hit *Turyk*, but he dodges the attack.
7
* HP:Wounded MV:Winded - Turyk: Hurt > 7
[k dark]
You do the best you can!
* HP:Wounded MV:Winded - Turyk: Hurt > 7
*Turyk* pierces your left leg.
A hunter for the horn tickles Craven's right leg with his slash.
A Shienaran gate guard barely slashes Craven's body.
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
You try to hit *Turyk*, but he dodges the attack.
[cha mood brave]
Mood changed to: Brave
Wimpy reset to: 125 hit points.
* HP:Wounded MV:Winded - Turyk: Hurt > [k dark]
You do the best you can!
* HP:Wounded MV:Winded - Turyk: Hurt > 7
[k dark]
You do the best you can!
* HP:Wounded MV:Winded - Turyk: Hurt > [k dark]
You do the best you can!
* HP:Wounded MV:Winded - Turyk: Hurt > [k dark]
You do the best you can!
* HP:Wounded MV:Winded - Turyk: Hurt > [k dark]
You do the best you can!
* HP:Wounded MV:Winded - Turyk: Hurt > [k dark]
You do the best you can!
*Turyk* panics, and attempts to flee!
* HP:Wounded MV:Winded - Turyk: Hurt > [k dark]
You do the best you can!
*Craven* panics, and attempts to flee!
* HP:Wounded MV:Winded - Turyk: Hurt > close gate
7
Ok.
*Turyk* leaves west.
7
* HP:Wounded MV:Winded > 7
[k dark]
You barely hit *Craven*'s body.
* HP:Wounded MV:Winded - a hunter for the horn: Healthy - Craven: Wounded > [k dark]
You do the best you can!
* HP:Wounded MV:Winded - a hunter for the horn: Healthy - Craven: Wounded > 7
[k dark]
You do the best you can!
*Craven* leaves west.
7
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded >
A soldier bellows 'Argh! The foul beast Turyk has been spotted!'
nar on both
* HP:Wounded MV:Winded > 7
You narrate 'on both'
7
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
[k dark]
You hit *Craven*'s left arm.
* HP:Wounded MV:Winded - Craven: Wounded > 7
[k dark]
You do the best you can!
* HP:Wounded MV:Winded - Craven: Wounded > 7
You barely hit *Craven*'s left leg.
A hunter for the horn tries to slash Craven, but he dodges the attack.
A Shienaran gate guard slashes Craven's body.
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
[k dark]
You do the best you can!
* HP:Wounded MV:Winded - Craven: Wounded > 7
[k dark]
You do the best you can!
* HP:Wounded MV:Winded - Craven: Wounded > [k dark]
You do the best you can!
* HP:Wounded MV:Winded - Craven: Wounded > [k dark]
You do the best you can!
* HP:Wounded MV:Winded - Craven: Wounded > nar gate
You narrate 'gate'
* HP:Wounded MV:Winded - Craven: Wounded > close gate
close gate
It's already closed!
close gate
* HP:Wounded MV:Winded - Craven: Wounded > close gate
A Shienaran gate guard slashes Craven's left leg.
A Shienaran gate guard barely slashes Craven's body.
*Craven* panics, and attempts to flee!
A Shienaran gate guard slashes Craven's left leg.
A Shienaran gate guard slashes Craven's right arm hard.
A hunter for the horn barely tickles Craven's body with his slash.
You try to hit *Craven*, but he dodges the attack.
It's already closed!
close gate
* HP:Wounded MV:Winded - Craven: Battered > 7
It's already closed!
* HP:Wounded MV:Winded - Craven: Battered > 7
7
7
It's already closed!
close gate
* HP:Wounded MV:Winded - Craven: Battered > It's already closed!
* HP:Wounded MV:Winded - Craven: Battered > close gate
[k dark]
You do the best you can!
*Craven* leaves east.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > close gate
[k dark]
They aren't here.
Zarene has arrived from the west, riding a gray palfrey.
close gate
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
It's already closed!
* HP:Wounded MV:Winded > 7
It's already closed!
* HP:Wounded MV:Winded > 7
It's already closed!
7
* HP:Wounded MV:Winded > It's already closed!
* HP:Wounded MV:Winded > 7
7
7
A soldier has arrived from the west.
[k dark]
They aren't here.
*Turyk* has arrived from the west.
* HP:Wounded MV:Winded > 7
[k dark]
You try to hit *Turyk*, but he deflects the blow.
Zarene tries to slice *Turyk*, but he deflects the blow.
* HP:Wounded MV:Winded - Turyk: Hurt > 7
*Turyk* pierces your body hard.
[k dark]
You do the best you can!
* HP:Wounded MV:Winded - Turyk: Hurt > [k dark]
You do the best you can!
* HP:Wounded MV:Winded - Turyk: Hurt > [k dark]
You do the best you can!
* HP:Wounded MV:Winded - Turyk: Hurt > [k dark]
You do the best you can!
* HP:Wounded MV:Winded - Turyk: Hurt > A soldier leaves east.
[k dark]
You do the best you can!
* HP:Wounded MV:Winded - Turyk: Hurt > [k dark]
You do the best you can!
close gate
* HP:Wounded MV:Winded - Turyk: Hurt > close gate
[k dark]
You do the best you can!
* HP:Wounded MV:Winded - Turyk: Hurt > It's already closed!
close gate
* HP:Wounded MV:Winded - Turyk: Hurt > close gate
A Shienaran gate guard slashes Turyk's body very hard.
A Shienaran gate guard bellows 'Darkfriend!'
A Shienaran gate guard slashes Turyk's body into bloody fragments!
A Shienaran gate guard bellows 'Darkfriend!'
It's already closed!
close gate
* HP:Wounded MV:Winded - Turyk: Hurt > It's already closed!
* HP:Wounded MV:Winded - Turyk: Hurt > close gate
A Shienaran gate guard slashes Turyk's left leg hard.
A hunter for the horn tickles Craven's body with his slash.
*Craven* panics, and attempts to flee!
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard slashes Turyk's body hard.
*Turyk* pierces your body hard.
You try to hit *Turyk*, but he deflects the blow.
A soldier has arrived from the east.
It's already closed!
* HP:Wounded MV:Winded - Turyk: Wounded > It's already closed!
* HP:Wounded MV:Winded - Turyk: Wounded > close gate
It's already closed!
*Turyk* panics, and attempts to flee!
* HP:Wounded MV:Winded - Turyk: Wounded > close gate
It's already closed!
* HP:Wounded MV:Winded - Turyk: Wounded > It's already closed!
*Craven* leaves west.
close gate
* HP:Wounded MV:Winded - Turyk: Wounded >
A soldier leaves west.
* HP:Wounded MV:Winded - Turyk: Wounded > 7
It's already closed!
*Turyk* leaves west.
7
* HP:Wounded MV:Winded > 7
A soldier bellows 'Argh! The foul beast Turyk has been spotted!'
[k dark]
They aren't here.
7
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > w
[k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
*Turyk* is standing here.
A soldier is here, fighting Craven.
*Craven* is here, fighting a soldier.
A rat has arrived from the east.
7
* HP:Wounded MV:Winded > 7
[k dark]
You try to hit *Turyk*, but he parries successfully.
7
* HP:Wounded MV:Winded - Turyk: Wounded > [k dark]
You do the best you can!
* HP:Wounded MV:Winded - Turyk: Wounded > [k dark]
You do the best you can!
* HP:Wounded MV:Winded - Turyk: Wounded > [k dark]
You do the best you can!
Zarene has arrived from the east, riding a gray palfrey.
*Craven* leaves east.
* HP:Wounded MV:Winded - Turyk: Wounded > nar on 1w
Zarene leaves west riding a gray palfrey.
* HP:Wounded MV:Winded - Turyk: Wounded > You narrate 'on 1w'
* HP:Wounded MV:Winded - Turyk: Wounded >
*Turyk* panics, and attempts to flee!
* HP:Wounded MV:Winded - Turyk: Wounded >
You try to hit *Turyk*, but he parries successfully.
A soldier joins your fight!
* HP:Wounded MV:Winded - Turyk: Wounded > 5
Zarene has arrived from the west, riding a gray palfrey.
2
* HP:Wounded MV:Winded - Turyk: Wounded > [cha mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 209 hit points.
Zarene tries to slice *Turyk*, but he deflects the blow.
* HP:Wounded MV:Winded - Turyk: Wounded >
You panic and attempt to flee!
e
A Shienaran gate guard bellows 'Darkfriend!'
A Shienaran gate guard bellows 'Darkfriend!'
You flee head over heels.
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Lady Zarene Ky'Baira, Battle Sister is here, fighting Turyk, riding a gray palfrey.
A rat scurries around trying to get out of sight.
*Turyk* is here, fighting Zarene.
A soldier is here, fighting Turyk.
* HP:Wounded MV:Winded >
*Turyk* leaves west.
* HP:Wounded MV:Winded > cb
e
[cha mood brave]
Mood changed to: Brave
Wimpy reset to: 125 hit points.
* HP:Wounded MV:Winded > 7
Malkier Gate
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A hunter from Illian is here, searching for the fabled Horn of Valere.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
* HP:Wounded MV:Winded > 7
7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > close gate
It's already closed!
7
* HP:Wounded MV:Winded > 7
7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > 1
[k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
[exits ]
Obvious exits:
North - A closed 'MalkierGate'
East - Road Inside the City Walls
West - Road Inside the City Walls
* HP:Wounded MV:Winded > 7
7
7
[k dark]
They aren't here.
7
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > 3
[k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > [where ]
Players in your Zone
--------------------
Zarene - Bend in the Road
Tarn - Malkier Gate
Shei - Herbalist's Shop
* HP:Wounded MV:Winded > 7
[k dark]
You try to hit *Turyk*, but he parries successfully.
7
* HP:Wounded MV:Winded - Turyk: Wounded > [k dark]
You do the best you can!
* HP:Wounded MV:Winded - Turyk: Wounded > 7
[k dark]
You do the best you can!
7
* HP:Wounded MV:Winded - Turyk: Wounded > [k dark]
You do the best you can!
nar on gate
* HP:Wounded MV:Winded - Turyk: Wounded > [k dark]
You do the best you can!
*Turyk* panics, and attempts to flee!
* HP:Wounded MV:Winded - Turyk: Wounded > You try to hit *Turyk*, but he dodges the attack.
Turyk swiftly dodges a hunter for the horn's attempt to slash him.
A Shienaran gate guard slashes Turyk's body hard.
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
A Shienaran gate guard joins a Shienaran gate guard's fight!
[k dark]
You do the best you can!
* HP:Wounded MV:Winded - Turyk: Wounded > 7
You narrate 'on gate'
Craven bellows 'im going 2n beat!'
7
* HP:Wounded MV:Winded - Turyk: Wounded > 7
[k dark]
You do the best you can!
* HP:Wounded MV:Winded - Turyk: Wounded > 7
[k dark]
You do the best you can!
* HP:Wounded MV:Winded - Turyk: Wounded > [k dark]
You do the best you can!
* HP:Wounded MV:Winded - Turyk: Wounded > 7
[k dark]
You do the best you can!
* HP:Wounded MV:Winded - Turyk: Wounded > 7
[k dark]
You do the best you can!
* HP:Wounded MV:Winded - Turyk: Wounded > 7
[k dark]
You do the best you can!
*Turyk* leaves west.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
7
7
[k dark]
They aren't here.
7
* HP:Wounded MV:Winded > [k dark]
They aren't here.
Gahris chats 'gold chain for trade looking for daggers'
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
A soldier bellows 'Argh! The foul beast Turyk has been spotted!'
[k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > nar 1w
7
You narrate '1w'
7
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > w
[k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
7
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
Lady Zarene Ky'Baira, Battle Sister is here, fighting Turyk, riding a gray palfrey.
*Turyk* is here, fighting a soldier.
A soldier is here, fighting Turyk.
7
* HP:Wounded MV:Winded > 7
7
[k dark]
*Turyk* swiftly dodges your attempt to hit him.
7
* HP:Wounded MV:Winded - a soldier: Hurt - Turyk: Wounded > [k dark]
You do the best you can!
* HP:Wounded MV:Winded - a soldier: Hurt - Turyk: Wounded > 7
[k dark]
You do the best you can!
Zarene unleashes a flurry of icy spikes at *Turyk*, who is stabbed repeatedly.
*Turyk* leaves west.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > A soldier leaves west.
[k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
You try to hit *Turyk*, but he deflects the blow.
* HP:Wounded MV:Winded - Turyk: Battered > [k dark]
You do the best you can!
* HP:Wounded MV:Winded - Turyk: Battered > cb
7
*Turyk* pierces your left hand hard.
You try to hit *Turyk*, but he parries successfully.
[cha mood brave]
Mood changed to: Brave
Wimpy reset to: 125 hit points.
Zarene leaves west riding a gray palfrey.
*Turyk* panics, and attempts to flee!
7
* HP:Wounded MV:Winded - Turyk: Battered > 7
[k dark]
You do the best you can!
* HP:Wounded MV:Winded - Turyk: Battered > 7
[k dark]
You do the best you can!
* HP:Wounded MV:Winded - Turyk: Battered > 7
[k dark]
You do the best you can!
* HP:Wounded MV:Winded - Turyk: Battered > [k dark]
You do the best you can!
Zarene has arrived from the west, riding a gray palfrey.
7
* HP:Wounded MV:Winded - Turyk: Battered > [k dark]
You do the best you can!
Zarene tries to slice *Turyk*, but he parries successfully.
* HP:Wounded MV:Winded - Turyk: Battered > 7
A soldier has arrived from the west.
[k dark]
You do the best you can!
7
* HP:Wounded MV:Winded - Turyk: Battered > 7
[k dark]
You do the best you can!
* HP:Wounded MV:Winded - Turyk: Battered > [k dark]
You do the best you can!
* HP:Wounded MV:Winded - Turyk: Battered > 7
[k dark]
You do the best you can!
7
* HP:Wounded MV:Winded - Turyk: Battered > 7
[k dark]
You do the best you can!
* HP:Wounded MV:Winded - Turyk: Battered > [k dark]
You do the best you can!
* HP:Wounded MV:Winded - Turyk: Battered > 7
A soldier tries to scythe Turyk, but he parries successfully.
*Turyk* pierces your left arm hard.
*Turyk* swiftly dodges your attempt to hit him.
[k dark]
You do the best you can!
*Turyk* leaves west.
* HP:Wounded MV:Winded > 7
Aspatin chats 'anyone selling a spike or two?'
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > w
7
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A rat has arrived from the east.
7
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > w
[k dark]
They aren't here.
7
* HP:Wounded MV:Winded > Bend in the Road
[ obvious exits: E S ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A rat has arrived from the east.
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > k rat
e
A rat stops following you.
You hit a rat's body hard.
e
* HP:Wounded MV:Winded - a rat: Battered > e
No way! You're fighting for your life!
* HP:Wounded MV:Winded - a rat: Battered > e
No way! You're fighting for your life!
Zarene has arrived from the east, riding a gray palfrey.
Choen chats 'eaxe's/abs for trade, looking for bt's'
* HP:Wounded MV:Winded - a rat: Battered > No way! You're fighting for your life!
* HP:Wounded MV:Winded - a rat: Battered > No way! You're fighting for your life!
* HP:Wounded MV:Winded - a rat: Battered > e
No way! You're fighting for your life!
* HP:Wounded MV:Winded - a rat: Battered >
You swiftly dodge a rat's attempt to hit you.
You hit a rat's left foreleg very hard.
A rat is mortally wounded, and will die soon, if not aided.
Zarene leaves south riding a gray palfrey.
e
* HP:Wounded MV:Winded - a rat: Incapacitated > No way! You're fighting for your life!
* HP:Wounded MV:Winded - a rat: Incapacitated > cb
[cha mood brave]
Mood changed to: Brave
Wimpy reset to: 125 hit points.
e
* HP:Wounded MV:Winded - a rat: Incapacitated > No way! You're fighting for your life!
* HP:Wounded MV:Winded - a rat: Incapacitated > e
No way! You're fighting for your life!
* HP:Wounded MV:Winded - a rat: Incapacitated >
You hit a rat's right leg very hard.
A rat is dead! R.I.P.
Quite a death count. Have it put on your tombstone.
Your blood freezes as you hear a rat's death cry.
* HP:Wounded MV:Winded > e
Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
e
* HP:Wounded MV:Winded > Road Inside the City Walls
[ obvious exits: E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
* HP:Wounded MV:Winded > e
7
Malkier Gate
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A tough Shienaran soldier waits here.
A hunter from Illian is here, searching for the fabled Horn of Valere.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
Zarene narrates 'they out'
The MalkierGate closes quietly.
7
* HP:Wounded MV:Weary > 7
[k dark]
They aren't here.
* HP:Wounded MV:Weary > 1
The night has begun.
[k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > [exits ]
Obvious exits:
North - A closed 'MalkierGate'
East - Too dark to tell
West - Too dark to tell
* HP:Wounded MV:Winded > nar how?
You narrate 'how?'
* HP:Wounded MV:Winded > open gate
1
scan n
Ok.
* HP:Wounded MV:Winded > [exits ]
Obvious exits:
North - Dusty Road by Fal Dara
East - Too dark to tell
West - Too dark to tell
* HP:Wounded MV:Winded > *Craven* is standing here, riding a shadow stallion.
* HP:Wounded MV:Winded > scan n
*Craven* is standing here, riding a shadow stallion.
* HP:Wounded MV:Winded > nar craven 1n
You narrate 'craven 1n'
7
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
7
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > scan n
*Craven* is standing here, riding a shadow stallion.
7
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
7
* HP:Wounded MV:Winded > 7
7
7
The Shienaran gatekeeper closes the MalkierGate.
The Shienaran gatekeeper locks the MalkierGate.
[k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
7
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
Craven calls for the MalkierGate to be opened.
* HP:Wounded MV:Winded > nar I buff you spike
3
You narrate 'I buff you spike '
* HP:Wounded MV:Winded > [where ]
Players in your Zone
--------------------
Zarene - Bend in the Road
Tarn - Malkier Gate
Shei - Herbalist's Shop
* HP:Wounded MV:Winded > scan n
scan n
Someone speaks from the Light 'http://tinyurl.com/9vgml'
Zarene has arrived from the west, riding a gray palfrey.
* HP:Wounded MV:Winded > scan n
* HP:Wounded MV:Winded > * HP:Wounded MV:Winded > call
n
You call for the MalkierGate to be opened.
The Shienaran gatekeeper unlocks the MalkierGate.
The Shienaran gatekeeper opens the MalkierGate.
* HP:Wounded MV:Winded > 7
7
Dusty Road by Fal Dara
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving south.
An iron lantern hangs from the wall above the gate.
*Craven* is standing here, riding a shadow stallion.
7
* HP:Wounded MV:Winded > 7
[k dark]
You hit *Craven*'s body.
* HP:Wounded MV:Winded - Craven: Battered > [k dark]
You do the best you can!
* HP:Wounded MV:Winded - Craven: Battered > [k dark]
You do the best you can!
* HP:Wounded MV:Winded - Craven: Battered > 7
[k dark]
You do the best you can!
* HP:Wounded MV:Winded - Craven: Battered > 7
The MalkierGate closes quietly.
[k dark]
You do the best you can!
* HP:Wounded MV:Winded - Craven: Battered > [k dark]
You do the best you can!
* HP:Wounded MV:Winded - Craven: Battered > nar on
You hit *Craven*'s head.
*Craven* panics, and attempts to flee!
You narrate 'on'
* HP:Wounded MV:Winded - Craven: Beaten > call
call
call
You call for the MalkierGate to be opened.
The MalkierGate is opened from the other side.
* HP:Wounded MV:Winded - Craven: Beaten > call
You don't see a closed gate.
*Craven* leaves north riding a shadow stallion.
* HP:Wounded MV:Winded > call
You don't see a closed gate.
Zarene has arrived from the south, riding a gray palfrey.
* HP:Wounded MV:Winded > You don't see a closed gate.
*Craven* has arrived from the north, riding a shadow stallion.
* HP:Wounded MV:Winded > You don't see a closed gate.
Zarene tickles *Craven*'s right foot with her slice.
*Craven* panics, and attempts to flee!
* HP:Wounded MV:Winded >
*Craven* tries to smite Zarene, but she deflects the blow.
Zarene slices *Craven*'s body.
*Craven* panics, and attempts to flee!
*Craven* leaves north riding a shadow stallion.
nar he beaten
* HP:Wounded MV:Winded > 7
7
You narrate 'he beaten'
7
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > n
[k dark]
They aren't here.
* HP:Wounded MV:Winded > n
[k dark]
They aren't here.
* HP:Wounded MV:Winded > It is pitch black...
o HP:Wounded MV:Winded > Alas, you cannot go that way...
o HP:Wounded MV:Winded > 7
Zarene has arrived from the south, riding a gray palfrey.
7
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > 7
[k dark]
They aren't here.
* HP:Wounded MV:Winded > [k dark]
They aren't here.
* HP:Wounded MV:Winded > l
[k dark]
They aren't here.
* HP:Wounded MV:Winded > The Dusty Road
The road here continues to the east and west here, bordered by impenetrable
forest. Walking along the road, you notice the recent tracks of a couple of
wagons along the road, along with some horses. To your northwest, you can see
a tower poking up through the trees. To the south, you can see the spires
of Fal Dara poking over a hill.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
Lady Zarene Ky'Baira, Battle Sister is standing here, riding a gray palfrey.
A cute brown deer eyes you nervously.
* HP:Wounded MV:Winded > nar gah no light
3
You narrate 'gah no light'
* HP:Wounded MV:Winded > [where ]
Players in your Zone
--------------------
Zarene - The Dusty Road
Tarn - The Dusty Road
* HP:Wounded MV:Winded >
Zarene leaves west riding a gray palfrey.
o HP:Wounded MV:Winded >
*someone* scythes your left leg very hard.
o HP:Wounded MV:Winded - Fester: Battered >
*someone* swiftly dodges your attempt to hit him.
*someone* scythes your right arm hard.
o HP:Battered MV:Winded - Fester: Battered > nar on
You narrate 'on'
o HP:Battered MV:Winded - Fester: Battered > nar 2n
You tickle *someone*'s body with your hit.
o HP:Battered MV:Winded - Fester: Battered > You narrate '2n'
o HP:Battered MV:Winded - Fester: Battered >
Zarene has arrived from the west, riding a gray palfrey.
*Fester* sends you sprawling with a powerful bash!
* HP:Battered MV:Winded - Fester: Battered > l
Zarene slices *Fester*'s left hand.
* HP:Battered MV:Winded - Fester: Battered >
Zarene slices *Fester*'s body.
*Fester* scythes your right hand very hard.
* HP:Battered MV:Winded - Fester: Battered > cb
7
*Fester* panics, and attempts to flee!
* HP:Battered MV:Winded - Fester: Battered > 7
*Fester* leaves south.
* HP:Battered MV:Winded > 7
The Dusty Road
The road here continues to the east and west here, bordered by impenetrable
forest. Walking along the road, you notice the recent tracks of a couple of
wagons along the road, along with some horses. To your northwest, you can see
a tower poking up through the trees. To the south, you can see the spires
of Fal Dara poking over a hill.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
Lady Zarene Ky'Baira, Battle Sister is standing here, riding a gray palfrey.
A cute brown deer eyes you nervously.
7
* HP:Battered MV:Winded > [cha mood brave]
Mood changed to: Brave
Wimpy reset to: 125 hit points.
* HP:Battered MV:Winded > [k dark]
They aren't here.
* HP:Battered MV:Winded > s
[k dark]
They aren't here.
* HP:Battered MV:Winded > 7
7
7
7
7
[k dark]
They aren't here.
*Fester* has arrived from the south.
* HP:Battered MV:Winded > 7
7
[k dark]
You barely hit *Fester*'s body.
* HP:Battered MV:Winded - Fester: Battered > No way! You're fighting for your life!
*Turyk* tries to pierce Zarene, but she deflects the blow.
* HP:Battered MV:Winded - Fester: Battered > 7
[k dark]
You do the best you can!
* HP:Battered MV:Winded - Fester: Battered > [k dark]
You do the best you can!
Zarene unleashes a flurry of icy spikes at *Fester*, who is stabbed repeatedly.
* HP:Battered MV:Winded - Fester: Beaten > 7
[k dark]
You do the best you can!
* HP:Battered MV:Winded - Fester: Beaten > [k dark]
You do the best you can!
* HP:Battered MV:Winded - Fester: Beaten > [k dark]
You do the best you can!
cb
* HP:Battered MV:Winded - Fester: Beaten > [k dark]
You do the best you can!
* HP:Battered MV:Winded - Fester: Beaten > [k dark]
You do the best you can!
*Fester* panics, and attempts to flee!
* HP:Battered MV:Winded - Fester: Beaten > 7
7
7
Zarene tries to slice *Turyk*, but he parries successfully.
A brown deer panics, and attempts to flee!
*Turyk* tries to pierce Zarene, but she parries successfully.
You hit *Fester*'s body.
[k dark]
You do the best you can!
7
* HP:Battered MV:Winded - Fester: Beaten > [k dark]
You do the best you can!
* HP:Battered MV:Winded - Fester: Beaten > 7
[cha mood brave]
Mood changed to: Brave
Wimpy reset to: 125 hit points.
*Fester* leaves south.
*Fester* has arrived from the south.
*Turyk* panics, and attempts to flee!
7
* HP:Battered MV:Winded > [k dark]
You tickle *Fester*'s left hand with your hit.
* HP:Battered MV:Winded - Fester: Critical > 7
[k dark]
You do the best you can!
* HP:Battered MV:Winded - Fester: Critical > 7
[k dark]
You do the best you can!
* HP:Battered MV:Winded - Fester: Critical > 7
[k dark]
You do the best you can!
* HP:Battered MV:Winded - Fester: Critical > 7
[k dark]
You do the best you can!
* HP:Battered MV:Winded - Fester: Critical > 7
[k dark]
You do the best you can!
*Craven* smites Zarene's body hard.
* HP:Battered MV:Winded - Fester: Critical > 7
[k dark]
You do the best you can!
*Turyk* leaves west.
* HP:Battered MV:Winded - Fester: Critical > 7
7
[k dark]
You do the best you can!
*Fester* panics, and attempts to flee!
7
* HP:Battered MV:Winded - Fester: Critical > [k dark]
You do the best you can!
* HP:Battered MV:Winded - Fester: Critical > Zarene slices *Craven*'s right arm very hard.
*Craven* panics, and attempts to flee!
You barely hit *Fester*'s body.
[k dark]
You do the best you can!
* HP:Battered MV:Winded - Fester: Critical > [k dark]
You do the best you can!
* HP:Battered MV:Winded - Fester: Critical > [k dark]
You do the best you can!
* HP:Battered MV:Winded - Fester: Critical > [k dark]
You do the best you can!
*Fester* leaves south.
* HP:Battered MV:Winded > [k dark]
You barely hit *Craven*'s right leg.
* HP:Battered MV:Winded - Zarene: Scratched - Craven: Beaten > [k dark]
You do the best you can!
*Fester* leaves east.
* HP:Battered MV:Winded - Zarene: Scratched - Craven: Beaten > get all corpse
You don't have a corpse.
* HP:Battered MV:Winded - Zarene: Scratched - Craven: Beaten > 5
2
[cha mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 209 hit points.
*Craven* leaves east riding a shadow stallion.
* HP:Battered MV:Winded > [flee ]
Dusty Road by Fal Dara
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
An iron lantern hangs from the wall above the gate.
* HP:Battered MV:Winded > nar gah
You narrate 'gah'
cb
* HP:Battered MV:Winded > [cha mood brave]
Mood changed to: Brave
Wimpy reset to: 125 hit points.
* HP:Battered MV:Winded > nar fester crit
You narrate 'fester crit'
* HP:Battered MV:Winded > yell damn you craven
You bellow 'damn you craven'
n
* HP:Battered MV:Winded > 3
It is pitch black...
o HP:Battered MV:Winded > [where ]
Players in your Zone
--------------------
Tarn - The Dusty Road
o HP:Battered MV:Winded > s
Dusty Road by Fal Dara
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
An iron lantern hangs from the wall above the gate.
Zarene narrates 'craven beat'
3
* HP:Battered MV:Winded > [where ]
Players in your Zone
--------------------
Tarn - Dusty Road by Fal Dara
Zarene - The Dusty Road
* HP:Battered MV:Winded >
Someone bellows 'damn you'
* HP:Battered MV:Winded > yell saving the abs'er!
7
7
7
You bellow 'saving the abs'er!'
* HP:Battered MV:Winded > 7
[k dark]
They aren't here.
* HP:Battered MV:Winded > 7
[k dark]
They aren't here.
* HP:Battered MV:Winded > [k dark]
They aren't here.
* HP:Battered MV:Winded > 7
[k dark]
They aren't here.
7
* HP:Battered MV:Winded > 7
[k dark]
They aren't here.
* HP:Battered MV:Winded > [k dark]
They aren't here.
* HP:Battered MV:Winded > [k dark]
They aren't here.
* HP:Battered MV:Winded > [k dark]
They aren't here.
* HP:Battered MV:Winded >
Someone bellows 'fuckin beating me naked!'
* HP:Battered MV:Winded > yell fear naked tarn
You bellow 'fear naked tarn'
* HP:Battered MV:Winded >
Zarene has arrived from the north, riding a gray palfrey.
* HP:Battered MV:Winded > 7
7
[k dark]
They aren't here.
7
* HP:Battered MV:Winded > 7
[k dark]
They aren't here.
* HP:Battered MV:Winded > [k dark]
They aren't here.
* HP:Battered MV:Winded > 3
[k dark]
They aren't here.
* HP:Battered MV:Winded > [where ]
Players in your Zone
--------------------
Zarene - Dusty Road by Fal Dara
Tarn - Dusty Road by Fal Dara
[where ]
Players in your Zone
--------------------
Zarene - Dusty Road by Fal Dara
Tarn - Dusty Road by Fal Dara
Zarene leaves north riding a gray palfrey.
* HP:Battered MV:Winded > [k dark]
They aren't here.
* HP:Battered MV:Winded > [k dark]
They aren't here.
* HP:Battered MV:Winded > [k dark]
They aren't here.
* HP:Battered MV:Winded >
Someone bellows 'damn fcs are my bane!'
* HP:Battered MV:Winded >
Zarene bellows 'and you lied!'
* HP:Battered MV:Winded >
Someone bellows 'did not!'
* HP:Battered MV:Winded > yell if I had a lantern fester would be dead to naked tarn
3
You bellow 'if I had a lantern fester would be dead to naked tarn'
* HP:Battered MV:Winded > Shinobi narrates 'pk?'
[where ]
Players in your Zone
--------------------
Zarene - The Dusty Road
Tarn - Dusty Road by Fal Dara
* HP:Battered MV:Winded > l
Dusty Road by Fal Dara
The road branches here, the main route leading north and south while a
wider offshoot leads up a hill to the west, approaching the gates of Fal
Dara. Despite the terrain, the ground appears well trodden and in good
repair, obviously worn down by constant use.
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
An iron lantern hangs from the wall above the gate.
* HP:Battered MV:Winded >
Someone bellows 'haha'
* HP:Battered MV:Winded > nar yes fester crit
You narrate 'yes fester crit'
* HP:Battered MV:Winded >
Shinobi narrates 'where'
* HP:Battered MV:Winded > nar craven beat
You narrate 'craven beat'
* HP:Battered MV:Winded > nar dustry
You narrate 'dustry'
3
* HP:Battered MV:Winded > [where ]
Players in your Zone
--------------------
Zarene - The Dusty Road
Tarn - Dusty Road by Fal Dara
Someone bellows 'how did I lie!'
* HP:Battered MV:Winded >
Zarene narrates 'vral wound'
* HP:Battered MV:Winded > nar bring me a horse
You narrate 'bring me a horse '
3
* HP:Battered MV:Winded > [where ]
Players in your Zone
--------------------
Zarene - The Dusty Road
Tarn - Dusty Road by Fal Dara
l
* HP:Battered MV:Winded > Dusty Road by Fal Dara
The road branches here, the main route leading north and south while a
wider offshoot leads up a hill to the west, approaching the gates of Fal
Dara. Despite the terrain, the ground appears well trodden and in good
repair, obviously worn down by constant use.
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
An iron lantern hangs from the wall above the gate.
Someone bellows 'I said I *thought* only turyk out here'
* HP:Wounded MV:Tiring > yell thanks for sending me an abs'er tho
n
You bellow 'thanks for sending me an abs'er tho'
7
* HP:Wounded MV:Tiring > 7
The Dusty Road
[ obvious exits: E S W ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
Lady Zarene Ky'Baira, Battle Sister is standing here, riding a gray palfrey.
* HP:Wounded MV:Tiring > 7
[k dark]
They aren't here.
* HP:Wounded MV:Tiring > [k dark]
They aren't here.
* HP:Wounded MV:Tiring > [k dark]
They aren't here.
* HP:Wounded MV:Tiring > 3
[where ]
Players in your Zone
--------------------
Tarn - The Dusty Road
Zarene - The Dusty Road
* HP:Wounded MV:Tiring >
Gahris chats 'looking for daggers send a tell'
* HP:Wounded MV:Tiring >
Someone bellows 'you kicked all our asses anyways '
* HP:Wounded MV:Tiring > yell I shoulda had him!
You bellow 'I shoulda had him!'
Someone bellows 'you cant kill dung!'
* HP:Wounded MV:Tiring > [k dark]
They aren't here.
Zarene bellows 'if only I had sp'
* HP:Wounded MV:Tiring >
Someone bellows 'haha'
* HP:Wounded MV:Tiring >
Zarene tries to slice *Vral*, but he deflects the blow.
* HP:Wounded MV:Tiring > yell pfft, you walked into the room
Someone bellows 'if only I had hps'
*Vral* panics, and attempts to flee!
7
* HP:Wounded MV:Tiring > 7
You bellow 'pfft, you walked into the room'
* HP:Wounded MV:Tiring > 7
Zarene tries to slice *Vral*, but he deflects the blow.
[k dark]
You try to hit *Vral*, but he deflects the blow.
* HP:Wounded MV:Tiring - Zarene: Healthy - Vral: Healthy > 7
[k dark]
You do the best you can!
*Vral* leaves east.
* HP:Wounded MV:Tiring > 7
[k dark]
They aren't here.
* HP:Wounded MV:Tiring > [k dark]
They aren't here.
7
* HP:Wounded MV:Tiring > [k dark]
They aren't here.
* HP:Wounded MV:Tiring > [k dark]
They aren't here.
* HP:Wounded MV:Tiring > 7
7
[k dark]
They aren't here.
7
* HP:Wounded MV:Tiring > [k dark]
They aren't here.
* HP:Wounded MV:Tiring > [k dark]
They aren't here.
* HP:Wounded MV:Tiring >
Zarene leaves east riding a gray palfrey.
o HP:Wounded MV:Tiring > nar vral healthy
e
You narrate 'vral healthy'
7
o HP:Wounded MV:Tiring > 7
It is pitch black...
o HP:Wounded MV:Tiring > 7
[k dark]
They aren't here.
o HP:Wounded MV:Tiring > [k dark]
They aren't here.
o HP:Wounded MV:Tiring > 1
[k dark]
They aren't here.
o HP:Wounded MV:Tiring > [exits ]
Obvious exits:
East - The Dusty Road
West - Too dark to tell
o HP:Wounded MV:Tiring > e
The Dusty Road
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
Lady Zarene Ky'Baira, Battle Sister is standing here, riding a gray palfrey.
An owl is visible flying high in the sky.
7
* HP:Wounded MV:Tiring > 7
[k dark]
They aren't here.
7
* HP:Wounded MV:Tiring > 7
7
7
[k dark]
They aren't here.
* HP:Wounded MV:Tiring > [k dark]
They aren't here.
* HP:Wounded MV:Tiring > 3
[k dark]
They aren't here.
* HP:Wounded MV:Tiring > [k dark]
They aren't here.
* HP:Wounded MV:Tiring > [k dark]
They aren't here.
* HP:Wounded MV:Tiring > [where ]
Players in your Zone
--------------------
Tarn - The Dusty Road
Zarene - The Dusty Road
* HP:Wounded MV:Tiring > l
The Dusty Road
The old road stretches west, deeper into the forest, and east, out towards
the plains here. Around you, thorny hedges continue along the north of the
road, blocking that direction. The way south is blocked by an impenetrable
wall of trees. Looking around, you notice a tower to your northwest. The
city walls of fal Dara can be see through the trees to the south, and
looking up there is an old murder-hole strutting out over the road.
[ obvious exits: E W ]
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving west.
Lady Zarene Ky'Baira, Battle Sister is standing here, riding a gray palfrey.
An owl is visible flying high in the sky.
* HP:Wounded MV:Tiring >
Someone bellows 'or if I could frikkin land a stab on you'
* HP:Wounded MV:Tiring > 3
7
[where ]
Players in your Zone
--------------------
Tarn - The Dusty Road
Zarene - The Dusty Road
* HP:Wounded MV:Tiring > [k dark]
They aren't here.
*Fester* has arrived from the east.
*Turyk* has arrived from the east.
* HP:Wounded MV:Tiring > 7
*Turyk* leaves west.
* HP:Wounded MV:Tiring > [k dark]
They aren't here.
* HP:Wounded MV:Tiring > 7
7
[k dark]
They aren't here.
* HP:Wounded MV:Tiring > [k dark]
They aren't here.
* HP:Wounded MV:Tiring > 7
[k dark]
They aren't here.
*Turyk* has arrived from the west.
*Turyk* pierces your body hard.
* HP:Battered MV:Tiring - Turyk: Wounded > 7
Zarene slices *Craven*'s left foot.
* HP:Battered MV:Tiring - Turyk: Wounded >
*Craven* opens the gate.
*Fester* scythes your right foot hard.
* HP:Battered MV:Tiring - Turyk: Wounded > 7
[k dark]
You do the best you can!
*Vral* pierces your right arm.
7
* HP:Battered MV:Tiring - Turyk: Wounded > [k dark]
You do the best you can!
* HP:Battered MV:Tiring - Turyk: Wounded > [k dark]
You do the best you can!
* HP:Battered MV:Tiring - Turyk: Wounded > 5
2
[cha mood wimpy]
Mood changed to: Wimpy
Wimpy reset to: 209 hit points.
* HP:Battered MV:Tiring - Turyk: Wounded >
You panic and attempt to flee!
You flee head over heels.
It is pitch black...
o HP:Battered MV:Winded > w
w
Alas, you cannot go that way...
o HP:Battered MV:Winded > Alas, you cannot go that way...
o HP:Battered MV:Winded > 1
[exits ]
Obvious exits:
North - Too dark to tell
South - The Dusty Road
o HP:Battered MV:Winded > s
w
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
*Turyk* is here, fighting Zarene.
*Vral* is here, fighting Zarene.
*Fester* is standing here.
*Craven* is here, fighting Zarene, riding a shadow stallion.
Lady Zarene Ky'Baira, Battle Sister is here, fighting Craven, riding a gray palfrey.
An owl is visible flying high in the sky.
*Fester* scythes your body into bloody fragments!
You panic and attempt to flee!
*Vral* barely pierces Zarene's body.
You flee head over heels.
It is pitch black...
Alas, you cannot go that way...
o HP:Battered MV:Winded > w
Alas, you cannot go that way...
s
o HP:Battered MV:Winded > s
The Dusty Road
[ obvious exits: N E W ]
There are some bloody traces of a trolloc leaving west.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving east.
*Turyk* is here, fighting Zarene.
*Vral* is here, fighting Zarene.
*Fester* is standing here.
*Craven* is here, fighting Zarene, riding a shadow stallion.
Lady Zarene Ky'Baira, Battle Sister is here, fighting Craven, riding a gray palfrey.
An owl is visible flying high in the sky.
*Craven* panics, and attempts to flee!
* HP:Battered MV:Winded >
*Fester* scythes your body extremely hard.
You panic and attempt to flee!
*Fester* scythes your body extremely hard.
*Vral* tickles Zarene's left leg with his pierce.
*Turyk* pierces Zarene's body.
w
*Craven* leaves west riding a shadow stallion.
You flee head over heels.
It is pitch black...
o HP:Beaten MV:Winded > Alas, you cannot go that way...
o HP:Beaten MV:Winded > w
Alas, you cannot go that way...
o HP:Beaten MV:Winded > e
e
Alas, you cannot go that way...
o HP:Beaten MV:Winded > Alas, you cannot go that way...
o HP:Beaten MV:Winded > not
You stop paying increased attention to your surroundings.
1
o HP:Beaten MV:Winded > 3
[exits ]
Obvious exits:
North - Too dark to tell
South - The Dusty Road
o HP:Beaten MV:Winded > [where ]
Players in your Zone
--------------------
Tarn - Hedge Path
o HP:Beaten MV:Winded > n
n
n
It is pitch black...
o HP:Beaten MV:Winded > Little Path
[ obvious exits: N S ]
There are some tracks of a humanoid leaving north.
* HP:Beaten MV:Winded > w
It is pitch black...
o HP:Beaten MV:Winded > Alas, you cannot go that way...
o HP:Beaten MV:Winded > w
Someone chats 'looking for throwing spikes...'
o HP:Beaten MV:Winded > Alas, you cannot go that way...
o HP:Beaten MV:Winded > n
It is pitch black...
w
o HP:Beaten MV:Winded > It is pitch black...
o HP:Beaten MV:Winded > w
It is pitch black...
o HP:Beaten MV:Winded > n
Branch in Dark Path
[ obvious exits: N S W ]
1
* HP:Beaten MV:Winded > n
[exits ]
Obvious exits:
North - Too dark to tell
South - Too dark to tell
West - Too dark to tell
* HP:Beaten MV:Winded > It is pitch black...
o HP:Beaten MV:Winded > n
3
Your heartbeat calms down more as you feel less panicked.
It is pitch black...
o HP:Battered MV:Winded > [where ]
Players in your Zone
--------------------
Tarn - Dark Path
o HP:Battered MV:Winded > n
n
It is pitch black...
n
o HP:Battered MV:Winded > Alas, you cannot go that way...
o HP:Battered MV:Winded > 3
Alas, you cannot go that way...
o HP:Battered MV:Winded > [where ]
Players in your Zone
--------------------
Tarn - A Cleared Campsite
o HP:Battered MV:Winded > 1
[exits ]
Obvious exits:
South - Too dark to tell
o HP:Battered MV:Winded > s
It is pitch black...
s
o HP:Battered MV:Winded > w
It is pitch black...
o HP:Battered MV:Winded > w
Alas, you cannot go that way...
o HP:Battered MV:Winded > Alas, you cannot go that way...
1
o HP:Battered MV:Winded > [exits ]
Obvious exits:
North - Too dark to tell
South - Branch in Dark Path
s
o HP:Battered MV:Winded > w
Branch in Dark Path
[ obvious exits: N S W ]
There are some bloody traces of a human leaving north.
* HP:Battered MV:Winded > It is pitch black...
o HP:Battered MV:Winded > w
w
It is pitch black...
n
o HP:Battered MV:Winded > The fence seems to be closed.
o HP:Battered MV:Winded > n
It is pitch black...
o HP:Battered MV:Winded > n
Alas, you cannot go that way...
o HP:Battered MV:Winded > Alas, you cannot go that way...
o HP:Battered MV:Winded > n
Alas, you cannot go that way...
o HP:Battered MV:Winded > u
u
u
It is pitch black...
u
o HP:Battered MV:Winded > It is pitch black...
o HP:Battered MV:Winded > u
u
It is pitch black...
o HP:Battered MV:Winded > Fifth Floor of the Tower
[ obvious exits: U D ]
* HP:Battered MV:Winded > The trapdoor seems to be closed.
* HP:Battered MV:Winded > The trapdoor seems to be closed.
* HP:Battered MV:Winded >
Shinobi tells you 'i fd rd'
* HP:Battered MV:Winded > open trapdoor
u
Ok.
* HP:Battered MV:Winded > Top of Tower
[ obvious exits: N S D ]
A Shienaran sergeant watches for the enemy here.
* HP:Battered MV:Winded > close trapdoor
3
Ok.
* HP:Battered MV:Winded > [where ]
Players in your Zone
--------------------
Tarn - Top of Tower
Zarene - Heavy Forest
* HP:Battered MV:Winded >
Maelak chats 'how much xp preds give solo?'
* HP:Battered MV:Winded > nar I'm tower
You narrate 'I'm tower'
3
* HP:Battered MV:Winded > [where ]
Players in your Zone
--------------------
Zarene - The Dusty Road
Tarn - Top of Tower
* HP:Battered MV:Winded > not
l
You start paying increased attention to your surroundings.
* HP:Battered MV:Winded > Top of Tower
As you enter this room, the top of the tower, you can see why the room below
was well lit. The torches mounted on the walls here throw flickering shadows
against the walls, and you can just make out some carcasses hanging from the
high, conical ceiling of this room. To the south and north, you can see
exits out onto a balcony, and on the floor you can see the trapdoor you came
through. The sickening smell of decaying flesh makes you gag.
[ obvious exits: N S D ]
A Shienaran sergeant watches for the enemy here.
* HP:Battered MV:Winded > 3
[where ]
Players in your Zone
--------------------
Tarn - Top of Tower
Maelak chats 'how much xp preds give solo?'
* HP:Battered MV:Winded >
Shinobi tells you 'want em there'
* HP:Battered MV:Winded >
Zarene narrates 'woooo in'
* HP:Battered MV:Winded > reply I'm just naked
3
You reply to Shinobi 'I'm just naked'
* HP:Battered MV:Winded > [where ]
Players in your Zone
--------------------
Shinobi - Hidden Path
Tarn - Top of Tower
* HP:Battered MV:Winded > 3
[where ]
Players in your Zone
--------------------
Shinobi - Before the Tower
Tarn - Top of Tower
Zarene narrates '7 hps'
* HP:Battered MV:Winded > nar nod
You narrate 'nod'
* HP:Battered MV:Winded >
Sved narrates 'nice'
* HP:Battered MV:Winded > 3
[where ]
Players in your Zone
--------------------
Shinobi - Fifth Floor of the Tower
Tarn - Top of Tower
* HP:Battered MV:Winded >
The trapdoor is opened from the other side.
* HP:Battered MV:Winded >
Shinobi has arrived from below.
A gray palfrey has arrived from below.
* HP:Battered MV:Winded >
Shinobi looks at you.
* HP:Battered MV:Winded >
Shinobi says 'hey hottie'
* HP:Battered MV:Winded > close trapdoor
Ok.
* HP:Battered MV:Winded > wiggle
You wiggle your bottom.
3
* HP:Battered MV:Winded > [where ]
Players in your Zone
--------------------
Shinobi - Top of Tower
Tarn - Top of Tower
* HP:Battered MV:Winded >
A gray palfrey has been kicked out of Shinobi's group!
A gray palfrey stops following Shinobi.
* HP:Battered MV:Winded > 3
[where ]
Players in your Zone
--------------------
Shinobi - Top of Tower
Tarn - Top of Tower
* HP:Battered MV:Winded > l
Top of Tower
As you enter this room, the top of the tower, you can see why the room below
was well lit. The torches mounted on the walls here throw flickering shadows
against the walls, and you can just make out some carcasses hanging from the
high, conical ceiling of this room. To the south and north, you can see
exits out onto a balcony, and on the floor you can see the trapdoor you came
through. The sickening smell of decaying flesh makes you gag.
[ obvious exits: N S D ]
A gray palfrey prances skittishly nearby.
Lord Shinobi Soze - Sheriff of Tanchico is standing here.
A Shienaran sergeant watches for the enemy here.
* HP:Battered MV:Winded >
Shinobi opens the trapdoor.
* HP:Battered MV:Winded >
Shinobi leaves down.
* HP:Battered MV:Winded > 3
[where ]
Players in your Zone
--------------------
Shinobi - Second Floor of the Tower
Tarn - Top of Tower
* HP:Battered MV:Winded > nar keep me informed shinobi
You narrate 'keep me informed shinobi'
--- HANG OUT IN THE TOWER FOR A BIT---
* HP:Battered MV:Winded > Ok.
You begin watching the surrounding areas.
* HP:Battered MV:Winded >
The grizzled veteran leaves west.
* HP:Battered MV:Winded >
You put a small white loincloth on your legs.
Gahris chats 'looking for kris dagger and clear curved daggers send tells'
* HP:Battered MV:Winded > eq
You are using:
<worn on legs> a small white loincloth
* HP:Battered MV:Winded >
Someone pats you on your head.
* HP:Battered MV:Winded > nar thanks imms!
l
You narrate 'thanks imms!'
Celeborn tells you 'did craven rip?'
* HP:Battered MV:Winded > Lookout Balcony
You shiver as the wind howls past you, chilling you to the bone. From here,
you can see the forest ending at the plains to the east, but all you can see
to the south is a vast expanse of dark green. You can see the road snaking
through the forest to the south, and a campsite to the east. Here and there,
you catch a glimpse of a couple of paths leading to the campsite.
[ obvious exits: N W ]
You sense a hidden life form in the area...
A Shienaran sergeant watches for the enemy here.
* HP:Battered MV:Winded > l hidden
You do not see that here.
* HP:Battered MV:Winded > l scout
A battle-scarred veteran, this lithe warrior covered in earth tone clothing
sleeks through the terrain undetected. At his side is a cage covered in
cloth. In a blink the scout melds with his surroundings.
A shienaran scout is in excellent condition.
a shienaran scout is using:
<used as light> a torch
<worn on head> a leather helmet
<worn about body> a dark green cape
<worn on hands> a thin pair of leather gloves
<wielded> a long, thin sword
<worn on legs> plain brown pants
<worn on feet> a pair of light leather boots
* HP:Battered MV:Winded > rep no
You reply to Celeborn 'no'
* HP:Battered MV:Winded >
Zarene narrates 'stupid rogues on me. hate attack'
* HP:Battered MV:Winded > nar I'm not naked, I have a loincloth!
You narrate 'I'm not naked, I have a loincloth!'
* HP:Battered MV:Winded >
Someone speaks from the Light 'I never want to see your bare ass again. *shudder*'
* HP:Battered MV:Winded >
Celeborn chats 'LOL'
* HP:Battered MV:Winded >
Shinobi narrates 'I <3 double standards about cursing'
* HP:Battered MV:Winded >
Sved narrates 'dovim on in any form?'
* HP:Battered MV:Winded >
The grizzled veteran has arrived from the west.
* HP:Battered MV:Winded >
Pial narrates 'good point shinobi'
* HP:Battered MV:Winded >
P