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Whats this, Daal has fun pk? submitted by Damug on 2006-04-17 @ 22:12:05

Some nice use of patties with kes and i, then fun crit pk on my part near the end

Rating: 0.00  |  Views: 1238  | Comments: 0 [view/add]

collapse/expand log

Kesumi narrates 'get misty pat again'
Grassy Hills
[ obvious exits: E S W ]
The corpse of a bobcat is lying here.
A gray palfrey prances skittishly nearby, being ridden by you.
A fox is here, hunting for rabbits.
A huge hound is here, trained to kill.

* R HP:Healthy MV:Haggard > You are a 110 year old male human warrior.
Your height is 5 feet, 11 inches, and you weigh 178.0 lbs.
You are carrying 0.5 lbs and wearing 71.3 lbs, light.
Your base abilities are: Str:17 Int:12 Wil:11 Dex:18 Con:17.
Offensive bonus: 154, Dodging bonus: 6, Parrying bonus: 1
Your mood is: Brave. You will flee below: 0 Hit Points
You are wanted by: Andor Seanchan Empire
Your armor absorbs about 62% on average.

You are subjected to the following effects:

* R HP:Healthy MV:Haggard >
You have 353(353) hit and 18(130) movement points.
You have scored 49267762 experience points and 595 quest points.
You need 4232238 exp to level and 405 qp to rank.
You have amassed 93 Turn points to date.
You have played 84 days and 10 hours (real time).
This ranks you as Daal the Under-lieutenant [Child of Light 6] (Level 39).
You are standing.

* R HP:Healthy MV:Haggard >

Along the Border of an Evergreen Forest
[ obvious exits: E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Healthy MV:Haggard > Alas, you cannot go that way...

* R HP:Healthy MV:Haggard >

Grassy Hills
[ obvious exits: E S W ]
The corpse of a bobcat is lying here.
A gray palfrey prances skittishly nearby, being ridden by you.
A fox is here, hunting for rabbits.

* R HP:Healthy MV:Haggard > Worn Hills
[ obvious exits: E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A huge hound is here, trained to kill.
A lanky man stands here vigilant and alert.
A darkly cloaked woman stands here, scrutinizing you.
A wild boar runs through the forest.

* R HP:Healthy MV:Haggard >
Grassy Field
[ obvious exits: N E S ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Healthy MV:Haggard >
At the Edge of a Field
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Healthy MV:Haggard >
In the Back Yard
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.


* R HP:Healthy MV:Haggard > You can't ride in there.

* R HP:Healthy MV:Haggard >

You stop riding him.

* HP:Healthy MV:Haggard > You start leading him.
A gray palfrey starts following you.

* HP:Healthy MV:Haggard >
You cackle gleefully.

* HP:Healthy MV:Haggard >
You have 353(353) hit and 18(130) movement points.
You have scored 49267762 experience points and 595 quest points.
You need 4232238 exp to level and 405 qp to rank.
You have amassed 93 Turn points to date.
You have played 84 days and 10 hours (real time).
This ranks you as Daal the Under-lieutenant [Child of Light 6] (Level 39).
You are standing.

* HP:Healthy MV:Haggard >
Kitchen
[ obvious exits: N S W ]
The corpse of a rat is lying here.
A small loaf of crusty bread rests nearby.
A farmer's wife is here.
A gray palfrey has arrived from the north.

* HP:Healthy MV:Haggard >
Front Room
[ obvious exits: N S W ]
A gray palfrey has arrived from the north.

* HP:Healthy MV:Weary >
Before a Drab House
[ obvious exits: N E W ]
A rust-colored bobcat crouches low, ready to pounce.
A gray palfrey has arrived from the north.


* HP:Healthy MV:Weary > [ride horse]
A gray palfrey stops following you.
You start riding him.


* R HP:Healthy MV:Weary >
Path to a Drab House
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Healthy MV:Weary >

Small Path Before a Garden
[ obvious exits: N E W ]
A gray palfrey prances skittishly nearby, being ridden by you.


* R HP:Healthy MV:Weary > Road to a Farm
[ obvious exits: N E S ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Healthy MV:Weary > Alas, you cannot go that way...

* R HP:Healthy MV:Weary > Road to a Farm
[ obvious exits: N S ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Healthy MV:Weary >

*Caolle* has arrived from the north, riding a gray palfrey.
Alas, you cannot go that way...


* R HP:Healthy MV:Weary > Road to a Farm
[ obvious exits: S W ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Healthy MV:Weary >
Dirt Path
[ obvious exits: N E ]
A gray palfrey prances skittishly nearby, being ridden by you.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Hand of the Light Inquisitor is here, searching for Darkfriends, riding a gray palfrey.
The Child of Light officer is here, peering sternly around him, riding a warhorse.

* R HP:Healthy MV:Weary > Bend in the Small Road
[ obvious exits: S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a wild stallion.

* R HP:Healthy MV:Weary >
Kesumi leaves south riding a wild stallion.


* R HP:Healthy MV:Weary > Dirt Path
[ obvious exits: N E ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a wild stallion.

* R HP:Healthy MV:Weary >
Kesumi leaves east riding a wild stallion.


* R HP:Healthy MV:Weary > I see no person by that name here!

* R HP:Healthy MV:Weary >
The Caemlyn city alarm sounds loudly in the distance.
Players in your Zone
--------------------
Kesumi - Road to a Farm
Daal - Dirt Path

* R HP:Healthy MV:Weary >
Road to a Farm
[ obvious exits: S W ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Healthy MV:Weary >
Road to a Farm
[ obvious exits: N S ]
A gray palfrey prances skittishly nearby, being ridden by you.

* R HP:Healthy MV:Weary >
Road to a Farm
[ obvious exits: N E S ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a wild stallion.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Hand of the Light Inquisitor is here, searching for Darkfriends, riding a gray palfrey.
The Child of Light officer is here, peering sternly around him, riding a warhorse.

* R HP:Healthy MV:Weary >
#Ok. $leader is now set to {Kesumi}.
You now follow Kesumi.

* R HP:Healthy MV:Weary >
You have 353(353) hit and 31(130) movement points.
You have scored 49267762 experience points and 595 quest points.
You need 4232238 exp to level and 405 qp to rank.
You have amassed 93 Turn points to date.
You have played 84 days and 10 hours (real time).
This ranks you as Daal the Under-lieutenant [Child of Light 6] (Level 39).
You are standing.

* R HP:Healthy MV:Weary >
Kesumi narrates 'cele?'

* R HP:Healthy MV:Weary >
*Caolle* has arrived from the south, riding a wild stallion.
Players in your Zone
--------------------
Daal - Road to a Farm
Kesumi - Road to a Farm

* R HP:Healthy MV:Weary >
Kesumi tries to stab *Caolle*, but he parries successfully.

* R HP:Healthy MV:Weary >
[kill dark]
They aren't here.


* R HP:Healthy MV:Weary >
*Caolle* strikes Kesumi's head hard.
A Child of the Light joins Kesumi's fight!
A Child of the Light joins a Child of the Light's fight!
A Child of the Light joins a Child of the Light's fight!
A Child of the Light joins a Child of the Light's fight!
A Hand of the Light Inquisitor joins a Child of the Light's fight!
The Child of Light officer joins a Child of the Light's fight!
Kesumi stabs *Caolle*'s left leg hard.

* R HP:Healthy MV:Weary >
[change mood brave]
Mood changed to: Brave

* R HP:Healthy MV:Weary > [bash ]
Bash who?

* R HP:Healthy MV:Weary >
Kesumi stabs *Caolle*'s head very hard.

* R HP:Healthy MV:Weary >
*Caolle* panics, and attempts to flee!

* R HP:Healthy MV:Weary >
[kill seanchan]
You try to blast *Caolle*, but he deflects the blow.

* R HP:Healthy MV:Weary - Kesumi: Scratched - Caolle: Battered >
#Ok. {j} aliases {ks}.

*Caolle* leaves south riding a wild stallion.

* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.


* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >

[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary > The Child of Light officer leaves south riding a warhorse.
A Child of the Light leaves south riding a warhorse.
A Child of the Light leaves south riding a warhorse.
A Child of the Light leaves south riding a warhorse.
A Child of the Light leaves south riding a warhorse.
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >

[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >

[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >

*Caolle* has arrived from the south, riding a wild stallion.
Kesumi tries to stab *Caolle*, but he deflects the blow.

* R HP:Healthy MV:Weary >
[kill seanchan]
You blast *Caolle*'s body hard.

* R HP:Healthy MV:Weary - Kesumi: Scratched - Caolle: Battered >
[kill seanchan]
You do the best you can!

* R HP:Healthy MV:Weary - Kesumi: Scratched - Caolle: Battered > [kill seanchan]
You do the best you can!

* R HP:Healthy MV:Weary - Kesumi: Scratched - Caolle: Battered >
You try to blast *Caolle*, but he parries successfully.
*Caolle* tries to strike Kesumi, but he parries successfully.
Kesumi stabs *Caolle*'s body.
*Caolle* panics, and attempts to flee!

* R HP:Healthy MV:Weary - Kesumi: Scratched - Caolle: Battered >
[kill seanchan]
You do the best you can!

* R HP:Healthy MV:Weary - Kesumi: Scratched - Caolle: Battered >

*Caolle* leaves east riding a wild stallion.

* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >





[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary > The Child of Light officer has arrived from the south, riding a warhorse.
A Child of the Light has arrived from the south, riding a warhorse.
A Child of the Light has arrived from the south, riding a warhorse.
A Child of the Light has arrived from the south, riding a warhorse.
A Child of the Light has arrived from the south, riding a warhorse.
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >

Kesumi leaves east riding a wild stallion.
You follow Kesumi.

Small Path Before a Garden
[ obvious exits: N E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a wild stallion.
[kill seanchan]
They aren't here.


* R HP:Healthy MV:Weary > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >
Kesumi leaves east riding a wild stallion.
You follow Kesumi.

Path to a Drab House
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a wild stallion.
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary > [kill seanchan]
They aren't here.


* R HP:Healthy MV:Weary > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >

[kill seanchan]
They aren't here.


* R HP:Healthy MV:Weary > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary > [kill seanchan]
They aren't here.


* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.


* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >


Kesumi leaves west riding a wild stallion.
You follow Kesumi.

Small Path Before a Garden
[ obvious exits: N E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a wild stallion.
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >

[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >
Kesumi leaves west riding a wild stallion.
You follow Kesumi.

Road to a Farm
[ obvious exits: N E S ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a wild stallion.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Hand of the Light Inquisitor is here, searching for Darkfriends, riding a gray palfrey.
The Child of Light officer is here, peering sternly around him, riding a warhorse.
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >


[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary > [kill seanchan]
They aren't here.


* R HP:Healthy MV:Weary > [kill seanchan]
They aren't here.


* R HP:Healthy MV:Weary > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.


* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >

[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >
The Caemlyn city alarm sounds loudly in the distance.
Arglebargle, glop-glyf!?!

* R HP:Healthy MV:Weary >
Road to a Farm
The dirt road continues to the north and south here, marred only rarely by
hoof- or wheel-tracks and hardly changing as it leads through this land of
plains and forests. A path to the east leads away in the direction of the
few small buidlings, behind which a large forest looms.
[ obvious exits: N E S ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a wild stallion.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Hand of the Light Inquisitor is here, searching for Darkfriends, riding a gray palfrey.
The Child of Light officer is here, peering sternly around him, riding a warhorse.


* R HP:Healthy MV:Weary > [kill seanchan]
They aren't here.


* R HP:Healthy MV:Weary > [kill seanchan]
They aren't here.


* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.


* R HP:Healthy MV:Weary > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary > [kill seanchan]
They aren't here.


* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >

[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary > [kill seanchan]
They aren't here.


* R HP:Healthy MV:Weary >
[change mood brave]
Mood changed to: Brave

* R HP:Healthy MV:Weary > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >

[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >

[kill seanchan]
They aren't here.

* R HP:Healthy MV:Weary >




The sun sets.
Kesumi looks at you.
[kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
You are using:
<used as light> a mirrored lantern
<worn on body> a burnished metal breastplate
<slung on back> a backpack
<worn on arms> a set of chainmail sleeves
<worn on hands> a pair of heavy metal gauntlets
<wielded two-handed> a spiked double handed warhammer
<worn about waist> a plain weapons belt
<worn on belt> a jeweled dagger
<worn on legs> a pair of chainmail leggings
<worn on feet> a pair of thin metal boots

* R HP:Healthy MV:Winded >
Kesumi says 'dagger????'

* R HP:Healthy MV:Winded >
You say 'on belt'

* R HP:Healthy MV:Winded >
A warhorse swishes the flies off its back with its tail.
You say 'noobsauce'

* R HP:Healthy MV:Winded >
You are carrying:
a piece of sandstone

* R HP:Healthy MV:Winded >
You grab a piece of sandstone.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >

[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded >






[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded >
Kesumi says 'they had 4-5'

* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
A warhorse cocks its head up sharply.
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >

[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded >
The Caemlyn city alarm sounds loudly in the distance.
[kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded >


[kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
Arglebargle, glop-glyf!?!

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >

[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >

[kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded > Road to a Farm
The dirt road continues to the north and south here, marred only rarely by
hoof- or wheel-tracks and hardly changing as it leads through this land of
plains and forests. A path to the east leads away in the direction of the
few small buidlings, behind which a large forest looms.
[ obvious exits: N E S ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a wild stallion.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Hand of the Light Inquisitor is here, searching for Darkfriends, riding a gray palfrey.
The Child of Light officer is here, peering sternly around him, riding a warhorse.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
Kesumi thinks hard.

* R HP:Healthy MV:Winded >

You say 'i've still got like 40 mvs though'

* R HP:Healthy MV:Winded > You have 353(353) hit and 46(130) movement points.
You have scored 49268159 experience points and 595 quest points.
You need 4231841 exp to level and 405 qp to rank.
You have amassed 93 Turn points to date.
You have played 84 days and 10 hours (real time).
This ranks you as Daal the Under-lieutenant [Child of Light 6] (Level 39).
You are standing.

* R HP:Healthy MV:Winded >

* R HP:Healthy MV:Winded >
Kesumi says 'k'

* R HP:Healthy MV:Winded >
The Child of Light officer leaves south riding a warhorse.
A Child of the Light leaves south riding a warhorse.
A Child of the Light leaves south riding a warhorse.
A Child of the Light leaves south riding a warhorse.
A Child of the Light leaves south riding a warhorse.
The night has begun.

* R HP:Healthy MV:Winded >
Kesumi leaves south riding a wild stallion.
You follow Kesumi.

Road Near a Farm
[ obvious exits: N E ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a wild stallion.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Hand of the Light Inquisitor is here, searching for Darkfriends, riding a gray palfrey.
The Child of Light officer is here, peering sternly around him, riding a warhorse.
You say 'but i got rid of the most important thing'

* R HP:Healthy MV:Winded >
You say 'head!'

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded >
Kesumi narrates 'where?'
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded >

[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded >

* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded >
Kesumi says 'ah nuts'
[kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.


* R HP:Healthy MV:Winded >
Road Near a Farm
The air is damp here, and the sound of running water is faint in the
distance to the east. Despite the extreme humidity, dust fills the air,
constantly being stirred up or settling somewhere.
[ obvious exits: N E ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a wild stallion.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Hand of the Light Inquisitor is here, searching for Darkfriends, riding a gray palfrey.
The Child of Light officer is here, peering sternly around him, riding a warhorse.


* R HP:Healthy MV:Winded >
[kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded > [kill seanchan]
They aren't here.

* R HP:Healthy MV:Winded >
You say 'move n bitches'

* R HP:Healthy MV:Winded >
*Dur* has arrived from the north, riding a torm.
*Kulgan* has arrived from the north, riding a warhorse.
*Trishan* has arrived from the north, riding a warhorse.
*Samosh* has arrived from the north, riding a warhorse.

* R HP:Healthy MV:Winded >
The Child of Light officer lances Dur's left leg into bloody fragments!
Kesumi tries to stab *Samosh*, but he parries successfully.
*Tykoun* has arrived from the north, riding a warhorse.
*Kulgan* strikes your body.
[kill seanchan]
You do the best you can!

* R HP:Scratched MV:Winded - Kulgan: Healthy >
*Trishan* blasts your head very hard.
*Tykoun* starts barreling down on you, a dark blue tasseled spear aimed at your chest.

* R HP:Scratched MV:Winded - Kulgan: Healthy >
*Trishan* barely blasts your body.
A Child of the Light joins the Child of Light officer's fight!
A Child of the Light joins the Child of Light officer's fight!
A Child of the Light joins the Child of Light officer's fight!
A Child of the Light joins the Child of Light officer's fight!
A Hand of the Light Inquisitor joins the Child of Light officer's fight!
You try to blast *Kulgan*, but he parries successfully.
*Kulgan* strikes your left leg hard.
*Samosh* tries to pierce Kesumi, but he parries successfully.
Kesumi stabs *Samosh*'s body into bloody fragments!
*Dur* strikes the Child of Light officer's body.
The Child of Light officer lances Dur's body very hard.


* R HP:Hurt MV:Winded - Kulgan: Healthy >
*Dur* panics, and attempts to flee!

* R HP:Hurt MV:Winded - Kulgan: Healthy >
*Dur* leaves north riding a torm.
*Dur* has arrived from the north, riding a torm.

* R HP:Hurt MV:Winded - Kulgan: Healthy >
A Child of the Light tries to slash Kulgan, but he deflects the blow.
A Child of the Light barely slashes Trishan's left leg.
A Child of the Light tries to slash Samosh, but he deflects the blow.
A Child of the Light barely slashes Trishan's head.
You try to blast *Kulgan*, but he deflects the blow.
*Kulgan* strikes your right arm hard.
*Samosh* tries to pierce Kesumi, but he deflects the blow.
Kesumi tries to stab *Samosh*, but he parries successfully.
*Tykoun* starts barreling down on you, a dark blue tasseled spear aimed at your chest.


* R HP:Hurt MV:Winded - Kulgan: Healthy >

*Dur* struggles to barrel down on you, a dark blue tasseled spear aimed at your chest.

* R HP:Hurt MV:Winded - Kulgan: Healthy > [kill seanchan]
You do the best you can!

* R HP:Hurt MV:Winded - Kulgan: Healthy >
*Dur* barely strikes your body.

* R HP:Hurt MV:Winded - Kulgan: Healthy >
The Child of Light officer tries to lance Dur, but he deflects the blow.
A torm is overcome with lust for battle, and slashes Kesumi with sharp claws!

* R HP:Hurt MV:Winded - Kulgan: Healthy >
*Trishan* sends you sprawling with a powerful bash!

* R HP:Hurt MV:Winded - Kulgan: Healthy >
Dur avoids being bashed by a Hand of the Light Inquisitor who loses his balance and falls!

* R HP:Hurt MV:Winded - Kulgan: Healthy >

*Kulgan* panics, and attempts to flee!

* R HP:Hurt MV:Winded - Kulgan: Healthy >
Kesumi tries to stab *Samosh*, but he deflects the blow.
*Kulgan* leaves north riding a warhorse.

* R HP:Hurt MV:Winded - Dur: Hurt >
The Child of Light officer lances Dur's left leg extremely hard.
A Child of the Light joins the Child of Light officer's fight!
*Dur* strikes your body.
A Child of the Light tickles Trishan's body with his slash.
A Child of the Light slashes Samosh's right arm.
A Child of the Light barely tickles Trishan's body with his slash.
*Trishan* blasts your body.
*Samosh* tries to pierce Kesumi, but he deflects the blow.
Kesumi stabs *Samosh*'s body into bloody fragments!

* R HP:Hurt MV:Winded - Dur: Hurt > Road Near a Farm
The air is damp here, and the sound of running water is faint in the
distance to the east. Despite the extreme humidity, dust fills the air,
constantly being stirred up or settling somewhere.
[ obvious exits: N E ]
*Dur* is here, fighting YOU!, riding a torm.
*Tykoun* is standing here, riding a warhorse.
*Samosh* is here, fighting Kesumi, riding a warhorse.
*Trishan* is here, fighting YOU!, riding a warhorse.
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Kesumi the Lieutenant is here, fighting Samosh, riding a wild stallion.
A Child of the Light is here, fighting Trishan, riding a warhorse.
A Child of the Light is here, fighting Samosh, riding a warhorse.
A Child of the Light is here, fighting Trishan, riding a warhorse.
A Child of the Light is here, fighting Samosh, riding a warhorse.
A Hand of the Light Inquisitor is here, fighting Dur, riding a gray palfrey.
The Child of Light officer is here, fighting Dur, riding a warhorse.

* R HP:Hurt MV:Winded - Dur: Hurt >

A Hand of the Light Inquisitor kicks Dur in solar plexus, Dur is
rendered breathless!
A Hand of the Light Inquisitor misses a kick at Dur's groin, much to Dur's relief...
*Tykoun* starts barreling down on you, a dark blue tasseled spear aimed at your chest.
[change mood brave]
Mood changed to: Brave

* R HP:Hurt MV:Winded - Dur: Hurt > [bash ]

- = + * *
A Child of the Light tries to slash Samosh, but he deflects the blow.
The Child of Light officer lances Dur's body into bloody fragments!
*Dur* tickles your body with his strike.
A Child of the Light barely slashes Trishan's left leg.
A Child of the Light tries to slash Samosh, but he parries successfully.
A Child of the Light tickles Trishan's body with his slash.
*Trishan* barely blasts your body.
*Samosh* tries to pierce Kesumi, but he parries successfully.
Kesumi stabs *Samosh*'s right arm into bloody fragments!

+ =
*Dur* panics, and attempts to flee!
*Samosh* panics, and attempts to flee!
*Kulgan* has arrived from the north, riding a warhorse.

-
*Samosh* leaves east riding a warhorse.


Kesumi stabs *Kulgan*'s body hard.

- =
As *Dur* avoids your bash, you topple over and fall to the ground!

* R HP:Wounded MV:Winded - Dur: Hurt >
*Tykoun* starts barreling down on you, a dark blue tasseled spear aimed at your chest.
*Samosh* has arrived from the east, riding a warhorse.

* R HP:Wounded MV:Winded - Dur: Hurt >


A torm is overcome with lust for battle, and slashes Kesumi with sharp claws!
*Kulgan* tries to strike Kesumi, but he parries successfully.
A Child of the Light joins the Child of Light officer's fight!
A Child of the Light joins the Child of Light officer's fight!
Kesumi stabs *Kulgan*'s right foot very hard.
The Child of Light officer lances Dur's right leg into bloody fragments!
*Dur* strikes your right arm hard.
A Child of the Light barely tickles Trishan's head with his slash.
A Child of the Light tickles Trishan's head with his slash.

*Samosh* pierces your head hard.

* R HP:Wounded MV:Winded - Dur: Wounded >
Dur avoids being bashed by a Hand of the Light Inquisitor who loses his balance and falls!
Kesumi tries to stab *Kulgan*, but he parries successfully.

* R HP:Wounded MV:Winded - Dur: Wounded >
*Trishan* sends you sprawling with a powerful bash!

* R HP:Wounded MV:Winded - Dur: Wounded >

*Samosh* pierces your right leg.
A Child of the Light tries to slash Samosh, but he parries successfully.
A Child of the Light tries to slash Samosh, but he parries successfully.
Kesumi tries to stab *Kulgan*, but he deflects the blow.
The Child of Light officer lances Dur's right arm very hard.
*Dur* strikes your left leg hard.
A Child of the Light tickles Trishan's body with his slash.
A Child of the Light tickles Trishan's body with his slash.
*Trishan* blasts your body.

* R HP:Wounded MV:Winded - Dur: Wounded >
Kesumi tries to stab *Kulgan*, but he deflects the blow.
Kesumi avoids being bashed by *Kulgan* who loses his balance and falls!

* R HP:Wounded MV:Winded - Dur: Wounded > [change mood brave]
Mood changed to: Brave

* R HP:Wounded MV:Winded - Dur: Wounded > [bash ]

Cancelled.
[bash ]


A Hand of the Light Inquisitor clambers to his feet.
*Tykoun* strikes Kesumi's body.

- = +
*Dur* panics, and attempts to flee!

*
*Tykoun* strikes Kesumi's left foot hard.
A Hand of the Light Inquisitor joins the Child of Light officer's fight!
*Samosh* tickles your left hand with his pierce.
A Child of the Light tries to slash Samosh, but he parries successfully.
A Child of the Light tries to slash Samosh, but he deflects the blow.
Kesumi tries to stab *Kulgan*, but he parries successfully.
The Child of Light officer lances Dur's right foot hard.
A Child of the Light barely slashes Trishan's body.
A Child of the Light tickles Trishan's body with his slash.
*Trishan* blasts your left arm very hard.

*
*Dur* leaves north riding a torm.

+ = -

Cancelled.
*Dur* has arrived from the north, riding a torm.
[kill seanchan]
You do the best you can!

* R HP:Wounded MV:Winded - Samosh: Beaten > *Dur* strikes your left leg.
*Samosh* panics, and attempts to flee!
[bash ]

- =
*Samosh* leaves east riding a warhorse.

+ *
*Dur* barely strikes your body.
A Child of the Light joins a Child of the Light's fight!
A Child of the Light joins a Child of the Light's fight!
The Child of Light officer joins a Child of the Light's fight!
A Hand of the Light Inquisitor barely slashes Kulgan's body.
*Kulgan* strikes Kesumi's body.
Kesumi stabs *Kulgan*'s body.
A Child of the Light barely tickles Trishan's body with his slash.
A Child of the Light barely slashes Trishan's left leg.
Kesumi assumes a defensive striking posture.

* + =
You dodge a bash from *Trishan* who loses his balance and falls!
*Samosh* has arrived from the east, riding a warhorse.

-
*Samosh* barely tickles your body with his pierce.

-
Kesumi avoids being bashed by *Tykoun* who loses his balance and falls!


=
Your bash at *Samosh* sends him sprawling!

* R HP:Battered MV:Winded - Dur: Wounded >
*Kulgan* panics, and attempts to flee!


* R HP:Battered MV:Winded - Dur: Wounded > [kill seanchan]
You do the best you can!

* R HP:Battered MV:Winded - Dur: Wounded > *Kulgan* leaves north riding a warhorse.
[kill seanchan]
You do the best you can!

* R HP:Battered MV:Winded - Dur: Wounded >
A Child of the Light tries to slash Dur, but he parries successfully.
A Hand of the Light Inquisitor joins a Child of the Light's fight!
The Child of Light officer joins a Child of the Light's fight!
A Child of the Light tries to slash Dur, but he parries successfully.
You try to blast *Dur*, but he parries successfully.
*Dur* strikes your body.
A Child of the Light tickles Trishan's body with his slash.
A Child of the Light barely slashes Trishan's left leg.
Kesumi stabs *Trishan*'s body hard.

* R HP:Battered MV:Winded - Dur: Wounded >
*Trishan* panics, and attempts to flee!
[kill seanchan]
You do the best you can!


* R HP:Battered MV:Winded - Dur: Wounded >
*Trishan* leaves north riding a warhorse.

* R HP:Battered MV:Winded - Dur: Wounded >
*Tykoun* clambers to his feet.
[kill seanchan]
You do the best you can!

* R HP:Battered MV:Winded - Dur: Wounded > [kill seanchan]
You do the best you can!


* R HP:Battered MV:Winded - Dur: Wounded >
Kesumi stabs *Samosh*'s right arm into bloody fragments!
[kill seanchan]
You do the best you can!


* R HP:Battered MV:Winded - Dur: Wounded >
A Child of the Light joins the Child of Light officer's fight!
A Child of the Light joins the Child of Light officer's fight!
A Child of the Light slashes Samosh's body into bloody fragments!
A Child of the Light slashes Dur's body.
Kesumi stabs *Samosh*'s left leg extremely hard.
The Child of Light officer lances Samosh's left leg into bloody fragments!
*Samosh* is mortally wounded, and will die soon, if not aided.
A Hand of the Light Inquisitor slashes Samosh's body into bloody fragments!
*Samosh* is dead! R.I.P.
Your blood freezes as you hear *Samosh*'s death cry.
A Child of the Light slashes Dur's right arm hard.
A Child of the Light slashes Dur's body hard.
You try to blast *Dur*, but he deflects the blow.
*Tykoun* leaves north riding a warhorse.
[change mood brave]
Mood changed to: Brave

* R HP:Wounded MV:Tiring - Dur: Wounded > Kesumi stabs *Dur*'s left hand into bloody fragments!
[bash ]

- = +
You dodge a bash from *Dur* who loses his balance and falls!

Cancelled.
[kill seanchan]
You do the best you can!

* R HP:Wounded MV:Tiring - Dur: Wounded >
[bash ]
-
Kesumi stabs *Dur*'s body into bloody fragments!
A Child of the Light joins a Child of the Light's fight!
The Child of Light officer says 'You Dur!!! You will die before your time!! '
The Child of Light officer charges a torm with a steel-shafted lance, creating a neat display of
flying blood.
A torm is dead! R.I.P.
Your blood freezes as you hear a torm's death cry.
A Child of the Light tries to slash Dur, but he parries successfully.
Dur swiftly dodges a Child of the Light's attempt to slash him.
A Child of the Light slashes Dur's right leg very hard.

= + * *
*Dur* panics, and attempts to flee!

+ =
Kesumi gets iron horseshoes from the corpse of a torm.
Kesumi gets a war saddle with stirrups from the corpse of a torm.
Kesumi gets a bridle made of leather from the corpse of a torm.
*Dur* leaves east.

- -
*Dur* has arrived from the east.

=
Kesumi tries to stab *Dur*, but he parries successfully.
Your bash at *Dur* sends him sprawling!

* R HP:Wounded MV:Tiring - Kesumi: Hurt - Dur: Battered >
You try to blast *Dur*, but he deflects the blow.
A Child of the Light joins Kesumi's fight!
A Child of the Light joins a Child of the Light's fight!
A Child of the Light joins a Child of the Light's fight!
A Child of the Light joins a Child of the Light's fight!
The Child of Light officer says 'You Dur!!! You will die before your time!! '
Kesumi stabs *Dur*'s left foot into bloody fragments!

* R HP:Wounded MV:Tiring - Kesumi: Hurt - Dur: Battered >
Kesumi stabs *Dur*'s left leg into bloody fragments!
*Dur* panics, and attempts to flee!

* R HP:Wounded MV:Tiring - Kesumi: Hurt - Dur: Beaten >
*Dur* leaves north.

* R HP:Wounded MV:Tiring >

The Child of Light officer leaves north riding a warhorse.
A Child of the Light leaves north riding a warhorse.
A Child of the Light leaves north riding a warhorse.
A Child of the Light leaves north riding a warhorse.
A Child of the Light leaves north riding a warhorse.
[change mood brave]
Mood changed to: Brave


* R HP:Wounded MV:Tiring > [kill seanchan]
They aren't here.

* R HP:Wounded MV:Tiring > [kill seanchan]
They aren't here.


* R HP:Wounded MV:Tiring > Road Near a Farm
The air is damp here, and the sound of running water is faint in the
distance to the east. Despite the extreme humidity, dust fills the air,
constantly being stirred up or settling somewhere.
[ obvious exits: N E ]
The corpse of a torm is lying here.
The corpse of Samosh is lying here.
A warhorse is here, stamping his feet impatiently.
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a wild stallion.

* R HP:Wounded MV:Tiring >
*Trishan* has arrived from the north, riding a warhorse.
Kesumi stabs *Trishan*'s left foot.

* R HP:Wounded MV:Tiring >

Kesumi gets a black pair of silver-tooled boots from the corpse of Samosh.
Kesumi gets a pair of wide leather trousers from the corpse of Samosh.
Kesumi gets a soft leather pouch from the corpse of Samosh.
Kesumi gets a leather water flask from the corpse of Samosh.
Kesumi gets a bronze belt of odd design from the corpse of Samosh.
Kesumi gets a long pine javelin from the corpse of Samosh.
Kesumi gets a dull black shield from the corpse of Samosh.
Kesumi gets a wide leather wristband from the corpse of Samosh.
Kesumi gets a pair of dark gloves from the corpse of Samosh.
Kesumi gets a set of cloth sleeves from the corpse of Samosh.
Kesumi gets a dark, hooded cloak from the corpse of Samosh.
Kesumi gets a gloss black leather tunic from the corpse of Samosh.
Kesumi gets a camouflaged hood from the corpse of Samosh.
Kesumi gets a cheap brass ring from the corpse of Samosh.
Kesumi gets a lantern from the corpse of Samosh.

* R HP:Wounded MV:Tiring > [kill seanchan]
You blast *Trishan*'s right arm hard.

* R HP:Wounded MV:Tiring - Kesumi: Hurt - Trishan: Wounded >
Kesumi stabs *Trishan*'s left arm hard.
*Trishan* panics, and attempts to flee!
*Dur* has arrived from the north.
*Dur* leaves east.

* R HP:Wounded MV:Tiring - Kesumi: Hurt - Trishan: Wounded >
*Dur* has arrived from the east.

* R HP:Wounded MV:Tiring - Kesumi: Hurt - Trishan: Wounded >
*Trishan* leaves north riding a warhorse.
Kesumi tries to stab *Dur*, but he deflects the blow.

* R HP:Wounded MV:Tiring >

*Dur* panics, and attempts to flee!

* R HP:Wounded MV:Tiring > *Dur* tries to strike Kesumi, but he parries successfully.
Kesumi tries to stab *Dur*, but he parries successfully.
The Child of Light officer has arrived from the north, riding a warhorse.
A Child of the Light has arrived from the north, riding a warhorse.
A Child of the Light has arrived from the north, riding a warhorse.
A Child of the Light has arrived from the north, riding a warhorse.
A Child of the Light has arrived from the north, riding a warhorse.
You stop using a spiked double handed warhammer.

* R HP:Wounded MV:Tiring > You stop using a jeweled dagger.

* R HP:Wounded MV:Tiring >
You wield a jeweled dagger.

* R HP:Wounded MV:Tiring > You lean over and cut the bloody scalp from the corpse of a torm.

* R HP:Wounded MV:Tiring > *Dur* panics, and attempts to flee!
You lean over and sever the bloody head from the corpse of Samosh.

* R HP:Wounded MV:Tiring > You stop using a jeweled dagger.

* R HP:Wounded MV:Tiring > You wield a spiked double handed warhammer with both hands.

* R HP:Wounded MV:Tiring > You put a jeweled dagger on your belt.

* R HP:Wounded MV:Tiring > [kill seanchan]
You blast *Dur*'s body extremely hard.
*Dur* panics, and attempts to flee!

* R HP:Wounded MV:Tiring - Kesumi: Hurt - Dur: Critical >
*Dur* panics, and attempts to flee!

* R HP:Wounded MV:Tiring - Kesumi: Hurt - Dur: Critical >
You try to blast *Dur*, but he deflects the
blow.
A Child of the Light joins the Child of Light officer's fight!
A Child of the Light joins the Child of Light officer's fight!
A Child of the Light joins the Child of Light officer's fight!
The Child of Light officer lances Dur's left foot extremely hard.
Kesumi stabs *Dur*'s body extremely hard.
[kill seanchan]
You do the best you can!

* R HP:Wounded MV:Tiring - Kesumi: Hurt - Dur: Critical >
[kill seanchan]
You do the best you can!

* R HP:Wounded MV:Tiring - Kesumi: Hurt - Dur: Critical >
[kill seanchan]
You do the best you can!


* R HP:Wounded MV:Tiring - Kesumi: Hurt - Dur: Critical >
*Dur* swiftly dodges Kesumi's attempt to stab him.

* R HP:Wounded MV:Tiring - Kesumi: Hurt - Dur: Critical >
*Dur* leaves east.
[kill seanchan]
They aren't here.

* R HP:Wounded MV:Tiring >
*Dur* has arrived from the east.


* R HP:Wounded MV:Tiring > Kesumi leaves north riding a wild stallion.
You follow Kesumi.

Road to a Farm
[ obvious exits: N E S ]
A large slab of meat has been placed here.
A heavy tankard, glinting dully, has been left behind.
A plain weapons belt has been forgotten here.
A water skin has been left on the ground.
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a wild stallion.
*Tykoun* is standing here, riding a warhorse.
*Dur* has arrived from the south.
[kill seanchan]
You try to blast *Dur*, but he deflects the blow.

* R HP:Wounded MV:Tiring - Dur: Critical >
*Dur* barely tickles your left foot with his strike.
You try to blast *Dur*, but he deflects the blow.
The Child of Light officer has arrived from the south, riding a warhorse.
A Child of the Light has arrived from the south, riding a warhorse.
A Child of the Light has arrived from the south, riding a warhorse.
A Child of the Light has arrived from the south, riding a warhorse.
A Child of the Light has arrived from the south, riding a warhorse.
Kesumi stabs *Dur*'s left arm very hard.
*Dur* is dead! R.I.P.
Your blood freezes as you hear *Dur*'s death cry.
[kill seanchan]
You try to blast *Tykoun*, but he deflects the blow.

* R HP:Wounded MV:Tiring - Tykoun: Healthy > Kesumi tries to stab *Tykoun*, but he parries
successfully.
[kill seanchan]
You do the best you can!

* R HP:Wounded MV:Tiring - Tykoun: Healthy >
Kesumi assumes an offensive striking posture.

* R HP:Wounded MV:Tiring - Tykoun: Healthy >
[kill seanchan]
You do the best you can!


* R HP:Wounded MV:Tiring - Tykoun: Healthy >
A Hand of the Light Inquisitor joins Kesumi's fight!
A Child of the Light joins a Hand of the Light Inquisitor's fight!
*Tykoun* panics, and attempts to flee!
[kill seanchan]
You do the best you can!

* R HP:Wounded MV:Tiring - Tykoun: Healthy > *Tykoun* leaves east riding a warhorse.
[kill seanchan]
They aren't here.

* R HP:Wounded MV:Tiring >



Kesumi gets a black pair of silver-tooled boots from the corpse of Dur.
Kesumi gets a pair of earthen colored breeches from the corpse of Dur.
Kesumi gets a brightly-colored sash from the corpse of Dur.
Kesumi gets a dark blue tasseled spear from the corpse of Dur.
Kesumi gets a pair of dark gloves from the corpse of Dur.
Kesumi gets a set of cloth sleeves from the corpse of Dur.
Kesumi gets a dark riding cape of mottled brown from the corpse of Dur.
Kesumi gets a shadowy vest from the corpse of Dur.
Kesumi gets a thin, black chain from the corpse of Dur.

* R HP:Wounded MV:Tiring > [kill seanchan]
They aren't here.

* R HP:Wounded MV:Tiring > [kill seanchan]
They aren't here.

* R HP:Wounded MV:Tiring > [kill seanchan]
They aren't here.

* R HP:Wounded MV:Tiring >
*Tykoun* has arrived from the east, riding a warhorse.

* R HP:Wounded MV:Tiring >
Kesumi tries to stab *Tykoun*, but he deflects the blow.
*Tykoun* gets a backpack from the corpse of Dur.
*Tykoun* gets a thin, black chain from the corpse of Dur.
*Tykoun* gets a shoufa with a black veil from the corpse of Dur.
*Tykoun* gets an emerald ring from the corpse of Dur.
*Tykoun* gets an emerald ring from the corpse of Dur.
*Tykoun* gets a lantern from the corpse of Dur.

* R HP:Wounded MV:Tiring >
Kesumi narrates 'loot'

* R HP:Wounded MV:Tiring >

The Child of Light officer lances Tykoun's body very hard.

*Tykoun* panics, and attempts to flee!
Dougras narrates 'yo kes, you still pkin?'
[kill seanchan]
You blast *Tykoun*'s left leg extremely hard.

* R HP:Wounded MV:Tiring - Kesumi: Hurt - Tykoun: Scratched > You stop using a spiked double handed
warhammer.

* R HP:Wounded MV:Tiring - Kesumi: Hurt - Tykoun: Scratched > *Tykoun* leaves south riding a warhorse.
You stop using a jeweled dagger.

* R HP:Wounded MV:Tiring > You wield a jeweled dagger.

* R HP:Wounded MV:Tiring > You lean over and cut the bloody scalp from the corpse of Dur.

* R HP:Wounded MV:Tiring > You stop using a jeweled dagger.

* R HP:Wounded MV:Tiring > You wield a spiked double handed warhammer with both hands.

* R HP:Wounded MV:Tiring > Kesumi narrates 'loot'
You put a jeweled dagger on your belt.

* R HP:Wounded MV:Tiring > Road to a Farm
The dirt road continues to the north and south here, marred only rarely by
hoof- or wheel-tracks and hardly changing as it leads through this land of
plains and forests. A path to the east leads away in the direction of the
few small buidlings, behind which a large forest looms.
[ obvious exits: N E S ]
The corpse of Dur is lying here.
A large slab of meat has been placed here.
A heavy tankard, glinting dully, has been left behind.
A plain weapons belt has been forgotten here.
A water skin has been left on the ground.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Hand of the Light Inquisitor is here, searching for Darkfriends, riding a gray palfrey.
The Child of Light officer is here, peering sternly around him, riding a warhorse.
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a wild stallion.

* R HP:Wounded MV:Tiring >
[kill seanchan]
They aren't here.


* R HP:Wounded MV:Tiring > [kill seanchan]
They aren't here.

* R HP:Wounded MV:Tiring >
[kill seanchan]
They aren't here.

* R HP:Wounded MV:Tiring > [kill seanchan]
They aren't here.


* R HP:Wounded MV:Tiring >
[kill seanchan]
They aren't here.

* R HP:Wounded MV:Tiring > [kill seanchan]
They aren't here.

* R HP:Wounded MV:Tiring >
You have 181(353) hit and 79(130) movement points.
You have scored 49269512 experience points and 595 quest points.
You need 4230488 exp to level and 405 qp to rank.
You have amassed 93 Turn points to date.
You have played 84 days and 10 hours (real time).
This ranks you as Daal the Under-lieutenant [Child of Light 6] (Level 39).
You are standing.

* R HP:Wounded MV:Tiring >
Kesumi narrates 'rip two'

* R HP:Wounded MV:Tiring >
[kill seanchan]
They aren't here.

* R HP:Wounded MV:Tiring >
Players in your Zone
--------------------
Lawe - Rocky Creek
Daal - Road to a Farm
Kesumi - Road to a Farm

* R HP:Wounded MV:Tiring >
You are carrying:
the severed head of Samosh the Seanchan slain in Amadicia
the death scalp of a torm slain in Amadicia
the war scalp of Dur the Seanchan slain in Amadicia

* R HP:Wounded MV:Tiring >
Jomyl narrates 'where's pk kes?'
You put the severed head of Samosh the Seanchan slain in Amadicia in a backpack.
You put the death scalp of a torm slain in Amadicia in a backpack.
You put the war scalp of Dur the Seanchan slain in Amadicia in a backpack.

* R HP:Wounded MV:Tiring >
[kill seanchan]
They aren't here.

* R HP:Wounded MV:Tiring >
Kesumi narrates 'and torm'

* R HP:Wounded MV:Tiring >
You narrate 'amadizzle'

* R HP:Wounded MV:Tiring >
Players in your Zone
--------------------
Lawe - At the Edge of a Hardwood Forest
Daal - Road to a Farm
Kesumi - Road to a Farm

* R HP:Wounded MV:Tiring >
Road to a Farm
The dirt road continues to the north and south here, marred only rarely by
hoof- or wheel-tracks and hardly changing as it leads through this land of
plains and forests. A path to the east leads away in the direction of the
few small buidlings, behind which a large forest looms.
[ obvious exits: N E S ]
The corpse of Dur is lying here.
A large slab of meat has been placed here.
A heavy tankard, glinting dully, has been left behind.
A plain weapons belt has been forgotten here.
A water skin has been left on the ground.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Hand of the Light Inquisitor is here, searching for Darkfriends, riding a gray palfrey.
The Child of Light officer is here, peering sternly around him, riding a warhorse.
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a wild stallion.

* R HP:Wounded MV:Tiring >
Kesumi leaves south riding a wild stallion.
You follow Kesumi.

Road Near a Farm
[ obvious exits: N E ]
The corpse of a torm is lying here.
The corpse of Samosh is lying here.
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a wild stallion.
A warhorse is here, stamping his feet impatiently.

* R HP:Wounded MV:Tiring >
Kesumi stops riding a wild stallion.

* R HP:Wounded MV:Tiring >
Kesumi starts leading a warhorse.
A warhorse now follows Kesumi.

* R HP:Wounded MV:Tiring >
Kesumi leaves north.
A warhorse leaves north.
You follow Kesumi.

Road to a Farm
[ obvious exits: N E S ]
The corpse of Dur is lying here.
A large slab of meat has been placed here.
A heavy tankard, glinting dully, has been left behind.
A plain weapons belt has been forgotten here.
A water skin has been left on the ground.
A gray palfrey prances skittishly nearby, being ridden by you.
A warhorse is here, stamping his feet impatiently.
Lord Kesumi the Lieutenant is standing here.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Child of the Light is here, arrogantly glaring around, riding a warhorse.
A Hand of the Light Inquisitor is here, searching for Darkfriends, riding a gray palfrey.
The Child of Light officer is here, peering sternly around him, riding a warhorse.
You are carrying:
Nothing.

* R HP:Wounded MV:Tiring >
You say 'heh'

* R HP:Wounded MV:Tiring >
A warhorse cocks its head up sharply.
A warhorse flickers its ears.

* R HP:Wounded MV:Tiring >
A Child of the Light stops using a lantern.
Kesumi leaves east.
A warhorse leaves east.
You follow Kesumi.

Small Path Before a Garden
[ obvious exits: N E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A warhorse is here, stamping his feet impatiently.
Lord Kesumi the Lieutenant is standing here.

* R HP:Wounded MV:Tiring >
Kesumi leaves east.
A warhorse leaves east.
You follow Kesumi.

Path to a Drab House
[ obvious exits: E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A warhorse is here, stamping his feet impatiently.
Lord Kesumi the Lieutenant is standing here.

* R HP:Wounded MV:Tiring >
Kesumi leaves east.
A warhorse leaves east.
You follow Kesumi.

Before a Drab House
[ obvious exits: N E W ]
A gray palfrey prances skittishly nearby, being ridden by you.
A warhorse is here, stamping his feet impatiently.
Lord Kesumi the Lieutenant is standing here.

* R HP:Wounded MV:Tiring >
You say 'that was great, 2 v 5 we kill 2'

* R HP:Wounded MV:Tiring >
Kesumi nods in agreement.

* R HP:Wounded MV:Tiring >
Kesumi leaves north.
A warhorse leaves north.
You follow Kesumi.

You can't ride in there.

* R HP:Wounded MV:Tiring >
Players in your Zone
--------------------
Kesumi - Kitchen
Daal - Before a Drab House
Lawe - Evergreen Forest

* R HP:Wounded MV:Tiring >
Kesumi has arrived from the north.
A warhorse has arrived from the north.

* R HP:Wounded MV:Tiring >
Kesumi says 'dism a sec'

* R HP:Wounded MV:Tiring >
Kesumi says 'dism a sec'

* R HP:Wounded MV:Tiring >
Dougras narrates 'kulgan loggers'

* R HP:Wounded MV:Tiring >
You stop riding him.

* HP:Wounded MV:Tiring >
Kesumi appears to have beaten you to it.

* HP:Wounded MV:Tiring >
You start leading him.
A gray palfrey starts following you.

* HP:Wounded MV:Tiring >
Kesumi leaves north.
A warhorse leaves north.
You follow Kesumi.

Front Room
[ obvious exits: N S W ]
A warhorse is here, stamping his feet impatiently.
Lord Kesumi the Lieutenant is standing here.
A rust-colored bobcat crouches low, ready to pounce.
A gray palfrey has arrived from the south.

* HP:Wounded MV:Tiring >
Kesumi leaves north.
A warhorse leaves north.
You follow Kesumi.

Kitchen
[ obvious exits: N S W ]
A small loaf of crusty bread rests nearby.
A warhorse is here, stamping his feet impatiently.
Lord Kesumi the Lieutenant is standing here.
A farmer's wife is here.
A gray palfrey has arrived from the south.

* HP:Wounded MV:Tiring >
Kesumi leaves north.
A warhorse leaves north.
You follow Kesumi.

In the Back Yard
[ obvious exits: N E S W ]
A warhorse is here, stamping his feet impatiently.
Lord Kesumi the Lieutenant is standing here.
A gray palfrey has arrived from the south.

* HP:Wounded MV:Tiring >
[ride horse]
A gray palfrey stops following you.
You start riding him.

* R HP:Wounded MV:Tiring >
You have 198(353) hit and 91(130) movement points.
You have scored 49269512 experience points and 595 quest points.
You need 4230488 exp to level and 405 qp to rank.
You have amassed 93 Turn points to date.
You have played 84 days and 10 hours (real time).
This ranks you as Daal the Under-lieutenant [Child of Light 6] (Level 39).
You are standing.

* R HP:Wounded MV:Tiring > [change mood brave]
Mood changed to: Brave

* R HP:Wounded MV:Tiring >
Dougras narrates 'going thru DR'

* R HP:Wounded MV:Tiring >
A warhorse stops following Kesumi.
Kesumi starts riding a warhorse.

* R HP:Wounded MV:Tiring >
Kesumi leaves east riding a warhorse.
You follow Kesumi.

Behind the Barn
[ obvious exits: N E S W ]
The corpse of a black cat is lying here.
The corpse of a large black rat is lying here. [2]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a warhorse.
A fox is here, hunting for rabbits.

* R HP:Wounded MV:Tiring > Behind the Barn
Large patches of grass cover much of the ground here, except where moss has
taken over. Moss also covers much of the north wall of the barn, which lies
just to the south of here. The grass thickens to the west and gives way to
the east to the beginnings of a forest. A door to the south leads into a barn.
[ obvious exits: N E S W ]
The corpse of a black cat is lying here.
The corpse of a large black rat is lying here. [2]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a warhorse.
A fox is here, hunting for rabbits.

* R HP:Wounded MV:Tiring >
Kesumi leaves north riding a warhorse.
You follow Kesumi.

Light Forest
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a warhorse.
A rust-colored bobcat crouches low, ready to pounce.
A wild boar runs through the forest.
A rust-colored bobcat crouches low, ready to pounce.

* R HP:Wounded MV:Tiring >
Kesumi leaves north riding a warhorse.
You follow Kesumi.

In the Middle of a Field
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a warhorse.

* R HP:Wounded MV:Tiring >
Kesumi leaves north riding a warhorse.
You follow Kesumi.

Grassy Hills
[ obvious exits: E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a warhorse.

* R HP:Wounded MV:Tiring >
Kesumi leaves east riding a warhorse.
You follow Kesumi.

Along the Border of an Evergreen Forest
[ obvious exits: E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a warhorse.

* R HP:Wounded MV:Tiring >
Kesumi leaves east riding a warhorse.
You follow Kesumi.

Small Thicket
[ obvious exits: E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a warhorse.
An elk with massive antlers eyes you with curiosity.

* R HP:Wounded MV:Tiring >
Kesumi leaves east riding a warhorse.
You follow Kesumi.

Stand of Ancient Trees
[ obvious exits: N E S W ]
A lantern has been left here.
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a warhorse.
An elk with massive antlers eyes you with curiosity.
An Illianer steed stands here proudly, its black mane glistening.
An ancient, gnarled tree looms over you.
An ancient, gnarled tree looms over you.

* R HP:Wounded MV:Tiring >
Kesumi leaves north riding a warhorse.
You follow Kesumi.

In a Dim Part of the Forest
[ obvious exits: N E S ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a warhorse.
A gray palfrey prances skittishly nearby.

* R HP:Wounded MV:Tiring >
Kesumi leaves north riding a warhorse.
You follow Kesumi.

Amid the Windswept Trees
[ obvious exits: N E S U ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a warhorse.
A squirrel is here, chittering.
A tree is here, swinging a branch at your head.
A tree is here, swinging a branch at your head.

* R HP:Wounded MV:Tiring >
Kesumi leaves north riding a warhorse.
You follow Kesumi.

A Twist in the Rocky Path
[ obvious exits: E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a warhorse.

* R HP:Wounded MV:Tiring >
Kesumi leaves east riding a warhorse.
You follow Kesumi.

Rock View
[ obvious exits: N E S W ]
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a warhorse.
A young and strong buck is here, munching some grass.
A young and strong buck is here, munching some grass.
An Illianer steed stands here proudly, its black mane glistening.

* R HP:Wounded MV:Tiring >
Kesumi says 'fuck its cold i cant type'
You stop riding him.

* HP:Wounded MV:Tiring > You start riding him.

* R HP:Wounded MV:Tiring >
Kesumi leaves north riding a warhorse.
You follow Kesumi.

Rock View
[ obvious exits: N E S ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a warhorse.
Rock View
The gray giants of the Mountains of Mist loom to the west. The hardwoods
and pines spread around you to the east and south. Animal trails wind around
the base of a mountain to the north.
[ obvious exits: N E S ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a warhorse.


* R HP:Wounded MV:Tiring >
Kesumi leaves north riding a warhorse.
You follow Kesumi.

Droop Mountain
[ obvious exits: N E S ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a warhorse.
An elk cow nibbles on some greenery.
A burly lumberjack swings his axe here.
A burly lumberjack swings his axe here.
Cambion narrates 'Blasted wild'

* R HP:Wounded MV:Tiring > [change mood brave]
Mood changed to: Brave

* R HP:Wounded MV:Tiring >
Dougras narrates 'kulgan in mines'

* R HP:Wounded MV:Tiring >
A burly lumberjack stops using a lantern.
Kesumi says 'lets go in that was good'

* R HP:Wounded MV:Tiring >
You nod in agreement.

* R HP:Wounded MV:Tiring >
Kesumi says 'they gone'
You say 'indeed it was'

* R HP:Wounded MV:Tiring >
Kesumi leaves south riding a warhorse.
You follow Kesumi.

Rock View
[ obvious exits: N E S ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a warhorse.

* R HP:Wounded MV:Tiring >
Kesumi leaves south riding a warhorse.
You follow Kesumi.

Rock View
[ obvious exits: N E S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a warhorse.
A gray palfrey prances skittishly nearby.
A young and strong buck is here, munching some grass.

* R HP:Wounded MV:Tiring >
Kesumi leaves west riding a warhorse.
You follow Kesumi.

A Twist in the Rocky Path
[ obvious exits: E S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a warhorse.
A young and strong buck is here, munching some grass.

* R HP:Wounded MV:Tiring >
Kesumi leaves west riding a warhorse.
You follow Kesumi.

A Boulder-Riddled Road
[ obvious exits: E W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a warhorse.
A wild stallion bucks madly.

* R HP:Wounded MV:Tiring >
Kesumi leaves west riding a warhorse.
You follow Kesumi.

A Boulder-Riddled Road
[ obvious exits: E W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a warhorse.

* R HP:Wounded MV:Tiring >
Kesumi leaves west riding a warhorse.
You follow Kesumi.

Through the Boulders
[ obvious exits: E W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a warhorse.

* R HP:Wounded MV:Tiring >
Kesumi leaves west riding a warhorse.
You follow Kesumi.

Under the Shadow of Misty
[ obvious exits: E W ]
A water skin has been left on the ground.
A polished metal breastplate lies here.
A lantern has been left here. [3]
A pair of thin but sturdy metal boots stands here. [2]
A large warhammer with a square head of solid steel with a spike lies here.
A pair of hard leather half-gauntlets is on the ground here.
A light pair of leather coverings lies upon the ground.
A bundle of chainmail lies on the ground.
A plain weapons belt has been forgotten here.
A thick, brown sack has been discarded here.
The corpse of Celeborn is lying here.
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently.

* R HP:Wounded MV:Tiring >
Kesumi leaves west riding a warhorse.
You follow Kesumi.

Under the Shadow of Misty
[ obvious exits: E S W ]
The corpse of Thercar is lying here.
A lantern has been left here.
A mushroom grows here.
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Lord Kesumi the Lieutenant is standing here, riding a warhorse.
A warhorse is here, stamping his feet impatiently.
A warhorse is here, stamping his feet impatiently.
A wild stallion bucks madly.

* R HP:Wounded MV:Tiring >
Kesumi says 'this one scalped?'

* R HP:Wounded MV:Tiring >
*Tykoun* has arrived from the south, riding a warhorse.

* R HP:Wounded MV:Tiring >
[kill seanchan]
You try to blast *Tykoun*, but he parries successfully.

* R HP:Wounded MV:Tiring - Tykoun: Hurt >
*Tykoun* strikes your body.
You try to blast *Tykoun*, but he deflects the blow.
[change mood brave]
Mood changed to: Brave


* R HP:Wounded MV:Tiring - Tykoun: Hurt > [bash ]

- = +
Kesumi tries to stab *Tykoun*, but he deflects the blow.

* * + = -
Kesumi tries to stab *Tykoun*, but he parries successfully.
*Tykoun* tickles your left hand with his strike.

- =
As *Tykoun* avoids your bash, you topple over and fall to the ground!

* R HP:Wounded MV:Tiring - Tykoun: Hurt >



Kesumi tries to stab *Tykoun*, but he deflects the blow.
*Tykoun* strikes your body.

* R HP:Wounded MV:Tiring - Tykoun: Hurt >
*Tykoun* looks at you.

* R HP:Wounded MV:Tiring - Tykoun: Hurt > Kesumi assumes an offensive striking posture.
Do you not consider fighting as standing?

* R HP:Wounded MV:Tiring - Tykoun: Hurt > [kill seanchan]
You do the best you can!

* R HP:Wounded MV:Tiring - Tykoun: Hurt > [bash ]

- = + * *
Kesumi stabs *Tykoun*'s head into bloody fragments!
*Tykoun* tickles your body with his strike.

+ = - - =
As *Tykoun* avoids your bash, you topple over and fall to the ground!

* R HP:Wounded MV:Tiring >
*Varek* has arrived from the west.
A warhorse has arrived from the west.

* R HP:Wounded MV:Tiring >
Kesumi tries to stab *Tykoun*, but he deflects the blow.
*Tykoun* barely strikes your body.

* R HP:Wounded MV:Tiring - Tykoun: Hurt >
A warhorse stops following Varek.
*Varek* starts riding a warhorse.

* R HP:Wounded MV:Tiring - Tykoun: Hurt >
*Varek* smites your right arm hard.

* R HP:Battered MV:Tiring - Tykoun: Hurt > Kesumi stabs *Tykoun*'s right leg extremely hard.
[bash ]

- = + *
Kesumi stabs *Tykoun*'s right arm into bloody fragments!
*Tykoun* strikes your body.

* + = - - =
You dodge a bash from *Varek* who loses his balance and falls!
Your bash at *Tykoun* sends him sprawling!

* R HP:Battered MV:Tiring - Tykoun: Wounded >
Kesumi narrates 'on misty ent'

* R HP:Battered MV:Tiring - Tykoun: Wounded >
You blast *Tykoun*'s body into bloody fragments!
Kesumi stabs *Tykoun*'s body into bloody fragments!

* R HP:Battered MV:Tiring - Tykoun: Wounded >
*Varek* clambers to his feet.

* R HP:Battered MV:Tiring - Tykoun: Wounded >
*Varek* smites your head extremely hard.

* R HP:Battered MV:Tiring - Tykoun: Wounded >
You blast *Tykoun*'s right hand into bloody fragments!
Kesumi stabs *Tykoun*'s right leg into bloody fragments!
[bash ]
They already seem to be stunned.

* R HP:Battered MV:Tiring - Tykoun: Battered >
Kesumi narrates 'on misty ent'


* R HP:Battered MV:Tiring - Tykoun: Battered > [bash ]
They already seem to be stunned.

* R HP:Battered MV:Tiring - Tykoun: Battered >
[bash ]

- = +
*Varek* smites your right foot.
Kesumi tries to stab *Tykoun*, but he deflects the blow.
*Tykoun* barely strikes your body.
Kesumi tries to stab *Tykoun*, but he deflects the blow.
Jomyl narrates 'who'
You dodge a bash from *Varek* who loses his balance and falls!

* * +
*Tykoun* panics, and attempts to flee!

= -
*Tykoun* leaves south riding a warhorse.

- =
Kesumi stabs *Varek*'s left leg.
They're not here anymore!

* R HP:Battered MV:Tiring >
*Tykoun* has arrived from the south, riding a warhorse.
[kill seanchan]
You try to blast *Tykoun*, but he parries successfully.

* R HP:Battered MV:Tiring - Tykoun: Battered > [bash ]


*Tykoun* strikes your left leg very hard.
*Varek* tries to smite Kesumi, but he deflects the blow.
Kesumi stabs *Varek*'s right leg hard.

- =
Kesumi stabs *Varek*'s body.

+ * * + =
Kesumi narrates 'tyk batt'

- - =
You try to blast *Tykoun*, but he parries successfully.
Kesumi stabs *Varek*'s body.
*Caolle* has arrived from the east, riding a warhorse.
Your bash at *Tykoun* sends him sprawling!

* R HP:Battered MV:Tiring - Tykoun: Battered >
*Varek* panics, and attempts to flee!

* R HP:Battered MV:Tiring - Tykoun: Battered >
Kesumi stabs *Varek*'s body.
*Varek* leaves south riding a warhorse.
Kesumi tries to stab *Caolle*, but he parries successfully.

* R HP:Battered MV:Tiring - Tykoun: Battered >
*Varek* has arrived from the south, riding a warhorse.

* R HP:Battered MV:Tiring - Tykoun: Battered >
*Caolle* strikes Kesumi's head hard.
Kesumi tries to stab *Caolle*, but he deflects the blow.
You try to blast *Tykoun*, but he deflects the blow.
*Varek* smites your body hard.

* R HP:Beaten MV:Tiring - Tykoun: Battered >
[bash ]
They already seem to be stunned.

* R HP:Beaten MV:Tiring - Tykoun: Battered >
Kesumi narrates '3 now'


* R HP:Beaten MV:Tiring - Tykoun: Battered > Kesumi tries to stab *Caolle*, but he deflects the blow.
[bash ]
They already seem to be stunned.

* R HP:Beaten MV:Tiring - Tykoun: Battered >
Kesumi tries to stab *Caolle*, but he deflects the blow.
You blast *Tykoun*'s body very hard.
[bash ]



*Varek* sends you sprawling with a powerful bash!
*Caolle* sends Kesumi sprawling with a powerful bash!
Dougras narrates 'otw via pine'

* R HP:Beaten MV:Tiring - Tykoun: Battered >
*Varek* smites your left arm very hard.
*Caolle* strikes Kesumi's body very hard.
*Tykoun* strikes your body.

* R HP:Beaten MV:Tiring - Tykoun: Battered >
*Kulgan* has arrived from the west.
A gray palfrey has arrived from the west.

* R HP:Beaten MV:Tiring - Tykoun: Battered >
*Kulgan* tickles your body with his strike.
You wish that your wounds would stop BLEEDING so much!


* R HP:Beaten MV:Tiring - Tykoun: Battered >
*Kulgan* barely strikes your body.
You wish that your wounds would stop BLEEDING so much!

*Varek* barely smites your body.
You wish that your wounds would stop BLEEDING so much!

*Caolle* strikes Kesumi's body hard.
*Tykoun* barely strikes your right foot.
You wish that your wounds would stop BLEEDING so much!


* R HP:Critical MV:Tiring - Tykoun: Battered > You can't ride in there.

* R HP:Critical MV:Tiring - Tykoun: Battered > Mood changed to: Wimpy

* R HP:Critical MV:Tiring - Tykoun: Battered > You panic and attempt to flee!


You flee head over heels.
Under the Shadow of Misty
[ obvious exits: E W ]
A water skin has been left on the ground.
A polished metal breastplate lies here.
A lantern has been left here. [3]
A pair of thin but sturdy metal boots stands here. [2]
A large warhammer with a square head of solid steel with a spike lies here.
A pair of hard leather half-gauntlets is on the ground here.
A light pair of leather coverings lies upon the ground.
A bundle of chainmail lies on the ground.
A plain weapons belt has been forgotten here.
A thick, brown sack has been discarded here.
The corpse of Celeborn is lying here.
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A warhorse is here, stamping his feet impatiently.

* R HP:Critical MV:Tiring >
Ahnvari narrates '3 mound'
Alas, you cannot go that way...


* R HP:Critical MV:Tiring >
Through the Boulders
[ obvious exits: E W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.


* R HP:Critical MV:Tiring > A Boulder-Riddled Road
[ obvious exits: E W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.

* R HP:Critical MV:Tiring >
A Boulder-Riddled Road
[ obvious exits: E W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A wild stallion bucks madly.

* R HP:Critical MV:Tiring >
Alazon narrates 'on mound'
A Twist in the Rocky Path
[ obvious exits: E S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.

* R HP:Critical MV:Tiring >
Rock View
[ obvious exits: N E S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A young and strong buck is here, munching some grass.
A gray palfrey prances skittishly nearby.
A young and strong buck is here, munching some grass.

* R HP:Critical MV:Tiring > Large Boulders
[ obvious exits: N S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
An elk cow nibbles on some greenery.


* R HP:Critical MV:Tiring >

Jenda shouts 'dart is a bloody womanizing rapist pig!'
Wooded Slope
[ obvious exits: N E S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
An elk with massive antlers eyes you with curiosity.
A badger is rummaging about, looking for stuff to eat.
A squirrel is here, chittering.


* R HP:Critical MV:Tiring > Dark Woods
[ obvious exits: N E S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A mole is here, looking sickly.

* R HP:Critical MV:Tiring > Rocky Forest
[ obvious exits: N S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A giant wasp hovers nearby.
A wild dog with matted fur snarls at you.
A duck is here flying around.
A badger is rummaging about, looking for stuff to eat.

* R HP:Critical MV:Tiring >
A Steep Trail
[ obvious exits: N E ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
An elk cow nibbles on some greenery.


* R HP:Critical MV:Tiring > Alas, you cannot go that way...

* R HP:Critical MV:Tiring >
Kesumi narrates 'flee'

* R HP:Critical MV:Tiring >
Overgrown Path
[ obvious exits: N E S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A giant wasp hovers nearby.
An elk cow nibbles on some greenery.

* R HP:Critical MV:Tiring > Shadowy Woods
[ obvious exits: N E S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A badger is rummaging about, looking for stuff to eat.

* R HP:Critical MV:Tiring > Younger Wood
[ obvious exits: N S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A duck is here flying around.
A duck is here flying around.

* R HP:Critical MV:Tiring >

Kesumi narrates 'patty'
You narrate 'daal crit'

* R HP:Critical MV:Tiring >
Hardwood Forest
[ obvious exits: N S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
An antelope blends into the scenery.
A badger is rummaging about, looking for stuff to eat.
A wild boar runs through the forest.

* R HP:Critical MV:Tiring >
Before a Clearing
[ obvious exits: N E S W ]
The corpse of a frightened young thief is lying here.
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A badger is rummaging about, looking for stuff to eat.
A draft horse is here.


* R HP:Critical MV:Tiring > In the Middle of a Small Clearing
[ obvious exits: N E ]
The corpse of a frightened young thief is lying here.
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A badger is rummaging about, looking for stuff to eat.

* R HP:Critical MV:Tiring >

In a Small Creek
[ obvious exits: N E W ]
The corpse of a large silvery fish is lying here.
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A wild stallion bucks madly.

* R HP:Critical MV:Tiring >




Your heartbeat calms down more as you feel less panicked.
Kesumi narrates 'gety in'
Rocky Creek
[ obvious exits: E S W ]
The corpse of a large silvery fish is lying here.
A bullseye lantern has been set aside.
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.

* R HP:Beaten MV:Tiring > At a Large Tree
[ obvious exits: N S U ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.

* R HP:Beaten MV:Tiring >
A Small Clearing
[ obvious exits: N S W ]
The corpse of a rabbit is lying here. [2]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.


* R HP:Beaten MV:Tiring >
Oak Forest
[ obvious exits: N W ]
The corpse of a brown deer is lying here.
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
An elk with massive antlers eyes you with curiosity.

* R HP:Beaten MV:Tiring > Alas, you cannot go that way...

* R HP:Beaten MV:Tiring >
An Oak Forest
[ obvious exits: N E S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A pretty bird is visible flying high in the sky.

* R HP:Beaten MV:Tiring > A Small Path
[ obvious exits: N E S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A shaggy brown mare stands here.

* R HP:Beaten MV:Tiring >
Bend in the Small Path
[ obvious exits: N E S W ]
A lantern has been left here.
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A black wolf growls loudly, poised to leap.
A timber wolf is here, snarling hungrily.
A wild stallion bucks madly.
A draft horse is here.
A draft horse is here.
A draft horse is here.
A shaggy brown mare stands here.


* R HP:Beaten MV:Tiring >


Edge of Forest
[ obvious exits: N E S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
An elk with massive antlers eyes you with curiosity.
A badger is rummaging about, looking for stuff to eat.


* R HP:Beaten MV:Tiring > Bend in the Dirt Road
[ obvious exits: N E W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.

* R HP:Beaten MV:Tiring > A Dirt Road
[ obvious exits: E S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A badger is rummaging about, looking for stuff to eat.

* R HP:Beaten MV:Tiring > A Bend in Trail
[ obvious exits: E S ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A badger is rummaging about, looking for stuff to eat.

* R HP:Beaten MV:Tiring > Alas, you cannot go that way...

* R HP:Beaten MV:Tiring > Overgrown Road
[ obvious exits: N S W ]
A torch is here on the ground.
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.

* R HP:Beaten MV:Tiring >
Alazon narrates 'come'
Fields of Grass
[ obvious exits: E S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A robin is visible flying high in the sky.
A black hawk is here flying around.
A robin is visible flying high in the sky.
A robin is here flying around.
A Hand of the Light Inquisitor is here, searching for Darkfriends, riding a brown stallion.
A Child of the Light is here, arrogantly glaring around, riding a black stallion.
A Child of the Light is here, arrogantly glaring around, riding a black stallion.
A swarthy man wearing the rank insignia of Hundredman on his white cloak is here, riding a
dust-colored gelding.
Rufferto yaps happily nearby.

* R HP:Beaten MV:Tiring > Rolling Fields of Grass
[ obvious exits: N E S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.


* R HP:Beaten MV:Tiring >
Bend in Trail
[ obvious exits: N E S ]
A torch is here on the ground. [2]
A lantern has been left here.
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.


* R HP:Beaten MV:Tiring > Road Before Amador
[ obvious exits: N E S W ]
A lantern has been left here.
A torch is here on the ground.
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A handsome stag stands here, ready to run.
A panther stalks through the wilderness.
A panther stalks through the wilderness.

* R HP:Beaten MV:Tiring >
Before the Northern Gate of Amador
[ obvious exits: N S ]
An iron lantern hangs from the wall above the gate.
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.

* R HP:Beaten MV:Tiring >
The Northgate seems to be closed.

* R HP:Beaten MV:Tiring >

You call for the Northgate to be opened.
The Northgate is opened from the other side.

* R HP:Beaten MV:Tiring > Amador Northern Gate
[ obvious exits: N E S W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A gleeman is here, wearing a cloak of different colored patches.
A gateguard scrutinizes those who enter and depart Amador.
A gateguard scrutinizes those who enter and depart Amador.
A gateguard scrutinizes those who enter and depart Amador.
A gateguard scrutinizes those who enter and depart Amador.

* R HP:Beaten MV:Tiring >
You narrate 'daal in'


* R HP:Beaten MV:Tiring > An Amador gateguard bellows 'A patrol of Children of the Light, lead by Child Daal, has entered Amador!'
An Amador gateguard bellows 'Welcome home, Child Daal!'
The gleeman stops using a torch.
The Amador gatekeeper closes the Northgate.
The Amador gatekeeper locks the Northgate.
You have 64(353) hit and 90(130) movement points.
You have scored 49270406 experience points and 595 quest points.
You need 4229594 exp to level and 405 qp to rank.
You have amassed 93 Turn points to date.
You have played 84 days and 10 hours (real time).
This ranks you as Daal the Under-lieutenant [Child of Light 6] (Level 39).
You are standing.

* R HP:Beaten MV:Tiring >
Dart shouts 'SOB'

* R HP:Beaten MV:Tiring >
Players in your Zone
--------------------
Gilliard - Reception
Daal - Amador Northern Gate
Haol - Flower Gardens
Aedekes - Amador Central Square
Kyanne - Amador Central Square

* R HP:Beaten MV:Tiring >
You call for the Northgate to be opened.
The Amador gatekeeper unlocks the Northgate.
The Amador gatekeeper opens the Northgate.

* R HP:Beaten MV:Tiring >
You don't see a closed gate.

* R HP:Beaten MV:Tiring >
The Amador gatekeeper closes the Northgate.
The Amador gatekeeper locks the Northgate.
You call for the Northgate to be opened.
The Amador gatekeeper unlocks the Northgate.
The Amador gatekeeper opens the Northgate.

* R HP:Beaten MV:Tiring >
Vivienne speaks from the Light 'We just don't go there on channels. Period. End of quote. Shut it.'

* R HP:Beaten MV:Tiring >

Shanna shouts 'jenda i'm sorry i will keep him on a shorter leash!'

* R HP:Beaten MV:Tiring > You don't see a closed gate.

* R HP:Beaten MV:Tiring >

You don't see a closed gate.

* R HP:Beaten MV:Tiring > You don't see a closed gate.

* R HP:Beaten MV:Tiring >
You don't see a closed gate.

* R HP:Beaten MV:Tiring >
Dougras narrates 'on caolle misties ent'

* R HP:Beaten MV:Tiring >
Dougras narrates 'haha'

* R HP:Beaten MV:Tiring >
The Amador gatekeeper closes the Northgate.
The Amador gatekeeper locks the Northgate.
You tell Kesumi 'i call gate for you if yous want'

* R HP:Beaten MV:Tiring >
You call for the Northgate to be opened.
The Amador gatekeeper unlocks the Northgate.
The Amador gatekeeper opens the Northgate.

* R HP:Beaten MV:Tiring >
You are carrying:
Nothing.

* R HP:Beaten MV:Tiring >
Dougras narrates 'great tuming'
You have 64(353) hit and 90(130) movement points.
You have scored 49270406 experience points and 595 quest points.
You need 4229594 exp to level and 405 qp to rank.
You have amassed 93 Turn points to date.
You have played 84 days and 10 hours (real time).
This ranks you as Daal the Under-lieutenant [Child of Light 6] (Level 39).
You are standing.

* R HP:Beaten MV:Tiring >
The Amador gatekeeper closes the Northgate.
The Amador gatekeeper locks the Northgate.

~edited out some crap happening in amador and me turning in some scalps~

* R HP:Battered MV:Strong >
Lawe calls for the Northgate to be opened.
The Amador gatekeeper unlocks the Northgate.
The Amador gatekeeper opens the Northgate.
You don't see a closed gate.

* R HP:Battered MV:Strong > Before the Northern Gate of Amador
[ obvious exits: N S ]
An iron lantern hangs from the wall above the gate.
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Rufferto yaps happily nearby.
Lawe of the Borderlands is standing here, riding an Illianer steed.

* R HP:Battered MV:Strong >
The Northgate closes quietly.
A warm glow is cast by the rising sun.
Players in your Zone
--------------------
Daal - Before the Northern Gate of Amador
Jomyl - Fields of Grass
Lawe - Before the Northern Gate of Amador

* R HP:Battered MV:Full >
Lawe tries to open the Northgate, but can't.

* R HP:Battered MV:Full >
Lawe calls for the Northgate to be opened.
The Northgate is opened from the other side.

* R HP:Battered MV:Full > Road Before Amador
[ obvious exits: N E S W ]
A lantern has been left here.
A torch is here on the ground.
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
*Tykoun* is standing here, riding a warhorse.
A panther stalks through the wilderness.

* R HP:Battered MV:Full >
*Tykoun* strikes your left arm.

* R HP:Battered MV:Full - Tykoun: Battered >


[kill seanchan]
You do the best you can!

* R HP:Battered MV:Full - Tykoun: Battered > [change mood brave]
Mood changed to: Brave

* R HP:Battered MV:Full - Tykoun: Battered > You try to blast *Tykoun*, but he parries successfully.
*Tykoun* strikes your right leg hard.
[bash ]


-
Cancelled.
You narrate 'on 2n'

* R HP:Battered MV:Full - Tykoun: Battered > [bash ]

- = + * * +
*Tykoun* sends you sprawling with a powerful bash!

* R HP:Battered MV:Full - Tykoun: Battered >
*Caolle* has arrived from the north, riding a warhorse.

* R HP:Battered MV:Full - Tykoun: Battered >
*Caolle* strikes your body.

* R HP:Battered MV:Full - Tykoun: Battered >
*Caolle* strikes your left hand.
*Tykoun* strikes your right leg.

* R HP:Beaten MV:Full - Tykoun: Battered >

*Caolle* strikes your left foot.
*Tykoun* strikes your body.

* R HP:Beaten MV:Full - Tykoun: Battered > PANIC! You couldn't escape!

* R HP:Beaten MV:Full - Tykoun: Battered >
You panic and attempt to flee!

You flee head over heels.
Bend in Trail
[ obvious exits: N E S ]
The corpse of a rat is lying here.
A torch is here on the ground. [2]
A lantern has been left here.
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A panther stalks through the wilderness.
Mood changed to: Wimpy

* R HP:Beaten MV:Full > Bend in Trail
[ obvious exits: N E S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.

* R HP:Beaten MV:Full >

Overgrown Road
[ obvious exits: N S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A handsome stag stands here, ready to run.
A handsome stag stands here, ready to run.
The lone wolf is slinking about in the shadows.
A handsome stag stands here, ready to run.

* R HP:Beaten MV:Full >
Overgrown Road
[ obvious exits: N S W ]
A torch is here on the ground.
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Lord Kesumi the Lieutenant is standing here.

* R HP:Beaten MV:Full >

You follow Kesumi.

Overgrown Road
[ obvious exits: N S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Lord Kesumi the Lieutenant is standing here.
A handsome stag stands here, ready to run.
A handsome stag stands here, ready to run.
The lone wolf is slinking about in the shadows.
A handsome stag stands here, ready to run.
Overgrown Road
[ obvious exits: N S W ]
A torch is here on the ground.
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.

* R HP:Beaten MV:Full > Alas, you cannot go that way...

* R HP:Beaten MV:Full > A Bend in Trail
[ obvious exits: E S ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.

* R HP:Beaten MV:Full >
Overgrown Road
[ obvious exits: N S W ]
A torch is here on the ground.
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.

* R HP:Beaten MV:Full >
A Bend in Trail
[ obvious exits: E S ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.

* R HP:Beaten MV:Full >
Overgrown Road
[ obvious exits: N S W ]
A torch is here on the ground.
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.

* R HP:Beaten MV:Full >
*Kulgan* has arrived from the west, riding a warhorse.
A gray palfrey has arrived from the west.

* R HP:Beaten MV:Full >
*Kulgan* strikes your right arm hard.
No way! You're fighting for your life!

* R HP:Beaten MV:Full - Kulgan: Hurt >
You panic and attempt to flee!


You flee head over heels.
Fields of Grass
[ obvious exits: E S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A warhorse is here, stamping his feet impatiently.

* R HP:Beaten MV:Full >

*Kulgan* has arrived from the east, riding a warhorse.
A gray palfrey has arrived from the east.
Rolling Fields of Grass
[ obvious exits: E S W ]
A lantern has been left here.
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.

* R HP:Beaten MV:Full >

*Kulgan* has arrived from the east, riding a warhorse.
A gray palfrey has arrived from the east.
A Grassy Field
[ obvious exits: N E S ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A handsome stag stands here, ready to run.
A robin is visible flying high in the sky.
The lone wolf is slinking about in the shadows.

* R HP:Beaten MV:Full >
Near a Small Farm
[ obvious exits: N S W ]
The corpse of a robin is lying here.
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.

* R HP:Beaten MV:Full > In Some Grass
[ obvious exits: N E W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A handsome stag stands here, ready to run.
A panther stalks through the wilderness.
A handsome stag stands here, ready to run.

* R HP:Beaten MV:Full >
Road Before Amador
[ obvious exits: N E S W ]
A lantern has been left here.
A torch is here on the ground.
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
*Trishan* is standing here, riding a warhorse.
Lord Kesumi the Lieutenant is here, fighting Caolle.
*Tykoun* is here, fighting Kesumi, riding a warhorse.
*Caolle* is here, fighting Kesumi, riding a warhorse.
A panther stalks through the wilderness.

* R HP:Beaten MV:Full >
*Trishan* barely blasts your body.
You wish that your wounds would stop BLEEDING so much!

No way! You're fighting for your life!

* R HP:Beaten MV:Full - Trishan: Hurt > Kesumi leaves west.
Kesumi has arrived from the west.
*Tykoun* strikes Kesumi's left leg.
No way! You're fighting for your life!

* R HP:Beaten MV:Full - Trishan: Hurt >
*Caolle* tries to strike Kesumi, but he deflects the blow.

* R HP:Beaten MV:Full - Trishan: Hurt >

*Caolle* strikes Kesumi's right foot very hard.
Kesumi tries to stab *Tykoun*, but he deflects the blow.
*Tykoun* strikes Kesumi's right arm.
You blast *Trishan*'s body.
*Trishan* tickles your body with his blast.
You wish that your wounds would stop BLEEDING so much!


* R HP:Beaten MV:Full - Trishan: Hurt > You panic and attempt to flee!


Kesumi panics, and attempts to flee!



You flee head over heels.
In Some Grass
[ obvious exits: N E W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
*Varek* is standing here, riding a warhorse.
A gray palfrey prances skittishly nearby.
*Kulgan* is standing here, riding a warhorse.
A handsome stag stands here, ready to run.
A panther stalks through the wilderness.
A handsome stag stands here, ready to run.
Road Before Amador
[ obvious exits: N E S W ]
A lantern has been left here.
A torch is here on the ground.
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
Lord Kesumi the Lieutenant is here, fighting Tykoun.
*Trishan* is standing here, riding a warhorse.
*Tykoun* is here, fighting Kesumi, riding a warhorse.
*Caolle* is here, fighting Kesumi, riding a warhorse.
A panther stalks through the wilderness.

* R HP:Beaten MV:Full >
Coach Stop in the Grassy Fields
[ obvious exits: N E S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A bearded coachman stands here, waiting for passengers.

* R HP:Beaten MV:Full > Gently Rolling Field
[ obvious exits: N E S W ]
A wooden practice shield has been dropped here.
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.


* R HP:Beaten MV:Full > Along a Hill
[ obvious exits: S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.


* R HP:Beaten MV:Full >

A black hawk has arrived from the south.
On a Grassy Hill
[ obvious exits: N S W ]
A lantern has been left here.
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A robin is visible flying high in the sky.

* R HP:Beaten MV:Full >
Road Near a Hill
[ obvious exits: N S W ]
A wooden cudgel lies on the ground here.
Some heavy leather shoes, covered in dust, stand here.
An old and worn leather vest is here.
A leather helmet has been dropped here.
A wooden practice shield has been dropped here.
An embossed leather water flask lies forgotten here.
A water skin has been left on the ground.
A thick, brown sack has been discarded here.
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.

* R HP:Beaten MV:Full > Upon a Dirt Road
[ obvious exits: N S ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.
A Hand of the Light Inquisitor is here, searching for Darkfriends.
A Child of the Light is here, arrogantly glaring around, riding a black stallion.
A Child of the Light is here, arrogantly glaring around, riding a black stallion.
A man wearing the insignia of a Hundredman of the Children of the Light is here.

* R HP:Beaten MV:Full >
Lawe has arrived from the south, riding an Illianer steed.
Rufferto, faithful dog of the sage has arrived from the south.
A Well-Travelled Dirt Road
[ obvious exits: N S ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.

* R HP:Beaten MV:Full > Along A Dirt Road
[ obvious exits: N S W ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.

* R HP:Beaten MV:Full >

A Bend in the Dirt Road
[ obvious exits: E S ]
An Illianer steed stands here proudly, its black mane glistening, being ridden by you.

* R HP:Beaten MV:Full > Coach Stop near Amador
[ obvious exits: N E S ]
A small purse is here.
An Illianer steed stands here